wintrust: Use path in WIN_TRUST_SUBJECT_FILE structure rather than assuming a path...
[wine] / dlls / d3d8 / d3d8.spec
1 @ stdcall D3D8GetSWInfo()
2 @ stdcall DebugSetMute()
3 @ stdcall Direct3DCreate8(long)
4 @ stdcall ValidatePixelShader(ptr long long ptr)
5 @ stdcall ValidateVertexShader(ptr ptr ptr long ptr)