d3d10core: Implement d3d10_device_GSSetSamplers().
[wine] / dlls / wer / Makefile.in
1 MODULE    = wer.dll
2 IMPORTLIB = wer
3 IMPORTS   = advapi32
4
5 C_SRCS = \
6         main.c
7
8 @MAKE_DLL_RULES@