2 * Copyright 2008-2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_D3D10_PRIVATE_H
20 #define __WINE_D3D10_PRIVATE_H
22 #include "wine/debug.h"
31 /* TRACE helper functions */
32 const char *debug_d3d10_driver_type(D3D10_DRIVER_TYPE driver_type);
34 enum d3d10_effect_variable_type
36 D3D10_EVT_VERTEXSHADER = 6,
37 D3D10_EVT_PIXELSHADER = 7,
38 D3D10_EVT_GEOMETRYSHADER = 8,
41 struct d3d10_effect_variable
43 enum d3d10_effect_variable_type type;
47 struct d3d10_effect_pass
52 struct d3d10_effect_variable *variables;
55 struct d3d10_effect_technique
60 struct d3d10_effect_pass *passes;
64 extern const struct ID3D10EffectVtbl d3d10_effect_vtbl;
67 const struct ID3D10EffectVtbl *vtbl;
70 DWORD technique_count;
72 DWORD blendstate_count;
73 struct d3d10_effect_technique *techniques;
76 HRESULT d3d10_effect_parse(struct d3d10_effect *This, const void *data, SIZE_T data_size);
79 HRESULT WINAPI D3D10CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapter,
80 UINT flags, DWORD unknown0, ID3D10Device **device);
82 #endif /* __WINE_D3D10_PRIVATE_H */