randr12: fix comment typo
[nouveau] / src / nv40_exa.c
1 /*
2  * Copyright 2007 Ben Skeggs
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20  * SOFTWARE.
21  */
22
23 #include "nv_include.h"
24 #include "nv_shaders.h"
25
26 typedef struct nv_pict_surface_format {
27         int      pict_fmt;
28         uint32_t card_fmt;
29 } nv_pict_surface_format_t;
30
31 typedef struct nv_pict_texture_format {
32         int      pict_fmt;
33         uint32_t card_fmt;
34         uint32_t card_swz;
35 } nv_pict_texture_format_t;
36
37 typedef struct nv_pict_op {
38         Bool     src_alpha;
39         Bool     dst_alpha;
40         uint32_t src_card_op;
41         uint32_t dst_card_op;
42 } nv_pict_op_t;
43
44 typedef struct nv40_exa_state {
45         Bool have_mask;
46
47         struct {
48                 PictTransformPtr transform;
49                 float width;
50                 float height;
51         } unit[2];
52 } nv40_exa_state_t;
53 static nv40_exa_state_t exa_state;
54 #define NV40EXA_STATE nv40_exa_state_t *state = &exa_state
55
56 static nv_pict_surface_format_t
57 NV40SurfaceFormat[] = {
58         { PICT_a8r8g8b8 , NV40TCL_RT_FORMAT_COLOR_A8R8G8B8 },
59         { PICT_x8r8g8b8 , NV40TCL_RT_FORMAT_COLOR_X8R8G8B8 },
60         { PICT_r5g6b5   , NV40TCL_RT_FORMAT_COLOR_R5G6B5   },
61         { PICT_a8       , NV40TCL_RT_FORMAT_COLOR_B8       },
62         { -1, ~0 }
63 };
64
65 static nv_pict_surface_format_t *
66 NV40_GetPictSurfaceFormat(int format)
67 {
68         int i = 0;
69
70         while (NV40SurfaceFormat[i].pict_fmt != -1) {
71                 if (NV40SurfaceFormat[i].pict_fmt == format)
72                         return &NV40SurfaceFormat[i];
73                 i++;
74         }
75
76         return NULL;
77 }
78
79 enum {
80         NV40EXA_FPID_PASS_COL0 = 0,
81         NV40EXA_FPID_PASS_TEX0 = 1,
82         NV40EXA_FPID_COMPOSITE_MASK = 2,
83         NV40EXA_FPID_COMPOSITE_MASK_SA_CA = 3,
84         NV40EXA_FPID_COMPOSITE_MASK_CA = 4,
85         NV40EXA_FPID_MAX = 5
86 } NV40EXA_FPID;
87
88 static nv_shader_t *nv40_fp_map[NV40EXA_FPID_MAX] = {
89         &nv30_fp_pass_col0,
90         &nv30_fp_pass_tex0,
91         &nv30_fp_composite_mask,
92         &nv30_fp_composite_mask_sa_ca,
93         &nv30_fp_composite_mask_ca
94 };
95
96 static nv_shader_t *nv40_fp_map_a8[NV40EXA_FPID_MAX];
97
98 static void
99 NV40EXAHackupA8Shaders(ScrnInfoPtr pScrn)
100 {
101         int s;
102
103         for (s = 0; s < NV40EXA_FPID_MAX; s++) {
104                 nv_shader_t *def, *a8;
105
106                 def = nv40_fp_map[s];
107                 a8 = xcalloc(1, sizeof(nv_shader_t));
108                 a8->card_priv.NV30FP.num_regs = def->card_priv.NV30FP.num_regs;
109                 a8->size = def->size + 4;
110                 memcpy(a8->data, def->data, def->size * sizeof(uint32_t));
111                 nv40_fp_map_a8[s] = a8;
112
113                 a8->data[a8->size - 8 + 0] &= ~0x00000081;
114                 a8->data[a8->size - 4 + 0]  = 0x01401e81;
115                 a8->data[a8->size - 4 + 1]  = 0x1c9dfe00;
116                 a8->data[a8->size - 4 + 2]  = 0x0001c800;
117                 a8->data[a8->size - 4 + 3]  = 0x0001c800;
118         }
119 }
120
121 #define _(r,tf,ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w)                        \
122   {                                                                            \
123   PICT_##r, NV40TCL_TEX_FORMAT_FORMAT_##tf,                                    \
124   NV40TCL_TEX_SWIZZLE_S0_X_##ts0x | NV40TCL_TEX_SWIZZLE_S0_Y_##ts0y |          \
125   NV40TCL_TEX_SWIZZLE_S0_Z_##ts0z | NV40TCL_TEX_SWIZZLE_S0_W_##ts0w |          \
126   NV40TCL_TEX_SWIZZLE_S1_X_##ts1x | NV40TCL_TEX_SWIZZLE_S1_Y_##ts1y |          \
127   NV40TCL_TEX_SWIZZLE_S1_Z_##ts1z | NV40TCL_TEX_SWIZZLE_S1_W_##ts1w,           \
128   }
129 static nv_pict_texture_format_t
130 NV40TextureFormat[] = {
131         _(a8r8g8b8, A8R8G8B8,   S1,   S1,   S1,   S1, X, Y, Z, W),
132         _(x8r8g8b8, A8R8G8B8,   S1,   S1,   S1,  ONE, X, Y, Z, W),
133         _(x8b8g8r8, A8R8G8B8,   S1,   S1,   S1,  ONE, Z, Y, X, W),
134         _(a1r5g5b5, A1R5G5B5,   S1,   S1,   S1,   S1, X, Y, Z, W),
135         _(x1r5g5b5, A1R5G5B5,   S1,   S1,   S1,  ONE, X, Y, Z, W),
136         _(  r5g6b5,   R5G6B5,   S1,   S1,   S1,   S1, X, Y, Z, W),
137         _(      a8,       L8, ZERO, ZERO, ZERO,   S1, X, X, X, X),
138         { -1, ~0, ~0 }
139 };
140 #undef _
141
142 static nv_pict_texture_format_t *
143 NV40_GetPictTextureFormat(int format)
144 {
145         int i = 0;
146
147         while (NV40TextureFormat[i].pict_fmt != -1) {
148                 if (NV40TextureFormat[i].pict_fmt == format)
149                         return &NV40TextureFormat[i];
150                 i++;
151         }
152
153         return NULL;
154 }
155
156 #define SF(bf) (NV40TCL_BLEND_FUNC_SRC_RGB_##bf |                              \
157                 NV40TCL_BLEND_FUNC_SRC_ALPHA_##bf)
158 #define DF(bf) (NV40TCL_BLEND_FUNC_DST_RGB_##bf |                              \
159                 NV40TCL_BLEND_FUNC_DST_ALPHA_##bf)
160 static nv_pict_op_t 
161 NV40PictOp[] = {
162 /* Clear       */ { 0, 0, SF(               ZERO), DF(               ZERO) },
163 /* Src         */ { 0, 0, SF(                ONE), DF(               ZERO) },
164 /* Dst         */ { 0, 0, SF(               ZERO), DF(                ONE) },
165 /* Over        */ { 1, 0, SF(                ONE), DF(ONE_MINUS_SRC_ALPHA) },
166 /* OverReverse */ { 0, 1, SF(ONE_MINUS_DST_ALPHA), DF(                ONE) },
167 /* In          */ { 0, 1, SF(          DST_ALPHA), DF(               ZERO) },
168 /* InReverse   */ { 1, 0, SF(               ZERO), DF(          SRC_ALPHA) },
169 /* Out         */ { 0, 1, SF(ONE_MINUS_DST_ALPHA), DF(               ZERO) },
170 /* OutReverse  */ { 1, 0, SF(               ZERO), DF(ONE_MINUS_SRC_ALPHA) },
171 /* Atop        */ { 1, 1, SF(          DST_ALPHA), DF(ONE_MINUS_SRC_ALPHA) },
172 /* AtopReverse */ { 1, 1, SF(ONE_MINUS_DST_ALPHA), DF(          SRC_ALPHA) },
173 /* Xor         */ { 1, 1, SF(ONE_MINUS_DST_ALPHA), DF(ONE_MINUS_SRC_ALPHA) },
174 /* Add         */ { 0, 0, SF(                ONE), DF(                ONE) }
175 };
176
177 static nv_pict_op_t *
178 NV40_GetPictOpRec(int op)
179 {
180         if (op >= PictOpSaturate)
181                 return NULL;
182         return &NV40PictOp[op];
183 }
184
185 #if 0
186 #define FALLBACK(fmt,args...) do {                                      \
187         ErrorF("FALLBACK %s:%d> " fmt, __func__, __LINE__, ##args);     \
188         return FALSE;                                                   \
189 } while(0)
190 #else
191 #define FALLBACK(fmt,args...) do { \
192         return FALSE;              \
193 } while(0)
194 #endif
195
196 static void
197 NV40_LoadVtxProg(ScrnInfoPtr pScrn, nv_shader_t *shader)
198 {
199         NVPtr pNv = NVPTR(pScrn);
200         static int next_hw_id = 0;
201         int i;
202
203         if (!shader->hw_id) {
204                 shader->hw_id = next_hw_id;
205
206                 BEGIN_RING(Nv3D, NV40TCL_VP_UPLOAD_FROM_ID, 1);
207                 OUT_RING  ((shader->hw_id));
208                 for (i=0; i<shader->size; i+=4) {
209                         BEGIN_RING(Nv3D, NV40TCL_VP_UPLOAD_INST(0), 4);
210                         OUT_RING  (shader->data[i + 0]);
211                         OUT_RING  (shader->data[i + 1]);
212                         OUT_RING  (shader->data[i + 2]);
213                         OUT_RING  (shader->data[i + 3]);
214                         next_hw_id++;
215                 }
216         }
217
218         BEGIN_RING(Nv3D, NV40TCL_VP_START_FROM_ID, 1);
219         OUT_RING  ((shader->hw_id));
220
221         BEGIN_RING(Nv3D, NV40TCL_VP_ATTRIB_EN, 2);
222         OUT_RING  (shader->card_priv.NV30VP.vp_in_reg);
223         OUT_RING  (shader->card_priv.NV30VP.vp_out_reg);
224 }
225
226 static void
227 NV40_LoadFragProg(ScrnInfoPtr pScrn, nv_shader_t *shader)
228 {
229         NVPtr pNv = NVPTR(pScrn);
230         static NVAllocRec *fp_mem = NULL;
231         static int next_hw_id_offset = 0;
232
233         if (!fp_mem) {
234                 fp_mem = NVAllocateMemory(pNv, NOUVEAU_MEM_FB, 0x1000);
235                 if (!fp_mem) {
236                         xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
237                                    "Couldn't alloc fragprog buffer!\n");
238                         return;
239                 }
240         }
241
242         if (!shader->hw_id) {
243                 uint32_t *map = fp_mem->map + next_hw_id_offset;
244                 int i;
245
246                 for (i = 0; i < shader->size; i++) {
247                         uint32_t data = shader->data[i];
248 #if (X_BYTE_ORDER != X_LITTLE_ENDIAN)
249                         data = ((data >> 16) | ((data & 0xffff) << 16));
250 #endif
251                         map[i] = data;
252                 }
253
254                 shader->hw_id  = fp_mem->offset;
255                 shader->hw_id += next_hw_id_offset;
256
257                 next_hw_id_offset += (shader->size * sizeof(uint32_t));
258                 next_hw_id_offset = (next_hw_id_offset + 63) & ~63;
259         }
260
261         BEGIN_RING(Nv3D, NV40TCL_FP_ADDRESS, 1);
262         OUT_RING  (shader->hw_id | NV40TCL_FP_ADDRESS_DMA0);
263         BEGIN_RING(Nv3D, NV40TCL_FP_CONTROL, 1);
264         OUT_RING  (shader->card_priv.NV30FP.num_regs <<
265                    NV40TCL_FP_CONTROL_TEMP_COUNT_SHIFT);
266 }
267
268 static void
269 NV40_SetupBlend(ScrnInfoPtr pScrn, nv_pict_op_t *blend,
270                 PictFormatShort dest_format, Bool component_alpha)
271 {
272         NVPtr pNv = NVPTR(pScrn);
273         uint32_t sblend, dblend;
274
275         sblend = blend->src_card_op;
276         dblend = blend->dst_card_op;
277
278         if (blend->dst_alpha) {
279                 if (!PICT_FORMAT_A(dest_format)) {
280                         if (sblend == SF(DST_ALPHA)) {
281                                 sblend = SF(ONE);
282                         } else if (sblend == SF(ONE_MINUS_DST_ALPHA)) {
283                                 sblend = SF(ZERO);
284                         }
285                 } else if (dest_format == PICT_a8) {
286                         if (sblend == SF(DST_ALPHA)) {
287                                 sblend = SF(DST_COLOR);
288                         } else if (sblend == SF(ONE_MINUS_DST_ALPHA)) {
289                                 sblend = SF(ONE_MINUS_DST_COLOR);
290                         }
291                 }
292         }
293
294         if (blend->src_alpha && (component_alpha || dest_format == PICT_a8)) {
295                 if (dblend == DF(SRC_ALPHA)) {
296                         dblend = DF(SRC_COLOR);
297                 } else if (dblend == DF(ONE_MINUS_SRC_ALPHA)) {
298                         dblend = DF(ONE_MINUS_SRC_COLOR);
299                 }
300         }
301
302         if (sblend == SF(ONE) && dblend == DF(ZERO)) {
303                 BEGIN_RING(Nv3D, NV40TCL_BLEND_ENABLE, 1);
304                 OUT_RING  (0);
305         } else {
306                 BEGIN_RING(Nv3D, NV40TCL_BLEND_ENABLE, 5);
307                 OUT_RING  (1);
308                 OUT_RING  (sblend);
309                 OUT_RING  (dblend);
310                 OUT_RING  (0x00000000);
311                 OUT_RING  (NV40TCL_BLEND_EQUATION_ALPHA_FUNC_ADD |
312                            NV40TCL_BLEND_EQUATION_RGB_FUNC_ADD);
313         }
314 }
315
316 static Bool
317 NV40EXATexture(ScrnInfoPtr pScrn, PixmapPtr pPix, PicturePtr pPict, int unit)
318 {
319         NVPtr pNv = NVPTR(pScrn);
320         nv_pict_texture_format_t *fmt;
321         NV40EXA_STATE;
322
323         fmt = NV40_GetPictTextureFormat(pPict->format);
324         if (!fmt)
325                 return FALSE;
326
327         BEGIN_RING(Nv3D, NV40TCL_TEX_OFFSET(unit), 8);
328         OUT_RING  (NVAccelGetPixmapOffset(pPix));
329         OUT_RING  (fmt->card_fmt | NV40TCL_TEX_FORMAT_LINEAR |
330                    NV40TCL_TEX_FORMAT_DIMS_2D | NV40TCL_TEX_FORMAT_DMA0 |
331                    NV40TCL_TEX_FORMAT_NO_BORDER | (0x8000) |
332                    (1 << NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT));
333         if (pPict->repeat && pPict->repeatType == RepeatNormal) {
334                 OUT_RING  (NV40TCL_TEX_WRAP_S_REPEAT |
335                            NV40TCL_TEX_WRAP_T_REPEAT |
336                            NV40TCL_TEX_WRAP_R_REPEAT);
337         } else {
338                 OUT_RING  (NV40TCL_TEX_WRAP_S_CLAMP_TO_EDGE |
339                            NV40TCL_TEX_WRAP_T_CLAMP_TO_EDGE |
340                            NV40TCL_TEX_WRAP_R_CLAMP_TO_EDGE);
341         }
342         OUT_RING  (NV40TCL_TEX_ENABLE_ENABLE);
343         OUT_RING  (fmt->card_swz);
344         if (pPict->filter == PictFilterBilinear) {
345                 OUT_RING  (NV40TCL_TEX_FILTER_MIN_LINEAR |
346                            NV40TCL_TEX_FILTER_MAG_LINEAR |
347                            0x3fd6);
348         } else {
349                 OUT_RING  (NV40TCL_TEX_FILTER_MIN_NEAREST |
350                            NV40TCL_TEX_FILTER_MAG_NEAREST |
351                            0x3fd6);
352         }
353         OUT_RING  ((pPix->drawable.width << 16) | pPix->drawable.height);
354         OUT_RING  (0); /* border ARGB */
355         BEGIN_RING(Nv3D, NV40TCL_TEX_SIZE1(unit), 1);
356         OUT_RING  ((1 << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) |
357                    (uint32_t)exaGetPixmapPitch(pPix));
358
359         state->unit[unit].width         = (float)pPix->drawable.width;
360         state->unit[unit].height        = (float)pPix->drawable.height;
361         state->unit[unit].transform     = pPict->transform;
362
363         return TRUE;
364 }
365
366 static Bool
367 NV40_SetupSurface(ScrnInfoPtr pScrn, PixmapPtr pPix, PictFormatShort format)
368 {
369         NVPtr pNv = NVPTR(pScrn);
370         nv_pict_surface_format_t *fmt;
371
372         fmt = NV40_GetPictSurfaceFormat(format);
373         if (!fmt) {
374                 ErrorF("AIII no format\n");
375                 return FALSE;
376         }
377
378         uint32_t pitch = (uint32_t)exaGetPixmapPitch(pPix);
379
380         BEGIN_RING(Nv3D, NV40TCL_RT_FORMAT, 3);
381         OUT_RING  (NV40TCL_RT_FORMAT_TYPE_LINEAR |
382                    NV40TCL_RT_FORMAT_ZETA_Z24S8 |
383                    fmt->card_fmt);
384         OUT_RING  (pitch);
385         OUT_RING  (NVAccelGetPixmapOffset(pPix));
386
387         return TRUE;
388 }
389
390 static Bool
391 NV40EXACheckCompositeTexture(PicturePtr pPict)
392 {
393         nv_pict_texture_format_t *fmt;
394         int w = pPict->pDrawable->width;
395         int h = pPict->pDrawable->height;
396
397         if ((w > 4096) || (h > 4096))
398                 FALLBACK("picture too large, %dx%d\n", w, h);
399
400         fmt = NV40_GetPictTextureFormat(pPict->format);
401         if (!fmt)
402                 FALLBACK("picture format 0x%08x not supported\n",
403                                 pPict->format);
404
405         if (pPict->filter != PictFilterNearest &&
406             pPict->filter != PictFilterBilinear)
407                 FALLBACK("filter 0x%x not supported\n", pPict->filter);
408
409         if (pPict->repeat &&
410             (pPict->repeat != RepeatNormal && pPict->repeatType != RepeatNone))
411                 FALLBACK("repeat 0x%x not supported\n", pPict->repeatType);
412
413         return TRUE;
414 }
415
416 Bool
417 NV40EXACheckComposite(int op, PicturePtr psPict,
418                               PicturePtr pmPict,
419                               PicturePtr pdPict)
420 {
421         nv_pict_surface_format_t *fmt;
422         nv_pict_op_t *opr;
423
424         opr = NV40_GetPictOpRec(op);
425         if (!opr)
426                 FALLBACK("unsupported blend op 0x%x\n", op);
427
428         fmt = NV40_GetPictSurfaceFormat(pdPict->format);
429         if (!fmt)
430                 FALLBACK("dst picture format 0x%08x not supported\n",
431                                 pdPict->format);
432
433         if (!NV40EXACheckCompositeTexture(psPict))
434                 FALLBACK("src picture\n");
435         if (pmPict) {
436                 if (pmPict->componentAlpha && 
437                     PICT_FORMAT_RGB(pmPict->format) &&
438                     opr->src_alpha && opr->src_card_op != SF(ZERO))
439                         FALLBACK("mask CA + SA\n");
440                 if (!NV40EXACheckCompositeTexture(pmPict))
441                         FALLBACK("mask picture\n");
442         }
443
444         return TRUE;
445 }
446
447 Bool
448 NV40EXAPrepareComposite(int op, PicturePtr psPict,
449                                 PicturePtr pmPict,
450                                 PicturePtr pdPict,
451                                 PixmapPtr  psPix,
452                                 PixmapPtr  pmPix,
453                                 PixmapPtr  pdPix)
454 {
455         ScrnInfoPtr pScrn = xf86Screens[psPix->drawable.pScreen->myNum];
456         NVPtr pNv = NVPTR(pScrn);
457         nv_pict_op_t *blend;
458         int fpid = NV40EXA_FPID_PASS_COL0;
459         NV40EXA_STATE;
460
461         blend = NV40_GetPictOpRec(op);
462
463         NV40_SetupBlend(pScrn, blend, pdPict->format,
464                         (pmPict && pmPict->componentAlpha &&
465                          PICT_FORMAT_RGB(pmPict->format)));
466
467         NV40_SetupSurface(pScrn, pdPix, pdPict->format);
468         NV40EXATexture(pScrn, psPix, psPict, 0);
469
470         NV40_LoadVtxProg(pScrn, &nv40_vp_exa_render);
471         if (pmPict) {
472                 NV40EXATexture(pScrn, pmPix, pmPict, 1);
473
474                 if (pmPict->componentAlpha && PICT_FORMAT_RGB(pmPict->format)) {
475                         if (blend->src_alpha)
476                                 fpid = NV40EXA_FPID_COMPOSITE_MASK_SA_CA;
477                         else
478                                 fpid = NV40EXA_FPID_COMPOSITE_MASK_CA;
479                 } else {
480                         fpid = NV40EXA_FPID_COMPOSITE_MASK;
481                 }
482
483                 state->have_mask = TRUE;
484         } else {
485                 fpid = NV40EXA_FPID_PASS_TEX0;
486
487                 state->have_mask = FALSE;
488         }
489
490         if (pdPict->format == PICT_a8)
491                 NV40_LoadFragProg(pScrn, nv40_fp_map_a8[fpid]);
492         else
493                 NV40_LoadFragProg(pScrn, nv40_fp_map[fpid]);
494
495         /* Appears to be some kind of cache flush, needed here at least
496          * sometimes.. funky text rendering otherwise :)
497          */
498         BEGIN_RING(Nv3D, NV40TCL_TEX_CACHE_CTL, 1);
499         OUT_RING  (2);
500         BEGIN_RING(Nv3D, NV40TCL_TEX_CACHE_CTL, 1);
501         OUT_RING  (1);
502
503         BEGIN_RING(Nv3D, NV40TCL_BEGIN_END, 1);
504         OUT_RING  (NV40TCL_BEGIN_END_QUADS);
505
506         return TRUE;
507 }
508
509 #define xFixedToFloat(v) \
510         ((float)xFixedToInt((v)) + ((float)xFixedFrac(v) / 65536.0))
511
512 static void
513 NV40EXATransformCoord(PictTransformPtr t, int x, int y, float sx, float sy,
514                                           float *x_ret, float *y_ret)
515 {
516         PictVector v;
517
518         if (t) {
519                 v.vector[0] = IntToxFixed(x);
520                 v.vector[1] = IntToxFixed(y);
521                 v.vector[2] = xFixed1;
522                 PictureTransformPoint(t, &v);
523                 *x_ret = xFixedToFloat(v.vector[0]) / sx;
524                 *y_ret = xFixedToFloat(v.vector[1]) / sy;
525         } else {
526                 *x_ret = (float)x / sx;
527                 *y_ret = (float)y / sy;
528         }
529 }
530
531 #define CV_OUTm(sx,sy,mx,my,dx,dy) do {                                        \
532         BEGIN_RING(Nv3D, NV40TCL_VTX_ATTR_2F_X(8), 4);                         \
533         OUT_RINGf ((sx)); OUT_RINGf ((sy));                                    \
534         OUT_RINGf ((mx)); OUT_RINGf ((my));                                    \
535         BEGIN_RING(Nv3D, NV40TCL_VTX_ATTR_2I(0), 1);                           \
536         OUT_RING  (((dy)<<16)|(dx));                                           \
537 } while(0)
538 #define CV_OUT(sx,sy,dx,dy) do {                                               \
539         BEGIN_RING(Nv3D, NV40TCL_VTX_ATTR_2F_X(8), 2);                         \
540         OUT_RINGf ((sx)); OUT_RINGf ((sy));                                    \
541         BEGIN_RING(Nv3D, NV40TCL_VTX_ATTR_2I(0), 1);                           \
542         OUT_RING  (((dy)<<16)|(dx));                                           \
543 } while(0)
544
545 void
546 NV40EXAComposite(PixmapPtr pdPix, int srcX , int srcY,
547                                   int maskX, int maskY,
548                                   int dstX , int dstY,
549                                   int width, int height)
550 {
551         ScrnInfoPtr pScrn = xf86Screens[pdPix->drawable.pScreen->myNum];
552         NVPtr pNv = NVPTR(pScrn);
553         float sX0, sX1, sY0, sY1;
554         float mX0, mX1, mY0, mY1;
555         NV40EXA_STATE;
556
557         NV40EXATransformCoord(state->unit[0].transform, srcX, srcY,
558                               state->unit[0].width,
559                               state->unit[0].height, &sX0, &sY0);
560         NV40EXATransformCoord(state->unit[0].transform,
561                               srcX + width, srcY + height,
562                               state->unit[0].width,
563                               state->unit[0].height, &sX1, &sY1);
564
565         if (state->have_mask) {
566                 NV40EXATransformCoord(state->unit[1].transform, maskX, maskY,
567                                       state->unit[1].width,
568                                       state->unit[1].height, &mX0, &mY0);
569                 NV40EXATransformCoord(state->unit[1].transform,
570                                       maskX + width, maskY + height,
571                                       state->unit[1].width,
572                                       state->unit[1].height, &mX1, &mY1);
573                 CV_OUTm(sX0 , sY0 , mX0, mY0, dstX        ,          dstY);
574                 CV_OUTm(sX1 , sY0 , mX1, mY0, dstX + width,          dstY);
575                 CV_OUTm(sX1 , sY1 , mX1, mY1, dstX + width, dstY + height);
576                 CV_OUTm(sX0 , sY1 , mX0, mY1, dstX        , dstY + height);
577         } else {
578                 CV_OUT(sX0 , sY0 , dstX        ,          dstY);
579                 CV_OUT(sX1 , sY0 , dstX + width,          dstY);
580                 CV_OUT(sX1 , sY1 , dstX + width, dstY + height);
581                 CV_OUT(sX0 , sY1 , dstX        , dstY + height);
582         }
583
584         FIRE_RING();
585 }
586
587 void
588 NV40EXADoneComposite(PixmapPtr pdPix)
589 {
590         ScrnInfoPtr pScrn = xf86Screens[pdPix->drawable.pScreen->myNum];
591         NVPtr pNv = NVPTR(pScrn);
592
593         BEGIN_RING(Nv3D, NV40TCL_BEGIN_END, 1);
594         OUT_RING  (NV40TCL_BEGIN_END_STOP);
595 }
596
597 #define NV40TCL_CHIPSET_4X_MASK 0x00000baf
598 #define NV44TCL_CHIPSET_4X_MASK 0x00005450
599 Bool
600 NVAccelInitNV40TCL(ScrnInfoPtr pScrn)
601 {
602         NVPtr pNv = NVPTR(pScrn);
603         static int have_object = FALSE;
604         uint32_t class = 0, chipset;
605         int i;
606
607         NV40EXAHackupA8Shaders(pScrn);
608
609         chipset = (nvReadMC(pNv, 0) >> 20) & 0xff;
610         if ((chipset & 0xf0) != NV_ARCH_40)
611                 return TRUE;
612         chipset &= 0xf;
613
614         if (NV40TCL_CHIPSET_4X_MASK & (1<<chipset))
615                 class = NV40TCL;
616         else if (NV44TCL_CHIPSET_4X_MASK & (1<<chipset))
617                 class = NV44TCL;
618         else {
619                 xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
620                            "NV40EXA: Unknown chipset NV4%1x\n", chipset);
621                 return FALSE;
622         }
623
624         if (!have_object) {
625                 if (!NVDmaCreateContextObject(pNv, Nv3D, class))
626                         return FALSE;
627                 have_object = TRUE;
628         }
629
630         BEGIN_RING(Nv3D, NV40TCL_DMA_NOTIFY, 1);
631         OUT_RING  (NvDmaNotifier0);
632         BEGIN_RING(Nv3D, NV40TCL_DMA_TEXTURE0, 1);
633         OUT_RING  (NvDmaFB);
634         BEGIN_RING(Nv3D, NV40TCL_DMA_COLOR0, 2);
635         OUT_RING  (NvDmaFB);
636         OUT_RING  (NvDmaFB);
637
638         /* voodoo */
639         BEGIN_RING(Nv3D, 0x1ea4, 3);
640         OUT_RING  (0x00000010);
641         OUT_RING  (0x01000100);
642         OUT_RING  (0xff800006);
643         BEGIN_RING(Nv3D, 0x1fc4, 1);
644         OUT_RING  (0x06144321);
645         BEGIN_RING(Nv3D, 0x1fc8, 2);
646         OUT_RING  (0xedcba987);
647         OUT_RING  (0x00000021);
648         BEGIN_RING(Nv3D, 0x1fd0, 1);
649         OUT_RING  (0x00171615);
650         BEGIN_RING(Nv3D, 0x1fd4, 1);
651         OUT_RING  (0x001b1a19);
652         BEGIN_RING(Nv3D, 0x1ef8, 1);
653         OUT_RING  (0x0020ffff);
654         BEGIN_RING(Nv3D, 0x1d64, 1);
655         OUT_RING  (0x00d30000);
656         BEGIN_RING(Nv3D, 0x1e94, 1);
657         OUT_RING  (0x00000001);
658
659         BEGIN_RING(Nv3D, NV40TCL_VIEWPORT_TRANSLATE_X, 8);
660         OUT_RINGf (0.0);
661         OUT_RINGf (0.0);
662         OUT_RINGf (0.0);
663         OUT_RINGf (0.0);
664         OUT_RINGf (1.0);
665         OUT_RINGf (1.0);
666         OUT_RINGf (1.0);
667         OUT_RINGf (0.0);
668
669         /* default 3D state */
670         /*XXX: replace with the same state that the DRI emits on startup */
671         BEGIN_RING(Nv3D, NV40TCL_STENCIL_FRONT_ENABLE, 1);
672         OUT_RING  (0);
673         BEGIN_RING(Nv3D, NV40TCL_STENCIL_BACK_ENABLE, 1);
674         OUT_RING  (0);
675         BEGIN_RING(Nv3D, NV40TCL_ALPHA_TEST_ENABLE, 1);
676         OUT_RING  (0);
677         BEGIN_RING(Nv3D, NV40TCL_DEPTH_WRITE_ENABLE, 2);
678         OUT_RING  (0);
679         OUT_RING  (0); 
680         BEGIN_RING(Nv3D, NV40TCL_COLOR_MASK, 1);
681         OUT_RING  (0x01010101); /* TR,TR,TR,TR */
682         BEGIN_RING(Nv3D, NV40TCL_CULL_FACE_ENABLE, 1);
683         OUT_RING  (0);
684         BEGIN_RING(Nv3D, NV40TCL_BLEND_ENABLE, 1);
685         OUT_RING  (0);
686         BEGIN_RING(Nv3D, NV40TCL_COLOR_LOGIC_OP_ENABLE, 2);
687         OUT_RING  (0);
688         OUT_RING  (NV40TCL_COLOR_LOGIC_OP_COPY);
689         BEGIN_RING(Nv3D, NV40TCL_DITHER_ENABLE, 1);
690         OUT_RING  (0);
691         BEGIN_RING(Nv3D, NV40TCL_SHADE_MODEL, 1);
692         OUT_RING  (NV40TCL_SHADE_MODEL_SMOOTH);
693         BEGIN_RING(Nv3D, NV40TCL_POLYGON_OFFSET_FACTOR,2);
694         OUT_RINGf (0.0);
695         OUT_RINGf (0.0);
696         BEGIN_RING(Nv3D, NV40TCL_POLYGON_MODE_FRONT, 2);
697         OUT_RING  (NV40TCL_POLYGON_MODE_FRONT_FILL);
698         OUT_RING  (NV40TCL_POLYGON_MODE_BACK_FILL);
699         BEGIN_RING(Nv3D, NV40TCL_POLYGON_STIPPLE_PATTERN(0), 0x20);
700         for (i=0;i<0x20;i++)
701                 OUT_RING  (0xFFFFFFFF);
702         for (i=0;i<16;i++) {
703                 BEGIN_RING(Nv3D, NV40TCL_TEX_ENABLE(i), 1);
704                 OUT_RING  (0);
705         }
706
707         BEGIN_RING(Nv3D, 0x1d78, 1);
708         OUT_RING  (0x110);
709
710         BEGIN_RING(Nv3D, NV40TCL_RT_ENABLE, 1);
711         OUT_RING  (NV40TCL_RT_ENABLE_COLOR0);
712
713         BEGIN_RING(Nv3D, NV40TCL_RT_HORIZ, 2);
714         OUT_RING  ((4096 << 16));
715         OUT_RING  ((4096 << 16));
716         BEGIN_RING(Nv3D, NV40TCL_SCISSOR_HORIZ, 2);
717         OUT_RING  ((4096 << 16));
718         OUT_RING  ((4096 << 16));
719         BEGIN_RING(Nv3D, NV40TCL_VIEWPORT_HORIZ, 2);
720         OUT_RING  ((4096 << 16));
721         OUT_RING  ((4096 << 16));
722         BEGIN_RING(Nv3D, NV40TCL_VIEWPORT_CLIP_HORIZ(0), 2);
723         OUT_RING  ((4095 << 16));
724         OUT_RING  ((4095 << 16));
725
726         return TRUE;
727 }
728