wined3d: Don't use drawStridedFast() when pointsize data is present.
[wine] / dlls / d3d10core / d3d10core_private.h
1 /*
2  * Copyright 2008 Henri Verbeet for CodeWeavers
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18
19 #ifndef __WINE_D3D10CORE_PRIVATE_H
20 #define __WINE_D3D10CORE_PRIVATE_H
21
22 #include "wine/debug.h"
23
24 #define COBJMACROS
25 #include "winbase.h"
26 #include "wingdi.h"
27 #include "winuser.h"
28 #include "objbase.h"
29
30 #include "d3d10.h"
31 #ifdef D3D10CORE_INIT_GUID
32 #include "initguid.h"
33 #endif
34 #include "wine/wined3d.h"
35 #include "wine/winedxgi.h"
36
37 /* TRACE helper functions */
38 const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology);
39 const char *debug_dxgi_format(DXGI_FORMAT format);
40
41 /* IDirect3D10Device */
42 extern const struct ID3D10DeviceVtbl d3d10_device_vtbl;
43 extern const struct IUnknownVtbl d3d10_device_inner_unknown_vtbl;
44 extern const struct IWineD3DDeviceParentVtbl d3d10_wined3d_device_parent_vtbl;
45 struct d3d10_device
46 {
47     const struct ID3D10DeviceVtbl *vtbl;
48     const struct IUnknownVtbl *inner_unknown_vtbl;
49     const struct IWineD3DDeviceParentVtbl *device_parent_vtbl;
50     IUnknown *outer_unknown;
51     LONG refcount;
52 };
53
54 /* ID3D10Texture2D */
55 extern const struct ID3D10Texture2DVtbl d3d10_texture2d_vtbl;
56 struct d3d10_texture2d
57 {
58     const struct ID3D10Texture2DVtbl *vtbl;
59     LONG refcount;
60
61     IUnknown *dxgi_surface;
62     IWineD3DSurface *wined3d_surface;
63 };
64
65 /* Layered device */
66 enum dxgi_device_layer_id
67 {
68     DXGI_DEVICE_LAYER_DEBUG1        = 0x8,
69     DXGI_DEVICE_LAYER_THREAD_SAFE   = 0x10,
70     DXGI_DEVICE_LAYER_DEBUG2        = 0x20,
71     DXGI_DEVICE_LAYER_SWITCH_TO_REF = 0x30,
72     DXGI_DEVICE_LAYER_D3D10_DEVICE  = 0xffffffff,
73 };
74
75 struct layer_get_size_args
76 {
77     DWORD unknown0;
78     DWORD unknown1;
79     DWORD *unknown2;
80     DWORD *unknown3;
81     IDXGIAdapter *adapter;
82     WORD interface_major;
83     WORD interface_minor;
84     WORD version_build;
85     WORD version_revision;
86 };
87
88 struct dxgi_device_layer
89 {
90     enum dxgi_device_layer_id id;
91     HRESULT (WINAPI *init)(enum dxgi_device_layer_id id, DWORD *count, DWORD *values);
92     UINT (WINAPI *get_size)(enum dxgi_device_layer_id id, struct layer_get_size_args *args, DWORD unknown0);
93     HRESULT (WINAPI *create)(enum dxgi_device_layer_id id, void **layer_base, DWORD unknown0,
94             void *device_object, REFIID riid, void **device_layer);
95 };
96
97 HRESULT WINAPI DXGID3D10CreateDevice(HMODULE d3d10core, IDXGIFactory *factory, IDXGIAdapter *adapter,
98         UINT flags, DWORD unknown0, void **device);
99 HRESULT WINAPI DXGID3D10RegisterLayers(const struct dxgi_device_layer *layers, UINT layer_count);
100
101 #endif /* __WINE_D3D10CORE_PRIVATE_H */