Remove division in NV30EXATransformCoord. We want coords between 0 and texture width...
[nouveau] / src / nv50_type.h
1 #ifndef __NV50_TYPE_H__
2 #define __NV50_TYPE_H__
3
4 typedef enum Head {
5     HEAD0 = 0,
6     HEAD1
7 } Head;
8
9 typedef enum ORType {
10    DAC,
11    SOR
12 } ORType;
13
14 typedef enum ORNum {
15    DAC0 = 0,
16    DAC1 = 1,
17    DAC2 = 2,
18    SOR0 = 0,
19    SOR1 = 1
20 } ORNum;
21
22 typedef enum PanelType {
23     TMDS,
24     LVDS
25 } PanelType;
26
27 #endif