2 * Gameux library coclass GameStatistics implementation
4 * Copyright (C) 2010 Mariusz PluciĆski
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
31 #include "gameux_private.h"
33 #include "wine/debug.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(gameux);
38 * constant definitions
40 #define MAX_CATEGORY_LENGTH 60
41 #define MAX_NAME_LENGTH 30
42 #define MAX_VALUE_LENGTH 30
43 #define MAX_CATEGORIES 10
44 #define MAX_STATS_PER_CATEGORY 10
45 /*******************************************************************************
46 * Game statistics helper components
48 /*******************************************************************************
51 * set of structures for containing game's data
53 struct GAMEUX_STATS_STAT
55 WCHAR sName[MAX_NAME_LENGTH+1];
56 WCHAR sValue[MAX_VALUE_LENGTH+1];
58 struct GAMEUX_STATS_CATEGORY
60 WCHAR sName[MAX_CATEGORY_LENGTH+1];
61 struct GAMEUX_STATS_STAT stats[MAX_STATS_PER_CATEGORY];
65 WCHAR sStatsFile[MAX_PATH];
66 struct GAMEUX_STATS_CATEGORY categories[MAX_CATEGORIES];
68 /*******************************************************************************
69 * GAMEUX_createStatsDirectory
71 * Helper function, creates directory to store game statistics
74 * path [I] path to game statistics file.
75 * base directory of this file will
76 * be created if it doesn't exists
78 static HRESULT GAMEUX_createStatsDirectory(LPCWSTR lpFilePath)
81 WCHAR lpDirectoryPath[MAX_PATH];
84 lpEnd = StrRChrW(lpFilePath, NULL, '\\');
85 lstrcpynW(lpDirectoryPath, lpFilePath, lpEnd-lpFilePath+1);
87 hr = HRESULT_FROM_WIN32(SHCreateDirectoryExW(NULL, lpDirectoryPath, NULL));
89 if(hr == HRESULT_FROM_WIN32(ERROR_FILE_EXISTS) ||
90 hr == HRESULT_FROM_WIN32(ERROR_ALREADY_EXISTS))
95 /*******************************************************************
96 * GAMEUX_updateStatisticsFile
98 * Helper function updating data stored in statistics file
101 * data [I] pointer to struct containing
104 static HRESULT GAMEUX_updateStatisticsFile(struct GAMEUX_STATS *stats)
106 static const WCHAR sStatistics[] = {'S','t','a','t','i','s','t','i','c','s',0};
107 static const WCHAR sCategory[] = {'C','a','t','e','g','o','r','y',0};
108 static const WCHAR sIndex[] = {'I','n','d','e','x',0};
109 static const WCHAR sStatistic[] = {'S','t','a','t','i','s','t','i','c',0};
110 static const WCHAR sName[] = {'N','a','m','e',0};
111 static const WCHAR sValue[] = {'V','a','l','u','e',0};
114 IXMLDOMDocument *document;
115 IXMLDOMElement *root, *categoryElement, *statisticsElement;
116 IXMLDOMNode *categoryNode, *statisticsNode;
117 VARIANT vStatsFilePath, vValue;
118 BSTR bstrStatistics = NULL, bstrCategory = NULL, bstrIndex = NULL,
119 bstrStatistic = NULL, bstrName = NULL, bstrValue = NULL;
122 TRACE("(%p)\n", stats);
124 V_VT(&vStatsFilePath) = VT_BSTR;
125 V_BSTR(&vStatsFilePath) = SysAllocString(stats->sStatsFile);
126 if(!V_BSTR(&vStatsFilePath))
130 hr = CoCreateInstance(&CLSID_DOMDocument, NULL, CLSCTX_INPROC_SERVER,
131 &IID_IXMLDOMDocument, (void**)&document);
135 bstrStatistics = SysAllocString(sStatistics);
141 hr = IXMLDOMDocument_createElement(document, bstrStatistics, &root);
145 bstrCategory = SysAllocString(sCategory);
152 bstrIndex = SysAllocString(sIndex);
159 bstrStatistic = SysAllocString(sStatistic);
166 bstrName = SysAllocString(sName);
173 bstrValue = SysAllocString(sValue);
181 for(i=0; i<MAX_CATEGORIES; ++i)
183 if(lstrlenW(stats->categories[i].sName)==0)
186 V_VT(&vValue) = VT_INT;
187 V_INT(&vValue) = NODE_ELEMENT;
189 hr = IXMLDOMDocument_createNode(document, vValue, bstrCategory, NULL, &categoryNode);
192 hr = IXMLDOMNode_QueryInterface(categoryNode, &IID_IXMLDOMElement, (LPVOID*)&categoryElement);
196 hr = IXMLDOMElement_setAttribute(categoryElement, bstrIndex, vValue);
200 V_VT(&vValue) = VT_BSTR;
201 V_BSTR(&vValue) = SysAllocString(stats->categories[i].sName);
208 TRACE("storing category %d: %s\n", i, debugstr_w(V_BSTR(&vValue)));
209 hr = IXMLDOMElement_setAttribute(categoryElement, bstrName, vValue);
212 SysFreeString(V_BSTR(&vValue));
216 for(j=0; j<MAX_STATS_PER_CATEGORY; ++j)
218 if(lstrlenW(stats->categories[i].stats[j].sName)==0)
221 V_VT(&vValue) = VT_INT;
222 V_INT(&vValue) = NODE_ELEMENT;
224 hr = IXMLDOMDocument_createNode(document, vValue, bstrStatistic, NULL, &statisticsNode);
227 hr = IXMLDOMNode_QueryInterface(statisticsNode, &IID_IXMLDOMElement, (LPVOID*)&statisticsElement);
231 hr = IXMLDOMElement_setAttribute(statisticsElement, bstrIndex, vValue);
235 V_VT(&vValue) = VT_BSTR;
236 V_BSTR(&vValue) = SysAllocString(stats->categories[i].stats[j].sName);
243 TRACE(" storing statistic %d: name: %s\n", j, debugstr_w(V_BSTR(&vValue)));
244 hr = IXMLDOMElement_setAttribute(statisticsElement, bstrName, vValue);
247 SysFreeString(V_BSTR(&vValue));
251 V_VT(&vValue) = VT_BSTR;
252 V_BSTR(&vValue) = SysAllocString(stats->categories[i].stats[j].sValue);
259 TRACE(" storing statistic %d: name: %s\n", j, debugstr_w(V_BSTR(&vValue)));
260 hr = IXMLDOMElement_setAttribute(statisticsElement, bstrValue, vValue);
263 SysFreeString(V_BSTR(&vValue));
266 hr = IXMLDOMElement_appendChild(categoryNode, statisticsNode, &statisticsNode);
268 IXMLDOMElement_Release(statisticsElement);
269 IXMLDOMNode_Release(statisticsNode);
274 hr = IXMLDOMElement_appendChild(root, categoryNode, &categoryNode);
276 IXMLDOMElement_Release(categoryElement);
277 IXMLDOMNode_Release(categoryNode);
284 hr = IXMLDOMDocument_putref_documentElement(document, root);
286 IXMLDOMElement_Release(root);
288 TRACE("saving game statistics in %s file\n", debugstr_w(stats->sStatsFile));
290 hr = GAMEUX_createStatsDirectory(stats->sStatsFile);
293 hr = IXMLDOMDocument_save(document, vStatsFilePath);
295 IXMLDOMDocument_Release(document);
297 SysFreeString(bstrValue);
298 SysFreeString(bstrName);
299 SysFreeString(bstrStatistic);
300 SysFreeString(bstrIndex);
301 SysFreeString(bstrCategory);
302 SysFreeString(bstrStatistics);
303 SysFreeString(V_BSTR(&vStatsFilePath));
304 TRACE("ret=0x%x\n", hr);
307 /*******************************************************************************
308 * GAMEUX_buildStatisticsFilePath
309 * Creates path to file contaning statistics of game with given id.
312 * lpApplicationId [I] application id of game,
314 * lpStatisticsFile [O] array where path will be
315 * stored. It's size must be
318 static HRESULT GAMEUX_buildStatisticsFilePath(
319 LPCWSTR lpApplicationId,
320 LPWSTR lpStatisticsFile)
322 static const WCHAR sBackslash[] = {'\\',0};
323 static const WCHAR sStatisticsDir[] = {'\\','M','i','c','r','o','s','o','f','t',
324 '\\','W','i','n','d','o','w','s','\\','G','a','m','e','E','x','p',
325 'l','o','r','e','r','\\','G','a','m','e','S','t','a','t','i','s',
326 't','i','c','s','\\',0};
327 static const WCHAR sDotGamestats[] = {'.','g','a','m','e','s','t','a','t','s',0};
331 hr = SHGetFolderPathW(NULL, CSIDL_LOCAL_APPDATA, NULL, SHGFP_TYPE_CURRENT, lpStatisticsFile);
335 lstrcatW(lpStatisticsFile, sStatisticsDir);
336 lstrcatW(lpStatisticsFile, lpApplicationId);
337 lstrcatW(lpStatisticsFile, sBackslash);
338 lstrcatW(lpStatisticsFile, lpApplicationId);
339 lstrcatW(lpStatisticsFile, sDotGamestats);
344 /*******************************************************************************
345 * GAMEUX_getAppIdFromGDFPath
347 * Loads application identifier associated with given GDF binary.
348 * Routine reads identifier from registry, so will fail if game
352 * GDFBinaryPath [I] path to gdf binary
353 * lpApplicationId [O] place to store application id.
354 * must be at least 49 characters
355 * to store guid and termination 0
357 static HRESULT GAMEUX_getAppIdFromGDFPath(
358 LPCWSTR GDFBinaryPath,
359 LPWSTR lpApplicationId)
361 static const WCHAR sApplicationId[] =
362 {'A','p','p','l','i','c','a','t','i','o','n','I','d',0};
365 GAME_INSTALL_SCOPE installScope;
367 LPWSTR lpRegistryPath;
369 DWORD dwLength = 49*sizeof(WCHAR);/* place for GUID */
371 TRACE("(%s, %p)\n", debugstr_w(GDFBinaryPath), lpApplicationId);
376 installScope = GIS_CURRENT_USER;
377 hr = GAMEUX_FindGameInstanceId(GDFBinaryPath, installScope, &instanceId);
381 installScope = GIS_ALL_USERS;
382 hr = GAMEUX_FindGameInstanceId(GDFBinaryPath, installScope, &instanceId);
386 /* game not registered, so statistics cannot be used */
390 /* game is registered, let's read it's application id from registry */
391 hr = GAMEUX_buildGameRegistryPath(installScope, &instanceId, &lpRegistryPath);
394 hr = HRESULT_FROM_WIN32(RegOpenKeyExW(HKEY_LOCAL_MACHINE,
395 lpRegistryPath, 0, KEY_READ | KEY_WOW64_64KEY, &hKey));
398 hr = HRESULT_FROM_WIN32(RegGetValueW(hKey,
399 NULL, sApplicationId, RRF_RT_REG_SZ,
400 NULL, lpApplicationId, &dwLength));
402 HeapFree(GetProcessHeap(), 0, lpRegistryPath);
405 TRACE("found app id: %s, return: %#x\n", debugstr_w(lpApplicationId), hr);
408 /*******************************************************************
409 * GAMEUX_loadGameStatisticsFromFile
410 * Helper function, loads game statistics from file and stores them
414 * data [I/O] structure containing file name to
415 * load and data fields to store data in
417 static HRESULT GAMEUX_loadStatisticsFromFile(struct GAMEUX_STATS *data)
419 static const WCHAR sStatistics[] = {'S','t','a','t','i','s','t','i','c','s',0};
420 static const WCHAR sCategory[] = {'C','a','t','e','g','o','r','y',0};
421 static const WCHAR sIndex[] = {'I','n','d','e','x',0};
422 static const WCHAR sStatistic[] = {'S','t','a','t','i','s','t','i','c',0};
423 static const WCHAR sName[] = {'N','a','m','e',0};
424 static const WCHAR sValue[] = {'V','a','l','u','e',0};
427 IXMLDOMDocument *document = NULL;
428 IXMLDOMElement *root = NULL, *categoryElement, *statisticElement;
429 IXMLDOMNode *categoryNode, *statisticNode;
430 IXMLDOMNodeList *rootChildren = NULL, *categoryChildren;
431 VARIANT vStatsFilePath, vValue;
432 BSTR bstrStatistics = NULL, bstrCategory = NULL, bstrIndex = NULL,
433 bstrStatistic = NULL, bstrName = NULL, bstrValue = NULL;
434 VARIANT_BOOL isSuccessful = VARIANT_FALSE;
437 TRACE("(%p)\n", data);
439 V_VT(&vStatsFilePath) = VT_BSTR;
440 V_BSTR(&vStatsFilePath) = SysAllocString(data->sStatsFile);
441 if(!V_BSTR(&vStatsFilePath))
445 hr = CoCreateInstance(&CLSID_DOMDocument30, NULL, CLSCTX_INPROC_SERVER, &IID_IXMLDOMDocument, (void**)&document);
449 bstrStatistics = SysAllocString(sStatistics);
456 bstrCategory = SysAllocString(sCategory);
463 bstrIndex = SysAllocString(sIndex);
470 bstrStatistic = SysAllocString(sStatistic);
477 bstrName = SysAllocString(sName);
484 bstrValue = SysAllocString(sValue);
490 hr = IXMLDOMDocument_load(document, vStatsFilePath, &isSuccessful);
492 if(hr == S_OK && isSuccessful != VARIANT_TRUE)
496 hr = IXMLDOMDocument_get_documentElement(document, &root);
499 hr = IXMLDOMElement_get_childNodes(root, &rootChildren);
506 hr = IXMLDOMNodeList_nextNode(rootChildren, &categoryNode);
510 hr = IXMLDOMNode_QueryInterface(categoryNode, &IID_IXMLDOMElement, (LPVOID*)&categoryElement);
514 hr = IXMLDOMElement_getAttribute(categoryElement, bstrIndex, &vValue);
515 if( hr == S_OK && V_VT(&vValue) != VT_BSTR)
520 i = StrToIntW(V_BSTR(&vValue));
521 hr = IXMLDOMElement_getAttribute(categoryElement, bstrName, &vValue);
522 if( hr == S_OK && V_VT(&vValue) != VT_BSTR)
528 lstrcpynW(data->categories[i].sName, V_BSTR(&vValue), MAX_CATEGORY_LENGTH);
529 TRACE("category %d name %s\n", i, debugstr_w(data->categories[i].sName));
530 hr = IXMLDOMElement_get_childNodes(categoryElement, &categoryChildren);
538 hr = IXMLDOMNodeList_nextNode(categoryChildren, &statisticNode);
542 hr = IXMLDOMNode_QueryInterface(statisticNode, &IID_IXMLDOMElement, (LPVOID*)&statisticElement);
546 hr = IXMLDOMElement_getAttribute(statisticElement, bstrIndex, &vValue);
547 if( hr == S_OK && V_VT(&vValue) != VT_BSTR)
552 j = StrToIntW(V_BSTR(&vValue));
553 hr = IXMLDOMElement_getAttribute(statisticElement, bstrName, &vValue);
554 if( hr == S_OK && V_VT(&vValue) != VT_BSTR)
560 lstrcpynW(data->categories[i].stats[j].sName, V_BSTR(&vValue), MAX_NAME_LENGTH);
561 hr = IXMLDOMElement_getAttribute(statisticElement, bstrValue, &vValue);
562 if( hr == S_OK && V_VT(&vValue) != VT_BSTR)
567 lstrcpynW(data->categories[i].stats[j].sValue, V_BSTR(&vValue), MAX_VALUE_LENGTH);
569 TRACE(" statistic %d name %s value %s\n", j,
570 debugstr_w(data->categories[i].stats[j].sName),
571 debugstr_w(data->categories[i].stats[j].sValue));
572 IXMLDOMElement_Release(statisticElement);
575 IXMLDOMNode_Release(statisticNode);
582 IXMLDOMElement_Release(categoryElement);
585 IXMLDOMNode_Release(categoryNode);
592 if(rootChildren) IXMLDOMNodeList_Release(rootChildren);
593 if(root) IXMLDOMElement_Release(root);
594 if(document) IXMLDOMDocument_Release(document);
596 SysFreeString(bstrValue);
597 SysFreeString(bstrName);
598 SysFreeString(bstrStatistic);
599 SysFreeString(bstrIndex);
600 SysFreeString(bstrCategory);
601 SysFreeString(bstrStatistics);
602 SysFreeString(V_BSTR(&vStatsFilePath));
605 /*******************************************************************
606 * GAMEUX_loadGameStatistics
608 * Helper function which loads game statistics associated with game
609 * into interface's internal structures
612 * pStats [O] structure which will receive data
613 * sGameId [I] application instance Id, stored as string
614 * to avoid additional conversions
615 * openType [I] allowed ways of opening statistics
616 * pOpenResult [O] way used to open statistics
619 static HRESULT GAMEUX_loadGameStatistics(struct GAMEUX_STATS *pStats,
621 GAMESTATS_OPEN_TYPE openType,
622 GAMESTATS_OPEN_RESULT* pOpenResult)
625 TRACE("(%p, %s, %d, %p)\n", pStats, debugstr_w(sGameId), openType, pOpenResult);
627 hr = GAMEUX_buildStatisticsFilePath(sGameId, pStats->sStatsFile);
629 hr = GAMEUX_loadStatisticsFromFile(pStats);
630 TRACE("ldstats finished, res: %#x\n", hr);
633 *pOpenResult = GAMESTATS_OPEN_OPENED;
635 else if(hr == S_FALSE && openType == GAMESTATS_OPEN_OPENORCREATE) /* file does not exist */
637 /* create new statitics, not yet connected with file */
638 ZeroMemory(pStats->categories, sizeof(pStats->categories));
639 *pOpenResult = GAMESTATS_OPEN_CREATED;
643 hr = HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND);
645 TRACE("openResult=%#x ret=%#x\n", *pOpenResult, hr);
648 /*******************************************************************
649 * IGameStatistics implementation
651 typedef struct _GameStatisticsImpl
653 const struct IGameStatisticsVtbl *lpVtbl;
655 struct GAMEUX_STATS stats;
656 } GameStatisticsImpl;
658 static inline GameStatisticsImpl *impl_from_IGameStatistics( IGameStatistics *iface )
660 return (GameStatisticsImpl *)((char*)iface - FIELD_OFFSET(GameStatisticsImpl, lpVtbl));
662 static inline IGameStatistics *IGameStatistics_from_impl( GameStatisticsImpl* This )
664 return (struct IGameStatistics*)&This->lpVtbl;
668 static HRESULT WINAPI GameStatisticsImpl_QueryInterface(
669 IGameStatistics *iface,
673 GameStatisticsImpl *This = impl_from_IGameStatistics( iface );
675 TRACE("%p %s %p\n", This, debugstr_guid( riid ), ppvObject );
679 if ( IsEqualGUID( riid, &IID_IUnknown ) ||
680 IsEqualGUID( riid, &IID_IGameStatistics ) )
686 FIXME("interface %s not implemented\n", debugstr_guid(riid));
687 return E_NOINTERFACE;
690 IGameStatistics_AddRef( iface );
694 static ULONG WINAPI GameStatisticsImpl_AddRef(IGameStatistics *iface)
696 GameStatisticsImpl *This = impl_from_IGameStatistics( iface );
699 ref = InterlockedIncrement(&This->ref);
701 TRACE("(%p): ref=%d\n", This, ref);
705 static ULONG WINAPI GameStatisticsImpl_Release(IGameStatistics *iface)
707 GameStatisticsImpl *This = impl_from_IGameStatistics( iface );
710 ref = InterlockedDecrement( &This->ref );
711 TRACE("(%p): ref=%d\n", This, ref);
715 TRACE("freeing IGameStatistics\n");
716 HeapFree( GetProcessHeap(), 0, This );
722 static HRESULT WINAPI GameStatisticsImpl_GetMaxCategoryLength(
723 IGameStatistics *iface,
726 TRACE("(%p, %p)\n", iface, cch);
730 *cch = MAX_CATEGORY_LENGTH;
734 static HRESULT WINAPI GameStatisticsImpl_GetMaxNameLength(
735 IGameStatistics *iface,
738 TRACE("(%p, %p)\n", iface, cch);
742 *cch = MAX_NAME_LENGTH;
746 static HRESULT WINAPI GameStatisticsImpl_GetMaxValueLength(
747 IGameStatistics *iface,
750 TRACE("(%p, %p)\n", iface, cch);
754 *cch = MAX_VALUE_LENGTH;
758 static HRESULT WINAPI GameStatisticsImpl_GetMaxCategories(
759 IGameStatistics *iface,
762 TRACE("(%p, %p)\n", iface, pMax);
766 *pMax = MAX_CATEGORIES;
770 static HRESULT WINAPI GameStatisticsImpl_GetMaxStatsPerCategory(
771 IGameStatistics *iface,
774 TRACE("(%p, %p)\n", iface, pMax);
778 *pMax = MAX_STATS_PER_CATEGORY;
782 static HRESULT WINAPI GameStatisticsImpl_SetCategoryTitle(
783 IGameStatistics *iface,
789 GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
791 TRACE("(%p, %d, %s)\n", This, categoryIndex, debugstr_w(title));
793 if(!title || categoryIndex >= MAX_CATEGORIES)
796 dwLength = lstrlenW(title);
798 if(dwLength > MAX_CATEGORY_LENGTH)
801 dwLength = MAX_CATEGORY_LENGTH;
804 lstrcpynW(This->stats.categories[categoryIndex].sName,
810 static HRESULT WINAPI GameStatisticsImpl_GetCategoryTitle(
811 IGameStatistics *iface,
817 GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
819 TRACE("%p, %d, %p\n", This, categoryIndex, pTitle);
823 if(!pTitle || categoryIndex >= MAX_CATEGORIES)
829 nLength = lstrlenW(This->stats.categories[categoryIndex].sName);
832 *pTitle = CoTaskMemAlloc(sizeof(WCHAR)*(nLength+1));
833 lstrcpyW(*pTitle, This->stats.categories[categoryIndex].sName);
840 static HRESULT WINAPI GameStatisticsImpl_GetStatistic(
841 IGameStatistics *iface,
849 GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
851 TRACE("%p, %d,%d, %p, %p\n", This, categoryIndex, statIndex, pName, pValue);
853 if(!pName || !pValue)
859 if(categoryIndex >= MAX_CATEGORIES || statIndex >= MAX_STATS_PER_CATEGORY)
864 nLength = lstrlenW(This->stats.categories[categoryIndex].stats[statIndex].sName);
867 *pName = CoTaskMemAlloc(sizeof(WCHAR)*(nLength+1));
871 lstrcpyW(*pName, This->stats.categories[categoryIndex].stats[statIndex].sName);
877 nLength = lstrlenW(This->stats.categories[categoryIndex].stats[statIndex].sValue);
880 *pValue = CoTaskMemAlloc(sizeof(WCHAR)*(nLength+1));
884 lstrcpyW(*pValue, This->stats.categories[categoryIndex].stats[statIndex].sValue);
888 TRACE("returning pair; %s => %s\n", debugstr_w(*pName), debugstr_w(*pValue));
892 static HRESULT WINAPI GameStatisticsImpl_SetStatistic(
893 IGameStatistics *iface,
900 DWORD dwNameLen, dwValueLen;
901 GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
903 TRACE("(%p, %d, %d, %s, %s)\n", This, categoryIndex, statIndex,
904 debugstr_w(name), debugstr_w(value));
909 if(categoryIndex >= MAX_CATEGORIES || statIndex >= MAX_STATS_PER_CATEGORY)
912 dwNameLen = lstrlenW(name);
914 if(dwNameLen > MAX_NAME_LENGTH)
917 dwNameLen = MAX_NAME_LENGTH;
920 lstrcpynW(This->stats.categories[categoryIndex].stats[statIndex].sName,
925 dwValueLen = lstrlenW(value);
927 if(dwValueLen > MAX_VALUE_LENGTH)
930 dwValueLen = MAX_VALUE_LENGTH;
933 lstrcpynW(This->stats.categories[categoryIndex].stats[statIndex].sValue,
934 value, dwValueLen+1);
937 /* Windows allows to pass NULL as value */
938 This->stats.categories[categoryIndex].stats[statIndex].sValue[0] = 0;
943 static HRESULT WINAPI GameStatisticsImpl_Save(
944 IGameStatistics *iface,
947 GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
950 TRACE("(%p, %d)\n", This, trackChanges);
952 if(trackChanges == TRUE)
953 FIXME("tracking changes not yet implemented\n");
955 hr = GAMEUX_updateStatisticsFile(&This->stats);
960 static HRESULT WINAPI GameStatisticsImpl_SetLastPlayedCategory(
961 IGameStatistics *iface,
968 static HRESULT WINAPI GameStatisticsImpl_GetLastPlayedCategory(
969 IGameStatistics *iface,
970 UINT *pCategoryIndex)
976 static const struct IGameStatisticsVtbl GameStatisticsImplVtbl =
978 GameStatisticsImpl_QueryInterface,
979 GameStatisticsImpl_AddRef,
980 GameStatisticsImpl_Release,
981 GameStatisticsImpl_GetMaxCategoryLength,
982 GameStatisticsImpl_GetMaxNameLength,
983 GameStatisticsImpl_GetMaxValueLength,
984 GameStatisticsImpl_GetMaxCategories,
985 GameStatisticsImpl_GetMaxStatsPerCategory,
986 GameStatisticsImpl_SetCategoryTitle,
987 GameStatisticsImpl_GetCategoryTitle,
988 GameStatisticsImpl_GetStatistic,
989 GameStatisticsImpl_SetStatistic,
990 GameStatisticsImpl_Save,
991 GameStatisticsImpl_SetLastPlayedCategory,
992 GameStatisticsImpl_GetLastPlayedCategory
996 HRESULT create_IGameStatistics(GameStatisticsImpl** ppStats)
998 TRACE("(%p)\n", ppStats);
1000 *ppStats = HeapAlloc( GetProcessHeap(), 0, sizeof(**ppStats));
1002 return E_OUTOFMEMORY;
1004 (*ppStats)->lpVtbl = &GameStatisticsImplVtbl;
1005 (*ppStats)->ref = 1;
1007 TRACE("returning coclass: %p\n", *ppStats);
1011 /*******************************************************************************
1012 * IGameStatisticsMgr implementation
1014 typedef struct _GameStatisticsMgrImpl
1016 const struct IGameStatisticsMgrVtbl *lpVtbl;
1018 } GameStatisticsMgrImpl;
1020 static inline GameStatisticsMgrImpl *impl_from_IGameStatisticsMgr( IGameStatisticsMgr *iface )
1022 return (GameStatisticsMgrImpl *)((char*)iface - FIELD_OFFSET(GameStatisticsMgrImpl, lpVtbl));
1026 static HRESULT WINAPI GameStatisticsMgrImpl_QueryInterface(
1027 IGameStatisticsMgr *iface,
1031 GameStatisticsMgrImpl *This = impl_from_IGameStatisticsMgr( iface );
1033 TRACE("%p %s %p\n", This, debugstr_guid( riid ), ppvObject );
1037 if(IsEqualGUID(riid, &IID_IUnknown) ||
1038 IsEqualGUID(riid, &IID_IGameStatisticsMgr) )
1044 FIXME("interface %s not implemented\n", debugstr_guid(riid));
1045 return E_NOINTERFACE;
1048 IGameStatisticsMgr_AddRef( iface );
1052 static ULONG WINAPI GameStatisticsMgrImpl_AddRef(IGameStatisticsMgr *iface)
1054 GameStatisticsMgrImpl *This = impl_from_IGameStatisticsMgr( iface );
1057 ref = InterlockedIncrement(&This->ref);
1059 TRACE("(%p): ref=%d\n", This, ref);
1063 static ULONG WINAPI GameStatisticsMgrImpl_Release(IGameStatisticsMgr *iface)
1065 GameStatisticsMgrImpl *This = impl_from_IGameStatisticsMgr( iface );
1068 ref = InterlockedDecrement(&This->ref);
1069 TRACE("(%p): ref=%d\n", This, ref);
1073 TRACE("freeing GameStatistics object\n");
1074 HeapFree( GetProcessHeap(), 0, This);
1080 static HRESULT STDMETHODCALLTYPE GameStatisticsMgrImpl_GetGameStatistics(
1081 IGameStatisticsMgr* iface,
1082 LPCWSTR GDFBinaryPath,
1083 GAMESTATS_OPEN_TYPE openType,
1084 GAMESTATS_OPEN_RESULT *pOpenResult,
1085 IGameStatistics **ppiStats)
1088 WCHAR lpApplicationId[49];
1089 GameStatisticsImpl *statisticsImpl;
1091 TRACE("(%p, %s, 0x%x, %p, %p)\n", iface, debugstr_w(GDFBinaryPath), openType, pOpenResult, ppiStats);
1093 hr = GAMEUX_getAppIdFromGDFPath(GDFBinaryPath, lpApplicationId);
1096 hr = create_IGameStatistics(&statisticsImpl);
1100 *ppiStats = IGameStatistics_from_impl(statisticsImpl);
1101 hr = GAMEUX_buildStatisticsFilePath(lpApplicationId, statisticsImpl->stats.sStatsFile);
1105 hr = GAMEUX_loadGameStatistics(&statisticsImpl->stats, lpApplicationId, openType, pOpenResult);
1110 static HRESULT STDMETHODCALLTYPE GameStatisticsMgrImpl_RemoveGameStatistics(
1111 IGameStatisticsMgr* iface,
1112 LPCWSTR GDFBinaryPath)
1115 WCHAR lpApplicationId[49];
1116 WCHAR sStatsFile[MAX_PATH];
1118 TRACE("(%p, %s)\n", iface, debugstr_w(GDFBinaryPath));
1120 hr = GAMEUX_getAppIdFromGDFPath(GDFBinaryPath, lpApplicationId);
1123 hr = GAMEUX_buildStatisticsFilePath(lpApplicationId, sStatsFile);
1126 hr = (DeleteFileW(sStatsFile)==TRUE ? S_OK : HRESULT_FROM_WIN32(GetLastError()));
1131 static const struct IGameStatisticsMgrVtbl GameStatisticsMgrImplVtbl =
1133 GameStatisticsMgrImpl_QueryInterface,
1134 GameStatisticsMgrImpl_AddRef,
1135 GameStatisticsMgrImpl_Release,
1136 GameStatisticsMgrImpl_GetGameStatistics,
1137 GameStatisticsMgrImpl_RemoveGameStatistics,
1140 HRESULT GameStatistics_create(
1141 IUnknown *pUnkOuter,
1144 GameStatisticsMgrImpl *pGameStatistics;
1146 TRACE("(%p, %p)\n", pUnkOuter, ppObj);
1148 pGameStatistics = HeapAlloc( GetProcessHeap(), 0, sizeof (*pGameStatistics) );
1150 if( !pGameStatistics )
1151 return E_OUTOFMEMORY;
1153 pGameStatistics->lpVtbl = &GameStatisticsMgrImplVtbl;
1154 pGameStatistics->ref = 1;
1156 *ppObj = (IUnknown*)(&pGameStatistics->lpVtbl);
1158 TRACE("returning iface %p\n", *ppObj);