2 * Copyright 2007 Ben Skeggs
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "nv_include.h"
24 #include "nv30_shaders.h"
26 typedef struct nv_pict_surface_format {
29 } nv_pict_surface_format_t;
31 typedef struct nv_pict_texture_format {
35 } nv_pict_texture_format_t;
37 typedef struct nv_pict_op {
44 typedef struct nv40_exa_state {
48 PictTransformPtr transform;
53 static nv40_exa_state_t exa_state;
54 #define NV40EXA_STATE nv40_exa_state_t *state = &exa_state
56 static nv_pict_surface_format_t
57 NV40SurfaceFormat[] = {
58 { PICT_a8r8g8b8 , NV40TCL_RT_FORMAT_COLOR_A8R8G8B8 },
59 { PICT_x8r8g8b8 , NV40TCL_RT_FORMAT_COLOR_X8R8G8B8 },
60 { PICT_r5g6b5 , NV40TCL_RT_FORMAT_COLOR_R5G6B5 },
61 { PICT_a8 , NV40TCL_RT_FORMAT_COLOR_B8 },
65 static nv_pict_surface_format_t *
66 NV40_GetPictSurfaceFormat(int format)
70 while (NV40SurfaceFormat[i].pict_fmt != -1) {
71 if (NV40SurfaceFormat[i].pict_fmt == format)
72 return &NV40SurfaceFormat[i];
80 NV40EXA_FPID_PASS_COL0 = 0,
81 NV40EXA_FPID_PASS_TEX0 = 1,
82 NV40EXA_FPID_COMPOSITE_MASK = 2,
83 NV40EXA_FPID_COMPOSITE_MASK_SA_CA = 3,
84 NV40EXA_FPID_COMPOSITE_MASK_CA = 4,
88 static nv_shader_t *nv40_fp_map[NV40EXA_FPID_MAX] = {
91 &nv30_fp_composite_mask,
92 &nv30_fp_composite_mask_sa_ca,
93 &nv30_fp_composite_mask_ca
96 static nv_shader_t *nv40_fp_map_a8[NV40EXA_FPID_MAX];
99 NV40EXAHackupA8Shaders(ScrnInfoPtr pScrn)
103 for (s = 0; s < NV40EXA_FPID_MAX; s++) {
104 nv_shader_t *def, *a8;
106 def = nv40_fp_map[s];
107 a8 = xcalloc(1, sizeof(nv_shader_t));
108 a8->card_priv.NV30FP.num_regs = def->card_priv.NV30FP.num_regs;
109 a8->size = def->size + 4;
110 memcpy(a8->data, def->data, def->size * sizeof(uint32_t));
111 nv40_fp_map_a8[s] = a8;
113 a8->data[a8->size - 8 + 0] &= ~0x00000081;
114 a8->data[a8->size - 4 + 0] = 0x01401e81;
115 a8->data[a8->size - 4 + 1] = 0x1c9dfe00;
116 a8->data[a8->size - 4 + 2] = 0x0001c800;
117 a8->data[a8->size - 4 + 3] = 0x0001c800;
121 #define _(r,tf,ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w) \
123 PICT_##r, NV40TCL_TEX_FORMAT_FORMAT_##tf, \
124 NV40TCL_TEX_SWIZZLE_S0_X_##ts0x | NV40TCL_TEX_SWIZZLE_S0_Y_##ts0y | \
125 NV40TCL_TEX_SWIZZLE_S0_Z_##ts0z | NV40TCL_TEX_SWIZZLE_S0_W_##ts0w | \
126 NV40TCL_TEX_SWIZZLE_S1_X_##ts1x | NV40TCL_TEX_SWIZZLE_S1_Y_##ts1y | \
127 NV40TCL_TEX_SWIZZLE_S1_Z_##ts1z | NV40TCL_TEX_SWIZZLE_S1_W_##ts1w, \
129 static nv_pict_texture_format_t
130 NV40TextureFormat[] = {
131 _(a8r8g8b8, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W),
132 _(x8r8g8b8, A8R8G8B8, S1, S1, S1, ONE, X, Y, Z, W),
133 _(x8b8g8r8, A8R8G8B8, S1, S1, S1, ONE, Z, Y, X, W),
134 _(a1r5g5b5, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W),
135 _(x1r5g5b5, A1R5G5B5, S1, S1, S1, ONE, X, Y, Z, W),
136 _( r5g6b5, R5G6B5, S1, S1, S1, S1, X, Y, Z, W),
137 _( a8, L8, ZERO, ZERO, ZERO, S1, X, X, X, X),
142 static nv_pict_texture_format_t *
143 NV40_GetPictTextureFormat(int format)
147 while (NV40TextureFormat[i].pict_fmt != -1) {
148 if (NV40TextureFormat[i].pict_fmt == format)
149 return &NV40TextureFormat[i];
156 #define SF(bf) (NV40TCL_BLEND_FUNC_SRC_RGB_##bf | \
157 NV40TCL_BLEND_FUNC_SRC_ALPHA_##bf)
158 #define DF(bf) (NV40TCL_BLEND_FUNC_DST_RGB_##bf | \
159 NV40TCL_BLEND_FUNC_DST_ALPHA_##bf)
162 /* Clear */ { 0, 0, SF( ZERO), DF( ZERO) },
163 /* Src */ { 0, 0, SF( ONE), DF( ZERO) },
164 /* Dst */ { 0, 0, SF( ZERO), DF( ONE) },
165 /* Over */ { 1, 0, SF( ONE), DF(ONE_MINUS_SRC_ALPHA) },
166 /* OverReverse */ { 0, 1, SF(ONE_MINUS_DST_ALPHA), DF( ONE) },
167 /* In */ { 0, 1, SF( DST_ALPHA), DF( ZERO) },
168 /* InReverse */ { 1, 0, SF( ZERO), DF( SRC_ALPHA) },
169 /* Out */ { 0, 1, SF(ONE_MINUS_DST_ALPHA), DF( ZERO) },
170 /* OutReverse */ { 1, 0, SF( ZERO), DF(ONE_MINUS_SRC_ALPHA) },
171 /* Atop */ { 1, 1, SF( DST_ALPHA), DF(ONE_MINUS_SRC_ALPHA) },
172 /* AtopReverse */ { 1, 1, SF(ONE_MINUS_DST_ALPHA), DF( SRC_ALPHA) },
173 /* Xor */ { 1, 1, SF(ONE_MINUS_DST_ALPHA), DF(ONE_MINUS_SRC_ALPHA) },
174 /* Add */ { 0, 0, SF( ONE), DF( ONE) }
177 static nv_pict_op_t *
178 NV40_GetPictOpRec(int op)
180 if (op >= PictOpSaturate)
182 return &NV40PictOp[op];
186 #define FALLBACK(fmt,args...) do { \
187 ErrorF("FALLBACK %s:%d> " fmt, __func__, __LINE__, ##args); \
191 #define FALLBACK(fmt,args...) do { \
197 NV40_SetupBlend(ScrnInfoPtr pScrn, nv_pict_op_t *blend,
198 PictFormatShort dest_format, Bool component_alpha)
200 NVPtr pNv = NVPTR(pScrn);
201 uint32_t sblend, dblend;
203 sblend = blend->src_card_op;
204 dblend = blend->dst_card_op;
206 if (blend->dst_alpha) {
207 if (!PICT_FORMAT_A(dest_format)) {
208 if (sblend == SF(DST_ALPHA)) {
210 } else if (sblend == SF(ONE_MINUS_DST_ALPHA)) {
213 } else if (dest_format == PICT_a8) {
214 if (sblend == SF(DST_ALPHA)) {
215 sblend = SF(DST_COLOR);
216 } else if (sblend == SF(ONE_MINUS_DST_ALPHA)) {
217 sblend = SF(ONE_MINUS_DST_COLOR);
222 if (blend->src_alpha && (component_alpha || dest_format == PICT_a8)) {
223 if (dblend == DF(SRC_ALPHA)) {
224 dblend = DF(SRC_COLOR);
225 } else if (dblend == DF(ONE_MINUS_SRC_ALPHA)) {
226 dblend = DF(ONE_MINUS_SRC_COLOR);
230 if (sblend == SF(ONE) && dblend == DF(ZERO)) {
231 BEGIN_RING(Nv3D, NV40TCL_BLEND_ENABLE, 1);
234 BEGIN_RING(Nv3D, NV40TCL_BLEND_ENABLE, 5);
238 OUT_RING (0x00000000);
239 OUT_RING (NV40TCL_BLEND_EQUATION_ALPHA_FUNC_ADD |
240 NV40TCL_BLEND_EQUATION_RGB_FUNC_ADD);
245 NV40EXATexture(ScrnInfoPtr pScrn, PixmapPtr pPix, PicturePtr pPict, int unit)
247 NVPtr pNv = NVPTR(pScrn);
248 nv_pict_texture_format_t *fmt;
251 fmt = NV40_GetPictTextureFormat(pPict->format);
255 BEGIN_RING(Nv3D, NV40TCL_TEX_OFFSET(unit), 8);
256 OUT_PIXMAPl(pPix, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);
257 OUT_PIXMAPd(pPix, fmt->card_fmt | NV40TCL_TEX_FORMAT_LINEAR |
258 NV40TCL_TEX_FORMAT_DIMS_2D | NV40TCL_TEX_FORMAT_NO_BORDER |
259 (0x8000) | (1 << NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT),
260 NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD,
261 NV40TCL_TEX_FORMAT_DMA0, NV40TCL_TEX_FORMAT_DMA1);
263 switch(pPict->repeatType) {
265 OUT_RING (NV40TCL_TEX_WRAP_S_CLAMP |
266 NV40TCL_TEX_WRAP_T_CLAMP |
267 NV40TCL_TEX_WRAP_R_CLAMP);
270 OUT_RING (NV40TCL_TEX_WRAP_S_MIRRORED_REPEAT |
271 NV40TCL_TEX_WRAP_T_MIRRORED_REPEAT |
272 NV40TCL_TEX_WRAP_R_MIRRORED_REPEAT);
276 OUT_RING (NV40TCL_TEX_WRAP_S_REPEAT |
277 NV40TCL_TEX_WRAP_T_REPEAT |
278 NV40TCL_TEX_WRAP_R_REPEAT);
282 OUT_RING (NV40TCL_TEX_WRAP_S_CLAMP_TO_BORDER |
283 NV40TCL_TEX_WRAP_T_CLAMP_TO_BORDER |
284 NV40TCL_TEX_WRAP_R_CLAMP_TO_BORDER);
286 OUT_RING (NV40TCL_TEX_ENABLE_ENABLE);
287 OUT_RING (fmt->card_swz);
288 if (pPict->filter == PictFilterBilinear) {
289 OUT_RING (NV40TCL_TEX_FILTER_MIN_LINEAR |
290 NV40TCL_TEX_FILTER_MAG_LINEAR |
293 OUT_RING (NV40TCL_TEX_FILTER_MIN_NEAREST |
294 NV40TCL_TEX_FILTER_MAG_NEAREST |
297 OUT_RING ((pPix->drawable.width << 16) | pPix->drawable.height);
298 OUT_RING (0); /* border ARGB */
299 BEGIN_RING(Nv3D, NV40TCL_TEX_SIZE1(unit), 1);
300 OUT_RING ((1 << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) |
301 (uint32_t)exaGetPixmapPitch(pPix));
303 state->unit[unit].width = (float)pPix->drawable.width;
304 state->unit[unit].height = (float)pPix->drawable.height;
305 state->unit[unit].transform = pPict->transform;
311 NV40_SetupSurface(ScrnInfoPtr pScrn, PixmapPtr pPix, PictFormatShort format)
313 NVPtr pNv = NVPTR(pScrn);
314 nv_pict_surface_format_t *fmt;
316 fmt = NV40_GetPictSurfaceFormat(format);
318 ErrorF("AIII no format\n");
322 BEGIN_RING(Nv3D, NV40TCL_RT_FORMAT, 3);
323 OUT_RING (NV40TCL_RT_FORMAT_TYPE_LINEAR |
324 NV40TCL_RT_FORMAT_ZETA_Z24S8 |
326 OUT_RING (exaGetPixmapPitch(pPix));
327 OUT_PIXMAPl(pPix, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
333 NV40EXACheckCompositeTexture(PicturePtr pPict)
335 nv_pict_texture_format_t *fmt;
336 int w = pPict->pDrawable->width;
337 int h = pPict->pDrawable->height;
339 if ((w > 4096) || (h > 4096))
340 FALLBACK("picture too large, %dx%d\n", w, h);
342 fmt = NV40_GetPictTextureFormat(pPict->format);
344 FALLBACK("picture format 0x%08x not supported\n",
347 if (pPict->filter != PictFilterNearest &&
348 pPict->filter != PictFilterBilinear)
349 FALLBACK("filter 0x%x not supported\n", pPict->filter);
355 NV40EXACheckComposite(int op, PicturePtr psPict,
359 nv_pict_surface_format_t *fmt;
362 opr = NV40_GetPictOpRec(op);
364 FALLBACK("unsupported blend op 0x%x\n", op);
366 fmt = NV40_GetPictSurfaceFormat(pdPict->format);
368 FALLBACK("dst picture format 0x%08x not supported\n",
371 if (!NV40EXACheckCompositeTexture(psPict))
372 FALLBACK("src picture\n");
374 if (pmPict->componentAlpha &&
375 PICT_FORMAT_RGB(pmPict->format) &&
376 opr->src_alpha && opr->src_card_op != SF(ZERO))
377 FALLBACK("mask CA + SA\n");
378 if (!NV40EXACheckCompositeTexture(pmPict))
379 FALLBACK("mask picture\n");
386 NV40EXAPrepareComposite(int op, PicturePtr psPict,
393 ScrnInfoPtr pScrn = xf86Screens[psPix->drawable.pScreen->myNum];
394 NVPtr pNv = NVPTR(pScrn);
396 int fpid = NV40EXA_FPID_PASS_COL0;
399 blend = NV40_GetPictOpRec(op);
401 NV40_SetupBlend(pScrn, blend, pdPict->format,
402 (pmPict && pmPict->componentAlpha &&
403 PICT_FORMAT_RGB(pmPict->format)));
405 NV40_SetupSurface(pScrn, pdPix, pdPict->format);
406 NV40EXATexture(pScrn, psPix, psPict, 0);
408 NV40_LoadVtxProg(pScrn, &nv40_vp_exa_render);
410 NV40EXATexture(pScrn, pmPix, pmPict, 1);
412 if (pmPict->componentAlpha && PICT_FORMAT_RGB(pmPict->format)) {
413 if (blend->src_alpha)
414 fpid = NV40EXA_FPID_COMPOSITE_MASK_SA_CA;
416 fpid = NV40EXA_FPID_COMPOSITE_MASK_CA;
418 fpid = NV40EXA_FPID_COMPOSITE_MASK;
421 state->have_mask = TRUE;
423 fpid = NV40EXA_FPID_PASS_TEX0;
425 state->have_mask = FALSE;
428 if (pdPict->format == PICT_a8)
429 NV40_LoadFragProg(pScrn, nv40_fp_map_a8[fpid]);
431 NV40_LoadFragProg(pScrn, nv40_fp_map[fpid]);
433 /* Appears to be some kind of cache flush, needed here at least
434 * sometimes.. funky text rendering otherwise :)
436 BEGIN_RING(Nv3D, NV40TCL_TEX_CACHE_CTL, 1);
438 BEGIN_RING(Nv3D, NV40TCL_TEX_CACHE_CTL, 1);
441 BEGIN_RING(Nv3D, NV40TCL_BEGIN_END, 1);
442 OUT_RING (NV40TCL_BEGIN_END_TRIANGLES);
447 #define xFixedToFloat(v) \
448 ((float)xFixedToInt((v)) + ((float)xFixedFrac(v) / 65536.0))
451 NV40EXATransformCoord(PictTransformPtr t, int x, int y, float sx, float sy,
452 float *x_ret, float *y_ret)
456 v.vector[0] = IntToxFixed(x);
457 v.vector[1] = IntToxFixed(y);
458 v.vector[2] = xFixed1;
459 PictureTransformPoint(t, &v);
460 *x_ret = xFixedToFloat(v.vector[0]) / sx;
461 *y_ret = xFixedToFloat(v.vector[1]) / sy;
463 *x_ret = (float)x / sx;
464 *y_ret = (float)y / sy;
468 #define CV_OUTm(sx,sy,mx,my,dx,dy) do { \
469 BEGIN_RING(Nv3D, NV40TCL_VTX_ATTR_2F_X(8), 4); \
470 OUT_RINGf ((sx)); OUT_RINGf ((sy)); \
471 OUT_RINGf ((mx)); OUT_RINGf ((my)); \
472 BEGIN_RING(Nv3D, NV40TCL_VTX_ATTR_2I(0), 1); \
473 OUT_RING (((dy)<<16)|(dx)); \
475 #define CV_OUT(sx,sy,dx,dy) do { \
476 BEGIN_RING(Nv3D, NV40TCL_VTX_ATTR_2F_X(8), 2); \
477 OUT_RINGf ((sx)); OUT_RINGf ((sy)); \
478 BEGIN_RING(Nv3D, NV40TCL_VTX_ATTR_2I(0), 1); \
479 OUT_RING (((dy)<<16)|(dx)); \
483 NV40EXAComposite(PixmapPtr pdPix, int srcX , int srcY,
484 int maskX, int maskY,
486 int width, int height)
488 ScrnInfoPtr pScrn = xf86Screens[pdPix->drawable.pScreen->myNum];
489 NVPtr pNv = NVPTR(pScrn);
490 float sX0, sX1, sX2, sY0, sY1, sY2;
491 float mX0, mX1, mX2, mY0, mY1, mY2;
494 /* We're drawing a triangle, we need to scissor it to a quad. */
495 /* The scissors are here for a good reason, we don't get the full image, but just a part. */
496 /* Handling the cliprects is done for us already. */
497 BEGIN_RING(Nv3D, NV40TCL_SCISSOR_HORIZ, 2);
498 OUT_RING ((width << 16) | dstX);
499 OUT_RING ((height << 16) | dstY);
501 NV40EXATransformCoord(state->unit[0].transform,
503 state->unit[0].width,
504 state->unit[0].height, &sX0, &sY0);
505 NV40EXATransformCoord(state->unit[0].transform,
507 state->unit[0].width,
508 state->unit[0].height, &sX1, &sY1);
509 NV40EXATransformCoord(state->unit[0].transform,
510 srcX + 2*width, srcY + height,
511 state->unit[0].width,
512 state->unit[0].height, &sX2, &sY2);
514 if (state->have_mask) {
515 NV40EXATransformCoord(state->unit[1].transform,
516 maskX, maskY - height,
517 state->unit[1].width,
518 state->unit[1].height, &mX0, &mY0);
519 NV40EXATransformCoord(state->unit[1].transform,
520 maskX, maskY + height,
521 state->unit[1].width,
522 state->unit[1].height, &mX1, &mY1);
523 NV40EXATransformCoord(state->unit[1].transform,
524 maskX + 2*width, maskY + height,
525 state->unit[1].width,
526 state->unit[1].height, &mX2, &mY2);
528 CV_OUTm(sX0 , sY0 , mX0, mY0, dstX , dstY - height);
529 CV_OUTm(sX1 , sY1 , mX1, mY1, dstX , dstY + height);
530 CV_OUTm(sX2 , sY2 , mX2, mY2, dstX + 2*width , dstY + height);
532 CV_OUT(sX0 , sY0 , dstX , dstY - height);
533 CV_OUT(sX1 , sY1 , dstX , dstY + height);
534 CV_OUT(sX2 , sY2 , dstX + 2*width , dstY + height);
541 NV40EXADoneComposite(PixmapPtr pdPix)
543 ScrnInfoPtr pScrn = xf86Screens[pdPix->drawable.pScreen->myNum];
544 NVPtr pNv = NVPTR(pScrn);
546 BEGIN_RING(Nv3D, NV40TCL_BEGIN_END, 1);
547 OUT_RING (NV40TCL_BEGIN_END_STOP);
550 #define NV40TCL_CHIPSET_4X_MASK 0x00000baf
551 #define NV44TCL_CHIPSET_4X_MASK 0x00005450
553 NVAccelInitNV40TCL(ScrnInfoPtr pScrn)
555 NVPtr pNv = NVPTR(pScrn);
556 uint32_t class = 0, chipset;
559 NV40EXAHackupA8Shaders(pScrn);
561 chipset = (nvReadMC(pNv, NV_PMC_BOOT_0) >> 20) & 0xff;
563 if ( (chipset & 0xf0) == NV_ARCH_40) {
565 if (NV40TCL_CHIPSET_4X_MASK & (1<<chipset))
567 else if (NV44TCL_CHIPSET_4X_MASK & (1<<chipset))
570 xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
571 "NV40EXA: Unknown chipset NV4%1x\n", chipset);
574 } else if ( (chipset & 0xf0) == 0x60) {
580 if (nouveau_grobj_alloc(pNv->chan, Nv3D, class, &pNv->Nv3D))
584 BEGIN_RING(Nv3D, NV40TCL_DMA_NOTIFY, 1);
585 OUT_RING (pNv->notify0->handle);
586 BEGIN_RING(Nv3D, NV40TCL_DMA_TEXTURE0, 2);
587 OUT_RING (pNv->chan->vram->handle);
588 OUT_RING (pNv->chan->gart->handle);
589 BEGIN_RING(Nv3D, NV40TCL_DMA_COLOR0, 2);
590 OUT_RING (pNv->chan->vram->handle);
591 OUT_RING (pNv->chan->vram->handle);
594 BEGIN_RING(Nv3D, 0x1ea4, 3);
595 OUT_RING (0x00000010);
596 OUT_RING (0x01000100);
597 OUT_RING (0xff800006);
598 BEGIN_RING(Nv3D, 0x1fc4, 1);
599 OUT_RING (0x06144321);
600 BEGIN_RING(Nv3D, 0x1fc8, 2);
601 OUT_RING (0xedcba987);
602 OUT_RING (0x00000021);
603 BEGIN_RING(Nv3D, 0x1fd0, 1);
604 OUT_RING (0x00171615);
605 BEGIN_RING(Nv3D, 0x1fd4, 1);
606 OUT_RING (0x001b1a19);
607 BEGIN_RING(Nv3D, 0x1ef8, 1);
608 OUT_RING (0x0020ffff);
609 BEGIN_RING(Nv3D, 0x1d64, 1);
610 OUT_RING (0x00d30000);
611 BEGIN_RING(Nv3D, 0x1e94, 1);
612 OUT_RING (0x00000001);
614 /* This removes the the stair shaped tearing that i get. */
615 /* Verified on one G70 card that it doesn't cause regressions for people without the problem. */
616 /* The blob sets this up by default for NV43. */
617 BEGIN_RING(Nv3D, 0x1450, 1);
618 OUT_RING (0x0000000F);
620 BEGIN_RING(Nv3D, NV40TCL_VIEWPORT_TRANSLATE_X, 8);
630 /* default 3D state */
631 /*XXX: replace with the same state that the DRI emits on startup */
632 BEGIN_RING(Nv3D, NV40TCL_STENCIL_FRONT_ENABLE, 1);
634 BEGIN_RING(Nv3D, NV40TCL_STENCIL_BACK_ENABLE, 1);
636 BEGIN_RING(Nv3D, NV40TCL_ALPHA_TEST_ENABLE, 1);
638 BEGIN_RING(Nv3D, NV40TCL_DEPTH_WRITE_ENABLE, 2);
641 BEGIN_RING(Nv3D, NV40TCL_COLOR_MASK, 1);
642 OUT_RING (0x01010101); /* TR,TR,TR,TR */
643 BEGIN_RING(Nv3D, NV40TCL_CULL_FACE_ENABLE, 1);
645 BEGIN_RING(Nv3D, NV40TCL_BLEND_ENABLE, 1);
647 BEGIN_RING(Nv3D, NV40TCL_COLOR_LOGIC_OP_ENABLE, 2);
649 OUT_RING (NV40TCL_COLOR_LOGIC_OP_COPY);
650 BEGIN_RING(Nv3D, NV40TCL_DITHER_ENABLE, 1);
652 BEGIN_RING(Nv3D, NV40TCL_SHADE_MODEL, 1);
653 OUT_RING (NV40TCL_SHADE_MODEL_SMOOTH);
654 BEGIN_RING(Nv3D, NV40TCL_POLYGON_OFFSET_FACTOR,2);
657 BEGIN_RING(Nv3D, NV40TCL_POLYGON_MODE_FRONT, 2);
658 OUT_RING (NV40TCL_POLYGON_MODE_FRONT_FILL);
659 OUT_RING (NV40TCL_POLYGON_MODE_BACK_FILL);
660 BEGIN_RING(Nv3D, NV40TCL_POLYGON_STIPPLE_PATTERN(0), 0x20);
662 OUT_RING (0xFFFFFFFF);
664 BEGIN_RING(Nv3D, NV40TCL_TEX_ENABLE(i), 1);
668 BEGIN_RING(Nv3D, 0x1d78, 1);
671 BEGIN_RING(Nv3D, NV40TCL_RT_ENABLE, 1);
672 OUT_RING (NV40TCL_RT_ENABLE_COLOR0);
674 BEGIN_RING(Nv3D, NV40TCL_RT_HORIZ, 2);
675 OUT_RING ((4096 << 16));
676 OUT_RING ((4096 << 16));
677 BEGIN_RING(Nv3D, NV40TCL_SCISSOR_HORIZ, 2);
678 OUT_RING ((4096 << 16));
679 OUT_RING ((4096 << 16));
680 BEGIN_RING(Nv3D, NV40TCL_VIEWPORT_HORIZ, 2);
681 OUT_RING ((4096 << 16));
682 OUT_RING ((4096 << 16));
683 BEGIN_RING(Nv3D, NV40TCL_VIEWPORT_CLIP_HORIZ(0), 2);
684 OUT_RING ((4095 << 16));
685 OUT_RING ((4095 << 16));