1 /* DirectDraw Surface Implementation
3 * Copyright (c) 1997-2000 Marcus Meissner
4 * Copyright (c) 1998-2000 Lionel Ulmer
5 * Copyright (c) 2000-2001 TransGaming Technologies Inc.
6 * Copyright (c) 2006 Stefan Dösinger
8 * This file contains the (internal) driver registration functions,
9 * driver enumeration APIs and DirectDraw creation functions.
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "wine/port.h"
29 #include "ddraw_private.h"
31 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
33 static inline IDirectDrawSurfaceImpl *surface_from_gamma_control(IDirectDrawGammaControl *iface)
35 return (IDirectDrawSurfaceImpl *)((char*)iface
36 - FIELD_OFFSET(IDirectDrawSurfaceImpl, IDirectDrawGammaControl_vtbl));
39 /*****************************************************************************
40 * IUnknown parts follow
41 *****************************************************************************/
43 /*****************************************************************************
44 * IDirectDrawSurface7::QueryInterface
46 * A normal QueryInterface implementation. For QueryInterface rules
47 * see ddraw.c, IDirectDraw7::QueryInterface. This method
48 * can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture
49 * in all versions, the IDirectDrawGammaControl interface and it can
50 * create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice)
53 * riid: The interface id queried for
54 * obj: Address to write the pointer to
58 * E_NOINTERFACE if the requested interface wasn't found
60 *****************************************************************************/
61 static HRESULT WINAPI ddraw_surface7_QueryInterface(IDirectDrawSurface7 *iface, REFIID riid, void **obj)
63 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
65 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj);
67 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
71 return DDERR_INVALIDPARAMS;
73 if (IsEqualGUID(riid, &IID_IUnknown)
74 || IsEqualGUID(riid, &IID_IDirectDrawSurface7)
75 || IsEqualGUID(riid, &IID_IDirectDrawSurface4) )
77 IUnknown_AddRef(iface);
79 TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This, *obj);
82 else if( IsEqualGUID(riid, &IID_IDirectDrawSurface3)
83 || IsEqualGUID(riid, &IID_IDirectDrawSurface2)
84 || IsEqualGUID(riid, &IID_IDirectDrawSurface) )
86 IUnknown_AddRef(iface);
87 *obj = &This->IDirectDrawSurface3_vtbl;
88 TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This, *obj);
91 else if( IsEqualGUID(riid, &IID_IDirectDrawGammaControl) )
93 IUnknown_AddRef(iface);
94 *obj = &This->IDirectDrawGammaControl_vtbl;
95 TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This, *obj);
98 else if( IsEqualGUID(riid, &IID_D3DDEVICE_WineD3D) ||
99 IsEqualGUID(riid, &IID_IDirect3DHALDevice)||
100 IsEqualGUID(riid, &IID_IDirect3DRGBDevice) )
102 IDirect3DDevice7 *d3d;
104 /* Call into IDirect3D7 for creation */
105 IDirect3D7_CreateDevice(&This->ddraw->IDirect3D7_iface, riid, (IDirectDrawSurface7 *)This,
110 *obj = (IDirect3DDevice *)&((IDirect3DDeviceImpl *)d3d)->IDirect3DDevice_vtbl;
111 TRACE("(%p) Returning IDirect3DDevice interface at %p\n", This, *obj);
115 WARN("Unable to create a IDirect3DDevice instance, returning E_NOINTERFACE\n");
116 return E_NOINTERFACE;
118 else if (IsEqualGUID( &IID_IDirect3DTexture, riid ) ||
119 IsEqualGUID( &IID_IDirect3DTexture2, riid ))
121 if (IsEqualGUID( &IID_IDirect3DTexture, riid ))
123 *obj = &This->IDirect3DTexture_vtbl;
124 TRACE(" returning Direct3DTexture interface at %p.\n", *obj);
128 *obj = &This->IDirect3DTexture2_vtbl;
129 TRACE(" returning Direct3DTexture2 interface at %p.\n", *obj);
131 IUnknown_AddRef( (IUnknown *) *obj);
135 ERR("No interface\n");
136 return E_NOINTERFACE;
139 static HRESULT WINAPI ddraw_surface3_QueryInterface(IDirectDrawSurface3 *iface, REFIID riid, void **object)
141 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
143 return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_surface3(iface), riid, object);
146 static HRESULT WINAPI ddraw_gamma_control_QueryInterface(IDirectDrawGammaControl *iface, REFIID riid, void **object)
148 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
150 return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_gamma_control(iface), riid, object);
153 static HRESULT WINAPI d3d_texture2_QueryInterface(IDirect3DTexture2 *iface, REFIID riid, void **object)
155 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
157 return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_texture2(iface), riid, object);
160 static HRESULT WINAPI d3d_texture1_QueryInterface(IDirect3DTexture *iface, REFIID riid, void **object)
162 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
164 return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_texture1(iface), riid, object);
167 /*****************************************************************************
168 * IDirectDrawSurface7::AddRef
170 * A normal addref implementation
175 *****************************************************************************/
176 static ULONG WINAPI ddraw_surface7_AddRef(IDirectDrawSurface7 *iface)
178 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
179 ULONG refCount = InterlockedIncrement(&This->ref);
181 TRACE("%p increasing refcount to %u.\n", This, refCount);
185 EnterCriticalSection(&ddraw_cs);
186 if (This->wined3d_surface)
187 wined3d_surface_incref(This->wined3d_surface);
188 if (This->wined3d_texture)
189 wined3d_texture_incref(This->wined3d_texture);
190 LeaveCriticalSection(&ddraw_cs);
196 static ULONG WINAPI ddraw_surface3_AddRef(IDirectDrawSurface3 *iface)
198 TRACE("iface %p.\n", iface);
200 return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_surface3(iface));
203 static ULONG WINAPI ddraw_gamma_control_AddRef(IDirectDrawGammaControl *iface)
205 TRACE("iface %p.\n", iface);
207 return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_gamma_control(iface));
210 static ULONG WINAPI d3d_texture2_AddRef(IDirect3DTexture2 *iface)
212 TRACE("iface %p.\n", iface);
214 return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_texture2(iface));
217 static ULONG WINAPI d3d_texture1_AddRef(IDirect3DTexture *iface)
219 TRACE("iface %p.\n", iface);
221 return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_texture1(iface));
224 /*****************************************************************************
225 * ddraw_surface_destroy
227 * A helper function for IDirectDrawSurface7::Release
229 * Frees the surface, regardless of its refcount.
230 * See IDirectDrawSurface7::Release for more information
233 * This: Surface to free
235 *****************************************************************************/
236 void ddraw_surface_destroy(IDirectDrawSurfaceImpl *This)
238 TRACE("surface %p.\n", This);
240 /* Check the refcount and give a warning */
243 /* This can happen when a complex surface is destroyed,
244 * because the 2nd surface was addref()ed when the app
245 * called GetAttachedSurface
247 WARN("(%p): Destroying surface with refount %d\n", This, This->ref);
250 if (This->wined3d_surface)
251 wined3d_surface_decref(This->wined3d_surface);
254 static void ddraw_surface_cleanup(IDirectDrawSurfaceImpl *surface)
256 IDirectDrawSurfaceImpl *surf;
257 IUnknown *ifaceToRelease;
260 TRACE("surface %p.\n", surface);
262 if (surface->wined3d_swapchain)
264 IDirectDrawImpl *ddraw = surface->ddraw;
266 /* If it's the render target, destroy the D3D device. */
267 if (ddraw->d3d_initialized && surface == ddraw->d3d_target)
269 TRACE("Destroying the render target, uninitializing D3D.\n");
271 for (i = 0; i < ddraw->numConvertedDecls; ++i)
273 wined3d_vertex_declaration_decref(ddraw->decls[i].decl);
275 HeapFree(GetProcessHeap(), 0, ddraw->decls);
276 ddraw->numConvertedDecls = 0;
278 if (FAILED(IWineD3DDevice_Uninit3D(ddraw->wineD3DDevice)))
280 ERR("Failed to uninit 3D.\n");
284 /* Free the d3d window if one was created. */
285 if (ddraw->d3d_window && ddraw->d3d_window != ddraw->dest_window)
287 TRACE("Destroying the hidden render window %p.\n", ddraw->d3d_window);
288 DestroyWindow(ddraw->d3d_window);
289 ddraw->d3d_window = 0;
293 ddraw->d3d_initialized = FALSE;
294 ddraw->d3d_target = NULL;
298 IWineD3DDevice_UninitGDI(ddraw->wineD3DDevice);
301 surface->wined3d_swapchain = NULL;
303 /* Reset to the default surface implementation type. This is needed
304 * if applications use non render target surfaces and expect blits to
305 * work after destroying the render target.
307 * TODO: Recreate existing offscreen surfaces. */
308 ddraw->ImplType = DefaultSurfaceType;
310 TRACE("D3D unloaded.\n");
313 /* The refcount test shows that the palette is detached when the surface
315 IDirectDrawSurface7_SetPalette((IDirectDrawSurface7 *)surface, NULL);
317 /* Loop through all complex attached surfaces and destroy them.
319 * Yet again, only the root can have more than one complexly attached
320 * surface, all the others have a total of one. */
321 for (i = 0; i < MAX_COMPLEX_ATTACHED; ++i)
323 if (!surface->complex_array[i])
326 surf = surface->complex_array[i];
327 surface->complex_array[i] = NULL;
330 IDirectDrawSurfaceImpl *destroy = surf;
331 surf = surf->complex_array[0]; /* Iterate through the "tree" */
332 ddraw_surface_destroy(destroy); /* Destroy it */
336 ifaceToRelease = surface->ifaceToRelease;
338 /* Destroy the root surface. */
339 ddraw_surface_destroy(surface);
341 /* Reduce the ddraw refcount */
343 IUnknown_Release(ifaceToRelease);
346 /*****************************************************************************
347 * IDirectDrawSurface7::Release
349 * Reduces the surface's refcount by 1. If the refcount falls to 0, the
350 * surface is destroyed.
352 * Destroying the surface is a bit tricky. For the connection between
353 * WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface
354 * It has a nice graph explaining the connection.
356 * What happens here is basically this:
357 * When a surface is destroyed, its WineD3DSurface is released,
358 * and the refcount of the DirectDraw interface is reduced by 1. If it has
359 * complex surfaces attached to it, then these surfaces are destroyed too,
360 * regardless of their refcount. If any surface being destroyed has another
361 * surface attached to it (with a "soft" attachment, not complex), then
362 * this surface is detached with DeleteAttachedSurface.
364 * When the surface is a texture, the WineD3DTexture is released.
365 * If the surface is the Direct3D render target, then the D3D
366 * capabilities of the WineD3DDevice are uninitialized, which causes the
367 * swapchain to be released.
369 * When a complex sublevel falls to ref zero, then this is ignored.
374 *****************************************************************************/
375 static ULONG WINAPI ddraw_surface7_Release(IDirectDrawSurface7 *iface)
377 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
378 ULONG ref = InterlockedDecrement(&This->ref);
380 TRACE("%p decreasing refcount to %u.\n", This, ref);
384 /* Complex attached surfaces are destroyed implicitly when the root is released */
385 EnterCriticalSection(&ddraw_cs);
386 if(!This->is_complex_root)
388 WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This);
389 LeaveCriticalSection(&ddraw_cs);
392 if (This->wined3d_texture) /* If it's a texture, destroy the wined3d texture. */
393 wined3d_texture_decref(This->wined3d_texture);
395 ddraw_surface_cleanup(This);
396 LeaveCriticalSection(&ddraw_cs);
402 static ULONG WINAPI ddraw_surface3_Release(IDirectDrawSurface3 *iface)
404 TRACE("iface %p.\n", iface);
406 return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_surface3(iface));
409 static ULONG WINAPI ddraw_gamma_control_Release(IDirectDrawGammaControl *iface)
411 TRACE("iface %p.\n", iface);
413 return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_gamma_control(iface));
416 static ULONG WINAPI d3d_texture2_Release(IDirect3DTexture2 *iface)
418 TRACE("iface %p.\n", iface);
420 return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_texture2(iface));
423 static ULONG WINAPI d3d_texture1_Release(IDirect3DTexture *iface)
425 TRACE("iface %p.\n", iface);
427 return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_texture1(iface));
430 /*****************************************************************************
431 * IDirectDrawSurface7::GetAttachedSurface
433 * Returns an attached surface with the requested caps. Surface attachment
434 * and complex surfaces are not clearly described by the MSDN or sdk,
435 * so this method is tricky and likely to contain problems.
436 * This implementation searches the complex list first, then the
439 * The chains are searched from This down to the last surface in the chain,
440 * not from the first element in the chain. The first surface found is
441 * returned. The MSDN says that this method fails if more than one surface
442 * matches the caps, but it is not sure if that is right. The attachment
443 * structure may not even allow two matching surfaces.
445 * The found surface is AddRef-ed before it is returned.
448 * Caps: Pointer to a DDCAPS2 structure describing the caps asked for
449 * Surface: Address to store the found surface
453 * DDERR_INVALIDPARAMS if Caps or Surface is NULL
454 * DDERR_NOTFOUND if no surface was found
456 *****************************************************************************/
457 static HRESULT WINAPI ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7 *iface,
458 DDSCAPS2 *Caps, IDirectDrawSurface7 **Surface)
460 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
461 IDirectDrawSurfaceImpl *surf;
465 TRACE("iface %p, caps %p, attachment %p.\n", iface, Caps, Surface);
467 EnterCriticalSection(&ddraw_cs);
469 if(This->version < 7)
471 /* Earlier dx apps put garbage into these members, clear them */
472 our_caps.dwCaps = Caps->dwCaps;
473 our_caps.dwCaps2 = 0;
474 our_caps.dwCaps3 = 0;
475 our_caps.dwCaps4 = 0;
482 TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */
484 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
486 surf = This->complex_array[i];
491 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
492 surf->surface_desc.ddsCaps.dwCaps,
493 surf->surface_desc.ddsCaps.dwCaps2,
494 surf->surface_desc.ddsCaps.dwCaps3,
495 surf->surface_desc.ddsCaps.dwCaps4);
498 if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
499 ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
501 /* MSDN: "This method fails if more than one surface is attached
502 * that matches the capabilities requested."
504 * Not sure how to test this.
507 TRACE("(%p): Returning surface %p\n", This, surf);
508 TRACE("(%p): mipmapcount=%d\n", This, surf->mipmap_level);
509 *Surface = (IDirectDrawSurface7 *)surf;
510 ddraw_surface7_AddRef(*Surface);
511 LeaveCriticalSection(&ddraw_cs);
516 /* Next, look at the attachment chain */
519 while( (surf = surf->next_attached) )
523 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
524 surf->surface_desc.ddsCaps.dwCaps,
525 surf->surface_desc.ddsCaps.dwCaps2,
526 surf->surface_desc.ddsCaps.dwCaps3,
527 surf->surface_desc.ddsCaps.dwCaps4);
530 if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
531 ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
533 TRACE("(%p): Returning surface %p\n", This, surf);
534 *Surface = (IDirectDrawSurface7 *)surf;
535 ddraw_surface7_AddRef(*Surface);
536 LeaveCriticalSection(&ddraw_cs);
541 TRACE("(%p) Didn't find a valid surface\n", This);
542 LeaveCriticalSection(&ddraw_cs);
545 return DDERR_NOTFOUND;
548 static HRESULT WINAPI ddraw_surface3_GetAttachedSurface(IDirectDrawSurface3 *iface,
549 DDSCAPS *caps, IDirectDrawSurface3 **attachment)
551 IDirectDrawSurface7 *attachment7;
555 TRACE("iface %p, caps %p, attachment %p.\n", iface, caps, attachment);
557 caps2.dwCaps = caps->dwCaps;
562 hr = ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7 *)surface_from_surface3(iface),
563 &caps2, &attachment7);
564 if (FAILED(hr)) *attachment = NULL;
565 else *attachment = attachment7 ?
566 (IDirectDrawSurface3 *)&((IDirectDrawSurfaceImpl *)attachment7)->IDirectDrawSurface3_vtbl : NULL;
571 /*****************************************************************************
572 * IDirectDrawSurface7::Lock
574 * Locks the surface and returns a pointer to the surface's memory
577 * Rect: Rectangle to lock. If NULL, the whole surface is locked
578 * DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc.
579 * Flags: Locking flags, e.g Read only or write only
580 * h: An event handle that's not used and must be NULL
584 * DDERR_INVALIDPARAMS if DDSD is NULL
585 * For more details, see IWineD3DSurface::LockRect
587 *****************************************************************************/
588 static HRESULT WINAPI ddraw_surface7_Lock(IDirectDrawSurface7 *iface,
589 RECT *Rect, DDSURFACEDESC2 *DDSD, DWORD Flags, HANDLE h)
591 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
592 WINED3DLOCKED_RECT LockedRect;
595 TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
596 iface, wine_dbgstr_rect(Rect), DDSD, Flags, h);
599 return DDERR_INVALIDPARAMS;
601 /* This->surface_desc.dwWidth and dwHeight are changeable, thus lock */
602 EnterCriticalSection(&ddraw_cs);
604 /* Should I check for the handle to be NULL?
606 * The DDLOCK flags and the D3DLOCK flags are equal
607 * for the supported values. The others are ignored by WineD3D
610 if(DDSD->dwSize != sizeof(DDSURFACEDESC) &&
611 DDSD->dwSize != sizeof(DDSURFACEDESC2))
613 WARN("Invalid structure size %d, returning DDERR_INVALIDPARAMS\n", DDERR_INVALIDPARAMS);
614 LeaveCriticalSection(&ddraw_cs);
615 return DDERR_INVALIDPARAMS;
618 /* Windows zeroes this if the rect is invalid */
625 || (Rect->left > Rect->right)
626 || (Rect->top > Rect->bottom)
627 || (Rect->right > This->surface_desc.dwWidth)
628 || (Rect->bottom > This->surface_desc.dwHeight))
630 WARN("Trying to lock an invalid rectangle, returning DDERR_INVALIDPARAMS\n");
631 LeaveCriticalSection(&ddraw_cs);
632 return DDERR_INVALIDPARAMS;
636 hr = wined3d_surface_map(This->wined3d_surface, &LockedRect, Rect, Flags);
639 LeaveCriticalSection(&ddraw_cs);
642 /* D3D8 and D3D9 return the general D3DERR_INVALIDCALL error, but ddraw has a more
643 * specific error. But since IWineD3DSurface::LockRect returns that error in this
644 * only occasion, keep d3d8 and d3d9 free from the return value override. There are
645 * many different places where d3d8/9 would have to catch the DDERR_SURFACEBUSY, it
646 * is much easier to do it in one place in ddraw
648 case WINED3DERR_INVALIDCALL: return DDERR_SURFACEBUSY;
653 /* Override the memory area. The pitch should be set already. Strangely windows
654 * does not set the LPSURFACE flag on locked surfaces !?!.
655 * DDSD->dwFlags |= DDSD_LPSURFACE;
657 This->surface_desc.lpSurface = LockedRect.pBits;
658 DD_STRUCT_COPY_BYSIZE(DDSD,&(This->surface_desc));
660 TRACE("locked surface returning description :\n");
661 if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
663 LeaveCriticalSection(&ddraw_cs);
667 static HRESULT WINAPI ddraw_surface3_Lock(IDirectDrawSurface3 *iface, RECT *rect,
668 DDSURFACEDESC *surface_desc, DWORD flags, HANDLE h)
670 TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
671 iface, wine_dbgstr_rect(rect), surface_desc, flags, h);
673 return ddraw_surface7_Lock((IDirectDrawSurface7 *)surface_from_surface3(iface),
674 rect, (DDSURFACEDESC2 *)surface_desc, flags, h);
677 /*****************************************************************************
678 * IDirectDrawSurface7::Unlock
680 * Unlocks an locked surface
683 * Rect: Not used by this implementation
687 * For more details, see IWineD3DSurface::UnlockRect
689 *****************************************************************************/
690 static HRESULT WINAPI ddraw_surface7_Unlock(IDirectDrawSurface7 *iface, RECT *pRect)
692 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
695 TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(pRect));
697 EnterCriticalSection(&ddraw_cs);
698 hr = wined3d_surface_unmap(This->wined3d_surface);
701 This->surface_desc.lpSurface = NULL;
703 LeaveCriticalSection(&ddraw_cs);
707 static HRESULT WINAPI ddraw_surface3_Unlock(IDirectDrawSurface3 *iface, void *data)
709 TRACE("iface %p, data %p.\n", iface, data);
711 /* data might not be the LPRECT of later versions, so drop it. */
712 return ddraw_surface7_Unlock((IDirectDrawSurface7 *)surface_from_surface3(iface), NULL);
715 /*****************************************************************************
716 * IDirectDrawSurface7::Flip
718 * Flips a surface with the DDSCAPS_FLIP flag. The flip is relayed to
719 * IWineD3DSurface::Flip. Because WineD3D doesn't handle attached surfaces,
720 * the flip target is passed to WineD3D, even if the app didn't specify one
723 * DestOverride: Specifies the surface that will become the new front
724 * buffer. If NULL, the current back buffer is used
725 * Flags: some DirectDraw flags, see include/ddraw.h
729 * DDERR_NOTFLIPPABLE if no flip target could be found
730 * DDERR_INVALIDOBJECT if the surface isn't a front buffer
731 * For more details, see IWineD3DSurface::Flip
733 *****************************************************************************/
734 static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDrawSurface7 *DestOverride, DWORD Flags)
736 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
737 IDirectDrawSurfaceImpl *Override = (IDirectDrawSurfaceImpl *)DestOverride;
738 IDirectDrawSurface7 *Override7;
741 TRACE("iface %p, dst %p, flags %#x.\n", iface, DestOverride, Flags);
743 /* Flip has to be called from a front buffer
744 * What about overlay surfaces, AFAIK they can flip too?
746 if( !(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_OVERLAY)) )
747 return DDERR_INVALIDOBJECT; /* Unchecked */
749 EnterCriticalSection(&ddraw_cs);
751 /* WineD3D doesn't keep track of attached surface, so find the target */
756 memset(&Caps, 0, sizeof(Caps));
757 Caps.dwCaps |= DDSCAPS_BACKBUFFER;
758 hr = ddraw_surface7_GetAttachedSurface(iface, &Caps, &Override7);
761 ERR("Can't find a flip target\n");
762 LeaveCriticalSection(&ddraw_cs);
763 return DDERR_NOTFLIPPABLE; /* Unchecked */
765 Override = (IDirectDrawSurfaceImpl *)Override7;
767 /* For the GetAttachedSurface */
768 ddraw_surface7_Release(Override7);
771 hr = wined3d_surface_flip(This->wined3d_surface, Override->wined3d_surface, Flags);
772 LeaveCriticalSection(&ddraw_cs);
776 static HRESULT WINAPI ddraw_surface3_Flip(IDirectDrawSurface3 *iface, IDirectDrawSurface3 *dst, DWORD flags)
778 TRACE("iface %p, dst %p, flags %#x.\n", iface, dst, flags);
780 return ddraw_surface7_Flip((IDirectDrawSurface7 *)surface_from_surface3(iface),
781 dst ? (IDirectDrawSurface7 *)surface_from_surface3(dst) : NULL, flags);
784 /*****************************************************************************
785 * IDirectDrawSurface7::Blt
787 * Performs a blit on the surface
790 * DestRect: Destination rectangle, can be NULL
791 * SrcSurface: Source surface, can be NULL
792 * SrcRect: Source rectangle, can be NULL
794 * DDBltFx: Some extended blt parameters, connected to the flags
798 * See IWineD3DSurface::Blt for more details
800 *****************************************************************************/
801 static HRESULT WINAPI ddraw_surface7_Blt(IDirectDrawSurface7 *iface, RECT *DestRect,
802 IDirectDrawSurface7 *SrcSurface, RECT *SrcRect, DWORD Flags, DDBLTFX *DDBltFx)
804 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
805 IDirectDrawSurfaceImpl *Src = (IDirectDrawSurfaceImpl *)SrcSurface;
808 TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, fx %p.\n",
809 iface, wine_dbgstr_rect(DestRect), SrcSurface, wine_dbgstr_rect(SrcRect), Flags, DDBltFx);
811 /* Check for validity of the flags here. WineD3D Has the software-opengl selection path and would have
812 * to check at 2 places, and sometimes do double checks. This also saves the call to wined3d :-)
814 if((Flags & DDBLT_KEYSRCOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYSRC)) {
815 WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n");
816 return DDERR_INVALIDPARAMS;
819 if((Flags & DDBLT_KEYDESTOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYDEST)) {
820 WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n");
821 return DDERR_INVALIDPARAMS;
824 /* Sizes can change, therefore hold the lock when testing the rectangles */
825 EnterCriticalSection(&ddraw_cs);
828 if(DestRect->top >= DestRect->bottom || DestRect->left >= DestRect->right ||
829 DestRect->right > This->surface_desc.dwWidth ||
830 DestRect->bottom > This->surface_desc.dwHeight)
832 WARN("Destination rectangle is invalid, returning DDERR_INVALIDRECT\n");
833 LeaveCriticalSection(&ddraw_cs);
834 return DDERR_INVALIDRECT;
839 if(SrcRect->top >= SrcRect->bottom || SrcRect->left >=SrcRect->right ||
840 SrcRect->right > Src->surface_desc.dwWidth ||
841 SrcRect->bottom > Src->surface_desc.dwHeight)
843 WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
844 LeaveCriticalSection(&ddraw_cs);
845 return DDERR_INVALIDRECT;
849 if(Flags & DDBLT_KEYSRC && (!Src || !(Src->surface_desc.dwFlags & DDSD_CKSRCBLT))) {
850 WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n");
851 LeaveCriticalSection(&ddraw_cs);
852 return DDERR_INVALIDPARAMS;
855 /* TODO: Check if the DDBltFx contains any ddraw surface pointers. If it
856 * does, copy the struct, and replace the ddraw surfaces with the wined3d
857 * surfaces. So far no blitting operations using surfaces in the bltfx
858 * struct are supported anyway. */
859 hr = wined3d_surface_blt(This->wined3d_surface, DestRect, Src ? Src->wined3d_surface : NULL,
860 SrcRect, Flags, (WINEDDBLTFX *)DDBltFx, WINED3DTEXF_LINEAR);
862 LeaveCriticalSection(&ddraw_cs);
865 case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
866 case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
871 static HRESULT WINAPI ddraw_surface3_Blt(IDirectDrawSurface3 *iface, RECT *dst_rect,
872 IDirectDrawSurface3 *src_surface, RECT *src_rect, DWORD flags, DDBLTFX *fx)
874 TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %s, flags %#x, fx %p.\n",
875 iface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), flags, fx);
877 return ddraw_surface7_Blt((IDirectDrawSurface7 *)surface_from_surface3(iface), dst_rect,
878 src_surface ? (IDirectDrawSurface7 *)surface_from_surface3(src_surface) : NULL, src_rect, flags, fx);
881 /*****************************************************************************
882 * IDirectDrawSurface7::AddAttachedSurface
884 * Attaches a surface to another surface. How the surface attachments work
885 * is not totally understood yet, and this method is prone to problems.
886 * he surface that is attached is AddRef-ed.
888 * Tests with complex surfaces suggest that the surface attachments form a
889 * tree, but no method to test this has been found yet.
891 * The attachment list consists of a first surface (first_attached) and
892 * for each surface a pointer to the next attached surface (next_attached).
893 * For the first surface, and a surface that has no attachments
894 * first_attached points to the surface itself. A surface that has
895 * no successors in the chain has next_attached set to NULL.
897 * Newly attached surfaces are attached right after the root surface.
898 * If a surface is attached to a complex surface compound, it's attached to
899 * the surface that the app requested, not the complex root. See
900 * GetAttachedSurface for a description how surfaces are found.
902 * This is how the current implementation works, and it was coded by looking
903 * at the needs of the applications.
905 * So far only Z-Buffer attachments are tested, and they are activated in
906 * WineD3D. Mipmaps could be tricky to activate in WineD3D.
907 * Back buffers should work in 2D mode, but they are not tested(They can be
908 * attached in older iface versions). Rendering to the front buffer and
909 * switching between that and double buffering is not yet implemented in
910 * WineD3D, so for 3D it might have unexpected results.
912 * ddraw_surface_attach_surface is the real thing,
913 * ddraw_surface7_AddAttachedSurface is a wrapper around it that
914 * performs additional checks. Version 7 of this interface is much more restrictive
915 * than its predecessors.
918 * Attach: Surface to attach to iface
922 * DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason
924 *****************************************************************************/
925 static HRESULT ddraw_surface_attach_surface(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *Surf)
927 TRACE("surface %p, attachment %p.\n", This, Surf);
930 return DDERR_CANNOTATTACHSURFACE; /* unchecked */
932 EnterCriticalSection(&ddraw_cs);
934 /* Check if the surface is already attached somewhere */
935 if (Surf->next_attached || Surf->first_attached != Surf)
937 /* TODO: Test for the structure of the manual attachment. Is it a
938 * chain or a list? What happens if one surface is attached to 2
939 * different surfaces? */
940 WARN("Surface %p is already attached somewhere. next_attached %p, first_attached %p.\n",
941 Surf, Surf->next_attached, Surf->first_attached);
943 LeaveCriticalSection(&ddraw_cs);
944 return DDERR_SURFACEALREADYATTACHED;
947 /* This inserts the new surface at the 2nd position in the chain, right after the root surface */
948 Surf->next_attached = This->next_attached;
949 Surf->first_attached = This->first_attached;
950 This->next_attached = Surf;
952 /* Check if the WineD3D depth stencil needs updating */
953 if(This->ddraw->d3ddevice)
955 IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice);
958 ddraw_surface7_AddRef((IDirectDrawSurface7 *)Surf);
959 LeaveCriticalSection(&ddraw_cs);
963 static HRESULT WINAPI ddraw_surface7_AddAttachedSurface(IDirectDrawSurface7 *iface, IDirectDrawSurface7 *Attach)
965 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
966 IDirectDrawSurfaceImpl *Surf = (IDirectDrawSurfaceImpl *)Attach;
968 TRACE("iface %p, attachment %p.\n", iface, Attach);
970 /* Version 7 of this interface seems to refuse everything except z buffers, as per msdn */
971 if(!(Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
974 WARN("Application tries to attach a non Z buffer surface. caps %08x\n",
975 Surf->surface_desc.ddsCaps.dwCaps);
976 return DDERR_CANNOTATTACHSURFACE;
979 return ddraw_surface_attach_surface(This, Surf);
982 static HRESULT WINAPI ddraw_surface3_AddAttachedSurface(IDirectDrawSurface3 *iface, IDirectDrawSurface3 *attachment)
984 IDirectDrawSurfaceImpl *surface = surface_from_surface3(iface);
985 IDirectDrawSurfaceImpl *attach_impl = surface_from_surface3(attachment);
987 TRACE("iface %p, attachment %p.\n", iface, attachment);
989 /* Tests suggest that
990 * -> offscreen plain surfaces can be attached to other offscreen plain surfaces
991 * -> offscreen plain surfaces can be attached to primaries
992 * -> primaries can be attached to offscreen plain surfaces
993 * -> z buffers can be attached to primaries */
994 if (surface->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_OFFSCREENPLAIN)
995 && attach_impl->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_OFFSCREENPLAIN))
997 /* Sizes have to match */
998 if (attach_impl->surface_desc.dwWidth != surface->surface_desc.dwWidth
999 || attach_impl->surface_desc.dwHeight != surface->surface_desc.dwHeight)
1001 WARN("Surface sizes do not match.\n");
1002 return DDERR_CANNOTATTACHSURFACE;
1006 else if (surface->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE)
1007 && attach_impl->surface_desc.ddsCaps.dwCaps & (DDSCAPS_ZBUFFER))
1013 WARN("Invalid attachment combination.\n");
1014 return DDERR_CANNOTATTACHSURFACE;
1017 return ddraw_surface_attach_surface(surface, attach_impl);
1020 /*****************************************************************************
1021 * IDirectDrawSurface7::DeleteAttachedSurface
1023 * Removes a surface from the attachment chain. The surface's refcount
1024 * is decreased by one after it has been removed
1027 * Flags: Some flags, not used by this implementation
1028 * Attach: Surface to detach
1032 * DDERR_SURFACENOTATTACHED if the surface isn't attached to
1034 *****************************************************************************/
1035 static HRESULT WINAPI ddraw_surface7_DeleteAttachedSurface(IDirectDrawSurface7 *iface,
1036 DWORD Flags, IDirectDrawSurface7 *Attach)
1038 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1039 IDirectDrawSurfaceImpl *Surf = (IDirectDrawSurfaceImpl *)Attach;
1040 IDirectDrawSurfaceImpl *Prev = This;
1042 TRACE("iface %p, flags %#x, attachment %p.\n", iface, Flags, Attach);
1044 EnterCriticalSection(&ddraw_cs);
1045 if (!Surf || (Surf->first_attached != This) || (Surf == This) )
1047 LeaveCriticalSection(&ddraw_cs);
1048 return DDERR_CANNOTDETACHSURFACE;
1051 /* Remove MIPMAPSUBLEVEL if this seemed to be one */
1052 if (This->surface_desc.ddsCaps.dwCaps &
1053 Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
1055 Surf->surface_desc.ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL;
1056 /* FIXME: we should probably also subtract from dwMipMapCount of this
1057 * and all parent surfaces */
1060 /* Find the predecessor of the detached surface */
1063 if(Prev->next_attached == Surf) break;
1064 Prev = Prev->next_attached;
1067 /* There must be a surface, otherwise there's a bug */
1068 assert(Prev != NULL);
1070 /* Unchain the surface */
1071 Prev->next_attached = Surf->next_attached;
1072 Surf->next_attached = NULL;
1073 Surf->first_attached = Surf;
1075 /* Check if the WineD3D depth stencil needs updating */
1076 if(This->ddraw->d3ddevice)
1078 IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice);
1081 ddraw_surface7_Release(Attach);
1082 LeaveCriticalSection(&ddraw_cs);
1086 static HRESULT WINAPI ddraw_surface3_DeleteAttachedSurface(IDirectDrawSurface3 *iface,
1087 DWORD flags, IDirectDrawSurface3 *attachment)
1089 TRACE("iface %p, flags %#x, attachment %p.\n", iface, flags, attachment);
1091 return ddraw_surface7_DeleteAttachedSurface((IDirectDrawSurface7 *)surface_from_surface3(iface), flags,
1092 attachment ? (IDirectDrawSurface7 *)surface_from_surface3(attachment) : NULL);
1095 /*****************************************************************************
1096 * IDirectDrawSurface7::AddOverlayDirtyRect
1098 * "This method is not currently implemented"
1106 *****************************************************************************/
1107 static HRESULT WINAPI ddraw_surface7_AddOverlayDirtyRect(IDirectDrawSurface7 *iface, RECT *Rect)
1109 TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(Rect));
1111 return DDERR_UNSUPPORTED; /* unchecked */
1114 static HRESULT WINAPI ddraw_surface3_AddOverlayDirtyRect(IDirectDrawSurface3 *iface, RECT *rect)
1116 TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(rect));
1118 return ddraw_surface7_AddOverlayDirtyRect((IDirectDrawSurface7 *)surface_from_surface3(iface), rect);
1121 /*****************************************************************************
1122 * IDirectDrawSurface7::GetDC
1124 * Returns a GDI device context for the surface
1127 * hdc: Address of a HDC variable to store the dc to
1131 * DDERR_INVALIDPARAMS if hdc is NULL
1132 * For details, see IWineD3DSurface::GetDC
1134 *****************************************************************************/
1135 static HRESULT WINAPI ddraw_surface7_GetDC(IDirectDrawSurface7 *iface, HDC *hdc)
1137 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1140 TRACE("iface %p, dc %p.\n", iface, hdc);
1143 return DDERR_INVALIDPARAMS;
1145 EnterCriticalSection(&ddraw_cs);
1146 hr = wined3d_surface_getdc(This->wined3d_surface, hdc);
1147 LeaveCriticalSection(&ddraw_cs);
1150 /* Some, but not all errors set *hdc to NULL. E.g. DCALREADYCREATED does not
1153 case WINED3DERR_INVALIDCALL:
1154 if(hdc) *hdc = NULL;
1155 return DDERR_INVALIDPARAMS;
1161 static HRESULT WINAPI ddraw_surface3_GetDC(IDirectDrawSurface3 *iface, HDC *dc)
1163 TRACE("iface %p, dc %p.\n", iface, dc);
1165 return ddraw_surface7_GetDC((IDirectDrawSurface7 *)surface_from_surface3(iface), dc);
1168 /*****************************************************************************
1169 * IDirectDrawSurface7::ReleaseDC
1171 * Releases the DC that was constructed with GetDC
1174 * hdc: HDC to release
1178 * For more details, see IWineD3DSurface::ReleaseDC
1180 *****************************************************************************/
1181 static HRESULT WINAPI ddraw_surface7_ReleaseDC(IDirectDrawSurface7 *iface, HDC hdc)
1183 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1186 TRACE("iface %p, dc %p.\n", iface, hdc);
1188 EnterCriticalSection(&ddraw_cs);
1189 hr = wined3d_surface_releasedc(This->wined3d_surface, hdc);
1190 LeaveCriticalSection(&ddraw_cs);
1194 static HRESULT WINAPI ddraw_surface3_ReleaseDC(IDirectDrawSurface3 *iface, HDC dc)
1196 TRACE("iface %p, dc %p.\n", iface, dc);
1198 return ddraw_surface7_ReleaseDC((IDirectDrawSurface7 *)surface_from_surface3(iface), dc);
1201 /*****************************************************************************
1202 * IDirectDrawSurface7::GetCaps
1204 * Returns the surface's caps
1207 * Caps: Address to write the caps to
1211 * DDERR_INVALIDPARAMS if Caps is NULL
1213 *****************************************************************************/
1214 static HRESULT WINAPI ddraw_surface7_GetCaps(IDirectDrawSurface7 *iface, DDSCAPS2 *Caps)
1216 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1218 TRACE("iface %p, caps %p.\n", iface, Caps);
1221 return DDERR_INVALIDPARAMS;
1223 *Caps = This->surface_desc.ddsCaps;
1227 static HRESULT WINAPI ddraw_surface3_GetCaps(IDirectDrawSurface3 *iface, DDSCAPS *caps)
1232 TRACE("iface %p, caps %p.\n", iface, caps);
1234 hr = ddraw_surface7_GetCaps((IDirectDrawSurface7 *)surface_from_surface3(iface), &caps2);
1235 if (FAILED(hr)) return hr;
1237 caps->dwCaps = caps2.dwCaps;
1241 /*****************************************************************************
1242 * IDirectDrawSurface7::SetPriority
1244 * Sets a texture priority for managed textures.
1247 * Priority: The new priority
1251 * For more details, see IWineD3DSurface::SetPriority
1253 *****************************************************************************/
1254 static HRESULT WINAPI ddraw_surface7_SetPriority(IDirectDrawSurface7 *iface, DWORD Priority)
1256 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1259 TRACE("iface %p, priority %u.\n", iface, Priority);
1261 EnterCriticalSection(&ddraw_cs);
1262 hr = wined3d_surface_set_priority(This->wined3d_surface, Priority);
1263 LeaveCriticalSection(&ddraw_cs);
1267 /*****************************************************************************
1268 * IDirectDrawSurface7::GetPriority
1270 * Returns the surface's priority
1273 * Priority: Address of a variable to write the priority to
1277 * DDERR_INVALIDPARAMS if Priority == NULL
1278 * For more details, see IWineD3DSurface::GetPriority
1280 *****************************************************************************/
1281 static HRESULT WINAPI ddraw_surface7_GetPriority(IDirectDrawSurface7 *iface, DWORD *Priority)
1283 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1285 TRACE("iface %p, priority %p.\n", iface, Priority);
1289 return DDERR_INVALIDPARAMS;
1292 EnterCriticalSection(&ddraw_cs);
1293 *Priority = wined3d_surface_get_priority(This->wined3d_surface);
1294 LeaveCriticalSection(&ddraw_cs);
1298 /*****************************************************************************
1299 * IDirectDrawSurface7::SetPrivateData
1301 * Stores some data in the surface that is intended for the application's
1305 * tag: GUID that identifies the data
1306 * Data: Pointer to the private data
1307 * Size: Size of the private data
1312 * For more details, see IWineD3DSurface::SetPrivateData
1314 *****************************************************************************/
1315 static HRESULT WINAPI ddraw_surface7_SetPrivateData(IDirectDrawSurface7 *iface,
1316 REFGUID tag, void *Data, DWORD Size, DWORD Flags)
1318 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1321 TRACE("iface %p, tag %s, data %p, data_size %u, flags %#x.\n",
1322 iface, debugstr_guid(tag), Data, Size, Flags);
1324 EnterCriticalSection(&ddraw_cs);
1325 hr = wined3d_surface_set_private_data(This->wined3d_surface, tag, Data, Size, Flags);
1326 LeaveCriticalSection(&ddraw_cs);
1329 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1334 /*****************************************************************************
1335 * IDirectDrawSurface7::GetPrivateData
1337 * Returns the private data set with IDirectDrawSurface7::SetPrivateData
1340 * tag: GUID of the data to return
1341 * Data: Address where to write the data to
1342 * Size: Size of the buffer at Data
1346 * DDERR_INVALIDPARAMS if Data is NULL
1347 * For more details, see IWineD3DSurface::GetPrivateData
1349 *****************************************************************************/
1350 static HRESULT WINAPI ddraw_surface7_GetPrivateData(IDirectDrawSurface7 *iface, REFGUID tag, void *Data, DWORD *Size)
1352 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1355 TRACE("iface %p, tag %s, data %p, data_size %p.\n",
1356 iface, debugstr_guid(tag), Data, Size);
1359 return DDERR_INVALIDPARAMS;
1361 EnterCriticalSection(&ddraw_cs);
1362 hr = wined3d_surface_get_private_data(This->wined3d_surface, tag, Data, Size);
1363 LeaveCriticalSection(&ddraw_cs);
1367 /*****************************************************************************
1368 * IDirectDrawSurface7::FreePrivateData
1370 * Frees private data stored in the surface
1373 * tag: Tag of the data to free
1377 * For more details, see IWineD3DSurface::FreePrivateData
1379 *****************************************************************************/
1380 static HRESULT WINAPI ddraw_surface7_FreePrivateData(IDirectDrawSurface7 *iface, REFGUID tag)
1382 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1385 TRACE("iface %p, tag %s.\n", iface, debugstr_guid(tag));
1387 EnterCriticalSection(&ddraw_cs);
1388 hr = wined3d_surface_free_private_data(This->wined3d_surface, tag);
1389 LeaveCriticalSection(&ddraw_cs);
1393 /*****************************************************************************
1394 * IDirectDrawSurface7::PageLock
1396 * Prevents a sysmem surface from being paged out
1399 * Flags: Not used, must be 0(unchecked)
1402 * DD_OK, because it's a stub
1404 *****************************************************************************/
1405 static HRESULT WINAPI ddraw_surface7_PageLock(IDirectDrawSurface7 *iface, DWORD Flags)
1407 TRACE("iface %p, flags %#x.\n", iface, Flags);
1409 /* This is Windows memory management related - we don't need this */
1413 static HRESULT WINAPI ddraw_surface3_PageLock(IDirectDrawSurface3 *iface, DWORD flags)
1415 TRACE("iface %p, flags %#x.\n", iface, flags);
1417 return ddraw_surface7_PageLock((IDirectDrawSurface7 *)surface_from_surface3(iface), flags);
1420 /*****************************************************************************
1421 * IDirectDrawSurface7::PageUnlock
1423 * Allows a sysmem surface to be paged out
1426 * Flags: Not used, must be 0(unchecked)
1429 * DD_OK, because it's a stub
1431 *****************************************************************************/
1432 static HRESULT WINAPI ddraw_surface7_PageUnlock(IDirectDrawSurface7 *iface, DWORD Flags)
1434 TRACE("iface %p, flags %#x.\n", iface, Flags);
1439 static HRESULT WINAPI ddraw_surface3_PageUnlock(IDirectDrawSurface3 *iface, DWORD flags)
1441 TRACE("iface %p, flags %#x.\n", iface, flags);
1443 return ddraw_surface7_PageUnlock((IDirectDrawSurface7 *)surface_from_surface3(iface), flags);
1446 /*****************************************************************************
1447 * IDirectDrawSurface7::BltBatch
1449 * An unimplemented function
1457 *****************************************************************************/
1458 static HRESULT WINAPI ddraw_surface7_BltBatch(IDirectDrawSurface7 *iface, DDBLTBATCH *Batch, DWORD Count, DWORD Flags)
1460 TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface, Batch, Count, Flags);
1462 /* MSDN: "not currently implemented" */
1463 return DDERR_UNSUPPORTED;
1466 static HRESULT WINAPI ddraw_surface3_BltBatch(IDirectDrawSurface3 *iface, DDBLTBATCH *batch, DWORD count, DWORD flags)
1468 TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface, batch, count, flags);
1470 return ddraw_surface7_BltBatch((IDirectDrawSurface7 *)surface_from_surface3(iface), batch, count, flags);
1473 /*****************************************************************************
1474 * IDirectDrawSurface7::EnumAttachedSurfaces
1476 * Enumerates all surfaces attached to this surface
1479 * context: Pointer to pass unmodified to the callback
1480 * cb: Callback function to call for each surface
1484 * DDERR_INVALIDPARAMS if cb is NULL
1486 *****************************************************************************/
1487 static HRESULT WINAPI ddraw_surface7_EnumAttachedSurfaces(IDirectDrawSurface7 *iface,
1488 void *context, LPDDENUMSURFACESCALLBACK7 cb)
1490 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1491 IDirectDrawSurfaceImpl *surf;
1492 DDSURFACEDESC2 desc;
1495 /* Attached surfaces aren't handled in WineD3D */
1496 TRACE("iface %p, context %p, callback %p.\n", iface, context, cb);
1499 return DDERR_INVALIDPARAMS;
1501 EnterCriticalSection(&ddraw_cs);
1502 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
1504 surf = This->complex_array[i];
1507 ddraw_surface7_AddRef((IDirectDrawSurface7 *)surf);
1508 desc = surf->surface_desc;
1509 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1510 if (cb((IDirectDrawSurface7 *)surf, &desc, context) == DDENUMRET_CANCEL)
1512 LeaveCriticalSection(&ddraw_cs);
1517 for (surf = This->next_attached; surf != NULL; surf = surf->next_attached)
1519 ddraw_surface7_AddRef((IDirectDrawSurface7 *)surf);
1520 desc = surf->surface_desc;
1521 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1522 if (cb((IDirectDrawSurface7 *)surf, &desc, context) == DDENUMRET_CANCEL)
1524 LeaveCriticalSection(&ddraw_cs);
1529 TRACE(" end of enumeration.\n");
1531 LeaveCriticalSection(&ddraw_cs);
1535 struct callback_info
1537 LPDDENUMSURFACESCALLBACK callback;
1541 static HRESULT CALLBACK EnumCallback(IDirectDrawSurface7 *surface, DDSURFACEDESC2 *surface_desc, void *context)
1543 const struct callback_info *info = context;
1545 return info->callback((IDirectDrawSurface *)&((IDirectDrawSurfaceImpl *)surface)->IDirectDrawSurface3_vtbl,
1546 (DDSURFACEDESC *)surface_desc, info->context);
1549 static HRESULT WINAPI ddraw_surface3_EnumAttachedSurfaces(IDirectDrawSurface3 *iface,
1550 void *context, LPDDENUMSURFACESCALLBACK callback)
1552 struct callback_info info;
1554 TRACE("iface %p, context %p, callback %p.\n", iface, context, callback);
1556 info.callback = callback;
1557 info.context = context;
1559 return ddraw_surface7_EnumAttachedSurfaces((IDirectDrawSurface7 *)surface_from_surface3(iface),
1560 &info, EnumCallback);
1563 /*****************************************************************************
1564 * IDirectDrawSurface7::EnumOverlayZOrders
1566 * "Enumerates the overlay surfaces on the specified destination"
1569 * Flags: DDENUMOVERLAYZ_BACKTOFRONT or DDENUMOVERLAYZ_FRONTTOBACK
1570 * context: context to pass back to the callback
1571 * cb: callback function to call for each enumerated surface
1574 * DD_OK, because it's a stub
1576 *****************************************************************************/
1577 static HRESULT WINAPI ddraw_surface7_EnumOverlayZOrders(IDirectDrawSurface7 *iface,
1578 DWORD Flags, void *context, LPDDENUMSURFACESCALLBACK7 cb)
1580 FIXME("iface %p, flags %#x, context %p, callback %p stub!\n", iface, Flags, context, cb);
1585 static HRESULT WINAPI ddraw_surface3_EnumOverlayZOrders(IDirectDrawSurface3 *iface,
1586 DWORD flags, void *context, LPDDENUMSURFACESCALLBACK callback)
1588 struct callback_info info;
1590 TRACE("iface %p, flags %#x, context %p, callback %p.\n", iface, flags, context, callback);
1592 info.callback = callback;
1593 info.context = context;
1595 return ddraw_surface7_EnumOverlayZOrders((IDirectDrawSurface7 *)surface_from_surface3(iface),
1596 flags, &info, EnumCallback);
1599 /*****************************************************************************
1600 * IDirectDrawSurface7::GetBltStatus
1602 * Returns the blitting status
1605 * Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE
1608 * See IWineD3DSurface::Blt
1610 *****************************************************************************/
1611 static HRESULT WINAPI ddraw_surface7_GetBltStatus(IDirectDrawSurface7 *iface, DWORD Flags)
1613 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1616 TRACE("iface %p, flags %#x.\n", iface, Flags);
1618 EnterCriticalSection(&ddraw_cs);
1619 hr = wined3d_surface_get_blt_status(This->wined3d_surface, Flags);
1620 LeaveCriticalSection(&ddraw_cs);
1623 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1628 static HRESULT WINAPI ddraw_surface3_GetBltStatus(IDirectDrawSurface3 *iface, DWORD flags)
1630 TRACE("iface %p, flags %#x.\n", iface, flags);
1632 return ddraw_surface7_GetBltStatus((IDirectDrawSurface7 *)surface_from_surface3(iface), flags);
1635 /*****************************************************************************
1636 * IDirectDrawSurface7::GetColorKey
1638 * Returns the color key assigned to the surface
1642 * CKey: Address to store the key to
1646 * DDERR_INVALIDPARAMS if CKey is NULL
1648 *****************************************************************************/
1649 static HRESULT WINAPI ddraw_surface7_GetColorKey(IDirectDrawSurface7 *iface, DWORD Flags, DDCOLORKEY *CKey)
1651 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1653 TRACE("iface %p, flags %#x, color_key %p.\n", iface, Flags, CKey);
1656 return DDERR_INVALIDPARAMS;
1658 EnterCriticalSection(&ddraw_cs);
1662 case DDCKEY_DESTBLT:
1663 if (!(This->surface_desc.dwFlags & DDSD_CKDESTBLT))
1665 LeaveCriticalSection(&ddraw_cs);
1666 return DDERR_NOCOLORKEY;
1668 *CKey = This->surface_desc.ddckCKDestBlt;
1671 case DDCKEY_DESTOVERLAY:
1672 if (!(This->surface_desc.dwFlags & DDSD_CKDESTOVERLAY))
1674 LeaveCriticalSection(&ddraw_cs);
1675 return DDERR_NOCOLORKEY;
1677 *CKey = This->surface_desc.u3.ddckCKDestOverlay;
1681 if (!(This->surface_desc.dwFlags & DDSD_CKSRCBLT))
1683 LeaveCriticalSection(&ddraw_cs);
1684 return DDERR_NOCOLORKEY;
1686 *CKey = This->surface_desc.ddckCKSrcBlt;
1689 case DDCKEY_SRCOVERLAY:
1690 if (!(This->surface_desc.dwFlags & DDSD_CKSRCOVERLAY))
1692 LeaveCriticalSection(&ddraw_cs);
1693 return DDERR_NOCOLORKEY;
1695 *CKey = This->surface_desc.ddckCKSrcOverlay;
1699 LeaveCriticalSection(&ddraw_cs);
1700 return DDERR_INVALIDPARAMS;
1703 LeaveCriticalSection(&ddraw_cs);
1707 static HRESULT WINAPI ddraw_surface3_GetColorKey(IDirectDrawSurface3 *iface, DWORD flags, DDCOLORKEY *color_key)
1709 TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key);
1711 return ddraw_surface7_GetColorKey((IDirectDrawSurface7 *)surface_from_surface3(iface), flags, color_key);
1714 /*****************************************************************************
1715 * IDirectDrawSurface7::GetFlipStatus
1717 * Returns the flipping status of the surface
1720 * Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE
1723 * See IWineD3DSurface::GetFlipStatus
1725 *****************************************************************************/
1726 static HRESULT WINAPI ddraw_surface7_GetFlipStatus(IDirectDrawSurface7 *iface, DWORD Flags)
1728 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1731 TRACE("iface %p, flags %#x.\n", iface, Flags);
1733 EnterCriticalSection(&ddraw_cs);
1734 hr = wined3d_surface_get_flip_status(This->wined3d_surface, Flags);
1735 LeaveCriticalSection(&ddraw_cs);
1738 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1743 static HRESULT WINAPI ddraw_surface3_GetFlipStatus(IDirectDrawSurface3 *iface, DWORD flags)
1745 TRACE("iface %p, flags %#x.\n", iface, flags);
1747 return ddraw_surface7_GetFlipStatus((IDirectDrawSurface7 *)surface_from_surface3(iface), flags);
1750 /*****************************************************************************
1751 * IDirectDrawSurface7::GetOverlayPosition
1753 * Returns the display coordinates of a visible and active overlay surface
1760 * DDERR_NOTAOVERLAYSURFACE, because it's a stub
1761 *****************************************************************************/
1762 static HRESULT WINAPI ddraw_surface7_GetOverlayPosition(IDirectDrawSurface7 *iface, LONG *X, LONG *Y)
1764 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1767 TRACE("iface %p, x %p, y %p.\n", iface, X, Y);
1769 EnterCriticalSection(&ddraw_cs);
1770 hr = wined3d_surface_get_overlay_position(This->wined3d_surface, X, Y);
1771 LeaveCriticalSection(&ddraw_cs);
1775 static HRESULT WINAPI ddraw_surface3_GetOverlayPosition(IDirectDrawSurface3 *iface, LONG *x, LONG *y)
1777 TRACE("iface %p, x %p, y %p.\n", iface, x, y);
1779 return ddraw_surface7_GetOverlayPosition((IDirectDrawSurface7 *)surface_from_surface3(iface), x, y);
1782 /*****************************************************************************
1783 * IDirectDrawSurface7::GetPixelFormat
1785 * Returns the pixel format of the Surface
1788 * PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel
1789 * format should be written
1793 * DDERR_INVALIDPARAMS if PixelFormat is NULL
1795 *****************************************************************************/
1796 static HRESULT WINAPI ddraw_surface7_GetPixelFormat(IDirectDrawSurface7 *iface, DDPIXELFORMAT *PixelFormat)
1798 /* What is DDERR_INVALIDSURFACETYPE for here? */
1799 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1801 TRACE("iface %p, pixel_format %p.\n", iface, PixelFormat);
1804 return DDERR_INVALIDPARAMS;
1806 EnterCriticalSection(&ddraw_cs);
1807 DD_STRUCT_COPY_BYSIZE(PixelFormat,&This->surface_desc.u4.ddpfPixelFormat);
1808 LeaveCriticalSection(&ddraw_cs);
1813 static HRESULT WINAPI ddraw_surface3_GetPixelFormat(IDirectDrawSurface3 *iface, DDPIXELFORMAT *pixel_format)
1815 TRACE("iface %p, pixel_format %p.\n", iface, pixel_format);
1817 return ddraw_surface7_GetPixelFormat((IDirectDrawSurface7 *)surface_from_surface3(iface), pixel_format);
1820 /*****************************************************************************
1821 * IDirectDrawSurface7::GetSurfaceDesc
1823 * Returns the description of this surface
1826 * DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the
1831 * DDERR_INVALIDPARAMS if DDSD is NULL
1833 *****************************************************************************/
1834 static HRESULT WINAPI ddraw_surface7_GetSurfaceDesc(IDirectDrawSurface7 *iface, DDSURFACEDESC2 *DDSD)
1836 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1838 TRACE("iface %p, surface_desc %p.\n", iface, DDSD);
1841 return DDERR_INVALIDPARAMS;
1843 if (DDSD->dwSize != sizeof(DDSURFACEDESC2))
1845 WARN("Incorrect struct size %d, returning DDERR_INVALIDPARAMS\n",DDSD->dwSize);
1846 return DDERR_INVALIDPARAMS;
1849 EnterCriticalSection(&ddraw_cs);
1850 DD_STRUCT_COPY_BYSIZE(DDSD,&This->surface_desc);
1851 TRACE("Returning surface desc:\n");
1852 if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
1854 LeaveCriticalSection(&ddraw_cs);
1858 static HRESULT WINAPI ddraw_surface3_GetSurfaceDesc(IDirectDrawSurface3 *iface, DDSURFACEDESC *surface_desc)
1860 IDirectDrawSurfaceImpl *surface = surface_from_surface3(iface);
1862 TRACE("iface %p, surface_desc %p.\n", iface, surface_desc);
1864 if (!surface_desc) return DDERR_INVALIDPARAMS;
1866 if (surface_desc->dwSize != sizeof(DDSURFACEDESC))
1868 WARN("Incorrect structure size %u, returning DDERR_INVALIDPARAMS.\n", surface_desc->dwSize);
1869 return DDERR_INVALIDPARAMS;
1872 EnterCriticalSection(&ddraw_cs);
1873 DD_STRUCT_COPY_BYSIZE(surface_desc, (DDSURFACEDESC *)&surface->surface_desc);
1874 TRACE("Returning surface desc:\n");
1875 if (TRACE_ON(ddraw))
1877 /* DDRAW_dump_surface_desc handles the smaller size */
1878 DDRAW_dump_surface_desc((DDSURFACEDESC2 *)surface_desc);
1881 LeaveCriticalSection(&ddraw_cs);
1885 /*****************************************************************************
1886 * IDirectDrawSurface7::Initialize
1888 * Initializes the surface. This is a no-op in Wine
1891 * DD: Pointer to an DirectDraw interface
1892 * DDSD: Surface description for initialization
1895 * DDERR_ALREADYINITIALIZED
1897 *****************************************************************************/
1898 static HRESULT WINAPI ddraw_surface7_Initialize(IDirectDrawSurface7 *iface,
1899 IDirectDraw *ddraw, DDSURFACEDESC2 *surface_desc)
1901 TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
1903 return DDERR_ALREADYINITIALIZED;
1906 static HRESULT WINAPI ddraw_surface3_Initialize(IDirectDrawSurface3 *iface,
1907 IDirectDraw *ddraw, DDSURFACEDESC *surface_desc)
1909 TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
1911 return ddraw_surface7_Initialize((IDirectDrawSurface7 *)surface_from_surface3(iface),
1912 ddraw, (DDSURFACEDESC2 *)surface_desc);
1915 /*****************************************************************************
1916 * IDirect3DTexture1::Initialize
1918 * The sdk says it's not implemented
1926 *****************************************************************************/
1927 static HRESULT WINAPI d3d_texture1_Initialize(IDirect3DTexture *iface,
1928 IDirect3DDevice *device, IDirectDrawSurface *surface)
1930 TRACE("iface %p, device %p, surface %p.\n", iface, device, surface);
1932 return DDERR_UNSUPPORTED; /* Unchecked */
1935 /*****************************************************************************
1936 * IDirectDrawSurface7::IsLost
1938 * Checks if the surface is lost
1941 * DD_OK, if the surface is usable
1942 * DDERR_ISLOST if the surface is lost
1943 * See IWineD3DSurface::IsLost for more details
1945 *****************************************************************************/
1946 static HRESULT WINAPI ddraw_surface7_IsLost(IDirectDrawSurface7 *iface)
1948 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1951 TRACE("iface %p.\n", iface);
1953 EnterCriticalSection(&ddraw_cs);
1954 /* We lose the surface if the implementation was changed */
1955 if(This->ImplType != This->ddraw->ImplType)
1957 /* But this shouldn't happen. When we change the implementation,
1958 * all surfaces are re-created automatically, and their content
1961 ERR(" (%p) Implementation was changed from %d to %d\n", This, This->ImplType, This->ddraw->ImplType);
1962 LeaveCriticalSection(&ddraw_cs);
1963 return DDERR_SURFACELOST;
1966 hr = wined3d_surface_is_lost(This->wined3d_surface);
1967 LeaveCriticalSection(&ddraw_cs);
1970 /* D3D8 and 9 loose full devices, thus there's only a DEVICELOST error.
1971 * WineD3D uses the same error for surfaces
1973 case WINED3DERR_DEVICELOST: return DDERR_SURFACELOST;
1978 static HRESULT WINAPI ddraw_surface3_IsLost(IDirectDrawSurface3 *iface)
1980 TRACE("iface %p.\n", iface);
1982 return ddraw_surface7_IsLost((IDirectDrawSurface7 *)surface_from_surface3(iface));
1985 /*****************************************************************************
1986 * IDirectDrawSurface7::Restore
1988 * Restores a lost surface. This makes the surface usable again, but
1989 * doesn't reload its old contents
1993 * See IWineD3DSurface::Restore for more details
1995 *****************************************************************************/
1996 static HRESULT WINAPI ddraw_surface7_Restore(IDirectDrawSurface7 *iface)
1998 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2001 TRACE("iface %p.\n", iface);
2003 EnterCriticalSection(&ddraw_cs);
2004 if(This->ImplType != This->ddraw->ImplType)
2006 /* Call the recreation callback. Make sure to AddRef first */
2007 IDirectDrawSurface_AddRef(iface);
2008 ddraw_recreate_surfaces_cb(iface, &This->surface_desc, NULL /* Not needed */);
2010 hr = wined3d_surface_restore(This->wined3d_surface);
2011 LeaveCriticalSection(&ddraw_cs);
2015 static HRESULT WINAPI ddraw_surface3_Restore(IDirectDrawSurface3 *iface)
2017 TRACE("iface %p.\n", iface);
2019 return ddraw_surface7_Restore((IDirectDrawSurface7 *)surface_from_surface3(iface));
2022 /*****************************************************************************
2023 * IDirectDrawSurface7::SetOverlayPosition
2025 * Changes the display coordinates of an overlay surface
2032 * DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now
2033 *****************************************************************************/
2034 static HRESULT WINAPI ddraw_surface7_SetOverlayPosition(IDirectDrawSurface7 *iface, LONG X, LONG Y)
2036 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2039 TRACE("iface %p, x %d, y %d.\n", iface, X, Y);
2041 EnterCriticalSection(&ddraw_cs);
2042 hr = wined3d_surface_set_overlay_position(This->wined3d_surface, X, Y);
2043 LeaveCriticalSection(&ddraw_cs);
2047 static HRESULT WINAPI ddraw_surface3_SetOverlayPosition(IDirectDrawSurface3 *iface, LONG x, LONG y)
2049 TRACE("iface %p, x %d, y %d.\n", iface, x, y);
2051 return ddraw_surface7_SetOverlayPosition((IDirectDrawSurface7 *)surface_from_surface3(iface), x, y);
2054 /*****************************************************************************
2055 * IDirectDrawSurface7::UpdateOverlay
2057 * Modifies the attributes of an overlay surface.
2060 * SrcRect: The section of the source being used for the overlay
2061 * DstSurface: Address of the surface that is overlaid
2062 * DstRect: Place of the overlay
2063 * Flags: some DDOVER_* flags
2066 * DDERR_UNSUPPORTED, because we don't support overlays
2068 *****************************************************************************/
2069 static HRESULT WINAPI ddraw_surface7_UpdateOverlay(IDirectDrawSurface7 *iface, RECT *SrcRect,
2070 IDirectDrawSurface7 *DstSurface, RECT *DstRect, DWORD Flags, DDOVERLAYFX *FX)
2072 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2073 IDirectDrawSurfaceImpl *Dst = (IDirectDrawSurfaceImpl *)DstSurface;
2076 TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n",
2077 iface, wine_dbgstr_rect(SrcRect), DstSurface, wine_dbgstr_rect(DstRect), Flags, FX);
2079 EnterCriticalSection(&ddraw_cs);
2080 hr = wined3d_surface_update_overlay(This->wined3d_surface, SrcRect,
2081 Dst ? Dst->wined3d_surface : NULL, DstRect, Flags, (WINEDDOVERLAYFX *)FX);
2082 LeaveCriticalSection(&ddraw_cs);
2084 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
2085 case WINEDDERR_NOTAOVERLAYSURFACE: return DDERR_NOTAOVERLAYSURFACE;
2086 case WINEDDERR_OVERLAYNOTVISIBLE: return DDERR_OVERLAYNOTVISIBLE;
2092 static HRESULT WINAPI ddraw_surface3_UpdateOverlay(IDirectDrawSurface3 *iface, RECT *src_rect,
2093 IDirectDrawSurface3 *dst_surface, RECT *dst_rect, DWORD flags, DDOVERLAYFX *fx)
2095 TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n",
2096 iface, wine_dbgstr_rect(src_rect), dst_surface, wine_dbgstr_rect(dst_rect), flags, fx);
2098 return ddraw_surface7_UpdateOverlay((IDirectDrawSurface7 *)surface_from_surface3(iface), src_rect,
2099 dst_surface ? (IDirectDrawSurface7 *)surface_from_surface3(dst_surface) : NULL, dst_rect, flags, fx);
2102 /*****************************************************************************
2103 * IDirectDrawSurface7::UpdateOverlayDisplay
2105 * The DX7 sdk says that it's not implemented
2110 * Returns: DDERR_UNSUPPORTED, because we don't support overlays
2112 *****************************************************************************/
2113 static HRESULT WINAPI ddraw_surface7_UpdateOverlayDisplay(IDirectDrawSurface7 *iface, DWORD Flags)
2115 TRACE("iface %p, flags %#x.\n", iface, Flags);
2117 return DDERR_UNSUPPORTED;
2120 static HRESULT WINAPI ddraw_surface3_UpdateOverlayDisplay(IDirectDrawSurface3 *iface, DWORD flags)
2122 TRACE("iface %p, flags %#x.\n", iface, flags);
2124 return ddraw_surface7_UpdateOverlayDisplay((IDirectDrawSurface7 *)surface_from_surface3(iface), flags);
2127 /*****************************************************************************
2128 * IDirectDrawSurface7::UpdateOverlayZOrder
2130 * Sets an overlay's Z order
2133 * Flags: DDOVERZ_* flags
2134 * DDSRef: Defines the relative position in the overlay chain
2137 * DDERR_NOTOVERLAYSURFACE, because we don't support overlays
2139 *****************************************************************************/
2140 static HRESULT WINAPI ddraw_surface7_UpdateOverlayZOrder(IDirectDrawSurface7 *iface,
2141 DWORD Flags, IDirectDrawSurface7 *DDSRef)
2143 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2144 IDirectDrawSurfaceImpl *Ref = (IDirectDrawSurfaceImpl *)DDSRef;
2147 TRACE("iface %p, flags %#x, reference %p.\n", iface, Flags, DDSRef);
2149 EnterCriticalSection(&ddraw_cs);
2150 hr = wined3d_surface_update_overlay_z_order(This->wined3d_surface,
2151 Flags, Ref ? Ref->wined3d_surface : NULL);
2152 LeaveCriticalSection(&ddraw_cs);
2156 static HRESULT WINAPI ddraw_surface3_UpdateOverlayZOrder(IDirectDrawSurface3 *iface,
2157 DWORD flags, IDirectDrawSurface3 *reference)
2159 TRACE("iface %p, flags %#x, reference %p.\n", iface, flags, reference);
2161 return ddraw_surface7_UpdateOverlayZOrder((IDirectDrawSurface7 *)surface_from_surface3(iface), flags,
2162 reference ? (IDirectDrawSurface7 *)surface_from_surface3(reference) : NULL);
2165 /*****************************************************************************
2166 * IDirectDrawSurface7::GetDDInterface
2168 * Returns the IDirectDraw7 interface pointer of the DirectDraw object this
2169 * surface belongs to
2172 * DD: Address to write the interface pointer to
2176 * DDERR_INVALIDPARAMS if DD is NULL
2178 *****************************************************************************/
2179 static HRESULT WINAPI ddraw_surface7_GetDDInterface(IDirectDrawSurface7 *iface, void **DD)
2181 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2183 TRACE("iface %p, ddraw %p.\n", iface, DD);
2186 return DDERR_INVALIDPARAMS;
2188 switch(This->version)
2191 *DD = &This->ddraw->IDirectDraw7_iface;
2195 *DD = &This->ddraw->IDirectDraw4_iface;
2199 *DD = &This->ddraw->IDirectDraw2_iface;
2203 *DD = &This->ddraw->IDirectDraw_iface;
2207 IUnknown_AddRef((IUnknown *)*DD);
2212 static HRESULT WINAPI ddraw_surface3_GetDDInterface(IDirectDrawSurface3 *iface, void **ddraw)
2214 TRACE("iface %p, ddraw %p.\n", iface, ddraw);
2216 return ddraw_surface7_GetDDInterface((IDirectDrawSurface7 *)surface_from_surface3(iface), ddraw);
2219 /* This seems also windows implementation specific - I don't think WineD3D needs this */
2220 static HRESULT WINAPI ddraw_surface7_ChangeUniquenessValue(IDirectDrawSurface7 *iface)
2222 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2223 volatile IDirectDrawSurfaceImpl* vThis = This;
2225 TRACE("iface %p.\n", iface);
2227 EnterCriticalSection(&ddraw_cs);
2228 /* A uniqueness value of 0 is apparently special.
2229 * This needs to be checked.
2230 * TODO: Write tests for this code and check if the volatile, interlocked stuff is really needed
2233 DWORD old_uniqueness_value = vThis->uniqueness_value;
2234 DWORD new_uniqueness_value = old_uniqueness_value+1;
2236 if (old_uniqueness_value == 0) break;
2237 if (new_uniqueness_value == 0) new_uniqueness_value = 1;
2239 if (InterlockedCompareExchange((LONG*)&vThis->uniqueness_value,
2240 old_uniqueness_value,
2241 new_uniqueness_value)
2242 == old_uniqueness_value)
2246 LeaveCriticalSection(&ddraw_cs);
2250 static HRESULT WINAPI ddraw_surface7_GetUniquenessValue(IDirectDrawSurface7 *iface, DWORD *pValue)
2252 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2254 TRACE("iface %p, value %p.\n", iface, pValue);
2256 EnterCriticalSection(&ddraw_cs);
2257 *pValue = This->uniqueness_value;
2258 LeaveCriticalSection(&ddraw_cs);
2262 /*****************************************************************************
2263 * IDirectDrawSurface7::SetLOD
2265 * Sets the level of detail of a texture
2268 * MaxLOD: LOD to set
2272 * DDERR_INVALIDOBJECT if the surface is invalid for this method
2274 *****************************************************************************/
2275 static HRESULT WINAPI ddraw_surface7_SetLOD(IDirectDrawSurface7 *iface, DWORD MaxLOD)
2277 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2280 TRACE("iface %p, lod %u.\n", iface, MaxLOD);
2282 EnterCriticalSection(&ddraw_cs);
2283 if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
2285 LeaveCriticalSection(&ddraw_cs);
2286 return DDERR_INVALIDOBJECT;
2289 if (!This->wined3d_texture)
2291 ERR("(%p) The DirectDraw texture has no WineD3DTexture!\n", This);
2292 LeaveCriticalSection(&ddraw_cs);
2293 return DDERR_INVALIDOBJECT;
2296 hr = wined3d_texture_set_lod(This->wined3d_texture, MaxLOD);
2297 LeaveCriticalSection(&ddraw_cs);
2301 /*****************************************************************************
2302 * IDirectDrawSurface7::GetLOD
2304 * Returns the level of detail of a Direct3D texture
2307 * MaxLOD: Address to write the LOD to
2311 * DDERR_INVALIDPARAMS if MaxLOD is NULL
2312 * DDERR_INVALIDOBJECT if the surface is invalid for this method
2314 *****************************************************************************/
2315 static HRESULT WINAPI ddraw_surface7_GetLOD(IDirectDrawSurface7 *iface, DWORD *MaxLOD)
2317 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2319 TRACE("iface %p, lod %p.\n", iface, MaxLOD);
2322 return DDERR_INVALIDPARAMS;
2324 EnterCriticalSection(&ddraw_cs);
2325 if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
2327 LeaveCriticalSection(&ddraw_cs);
2328 return DDERR_INVALIDOBJECT;
2331 *MaxLOD = wined3d_texture_get_lod(This->wined3d_texture);
2332 LeaveCriticalSection(&ddraw_cs);
2336 /*****************************************************************************
2337 * IDirectDrawSurface7::BltFast
2339 * Performs a fast Blit.
2342 * dstx: The x coordinate to blit to on the destination
2343 * dsty: The y coordinate to blit to on the destination
2344 * Source: The source surface
2345 * rsrc: The source rectangle
2346 * trans: Type of transfer. Some DDBLTFAST_* flags
2350 * For more details, see IWineD3DSurface::BltFast
2352 *****************************************************************************/
2353 static HRESULT WINAPI ddraw_surface7_BltFast(IDirectDrawSurface7 *iface, DWORD dstx, DWORD dsty,
2354 IDirectDrawSurface7 *Source, RECT *rsrc, DWORD trans)
2356 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2357 IDirectDrawSurfaceImpl *src = (IDirectDrawSurfaceImpl *)Source;
2358 DWORD src_w, src_h, dst_w, dst_h;
2361 TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
2362 iface, dstx, dsty, Source, wine_dbgstr_rect(rsrc), trans);
2364 dst_w = This->surface_desc.dwWidth;
2365 dst_h = This->surface_desc.dwHeight;
2367 /* Source must be != NULL, This is not checked by windows. Windows happily throws a 0xc0000005
2372 if(rsrc->top > rsrc->bottom || rsrc->left > rsrc->right ||
2373 rsrc->right > src->surface_desc.dwWidth ||
2374 rsrc->bottom > src->surface_desc.dwHeight)
2376 WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
2377 return DDERR_INVALIDRECT;
2380 src_w = rsrc->right - rsrc->left;
2381 src_h = rsrc->bottom - rsrc->top;
2385 src_w = src->surface_desc.dwWidth;
2386 src_h = src->surface_desc.dwHeight;
2389 if (src_w > dst_w || dstx > dst_w - src_w
2390 || src_h > dst_h || dsty > dst_h - src_h)
2392 WARN("Destination area out of bounds, returning DDERR_INVALIDRECT.\n");
2393 return DDERR_INVALIDRECT;
2396 EnterCriticalSection(&ddraw_cs);
2397 hr = wined3d_surface_bltfast(This->wined3d_surface, dstx, dsty,
2398 src ? src->wined3d_surface : NULL, rsrc, trans);
2399 LeaveCriticalSection(&ddraw_cs);
2402 case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
2403 case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
2408 static HRESULT WINAPI ddraw_surface3_BltFast(IDirectDrawSurface3 *iface, DWORD dst_x, DWORD dst_y,
2409 IDirectDrawSurface3 *src_surface, RECT *src_rect, DWORD flags)
2411 TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
2412 iface, dst_x, dst_y, src_surface, wine_dbgstr_rect(src_rect), flags);
2414 return ddraw_surface7_BltFast((IDirectDrawSurface7 *)surface_from_surface3(iface), dst_x, dst_y,
2415 src_surface ? (IDirectDrawSurface7 *)surface_from_surface3(src_surface) : NULL, src_rect, flags);
2418 /*****************************************************************************
2419 * IDirectDrawSurface7::GetClipper
2421 * Returns the IDirectDrawClipper interface of the clipper assigned to this
2425 * Clipper: Address to store the interface pointer at
2429 * DDERR_INVALIDPARAMS if Clipper is NULL
2430 * DDERR_NOCLIPPERATTACHED if there's no clipper attached
2432 *****************************************************************************/
2433 static HRESULT WINAPI ddraw_surface7_GetClipper(IDirectDrawSurface7 *iface, IDirectDrawClipper **Clipper)
2435 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2437 TRACE("iface %p, clipper %p.\n", iface, Clipper);
2441 LeaveCriticalSection(&ddraw_cs);
2442 return DDERR_INVALIDPARAMS;
2445 EnterCriticalSection(&ddraw_cs);
2446 if(This->clipper == NULL)
2448 LeaveCriticalSection(&ddraw_cs);
2449 return DDERR_NOCLIPPERATTACHED;
2452 *Clipper = (IDirectDrawClipper *)This->clipper;
2453 IDirectDrawClipper_AddRef(*Clipper);
2454 LeaveCriticalSection(&ddraw_cs);
2458 static HRESULT WINAPI ddraw_surface3_GetClipper(IDirectDrawSurface3 *iface, IDirectDrawClipper **clipper)
2460 TRACE("iface %p, clipper %p.\n", iface, clipper);
2462 return ddraw_surface7_GetClipper((IDirectDrawSurface7 *)surface_from_surface3(iface), clipper);
2465 /*****************************************************************************
2466 * IDirectDrawSurface7::SetClipper
2468 * Sets a clipper for the surface
2471 * Clipper: IDirectDrawClipper interface of the clipper to set
2476 *****************************************************************************/
2477 static HRESULT WINAPI ddraw_surface7_SetClipper(IDirectDrawSurface7 *iface, IDirectDrawClipper *Clipper)
2479 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2480 IDirectDrawClipperImpl *oldClipper = This->clipper;
2484 TRACE("iface %p, clipper %p.\n", iface, Clipper);
2486 EnterCriticalSection(&ddraw_cs);
2487 if ((IDirectDrawClipperImpl *)Clipper == This->clipper)
2489 LeaveCriticalSection(&ddraw_cs);
2493 This->clipper = (IDirectDrawClipperImpl *)Clipper;
2495 if (Clipper != NULL)
2496 IDirectDrawClipper_AddRef(Clipper);
2498 IDirectDrawClipper_Release((IDirectDrawClipper *)oldClipper);
2500 hr = wined3d_surface_set_clipper(This->wined3d_surface,
2501 This->clipper ? This->clipper->wineD3DClipper : NULL);
2503 if (This->wined3d_swapchain)
2507 IDirectDrawClipper_GetHWnd(Clipper, &clipWindow);
2511 wined3d_swapchain_set_window(This->wined3d_swapchain, clipWindow);
2513 wined3d_swapchain_set_window(This->wined3d_swapchain, This->ddraw->d3d_window);
2516 LeaveCriticalSection(&ddraw_cs);
2520 static HRESULT WINAPI ddraw_surface3_SetClipper(IDirectDrawSurface3 *iface, IDirectDrawClipper *clipper)
2522 TRACE("iface %p, clipper %p.\n", iface, clipper);
2524 return ddraw_surface7_SetClipper((IDirectDrawSurface7 *)surface_from_surface3(iface), clipper);
2527 /*****************************************************************************
2528 * IDirectDrawSurface7::SetSurfaceDesc
2530 * Sets the surface description. It can override the pixel format, the surface
2532 * It's not really tested.
2535 * DDSD: Pointer to the new surface description to set
2540 * DDERR_INVALIDPARAMS if DDSD is NULL
2542 *****************************************************************************/
2543 static HRESULT WINAPI ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7 *iface, DDSURFACEDESC2 *DDSD, DWORD Flags)
2545 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2546 enum wined3d_format_id newFormat = WINED3DFMT_UNKNOWN;
2549 TRACE("iface %p, surface_desc %p, flags %#x.\n", iface, DDSD, Flags);
2552 return DDERR_INVALIDPARAMS;
2554 EnterCriticalSection(&ddraw_cs);
2555 if (DDSD->dwFlags & DDSD_PIXELFORMAT)
2557 newFormat = PixelFormat_DD2WineD3D(&DDSD->u4.ddpfPixelFormat);
2559 if(newFormat == WINED3DFMT_UNKNOWN)
2561 ERR("Requested to set an unknown pixelformat\n");
2562 LeaveCriticalSection(&ddraw_cs);
2563 return DDERR_INVALIDPARAMS;
2565 if(newFormat != PixelFormat_DD2WineD3D(&This->surface_desc.u4.ddpfPixelFormat) )
2567 hr = wined3d_surface_set_format(This->wined3d_surface, newFormat);
2570 LeaveCriticalSection(&ddraw_cs);
2575 if (DDSD->dwFlags & DDSD_CKDESTOVERLAY)
2577 wined3d_surface_set_color_key(This->wined3d_surface, DDCKEY_DESTOVERLAY,
2578 (WINEDDCOLORKEY *)&DDSD->u3.ddckCKDestOverlay);
2580 if (DDSD->dwFlags & DDSD_CKDESTBLT)
2582 wined3d_surface_set_color_key(This->wined3d_surface, DDCKEY_DESTBLT,
2583 (WINEDDCOLORKEY *)&DDSD->ddckCKDestBlt);
2585 if (DDSD->dwFlags & DDSD_CKSRCOVERLAY)
2587 wined3d_surface_set_color_key(This->wined3d_surface, DDCKEY_SRCOVERLAY,
2588 (WINEDDCOLORKEY *)&DDSD->ddckCKSrcOverlay);
2590 if (DDSD->dwFlags & DDSD_CKSRCBLT)
2592 wined3d_surface_set_color_key(This->wined3d_surface, DDCKEY_SRCBLT,
2593 (WINEDDCOLORKEY *)&DDSD->ddckCKSrcBlt);
2595 if (DDSD->dwFlags & DDSD_LPSURFACE && DDSD->lpSurface)
2597 hr = wined3d_surface_set_mem(This->wined3d_surface, DDSD->lpSurface);
2600 /* No need for a trace here, wined3d does that for us */
2603 case WINED3DERR_INVALIDCALL:
2604 LeaveCriticalSection(&ddraw_cs);
2605 return DDERR_INVALIDPARAMS;
2612 This->surface_desc = *DDSD;
2614 LeaveCriticalSection(&ddraw_cs);
2618 static HRESULT WINAPI ddraw_surface3_SetSurfaceDesc(IDirectDrawSurface3 *iface,
2619 DDSURFACEDESC *surface_desc, DWORD flags)
2621 TRACE("iface %p, surface_desc %p, flags %#x.\n", iface, surface_desc, flags);
2623 return ddraw_surface7_SetSurfaceDesc((IDirectDrawSurface7 *)surface_from_surface3(iface),
2624 (DDSURFACEDESC2 *)surface_desc, flags);
2627 /*****************************************************************************
2628 * IDirectDrawSurface7::GetPalette
2630 * Returns the IDirectDrawPalette interface of the palette currently assigned
2634 * Pal: Address to write the interface pointer to
2638 * DDERR_INVALIDPARAMS if Pal is NULL
2640 *****************************************************************************/
2641 static HRESULT WINAPI ddraw_surface7_GetPalette(IDirectDrawSurface7 *iface, IDirectDrawPalette **Pal)
2643 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2644 struct wined3d_palette *wined3d_palette;
2647 TRACE("iface %p, palette %p.\n", iface, Pal);
2650 return DDERR_INVALIDPARAMS;
2652 EnterCriticalSection(&ddraw_cs);
2653 wined3d_palette = wined3d_surface_get_palette(This->wined3d_surface);
2654 if (wined3d_palette)
2656 *Pal = wined3d_palette_get_parent(wined3d_palette);
2657 IDirectDrawPalette_AddRef(*Pal);
2662 hr = DDERR_NOPALETTEATTACHED;
2665 LeaveCriticalSection(&ddraw_cs);
2669 static HRESULT WINAPI ddraw_surface3_GetPalette(IDirectDrawSurface3 *iface, IDirectDrawPalette **palette)
2671 TRACE("iface %p, palette %p.\n", iface, palette);
2673 return ddraw_surface7_GetPalette((IDirectDrawSurface7 *)surface_from_surface3(iface), palette);
2676 /*****************************************************************************
2679 * EnumAttachedSurface callback for SetColorKey. Used to set color keys
2680 * recursively in the surface tree
2682 *****************************************************************************/
2686 WINEDDCOLORKEY *CKey;
2690 static HRESULT WINAPI
2691 SetColorKeyEnum(IDirectDrawSurface7 *surface,
2692 DDSURFACEDESC2 *desc,
2695 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)surface;
2696 struct SCKContext *ctx = context;
2699 hr = wined3d_surface_set_color_key(This->wined3d_surface, ctx->Flags, ctx->CKey);
2702 WARN("IWineD3DSurface_SetColorKey failed, hr = %08x\n", hr);
2706 ddraw_surface7_EnumAttachedSurfaces(surface, context, SetColorKeyEnum);
2707 ddraw_surface7_Release(surface);
2709 return DDENUMRET_OK;
2712 /*****************************************************************************
2713 * IDirectDrawSurface7::SetColorKey
2715 * Sets the color keying options for the surface. Observations showed that
2716 * in case of complex surfaces the color key has to be assigned to all
2721 * CKey: The new color key
2725 * See IWineD3DSurface::SetColorKey for details
2727 *****************************************************************************/
2728 static HRESULT WINAPI ddraw_surface7_SetColorKey(IDirectDrawSurface7 *iface, DWORD Flags, DDCOLORKEY *CKey)
2730 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2731 DDCOLORKEY FixedCKey;
2732 struct SCKContext ctx = { DD_OK, (WINEDDCOLORKEY *) (CKey ? &FixedCKey : NULL), Flags };
2734 TRACE("iface %p, flags %#x, color_key %p.\n", iface, Flags, CKey);
2736 EnterCriticalSection(&ddraw_cs);
2740 /* Handle case where dwColorSpaceHighValue < dwColorSpaceLowValue */
2741 if (FixedCKey.dwColorSpaceHighValue < FixedCKey.dwColorSpaceLowValue)
2742 FixedCKey.dwColorSpaceHighValue = FixedCKey.dwColorSpaceLowValue;
2744 switch (Flags & ~DDCKEY_COLORSPACE)
2746 case DDCKEY_DESTBLT:
2747 This->surface_desc.ddckCKDestBlt = FixedCKey;
2748 This->surface_desc.dwFlags |= DDSD_CKDESTBLT;
2751 case DDCKEY_DESTOVERLAY:
2752 This->surface_desc.u3.ddckCKDestOverlay = FixedCKey;
2753 This->surface_desc.dwFlags |= DDSD_CKDESTOVERLAY;
2756 case DDCKEY_SRCOVERLAY:
2757 This->surface_desc.ddckCKSrcOverlay = FixedCKey;
2758 This->surface_desc.dwFlags |= DDSD_CKSRCOVERLAY;
2762 This->surface_desc.ddckCKSrcBlt = FixedCKey;
2763 This->surface_desc.dwFlags |= DDSD_CKSRCBLT;
2767 LeaveCriticalSection(&ddraw_cs);
2768 return DDERR_INVALIDPARAMS;
2773 switch (Flags & ~DDCKEY_COLORSPACE)
2775 case DDCKEY_DESTBLT:
2776 This->surface_desc.dwFlags &= ~DDSD_CKDESTBLT;
2779 case DDCKEY_DESTOVERLAY:
2780 This->surface_desc.dwFlags &= ~DDSD_CKDESTOVERLAY;
2783 case DDCKEY_SRCOVERLAY:
2784 This->surface_desc.dwFlags &= ~DDSD_CKSRCOVERLAY;
2788 This->surface_desc.dwFlags &= ~DDSD_CKSRCBLT;
2792 LeaveCriticalSection(&ddraw_cs);
2793 return DDERR_INVALIDPARAMS;
2796 ctx.ret = wined3d_surface_set_color_key(This->wined3d_surface, Flags, ctx.CKey);
2797 ddraw_surface7_EnumAttachedSurfaces(iface, &ctx, SetColorKeyEnum);
2798 LeaveCriticalSection(&ddraw_cs);
2801 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
2802 default: return ctx.ret;
2806 static HRESULT WINAPI ddraw_surface3_SetColorKey(IDirectDrawSurface3 *iface, DWORD flags, DDCOLORKEY *color_key)
2808 TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key);
2810 return ddraw_surface7_SetColorKey((IDirectDrawSurface7 *)surface_from_surface3(iface), flags, color_key);
2813 /*****************************************************************************
2814 * IDirectDrawSurface7::SetPalette
2816 * Assigns a DirectDrawPalette object to the surface
2819 * Pal: Interface to the palette to set
2824 *****************************************************************************/
2825 static HRESULT WINAPI ddraw_surface7_SetPalette(IDirectDrawSurface7 *iface, IDirectDrawPalette *Pal)
2827 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2828 IDirectDrawPalette *oldPal;
2829 IDirectDrawSurfaceImpl *surf;
2830 IDirectDrawPaletteImpl *PalImpl = (IDirectDrawPaletteImpl *)Pal;
2833 TRACE("iface %p, palette %p.\n", iface, Pal);
2835 if (!(This->surface_desc.u4.ddpfPixelFormat.dwFlags & (DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 |
2836 DDPF_PALETTEINDEXED4 | DDPF_PALETTEINDEXED8 | DDPF_PALETTEINDEXEDTO8))) {
2837 return DDERR_INVALIDPIXELFORMAT;
2840 /* Find the old palette */
2841 EnterCriticalSection(&ddraw_cs);
2842 hr = IDirectDrawSurface_GetPalette(iface, &oldPal);
2843 if(hr != DD_OK && hr != DDERR_NOPALETTEATTACHED)
2845 LeaveCriticalSection(&ddraw_cs);
2848 if(oldPal) IDirectDrawPalette_Release(oldPal); /* For the GetPalette */
2850 /* Set the new Palette */
2851 wined3d_surface_set_palette(This->wined3d_surface, PalImpl ? PalImpl->wineD3DPalette : NULL);
2852 /* AddRef the Palette */
2853 if(Pal) IDirectDrawPalette_AddRef(Pal);
2855 /* Release the old palette */
2856 if(oldPal) IDirectDrawPalette_Release(oldPal);
2858 /* If this is a front buffer, also update the back buffers
2859 * TODO: How do things work for palettized cube textures?
2861 if(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER)
2863 /* For primary surfaces the tree is just a list, so the simpler scheme fits too */
2864 DDSCAPS2 caps2 = { DDSCAPS_PRIMARYSURFACE, 0, 0, 0 };
2869 IDirectDrawSurface7 *attach;
2871 hr = ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7 *)surf, &caps2, &attach);
2877 TRACE("Setting palette on %p\n", attach);
2878 ddraw_surface7_SetPalette(attach, Pal);
2879 surf = (IDirectDrawSurfaceImpl *)attach;
2880 ddraw_surface7_Release(attach);
2884 LeaveCriticalSection(&ddraw_cs);
2888 static HRESULT WINAPI ddraw_surface3_SetPalette(IDirectDrawSurface3 *iface, IDirectDrawPalette *palette)
2890 TRACE("iface %p, palette %p.\n", iface, palette);
2892 return ddraw_surface7_SetPalette((IDirectDrawSurface7 *)surface_from_surface3(iface), palette);
2895 /**********************************************************
2896 * IDirectDrawGammaControl::GetGammaRamp
2898 * Returns the current gamma ramp for a surface
2902 * gamma_ramp: Address to write the ramp to
2906 * DDERR_INVALIDPARAMS if gamma_ramp is NULL
2908 **********************************************************/
2909 static HRESULT WINAPI ddraw_gamma_control_GetGammaRamp(IDirectDrawGammaControl *iface,
2910 DWORD flags, DDGAMMARAMP *gamma_ramp)
2912 IDirectDrawSurfaceImpl *surface = surface_from_gamma_control(iface);
2914 TRACE("iface %p, flags %#x, gamma_ramp %p.\n", iface, flags, gamma_ramp);
2918 WARN("Invalid gamma_ramp passed.\n");
2919 return DDERR_INVALIDPARAMS;
2922 EnterCriticalSection(&ddraw_cs);
2923 if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
2925 /* Note: DDGAMMARAMP is compatible with WINED3DGAMMARAMP. */
2926 IWineD3DDevice_GetGammaRamp(surface->ddraw->wineD3DDevice, 0, (WINED3DGAMMARAMP *)gamma_ramp);
2930 ERR("Not implemented for non-primary surfaces.\n");
2932 LeaveCriticalSection(&ddraw_cs);
2937 /**********************************************************
2938 * IDirectDrawGammaControl::SetGammaRamp
2940 * Sets the red, green and blue gamma ramps for
2943 * flags: Can be DDSGR_CALIBRATE to request calibration
2944 * gamma_ramp: Structure containing the new gamma ramp
2948 * DDERR_INVALIDPARAMS if gamma_ramp is NULL
2950 **********************************************************/
2951 static HRESULT WINAPI ddraw_gamma_control_SetGammaRamp(IDirectDrawGammaControl *iface,
2952 DWORD flags, DDGAMMARAMP *gamma_ramp)
2954 IDirectDrawSurfaceImpl *surface = surface_from_gamma_control(iface);
2956 TRACE("iface %p, flags %#x, gamma_ramp %p.\n", iface, flags, gamma_ramp);
2960 WARN("Invalid gamma_ramp passed.\n");
2961 return DDERR_INVALIDPARAMS;
2964 EnterCriticalSection(&ddraw_cs);
2965 if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
2967 /* Note: DDGAMMARAMP is compatible with WINED3DGAMMARAMP */
2968 IWineD3DDevice_SetGammaRamp(surface->ddraw->wineD3DDevice, 0, flags, (WINED3DGAMMARAMP *)gamma_ramp);
2972 ERR("Not implemented for non-primary surfaces.\n");
2974 LeaveCriticalSection(&ddraw_cs);
2979 /*****************************************************************************
2980 * IDirect3DTexture2::PaletteChanged
2982 * Informs the texture about a palette change
2985 * start: Start index of the change
2986 * count: The number of changed entries
2989 * D3D_OK, because it's a stub
2991 *****************************************************************************/
2992 static HRESULT WINAPI d3d_texture2_PaletteChanged(IDirect3DTexture2 *iface, DWORD start, DWORD count)
2994 FIXME("iface %p, start %u, count %u stub!\n", iface, start, count);
2999 static HRESULT WINAPI d3d_texture1_PaletteChanged(IDirect3DTexture *iface, DWORD start, DWORD count)
3001 IDirectDrawSurfaceImpl *surface = surface_from_texture1(iface);
3003 TRACE("iface %p, start %u, count %u.\n", iface, start, count);
3005 return d3d_texture2_PaletteChanged((IDirect3DTexture2 *)&surface->IDirect3DTexture2_vtbl, start, count);
3008 /*****************************************************************************
3009 * IDirect3DTexture::Unload
3011 * DX5 SDK: "The IDirect3DTexture2::Unload method is not implemented
3017 *****************************************************************************/
3018 static HRESULT WINAPI d3d_texture1_Unload(IDirect3DTexture *iface)
3020 WARN("iface %p. Not implemented.\n", iface);
3022 return DDERR_UNSUPPORTED;
3025 /*****************************************************************************
3026 * IDirect3DTexture2::GetHandle
3028 * Returns handle for the texture. At the moment, the interface
3029 * to the IWineD3DTexture is used.
3032 * device: Device this handle is assigned to
3033 * handle: Address to store the handle at.
3038 *****************************************************************************/
3039 static HRESULT WINAPI d3d_texture2_GetHandle(IDirect3DTexture2 *iface,
3040 IDirect3DDevice2 *device, D3DTEXTUREHANDLE *handle)
3042 IDirectDrawSurfaceImpl *surface = surface_from_texture2(iface);
3044 TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
3046 EnterCriticalSection(&ddraw_cs);
3048 if (!surface->Handle)
3050 DWORD h = ddraw_allocate_handle(&device_from_device2(device)->handle_table, surface, DDRAW_HANDLE_SURFACE);
3051 if (h == DDRAW_INVALID_HANDLE)
3053 ERR("Failed to allocate a texture handle.\n");
3054 LeaveCriticalSection(&ddraw_cs);
3055 return DDERR_OUTOFMEMORY;
3058 surface->Handle = h + 1;
3061 TRACE("Returning handle %08x.\n", surface->Handle);
3062 *handle = surface->Handle;
3064 LeaveCriticalSection(&ddraw_cs);
3069 static HRESULT WINAPI d3d_texture1_GetHandle(IDirect3DTexture *iface,
3070 IDirect3DDevice *device, D3DTEXTUREHANDLE *handle)
3072 IDirect3DTexture2 *texture2 = (IDirect3DTexture2 *)&surface_from_texture1(iface)->IDirect3DTexture2_vtbl;
3073 IDirect3DDevice2 *device2 = (IDirect3DDevice2 *)&device_from_device1(device)->IDirect3DDevice2_vtbl;
3075 TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
3077 return d3d_texture2_GetHandle(texture2, device2, handle);
3080 /*****************************************************************************
3081 * get_sub_mimaplevel
3083 * Helper function that returns the next mipmap level
3085 * tex_ptr: Surface of which to return the next level
3087 *****************************************************************************/
3088 static IDirectDrawSurfaceImpl *get_sub_mimaplevel(IDirectDrawSurfaceImpl *surface)
3090 /* Now go down the mipmap chain to the next surface */
3091 static DDSCAPS2 mipmap_caps = { DDSCAPS_MIPMAP | DDSCAPS_TEXTURE, 0, 0, 0 };
3092 IDirectDrawSurface7 *next_level;
3095 hr = ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7 *)surface, &mipmap_caps, &next_level);
3096 if (FAILED(hr)) return NULL;
3098 ddraw_surface7_Release(next_level);
3100 return (IDirectDrawSurfaceImpl *)next_level;
3103 /*****************************************************************************
3104 * IDirect3DTexture2::Load
3106 * Loads a texture created with the DDSCAPS_ALLOCONLOAD
3108 * This function isn't relayed to WineD3D because the whole interface is
3109 * implemented in DDraw only. For speed improvements a implementation which
3110 * takes OpenGL more into account could be placed into WineD3D.
3113 * src_texture: Address of the texture to load
3117 * D3DERR_TEXTURE_LOAD_FAILED.
3119 *****************************************************************************/
3120 static HRESULT WINAPI d3d_texture2_Load(IDirect3DTexture2 *iface, IDirect3DTexture2 *src_texture)
3122 IDirectDrawSurfaceImpl *dst_surface = surface_from_texture2(iface);
3123 IDirectDrawSurfaceImpl *src_surface = surface_from_texture2(src_texture);
3126 TRACE("iface %p, src_texture %p.\n", iface, src_texture);
3128 if (src_surface == dst_surface)
3130 TRACE("copying surface %p to surface %p, why?\n", src_surface, dst_surface);
3134 EnterCriticalSection(&ddraw_cs);
3136 if (((src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
3137 != (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP))
3138 || (src_surface->surface_desc.u2.dwMipMapCount != dst_surface->surface_desc.u2.dwMipMapCount))
3140 ERR("Trying to load surfaces with different mip-map counts.\n");
3145 struct wined3d_palette *wined3d_dst_pal, *wined3d_src_pal;
3146 IDirectDrawPalette *dst_pal = NULL, *src_pal = NULL;
3147 DDSURFACEDESC *src_desc, *dst_desc;
3149 TRACE("Copying surface %p to surface %p (mipmap level %d).\n",
3150 src_surface, dst_surface, src_surface->mipmap_level);
3152 /* Suppress the ALLOCONLOAD flag */
3153 dst_surface->surface_desc.ddsCaps.dwCaps &= ~DDSCAPS_ALLOCONLOAD;
3155 /* Get the palettes */
3156 wined3d_dst_pal = wined3d_surface_get_palette(dst_surface->wined3d_surface);
3157 if (wined3d_dst_pal)
3158 dst_pal = wined3d_palette_get_parent(wined3d_dst_pal);
3160 wined3d_src_pal = wined3d_surface_get_palette(src_surface->wined3d_surface);
3161 if (wined3d_src_pal)
3162 src_pal = wined3d_palette_get_parent(wined3d_src_pal);
3166 PALETTEENTRY palent[256];
3170 LeaveCriticalSection(&ddraw_cs);
3171 return DDERR_NOPALETTEATTACHED;
3173 IDirectDrawPalette_GetEntries(src_pal, 0, 0, 256, palent);
3174 IDirectDrawPalette_SetEntries(dst_pal, 0, 0, 256, palent);
3177 /* Copy one surface on the other */
3178 dst_desc = (DDSURFACEDESC *)&(dst_surface->surface_desc);
3179 src_desc = (DDSURFACEDESC *)&(src_surface->surface_desc);
3181 if ((src_desc->dwWidth != dst_desc->dwWidth) || (src_desc->dwHeight != dst_desc->dwHeight))
3183 /* Should also check for same pixel format, u1.lPitch, ... */
3184 ERR("Error in surface sizes.\n");
3185 LeaveCriticalSection(&ddraw_cs);
3186 return D3DERR_TEXTURE_LOAD_FAILED;
3190 WINED3DLOCKED_RECT src_rect, dst_rect;
3192 /* Copy also the ColorKeying stuff */
3193 if (src_desc->dwFlags & DDSD_CKSRCBLT)
3195 dst_desc->dwFlags |= DDSD_CKSRCBLT;
3196 dst_desc->ddckCKSrcBlt.dwColorSpaceLowValue = src_desc->ddckCKSrcBlt.dwColorSpaceLowValue;
3197 dst_desc->ddckCKSrcBlt.dwColorSpaceHighValue = src_desc->ddckCKSrcBlt.dwColorSpaceHighValue;
3200 /* Copy the main memory texture into the surface that corresponds
3201 * to the OpenGL texture object. */
3203 hr = wined3d_surface_map(src_surface->wined3d_surface, &src_rect, NULL, 0);
3206 ERR("Failed to lock source surface, hr %#x.\n", hr);
3207 LeaveCriticalSection(&ddraw_cs);
3208 return D3DERR_TEXTURE_LOAD_FAILED;
3211 hr = wined3d_surface_map(dst_surface->wined3d_surface, &dst_rect, NULL, 0);
3214 ERR("Failed to lock destination surface, hr %#x.\n", hr);
3215 wined3d_surface_unmap(src_surface->wined3d_surface);
3216 LeaveCriticalSection(&ddraw_cs);
3217 return D3DERR_TEXTURE_LOAD_FAILED;
3220 if (dst_surface->surface_desc.u4.ddpfPixelFormat.dwFlags & DDPF_FOURCC)
3221 memcpy(dst_rect.pBits, src_rect.pBits, src_surface->surface_desc.u1.dwLinearSize);
3223 memcpy(dst_rect.pBits, src_rect.pBits, src_rect.Pitch * src_desc->dwHeight);
3225 wined3d_surface_unmap(src_surface->wined3d_surface);
3226 wined3d_surface_unmap(dst_surface->wined3d_surface);
3229 if (src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
3230 src_surface = get_sub_mimaplevel(src_surface);
3234 if (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
3235 dst_surface = get_sub_mimaplevel(dst_surface);
3239 if (!src_surface || !dst_surface)
3241 if (src_surface != dst_surface)
3242 ERR("Loading surface with different mipmap structure.\n");
3247 LeaveCriticalSection(&ddraw_cs);
3252 static HRESULT WINAPI d3d_texture1_Load(IDirect3DTexture *iface, IDirect3DTexture *src_texture)
3254 TRACE("iface %p, src_texture %p.\n", iface, src_texture);
3256 return d3d_texture2_Load((IDirect3DTexture2 *)&surface_from_texture1(iface)->IDirect3DTexture2_vtbl,
3257 src_texture ? (IDirect3DTexture2 *)&surface_from_texture1(src_texture)->IDirect3DTexture2_vtbl : NULL);
3260 /*****************************************************************************
3262 *****************************************************************************/
3264 static const struct IDirectDrawSurface7Vtbl ddraw_surface7_vtbl =
3267 ddraw_surface7_QueryInterface,
3268 ddraw_surface7_AddRef,
3269 ddraw_surface7_Release,
3270 /* IDirectDrawSurface */
3271 ddraw_surface7_AddAttachedSurface,
3272 ddraw_surface7_AddOverlayDirtyRect,
3274 ddraw_surface7_BltBatch,
3275 ddraw_surface7_BltFast,
3276 ddraw_surface7_DeleteAttachedSurface,
3277 ddraw_surface7_EnumAttachedSurfaces,
3278 ddraw_surface7_EnumOverlayZOrders,
3279 ddraw_surface7_Flip,
3280 ddraw_surface7_GetAttachedSurface,
3281 ddraw_surface7_GetBltStatus,
3282 ddraw_surface7_GetCaps,
3283 ddraw_surface7_GetClipper,
3284 ddraw_surface7_GetColorKey,
3285 ddraw_surface7_GetDC,
3286 ddraw_surface7_GetFlipStatus,
3287 ddraw_surface7_GetOverlayPosition,
3288 ddraw_surface7_GetPalette,
3289 ddraw_surface7_GetPixelFormat,
3290 ddraw_surface7_GetSurfaceDesc,
3291 ddraw_surface7_Initialize,
3292 ddraw_surface7_IsLost,
3293 ddraw_surface7_Lock,
3294 ddraw_surface7_ReleaseDC,
3295 ddraw_surface7_Restore,
3296 ddraw_surface7_SetClipper,
3297 ddraw_surface7_SetColorKey,
3298 ddraw_surface7_SetOverlayPosition,
3299 ddraw_surface7_SetPalette,
3300 ddraw_surface7_Unlock,
3301 ddraw_surface7_UpdateOverlay,
3302 ddraw_surface7_UpdateOverlayDisplay,
3303 ddraw_surface7_UpdateOverlayZOrder,
3304 /* IDirectDrawSurface2 */
3305 ddraw_surface7_GetDDInterface,
3306 ddraw_surface7_PageLock,
3307 ddraw_surface7_PageUnlock,
3308 /* IDirectDrawSurface3 */
3309 ddraw_surface7_SetSurfaceDesc,
3310 /* IDirectDrawSurface4 */
3311 ddraw_surface7_SetPrivateData,
3312 ddraw_surface7_GetPrivateData,
3313 ddraw_surface7_FreePrivateData,
3314 ddraw_surface7_GetUniquenessValue,
3315 ddraw_surface7_ChangeUniquenessValue,
3316 /* IDirectDrawSurface7 */
3317 ddraw_surface7_SetPriority,
3318 ddraw_surface7_GetPriority,
3319 ddraw_surface7_SetLOD,
3320 ddraw_surface7_GetLOD,
3323 static const struct IDirectDrawSurface3Vtbl ddraw_surface3_vtbl =
3326 ddraw_surface3_QueryInterface,
3327 ddraw_surface3_AddRef,
3328 ddraw_surface3_Release,
3329 /* IDirectDrawSurface */
3330 ddraw_surface3_AddAttachedSurface,
3331 ddraw_surface3_AddOverlayDirtyRect,
3333 ddraw_surface3_BltBatch,
3334 ddraw_surface3_BltFast,
3335 ddraw_surface3_DeleteAttachedSurface,
3336 ddraw_surface3_EnumAttachedSurfaces,
3337 ddraw_surface3_EnumOverlayZOrders,
3338 ddraw_surface3_Flip,
3339 ddraw_surface3_GetAttachedSurface,
3340 ddraw_surface3_GetBltStatus,
3341 ddraw_surface3_GetCaps,
3342 ddraw_surface3_GetClipper,
3343 ddraw_surface3_GetColorKey,
3344 ddraw_surface3_GetDC,
3345 ddraw_surface3_GetFlipStatus,
3346 ddraw_surface3_GetOverlayPosition,
3347 ddraw_surface3_GetPalette,
3348 ddraw_surface3_GetPixelFormat,
3349 ddraw_surface3_GetSurfaceDesc,
3350 ddraw_surface3_Initialize,
3351 ddraw_surface3_IsLost,
3352 ddraw_surface3_Lock,
3353 ddraw_surface3_ReleaseDC,
3354 ddraw_surface3_Restore,
3355 ddraw_surface3_SetClipper,
3356 ddraw_surface3_SetColorKey,
3357 ddraw_surface3_SetOverlayPosition,
3358 ddraw_surface3_SetPalette,
3359 ddraw_surface3_Unlock,
3360 ddraw_surface3_UpdateOverlay,
3361 ddraw_surface3_UpdateOverlayDisplay,
3362 ddraw_surface3_UpdateOverlayZOrder,
3363 /* IDirectDrawSurface2 */
3364 ddraw_surface3_GetDDInterface,
3365 ddraw_surface3_PageLock,
3366 ddraw_surface3_PageUnlock,
3367 /* IDirectDrawSurface3 */
3368 ddraw_surface3_SetSurfaceDesc,
3371 static const struct IDirectDrawGammaControlVtbl ddraw_gamma_control_vtbl =
3373 ddraw_gamma_control_QueryInterface,
3374 ddraw_gamma_control_AddRef,
3375 ddraw_gamma_control_Release,
3376 ddraw_gamma_control_GetGammaRamp,
3377 ddraw_gamma_control_SetGammaRamp,
3380 static const struct IDirect3DTexture2Vtbl d3d_texture2_vtbl =
3382 d3d_texture2_QueryInterface,
3383 d3d_texture2_AddRef,
3384 d3d_texture2_Release,
3385 d3d_texture2_GetHandle,
3386 d3d_texture2_PaletteChanged,
3390 static const struct IDirect3DTextureVtbl d3d_texture1_vtbl =
3392 d3d_texture1_QueryInterface,
3393 d3d_texture1_AddRef,
3394 d3d_texture1_Release,
3395 d3d_texture1_Initialize,
3396 d3d_texture1_GetHandle,
3397 d3d_texture1_PaletteChanged,
3399 d3d_texture1_Unload,
3402 static void STDMETHODCALLTYPE ddraw_surface_wined3d_object_destroyed(void *parent)
3404 IDirectDrawSurfaceImpl *surface = parent;
3406 TRACE("surface %p.\n", surface);
3408 /* Check for attached surfaces and detach them. */
3409 if (surface->first_attached != surface)
3411 IDirectDrawSurface7 *root = (IDirectDrawSurface7 *)surface->first_attached;
3412 IDirectDrawSurface7 *detach = (IDirectDrawSurface7 *)surface;
3414 /* Well, this shouldn't happen: The surface being attached is
3415 * referenced in AddAttachedSurface(), so it shouldn't be released
3416 * until DeleteAttachedSurface() is called, because the refcount is
3417 * held. It looks like the application released it often enough to
3419 WARN("Surface is still attached to surface %p.\n", surface->first_attached);
3421 /* The refcount will drop to -1 here */
3422 if (FAILED(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach)))
3423 ERR("DeleteAttachedSurface failed.\n");
3426 while (surface->next_attached)
3428 IDirectDrawSurface7 *root = (IDirectDrawSurface7 *)surface;
3429 IDirectDrawSurface7 *detach = (IDirectDrawSurface7 *)surface->next_attached;
3431 if (FAILED(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach)))
3432 ERR("DeleteAttachedSurface failed.\n");
3435 /* Having a texture handle set implies that the device still exists. */
3436 if (surface->Handle)
3437 ddraw_free_handle(&surface->ddraw->d3ddevice->handle_table, surface->Handle - 1, DDRAW_HANDLE_SURFACE);
3439 /* Reduce the ddraw surface count. */
3440 InterlockedDecrement(&surface->ddraw->surfaces);
3441 list_remove(&surface->surface_list_entry);
3443 HeapFree(GetProcessHeap(), 0, surface);
3446 const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops =
3448 ddraw_surface_wined3d_object_destroyed,
3451 static void STDMETHODCALLTYPE ddraw_texture_wined3d_object_destroyed(void *parent)
3453 IDirectDrawSurfaceImpl *surface = parent;
3455 TRACE("surface %p.\n", surface);
3457 ddraw_surface_cleanup(surface);
3460 static const struct wined3d_parent_ops ddraw_texture_wined3d_parent_ops =
3462 ddraw_texture_wined3d_object_destroyed,
3465 HRESULT ddraw_surface_create_texture(IDirectDrawSurfaceImpl *surface)
3467 const DDSURFACEDESC2 *desc = &surface->surface_desc;
3468 enum wined3d_format_id format;
3472 if (desc->ddsCaps.dwCaps & DDSCAPS_MIPMAP)
3473 levels = desc->u2.dwMipMapCount;
3477 /* DDSCAPS_SYSTEMMEMORY textures are in WINED3DPOOL_SYSTEMMEM.
3478 * Should I forward the MANAGED cap to the managed pool? */
3479 if (desc->ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY)
3480 pool = WINED3DPOOL_SYSTEMMEM;
3482 pool = WINED3DPOOL_DEFAULT;
3484 format = PixelFormat_DD2WineD3D(&surface->surface_desc.u4.ddpfPixelFormat);
3485 if (desc->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
3486 return wined3d_texture_create_cube(surface->ddraw->wineD3DDevice, desc->dwWidth,
3487 levels, 0, format, pool, surface, &ddraw_texture_wined3d_parent_ops, &surface->wined3d_texture);
3489 return wined3d_texture_create_2d(surface->ddraw->wineD3DDevice, desc->dwWidth, desc->dwHeight,
3490 levels, 0, format, pool, surface, &ddraw_texture_wined3d_parent_ops, &surface->wined3d_texture);
3493 HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddraw,
3494 DDSURFACEDESC2 *desc, UINT mip_level, WINED3DSURFTYPE surface_type)
3496 struct wined3d_resource_desc wined3d_desc;
3497 struct wined3d_resource *wined3d_resource;
3498 WINED3DPOOL pool = WINED3DPOOL_DEFAULT;
3499 enum wined3d_format_id format;
3503 if (!(desc->ddsCaps.dwCaps & (DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY))
3504 && !((desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE)
3505 && (desc->ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE)))
3507 /* Tests show surfaces without memory flags get these flags added
3508 * right after creation. */
3509 desc->ddsCaps.dwCaps |= DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY;
3512 if (desc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
3514 usage |= WINED3DUSAGE_RENDERTARGET;
3515 desc->ddsCaps.dwCaps |= DDSCAPS_VISIBLE;
3518 if ((desc->ddsCaps.dwCaps & DDSCAPS_3DDEVICE) && !(desc->ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
3520 usage |= WINED3DUSAGE_RENDERTARGET;
3523 if (desc->ddsCaps.dwCaps & (DDSCAPS_OVERLAY))
3525 usage |= WINED3DUSAGE_OVERLAY;
3528 if (ddraw->depthstencil || (desc->ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
3530 /* The depth stencil creation callback sets this flag. Set the
3531 * wined3d usage to let it know it's a depth/stencil surface. */
3532 usage |= WINED3DUSAGE_DEPTHSTENCIL;
3535 if (desc->ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY)
3537 pool = WINED3DPOOL_SYSTEMMEM;
3539 else if (desc->ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE)
3541 pool = WINED3DPOOL_MANAGED;
3542 /* Managed textures have the system memory flag set. */
3543 desc->ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
3545 else if (desc->ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY)
3547 /* Videomemory adds localvidmem. This is mutually exclusive with
3548 * systemmemory and texturemanage. */
3549 desc->ddsCaps.dwCaps |= DDSCAPS_LOCALVIDMEM;
3552 format = PixelFormat_DD2WineD3D(&desc->u4.ddpfPixelFormat);
3553 if (format == WINED3DFMT_UNKNOWN)
3555 WARN("Unsupported / unknown pixelformat.\n");
3556 return DDERR_INVALIDPIXELFORMAT;
3559 surface->lpVtbl = &ddraw_surface7_vtbl;
3560 surface->IDirectDrawSurface3_vtbl = &ddraw_surface3_vtbl;
3561 surface->IDirectDrawGammaControl_vtbl = &ddraw_gamma_control_vtbl;
3562 surface->IDirect3DTexture2_vtbl = &d3d_texture2_vtbl;
3563 surface->IDirect3DTexture_vtbl = &d3d_texture1_vtbl;
3565 surface->version = 7;
3566 surface->ddraw = ddraw;
3568 surface->surface_desc.dwSize = sizeof(DDSURFACEDESC2);
3569 surface->surface_desc.u4.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
3570 DD_STRUCT_COPY_BYSIZE(&surface->surface_desc, desc);
3572 surface->first_attached = surface;
3573 surface->ImplType = surface_type;
3575 hr = wined3d_surface_create(ddraw->wineD3DDevice, desc->dwWidth, desc->dwHeight, format,
3576 TRUE /* Lockable */, FALSE /* Discard */, mip_level, usage, pool,
3577 WINED3DMULTISAMPLE_NONE, 0 /* MultiSampleQuality */, surface_type, surface,
3578 &ddraw_surface_wined3d_parent_ops, &surface->wined3d_surface);
3581 WARN("Failed to create wined3d surface, hr %#x.\n", hr);
3585 surface->surface_desc.dwFlags |= DDSD_PIXELFORMAT;
3586 wined3d_resource = wined3d_surface_get_resource(surface->wined3d_surface);
3587 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
3589 format = wined3d_desc.format;
3590 if (format == WINED3DFMT_UNKNOWN)
3592 FIXME("IWineD3DSurface::GetDesc returned WINED3DFMT_UNKNOWN.\n");
3594 PixelFormat_WineD3DtoDD(&surface->surface_desc.u4.ddpfPixelFormat, format);
3596 /* Anno 1602 stores the pitch right after surface creation, so make sure
3597 * it's there. TODO: Test other fourcc formats. */
3598 if (format == WINED3DFMT_DXT1 || format == WINED3DFMT_DXT2 || format == WINED3DFMT_DXT3
3599 || format == WINED3DFMT_DXT4 || format == WINED3DFMT_DXT5)
3601 surface->surface_desc.dwFlags |= DDSD_LINEARSIZE;
3602 if (format == WINED3DFMT_DXT1)
3604 surface->surface_desc.u1.dwLinearSize = max(4, wined3d_desc.width) * max(4, wined3d_desc.height) / 2;
3608 surface->surface_desc.u1.dwLinearSize = max(4, wined3d_desc.width) * max(4, wined3d_desc.height);
3613 surface->surface_desc.dwFlags |= DDSD_PITCH;
3614 surface->surface_desc.u1.lPitch = wined3d_surface_get_pitch(surface->wined3d_surface);
3617 if (desc->dwFlags & DDSD_CKDESTOVERLAY)
3619 wined3d_surface_set_color_key(surface->wined3d_surface, DDCKEY_DESTOVERLAY,
3620 (WINEDDCOLORKEY *)&desc->u3.ddckCKDestOverlay);
3622 if (desc->dwFlags & DDSD_CKDESTBLT)
3624 wined3d_surface_set_color_key(surface->wined3d_surface, DDCKEY_DESTBLT,
3625 (WINEDDCOLORKEY *)&desc->ddckCKDestBlt);
3627 if (desc->dwFlags & DDSD_CKSRCOVERLAY)
3629 wined3d_surface_set_color_key(surface->wined3d_surface, DDCKEY_SRCOVERLAY,
3630 (WINEDDCOLORKEY *)&desc->ddckCKSrcOverlay);
3632 if (desc->dwFlags & DDSD_CKSRCBLT)
3634 wined3d_surface_set_color_key(surface->wined3d_surface, DDCKEY_SRCBLT,
3635 (WINEDDCOLORKEY *)&desc->ddckCKSrcBlt);
3637 if (desc->dwFlags & DDSD_LPSURFACE)
3639 hr = wined3d_surface_set_mem(surface->wined3d_surface, desc->lpSurface);
3642 ERR("Failed to set surface memory, hr %#x.\n", hr);
3643 wined3d_surface_decref(surface->wined3d_surface);