2 * Copyright 2007-2008 Maarten Maathuis
3 * Copyright 2008 Stephane Marchesin
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
30 #include <X11/extensions/Xv.h>
33 #include "dixstruct.h"
36 #include "nv_include.h"
39 #include "nv30_shaders.h"
41 extern Atom xvSyncToVBlank, xvSetDefaults;
44 * The filtering function used for video scaling. We use a cubic filter as defined in
45 * "Reconstruction Filters in Computer Graphics"
46 * Mitchell & Netravali in SIGGRAPH '88
48 static float filter_func(float x)
51 const double C=(1.0-B)/2.0;
57 return ( (12.0-9.0*B-6.0*C)*x3+(-18.0+12.0*B+6.0*C)*x2+(6.0-2.0*B) )/6.0;
59 return ( (-B-6.0*C)*x3+(6.0*B+30.0*C)*x2+(-12.0*B-48.0*C)*x1+(8.0*B+24.0*C) )/6.0;
62 static int8_t f32tosb8(float v)
64 return (int8_t)(v*127.0);
68 * 512 means 2048 bytes of VRAM
70 #define TABLE_SIZE 512
71 static void compute_filter_table(int8_t *t) {
74 for(i=0;i<TABLE_SIZE;i++) {
77 float w0=filter_func(x+1.0);
78 float w1=filter_func(x);
79 float w2=filter_func(x-1.0);
80 float w3=filter_func(x-2.0);
82 t[4*i+2]=f32tosb8(1.0+x-w1/(w0+w1));
83 t[4*i+1]=f32tosb8(1.0-x+w3/(w2+w3));
84 t[4*i+0]=f32tosb8(w0+w1);
85 t[4*i+3]=f32tosb8(0.0);
90 NV30_LoadFilterTable(ScrnInfoPtr pScrn)
92 NVPtr pNv = NVPTR(pScrn);
94 if (!pNv->xv_filtertable_mem) {
95 if (nouveau_bo_new(pNv->dev, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART,
96 0, TABLE_SIZE*sizeof(float)*4, &pNv->xv_filtertable_mem)) {
97 xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
98 "Couldn't alloc filter table!\n");
102 if (nouveau_bo_map(pNv->xv_filtertable_mem, NOUVEAU_BO_RDWR)) {
103 xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
104 "Couldn't map filter table!\n");
108 int8_t *t=pNv->xv_filtertable_mem->map;
109 compute_filter_table(t);
111 nouveau_bo_unmap(pNv->xv_filtertable_mem);
115 #define SWIZZLE(ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w) \
117 NV34TCL_TX_SWIZZLE_S0_X_##ts0x | NV34TCL_TX_SWIZZLE_S0_Y_##ts0y | \
118 NV34TCL_TX_SWIZZLE_S0_Z_##ts0z | NV34TCL_TX_SWIZZLE_S0_W_##ts0w | \
119 NV34TCL_TX_SWIZZLE_S1_X_##ts1x | NV34TCL_TX_SWIZZLE_S1_Y_##ts1y | \
120 NV34TCL_TX_SWIZZLE_S1_Z_##ts1z | NV34TCL_TX_SWIZZLE_S1_W_##ts1w \
124 * Texture 0 : filter table
126 * Texture 2 : UV data
129 NV30VideoTexture(ScrnInfoPtr pScrn, struct nouveau_bo *src, int offset,
130 uint16_t width, uint16_t height, uint16_t src_pitch, int unit)
132 NVPtr pNv = NVPTR(pScrn);
133 struct nouveau_channel *chan = pNv->chan;
134 struct nouveau_grobj *rankine = pNv->Nv3D;
136 uint32_t card_fmt = 0;
137 uint32_t card_swz = 0;
141 card_fmt = NV34TCL_TX_FORMAT_FORMAT_A8R8G8B8;
142 card_swz = SWIZZLE(S1, S1, S1, S1, X, Y, Z, W);
145 card_fmt = NV34TCL_TX_FORMAT_FORMAT_A8_RECT2;
146 card_swz = SWIZZLE(S1, S1, S1, S1, X, X, X, X);
149 card_fmt = NV34TCL_TX_FORMAT_FORMAT_L8A8_RECT;
150 #if X_BYTE_ORDER == X_BIG_ENDIAN
151 card_swz = SWIZZLE(S1, S1, S1, S1, Z, W, X, Y); /* x = V, y = U */
153 card_swz = SWIZZLE(S1, S1, S1, S1, W, Z, Y, X); /* x = V, y = U */
158 BEGIN_RING(chan, rankine, NV34TCL_TX_OFFSET(unit), 8);
159 OUT_RELOCl(chan, src, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
161 OUT_RELOCd(chan, pNv->FB, NV34TCL_TX_FORMAT_DIMS_1D | card_fmt |
164 NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT) |
166 NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT) |
168 NOUVEAU_BO_VRAM | NOUVEAU_BO_RD,
169 NV34TCL_TX_FORMAT_DMA0, 0);
170 OUT_RING (chan, NV34TCL_TX_WRAP_S_REPEAT |
171 NV34TCL_TX_WRAP_T_CLAMP_TO_EDGE |
172 NV34TCL_TX_WRAP_R_CLAMP_TO_EDGE);
174 OUT_RELOCd(chan, pNv->FB, NV34TCL_TX_FORMAT_DIMS_2D | card_fmt |
177 NV34TCL_TX_FORMAT_BASE_SIZE_U_SHIFT) |
179 NV34TCL_TX_FORMAT_BASE_SIZE_V_SHIFT) |
181 NOUVEAU_BO_VRAM | NOUVEAU_BO_RD,
182 NV34TCL_TX_FORMAT_DMA0, 0);
183 OUT_RING (chan, NV34TCL_TX_WRAP_S_CLAMP_TO_EDGE |
184 NV34TCL_TX_WRAP_T_CLAMP_TO_EDGE |
185 NV34TCL_TX_WRAP_R_CLAMP_TO_EDGE);
188 OUT_RING (chan, NV34TCL_TX_ENABLE_ENABLE);
189 OUT_RING (chan, (src_pitch << NV34TCL_TX_SWIZZLE_RECT_PITCH_SHIFT) |
192 OUT_RING (chan, NV34TCL_TX_FILTER_SIGNED_ALPHA |
193 NV34TCL_TX_FILTER_SIGNED_RED |
194 NV34TCL_TX_FILTER_SIGNED_GREEN |
195 NV34TCL_TX_FILTER_SIGNED_BLUE |
196 NV34TCL_TX_FILTER_MINIFY_LINEAR |
197 NV34TCL_TX_FILTER_MAGNIFY_LINEAR | 0x2000);
199 OUT_RING (chan, NV34TCL_TX_FILTER_MINIFY_LINEAR |
200 NV34TCL_TX_FILTER_MAGNIFY_LINEAR | 0x2000);
201 OUT_RING (chan, (width << NV34TCL_TX_NPOT_SIZE_W_SHIFT) | height);
202 OUT_RING (chan, 0); /* border ARGB */
208 NV30GetSurfaceFormat(PixmapPtr ppix, int *fmt_ret)
210 switch (ppix->drawable.bitsPerPixel) {
212 *fmt_ret = NV34TCL_RT_FORMAT_COLOR_A8R8G8B8;
215 *fmt_ret = NV34TCL_RT_FORMAT_COLOR_X8R8G8B8;
218 *fmt_ret = NV34TCL_RT_FORMAT_COLOR_R5G6B5;
221 *fmt_ret = NV34TCL_RT_FORMAT_COLOR_B8;
231 NV30StopTexturedVideo(ScrnInfoPtr pScrn, pointer data, Bool Exit)
235 #define VERTEX_OUT(sx,sy,dx,dy) do { \
236 BEGIN_RING(chan, rankine, NV34TCL_VTX_ATTR_2F_X(8), 4); \
237 OUT_RINGf (chan, (sx)); OUT_RINGf (chan, (sy)); \
238 OUT_RINGf (chan, (sx)/2.0); OUT_RINGf (chan, (sy)/2.0); \
239 BEGIN_RING(chan, rankine, NV34TCL_VTX_ATTR_2I(0), 1); \
240 OUT_RING (chan, ((dy)<<16)|(dx)); \
244 NV30PutTextureImage(ScrnInfoPtr pScrn, struct nouveau_bo *src, int src_offset,
245 int src_offset2, int id, int src_pitch, BoxPtr dstBox,
246 int x1, int y1, int x2, int y2,
247 uint16_t width, uint16_t height,
248 uint16_t src_w, uint16_t src_h,
249 uint16_t drw_w, uint16_t drw_h,
254 NVPtr pNv = NVPTR(pScrn);
255 struct nouveau_channel *chan = pNv->chan;
256 struct nouveau_grobj *rankine = pNv->Nv3D;
257 struct nouveau_pixmap *rt = nouveau_pixmap(ppix);
258 Bool redirected = FALSE;
259 float X1, X2, Y1, Y2;
264 if (drw_w > 4096 || drw_h > 4096) {
265 xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
266 "XV: Draw size too large.\n");
270 if (!NV30GetSurfaceFormat(ppix, &dst_format)) {
271 ErrorF("No surface format, bad.\n");
275 if (!NVExaPixmapIsOnscreen(ppix))
279 pbox = REGION_RECTS(clipBoxes);
280 nbox = REGION_NUM_RECTS(clipBoxes);
282 /* Disable blending */
283 BEGIN_RING(chan, rankine, NV34TCL_BLEND_FUNC_ENABLE, 1);
287 BEGIN_RING(chan, rankine, NV34TCL_RT_FORMAT, 3);
288 OUT_RING (chan, NV34TCL_RT_FORMAT_TYPE_LINEAR |
289 NV34TCL_RT_FORMAT_ZETA_Z24S8 |
291 OUT_RING (chan, (exaGetPixmapPitch(ppix) << 16) |
292 exaGetPixmapPitch(ppix));
293 OUT_RELOCl(chan, rt->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
295 if (pNv->NVArch == 0x30) {
298 int w = ppix->drawable.x + ppix->drawable.width;
299 int h = ppix->drawable.y + ppix->drawable.height;
301 BEGIN_RING(chan, rankine, NV34TCL_VIEWPORT_HORIZ, 2);
302 OUT_RING (chan, (w<<16)|x);
303 OUT_RING (chan, (h<<16)|y);
304 BEGIN_RING(chan, rankine, NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2);
305 OUT_RING (chan, (w-1+x)<<16);
306 OUT_RING (chan, (h-1+y)<<16);
307 BEGIN_RING(chan, rankine, NV34TCL_VIEWPORT_TX_ORIGIN, 1);
308 OUT_RING (chan, (y<<16)|x);
311 NV30_LoadFilterTable(pScrn);
313 BEGIN_RING(chan, rankine, NV34TCL_TX_UNITS_ENABLE, 1);
314 OUT_RING (chan, NV34TCL_TX_UNITS_ENABLE_TX0 |
315 NV34TCL_TX_UNITS_ENABLE_TX1);
317 NV30VideoTexture(pScrn, pNv->xv_filtertable_mem, 0, TABLE_SIZE, 1, 0 , 0);
318 NV30VideoTexture(pScrn, src, src_offset, src_w, src_h, src_pitch, 1);
319 /* We've got NV12 format, which means half width and half height texture of chroma channels. */
320 NV30VideoTexture(pScrn, src, src_offset2, src_w/2, src_h/2, src_pitch, 2);
322 BEGIN_RING(chan, rankine, NV34TCL_TX_ENABLE(3), 1);
323 OUT_RING (chan, 0x0);
326 NV30_LoadFragProg(pScrn, &nv30_fp_yv12_bicubic);
328 NV30_LoadFragProg(pScrn, &nv30_fp_yv12_bilinear);
330 /* Just before rendering we wait for vblank in the non-composited case. */
331 if (pPriv->SyncToVBlank && !redirected) {
332 uint8_t crtcs = nv_window_belongs_to_crtc(pScrn, dstBox->x1, dstBox->y1,
333 dstBox->x2 - dstBox->x1, dstBox->y2 - dstBox->y1);
337 NVWaitVSync(pScrn, 0);
338 else if (crtcs & 0x2)
339 NVWaitVSync(pScrn, 1);
342 /* These are fixed point values in the 16.16 format. */
343 X1 = (float)(x1>>16)+(float)(x1&0xFFFF)/(float)0x10000;
344 Y1 = (float)(y1>>16)+(float)(y1&0xFFFF)/(float)0x10000;
345 X2 = (float)(x2>>16)+(float)(x2&0xFFFF)/(float)0x10000;
346 Y2 = (float)(y2>>16)+(float)(y2&0xFFFF)/(float)0x10000;
348 BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
349 OUT_RING (chan, NV34TCL_VERTEX_BEGIN_END_TRIANGLES);
352 float tx1=X1+(float)(pbox->x1 - dstBox->x1)*(X2-X1)/(float)(drw_w);
353 float tx2=X1+(float)(pbox->x2 - dstBox->x1)*(src_w)/(float)(drw_w);
354 float ty1=Y1+(float)(pbox->y1 - dstBox->y1)*(Y2-Y1)/(float)(drw_h);
355 float ty2=Y1+(float)(pbox->y2 - dstBox->y1)*(src_h)/(float)(drw_h);
361 BEGIN_RING(chan, rankine, NV34TCL_SCISSOR_HORIZ, 2);
362 OUT_RING (chan, (sx2 << 16) | 0);
363 OUT_RING (chan, (sy2 << 16) | 0);
365 VERTEX_OUT(tx1, ty1, sx1, sy1);
366 VERTEX_OUT(tx2+(tx2-tx1), ty1, sx2+(sx2-sx1), sy1);
367 VERTEX_OUT(tx1, ty2+(ty2-ty1), sx1, sy2+(sy2-sy1));
372 BEGIN_RING(chan, rankine, NV34TCL_VERTEX_BEGIN_END, 1);
373 OUT_RING (chan, NV34TCL_VERTEX_BEGIN_END_STOP);
381 * NV30SetTexturePortAttribute
382 * sets the attribute "attribute" of port "data" to value "value"
383 * supported attributes:
387 * @param attribute attribute to set
388 * @param value value to which attribute is to be set
389 * @param data port from which the attribute is to be set
391 * @return Success, if setting is successful
392 * BadValue/BadMatch, if value/attribute are invalid
395 NV30SetTexturePortAttribute(ScrnInfoPtr pScrn, Atom attribute,
396 INT32 value, pointer data)
398 NVPortPrivPtr pPriv = (NVPortPrivPtr)data;
399 NVPtr pNv = NVPTR(pScrn);
401 if ((attribute == xvSyncToVBlank) && pNv->WaitVSyncPossible) {
402 if ((value < 0) || (value > 1))
404 pPriv->SyncToVBlank = value;
406 if (attribute == xvSetDefaults) {
407 pPriv->SyncToVBlank = pNv->WaitVSyncPossible;
415 * NV30GetTexturePortAttribute
416 * reads the value of attribute "attribute" from port "data" into INT32 "*value"
419 * @param pScrn unused
420 * @param attribute attribute to be read
421 * @param value value of attribute will be stored here
422 * @param data port from which attribute will be read
423 * @return Success, if queried attribute exists
426 NV30GetTexturePortAttribute(ScrnInfoPtr pScrn, Atom attribute,
427 INT32 *value, pointer data)
429 NVPortPrivPtr pPriv = (NVPortPrivPtr)data;
431 if(attribute == xvSyncToVBlank)
432 *value = (pPriv->SyncToVBlank) ? 1 : 0;