d3drm: Just use RGBA_MAKE.
[wine] / dlls / winegstreamer / winegstreamer.spec
1 @ stdcall -private DllMain(long long ptr)
2 @ stdcall -private DllCanUnloadNow()
3 @ stdcall -private DllGetClassObject(ptr ptr ptr)
4 @ stdcall -private DllRegisterServer()
5 @ stdcall -private DllUnregisterServer()