Don't create objects that aren't needed. This frees up a couple of subchannels
[nouveau] / src / nv_dma.h
1
2  /***************************************************************************\
3 |*                                                                           *|
4 |*       Copyright 2003 NVIDIA, Corporation.  All rights reserved.           *|
5 |*                                                                           *|
6 |*     NOTICE TO USER:   The source code  is copyrighted under  U.S. and     *|
7 |*     international laws.  Users and possessors of this source code are     *|
8 |*     hereby granted a nonexclusive,  royalty-free copyright license to     *|
9 |*     use this code in individual and commercial software.                  *|
10 |*                                                                           *|
11 |*     Any use of this source code must include,  in the user documenta-     *|
12 |*     tion and  internal comments to the code,  notices to the end user     *|
13 |*     as follows:                                                           *|
14 |*                                                                           *|
15 |*       Copyright 2003 NVIDIA, Corporation.  All rights reserved.           *|
16 |*                                                                           *|
17 |*     NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY     *|
18 |*     OF  THIS SOURCE  CODE  FOR ANY PURPOSE.  IT IS  PROVIDED  "AS IS"     *|
19 |*     WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND.  NVIDIA, CORPOR-     *|
20 |*     ATION DISCLAIMS ALL WARRANTIES  WITH REGARD  TO THIS SOURCE CODE,     *|
21 |*     INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE-     *|
22 |*     MENT,  AND FITNESS  FOR A PARTICULAR PURPOSE.   IN NO EVENT SHALL     *|
23 |*     NVIDIA, CORPORATION  BE LIABLE FOR ANY SPECIAL,  INDIRECT,  INCI-     *|
24 |*     DENTAL, OR CONSEQUENTIAL DAMAGES,  OR ANY DAMAGES  WHATSOEVER RE-     *|
25 |*     SULTING FROM LOSS OF USE,  DATA OR PROFITS,  WHETHER IN AN ACTION     *|
26 |*     OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,  ARISING OUT OF     *|
27 |*     OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE.     *|
28 |*                                                                           *|
29 |*     U.S. Government  End  Users.   This source code  is a "commercial     *|
30 |*     item,"  as that  term is  defined at  48 C.F.R. 2.101 (OCT 1995),     *|
31 |*     consisting  of "commercial  computer  software"  and  "commercial     *|
32 |*     computer  software  documentation,"  as such  terms  are  used in     *|
33 |*     48 C.F.R. 12.212 (SEPT 1995)  and is provided to the U.S. Govern-     *|
34 |*     ment only as  a commercial end item.   Consistent with  48 C.F.R.     *|
35 |*     12.212 and  48 C.F.R. 227.7202-1 through  227.7202-4 (JUNE 1995),     *|
36 |*     all U.S. Government End Users  acquire the source code  with only     *|
37 |*     those rights set forth herein.                                        *|
38 |*                                                                           *|
39  \***************************************************************************/
40
41 /* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv_dma.h,v 1.4 2004/03/20 01:52:16 mvojkovi Exp $ */
42 #ifndef NV_DMA_H
43 #define NV_DMA_H
44
45 #define NVDEBUG if (NV_DMA_DEBUG) ErrorF
46
47 #define NV_DMA_ACCES_RW 0
48 #define NV_DMA_ACCES_RO 1
49 #define NV_DMA_ACCES_WO 2
50 #define NV_DMA_TARGET_VIDMEM 0
51 /*
52 #define NV_DMA_TARGET_VIDMEM_TILED 1
53 #define NV_DMA_TARGET_PCI 2
54 */
55 #define NV_DMA_TARGET_AGP 3
56     
57 #define NV_DMA_CONTEXT_FLAGS_PATCH_ROP_AND 0x1
58 #define NV_DMA_CONTEXT_FLAGS_PATCH_SRCCOPY 0x2
59 #define NV_DMA_CONTEXT_FLAGS_CLIP_ENABLE 0x4
60 #define NV_DMA_CONTEXT_FLAGS_MONO 0x8
61
62 enum DMAObjects {
63         NvContextSurfaces = 0x80000010, 
64         NvRop = 0x80000011, 
65         NvImagePattern = 0x80000012, 
66         NvClipRectangle = 0x80000013, 
67         NvSolidLine = 0x80000014, 
68         NvImageBlit = 0x80000015, 
69         NvRectangle = 0x80000016, 
70         NvScaledImage = 0x80000017, 
71         NvGraphicsToAGP = 0x80000018, 
72         NvAGPToGraphics = 0x80000019,
73         NvDmaFB = 0xD8000001,
74         NvDmaAGP = 0xD8000002,
75         NvDmaNotifier0 = 0xD8000003
76 };
77
78 enum DMASubchannel {
79 /* EXA + XAA + Xv */
80         NvSubContextSurfaces = 0, 
81                 NvSubRectangle = 1, 
82         NvSubScaledImage = 2, 
83 /* EXA + XAA */
84         NvSubRop = 3, 
85         NvSubImagePattern = 4, 
86         NvSubImageBlit = 5, 
87 /* EXA */
88         NvSubGraphicsToAGP = 6,
89 /* XAA */
90         NvSubClipRectangle = 6, 
91         NvSubSolidLine = 7, 
92 };
93
94 #define NVDmaNext(pNv, data) {                           \
95      (pNv)->dmaBase[(pNv)->dmaCurrent++] = (data);       \
96      NVDEBUG("\tNVDmaNext: 0x%08x\n", (data));           \
97 }
98
99 #define NVDmaStart(pNv, subchannel, tag, size) {                        \
100         if((pNv)->dmaFree <= (size))                                    \
101             NVDmaWait(pNv, size);                                       \
102         NVDEBUG("NVDmaStart: subc=%d, cmd=%x, num=%d\n", (subchannel), (tag), (size)); \
103         NVDmaNext(pNv, ((size) << 18) | ((subchannel) << 13) | (tag));  \
104         (pNv)->dmaFree -= ((size) + 1);                                 \
105     }
106
107 #define NVDmaSetObjectOnSubchannel(pNv, subchannel, object) \
108     NVDmaStart(pNv, subchannel, 0, 1);                      \
109     NVDmaNext(pNv,object);
110
111 #define SURFACE_FORMAT                                              0x00000300
112 #define SURFACE_FORMAT_Y8                                           0x00000001
113 #define SURFACE_FORMAT_X1R5G5B5                                     0x00000002
114 #define SURFACE_FORMAT_R5G6B5                                       0x00000004
115 #define SURFACE_FORMAT_X8R8G8B8                                     0x00000006
116 #define SURFACE_FORMAT_A8R8G8B8                                     0x0000000a
117 #define SURFACE_PITCH                                               0x00000304
118 #define SURFACE_PITCH_SRC                                           15:0
119 #define SURFACE_PITCH_DST                                           31:16
120 #define SURFACE_OFFSET_SRC                                          0x00000308
121 #define SURFACE_OFFSET_DST                                          0x0000030C
122
123 #define ROP_SET                                                     0x00000300
124
125 #define PATTERN_FORMAT                                              0x00000300
126 #define PATTERN_FORMAT_DEPTH8                                       0x00000003
127 #define PATTERN_FORMAT_DEPTH16                                      0x00000001
128 #define PATTERN_FORMAT_DEPTH24                                      0x00000003
129 #define PATTERN_COLOR_0                                             0x00000310
130 #define PATTERN_COLOR_1                                             0x00000314
131 #define PATTERN_PATTERN_0                                           0x00000318
132 #define PATTERN_PATTERN_1                                           0x0000031C
133
134 #define CLIP_POINT                                                  0x00000300
135 #define CLIP_POINT_X                                                15:0
136 #define CLIP_POINT_Y                                                31:16
137 #define CLIP_SIZE                                                   0x00000304
138 #define CLIP_SIZE_WIDTH                                             15:0
139 #define CLIP_SIZE_HEIGHT                                            31:16
140
141 #define LINE_FORMAT                                                 0x00000300
142 #define LINE_FORMAT_DEPTH8                                          0x00000003
143 #define LINE_FORMAT_DEPTH16                                         0x00000001
144 #define LINE_FORMAT_DEPTH24                                         0x00000003
145 #define LINE_COLOR                                                  0x00000304
146 #define LINE_MAX_LINES                                              16
147 #define LINE_LINES(i)                                               0x00000400\
148                                                                     +(i)*8
149 #define LINE_LINES_POINT0_X                                         15:0
150 #define LINE_LINES_POINT0_Y                                         31:16 
151 #define LINE_LINES_POINT1_X                                         47:32
152 #define LINE_LINES_POINT1_Y                                         63:48
153
154 #define BLIT_POINT_SRC                                              0x00000300
155 #define BLIT_POINT_SRC_X                                            15:0
156 #define BLIT_POINT_SRC_Y                                            31:16
157 #define BLIT_POINT_DST                                              0x00000304
158 #define BLIT_POINT_DST_X                                            15:0
159 #define BLIT_POINT_DST_Y                                            31:16
160 #define BLIT_SIZE                                                   0x00000308
161 #define BLIT_SIZE_WIDTH                                             15:0
162 #define BLIT_SIZE_HEIGHT                                            31:16
163
164 #define RECT_FORMAT                                                 0x00000300
165 #define RECT_FORMAT_DEPTH8                                          0x00000003
166 #define RECT_FORMAT_DEPTH16                                         0x00000001
167 #define RECT_FORMAT_DEPTH24                                         0x00000003
168 #define RECT_SOLID_COLOR                                            0x000003FC
169 #define RECT_SOLID_RECTS_MAX_RECTS                                  32
170 #define RECT_SOLID_RECTS(i)                                         0x00000400\
171                                                                     +(i)*8
172 #define RECT_SOLID_RECTS_Y                                          15:0
173 #define RECT_SOLID_RECTS_X                                          31:16
174 #define RECT_SOLID_RECTS_HEIGHT                                     47:32
175 #define RECT_SOLID_RECTS_WIDTH                                      63:48
176
177 #define RECT_EXPAND_ONE_COLOR_CLIP                                  0x000007EC
178 #define RECT_EXPAND_ONE_COLOR_CLIP_POINT0_X                         15:0
179 #define RECT_EXPAND_ONE_COLOR_CLIP_POINT0_Y                         31:16
180 #define RECT_EXPAND_ONE_COLOR_CLIP_POINT1_X                         47:32
181 #define RECT_EXPAND_ONE_COLOR_CLIP_POINT1_Y                         63:48
182 #define RECT_EXPAND_ONE_COLOR_COLOR                                 0x000007F4
183 #define RECT_EXPAND_ONE_COLOR_SIZE                                  0x000007F8
184 #define RECT_EXPAND_ONE_COLOR_SIZE_WIDTH                            15:0
185 #define RECT_EXPAND_ONE_COLOR_SIZE_HEIGHT                           31:16
186 #define RECT_EXPAND_ONE_COLOR_POINT                                 0x000007FC
187 #define RECT_EXPAND_ONE_COLOR_POINT_X                               15:0
188 #define RECT_EXPAND_ONE_COLOR_POINT_Y                               31:16
189 #define RECT_EXPAND_ONE_COLOR_DATA_MAX_DWORDS                       128
190 #define RECT_EXPAND_ONE_COLOR_DATA(i)                               0x00000800\
191                                                                     +(i)*4
192
193 #define RECT_EXPAND_TWO_COLOR_CLIP                                  0x00000BE4
194 #define RECT_EXPAND_TWO_COLOR_CLIP_POINT0_X                         15:0
195 #define RECT_EXPAND_TWO_COLOR_CLIP_POINT0_Y                         31:16
196 #define RECT_EXPAND_TWO_COLOR_CLIP_POINT1_X                         47:32
197 #define RECT_EXPAND_TWO_COLOR_CLIP_POINT1_Y                         63:48
198 #define RECT_EXPAND_TWO_COLOR_COLOR_0                               0x00000BEC
199 #define RECT_EXPAND_TWO_COLOR_COLOR_1                               0x00000BF0
200 #define RECT_EXPAND_TWO_COLOR_SIZE_IN                               0x00000BF4
201 #define RECT_EXPAND_TWO_COLOR_SIZE_IN_WIDTH                         15:0
202 #define RECT_EXPAND_TWO_COLOR_SIZE_IN_HEIGHT                        31:16
203 #define RECT_EXPAND_TWO_COLOR_SIZE_OUT                              0x00000BF8
204 #define RECT_EXPAND_TWO_COLOR_SIZE_OUT_WIDTH                        15:0
205 #define RECT_EXPAND_TWO_COLOR_SIZE_OUT_HEIGHT                       31:16
206 #define RECT_EXPAND_TWO_COLOR_POINT                                 0x00000BFC
207 #define RECT_EXPAND_TWO_COLOR_POINT_X                               15:0
208 #define RECT_EXPAND_TWO_COLOR_POINT_Y                               31:16
209 #define RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS                       128
210 #define RECT_EXPAND_TWO_COLOR_DATA(i)                               0x00000C00\
211                                                                     +(i)*4
212
213 #define STRETCH_BLIT_FORMAT                                         0x00000300
214 #define STRETCH_BLIT_FORMAT_DEPTH8                                  0x00000004
215 #define STRETCH_BLIT_FORMAT_DEPTH16                                 0x00000007
216 #define STRETCH_BLIT_FORMAT_DEPTH24                                 0x00000004
217 #define STRETCH_BLIT_FORMAT_A8R8G8B8                                0x00000003
218 #define STRETCH_BLIT_FORMAT_X8R8G8B8                                0x00000004
219 #define STRETCH_BLIT_FORMAT_YUYV                                    0x00000005
220 #define STRETCH_BLIT_FORMAT_UYVY                                    0x00000006
221 #define STRETCH_BLIT_OPERATION                                      0x00000304
222 #define STRETCH_BLIT_OPERATION_ROP                                  0x00000001
223 #define STRETCH_BLIT_OPERATION_COPY                                 0x00000003
224 #define STRETCH_BLIT_OPERATION_BLEND                                0x00000002
225 #define STRETCH_BLIT_CLIP_POINT                                     0x00000308
226 #define STRETCH_BLIT_CLIP_POINT_X                                   15:0 
227 #define STRETCH_BLIT_CLIP_POINT_Y                                   31:16
228 #define STRETCH_BLIT_CLIP_POINT                                     0x00000308
229 #define STRETCH_BLIT_CLIP_SIZE                                      0x0000030C
230 #define STRETCH_BLIT_CLIP_SIZE_WIDTH                                15:0
231 #define STRETCH_BLIT_CLIP_SIZE_HEIGHT                               31:16
232 #define STRETCH_BLIT_DST_POINT                                      0x00000310
233 #define STRETCH_BLIT_DST_POINT_X                                    15:0
234 #define STRETCH_BLIT_DST_POINT_Y                                    31:16
235 #define STRETCH_BLIT_DST_SIZE                                       0x00000314
236 #define STRETCH_BLIT_DST_SIZE_WIDTH                                 15:0
237 #define STRETCH_BLIT_DST_SIZE_HEIGHT                                31:16
238 #define STRETCH_BLIT_DU_DX                                          0x00000318
239 #define STRETCH_BLIT_DV_DY                                          0x0000031C
240 #define STRETCH_BLIT_SRC_SIZE                                       0x00000400
241 #define STRETCH_BLIT_SRC_SIZE_WIDTH                                 15:0
242 #define STRETCH_BLIT_SRC_SIZE_HEIGHT                                31:16
243 #define STRETCH_BLIT_SRC_FORMAT                                     0x00000404
244 #define STRETCH_BLIT_SRC_FORMAT_PITCH                               15:0
245 #define STRETCH_BLIT_SRC_FORMAT_ORIGIN                              23:16
246 #define STRETCH_BLIT_SRC_FORMAT_ORIGIN_CENTER                       0x00000001
247 #define STRETCH_BLIT_SRC_FORMAT_ORIGIN_CORNER                       0x00000002
248 #define STRETCH_BLIT_SRC_FORMAT_FILTER                              31:24
249 #define STRETCH_BLIT_SRC_FORMAT_FILTER_POINT_SAMPLE                 0x00000000
250 #define STRETCH_BLIT_SRC_FORMAT_FILTER_BILINEAR                     0x00000001
251 #define STRETCH_BLIT_SRC_OFFSET                                     0x00000408
252 #define STRETCH_BLIT_SRC_POINT                                      0x0000040C
253 #define STRETCH_BLIT_SRC_POINT_U                                    15:0
254 #define STRETCH_BLIT_SRC_POINT_V                                    31:16
255
256
257 #define MEMFORMAT_NOTIFY                                0x00000104
258 #define MEMFORMAT_DMA_NOTIFY                            0x00000180
259 #define MEMFORMAT_OFFSET_IN                             0x0000030C
260 #define MEMFORMAT_OFFSET_OUT                            0x00000310
261 #define MEMFORMAT_PITCH_IN                              0x00000314
262 #define MEMFORMAT_PITCH_OUT                             0x00000318
263 #define MEMFORMAT_LINE_LENGTH_IN                        0x0000031C
264 #define MEMFORMAT_LINE_COUNT                            0x00000320
265
266
267 #endif /* NV_DMA_H */