wined3d: Don't use drawStridedFast() when pointsize data is present.
[wine] / dlls / d3d10core / utils.c
1 /*
2  * Copyright 2008 Henri Verbeet for CodeWeavers
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  *
18  */
19
20 #include "config.h"
21 #include "wine/port.h"
22
23 #include "d3d10core_private.h"
24
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d10core);
26
27 #define WINE_D3D10_TO_STR(x) case x: return #x
28
29 const char *debug_d3d10_primitive_topology(D3D10_PRIMITIVE_TOPOLOGY topology)
30 {
31     switch (topology)
32     {
33         WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED);
34         WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_POINTLIST);
35         WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINELIST);
36         WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP);
37         WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
38         WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
39         WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ);
40         WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ);
41         WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ);
42         WINE_D3D10_TO_STR(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ);
43         default:
44             FIXME("Unrecognized D3D10_PRIMITIVE_TOPOLOGY %#x\n", topology);
45             return "unrecognized";
46     }
47 }
48
49 const char *debug_dxgi_format(DXGI_FORMAT format)
50 {
51     switch(format)
52     {
53         WINE_D3D10_TO_STR(DXGI_FORMAT_UNKNOWN);
54         WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_TYPELESS);
55         WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_FLOAT);
56         WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_UINT);
57         WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32A32_SINT);
58         WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_TYPELESS);
59         WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_FLOAT);
60         WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_UINT);
61         WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32B32_SINT);
62         WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_TYPELESS);
63         WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_FLOAT);
64         WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_UNORM);
65         WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_UINT);
66         WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_SNORM);
67         WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16B16A16_SINT);
68         WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_TYPELESS);
69         WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_FLOAT);
70         WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_UINT);
71         WINE_D3D10_TO_STR(DXGI_FORMAT_R32G32_SINT);
72         WINE_D3D10_TO_STR(DXGI_FORMAT_R32G8X24_TYPELESS);
73         WINE_D3D10_TO_STR(DXGI_FORMAT_D32_FLOAT_S8X24_UINT);
74         WINE_D3D10_TO_STR(DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS);
75         WINE_D3D10_TO_STR(DXGI_FORMAT_X32_TYPELESS_G8X24_UINT);
76         WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_TYPELESS);
77         WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_UNORM);
78         WINE_D3D10_TO_STR(DXGI_FORMAT_R10G10B10A2_UINT);
79         WINE_D3D10_TO_STR(DXGI_FORMAT_R11G11B10_FLOAT);
80         WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_TYPELESS);
81         WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UNORM);
82         WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UNORM_SRGB);
83         WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_UINT);
84         WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_SNORM);
85         WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8B8A8_SINT);
86         WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_TYPELESS);
87         WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_FLOAT);
88         WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_UNORM);
89         WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_UINT);
90         WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_SNORM);
91         WINE_D3D10_TO_STR(DXGI_FORMAT_R16G16_SINT);
92         WINE_D3D10_TO_STR(DXGI_FORMAT_R32_TYPELESS);
93         WINE_D3D10_TO_STR(DXGI_FORMAT_D32_FLOAT);
94         WINE_D3D10_TO_STR(DXGI_FORMAT_R32_FLOAT);
95         WINE_D3D10_TO_STR(DXGI_FORMAT_R32_UINT);
96         WINE_D3D10_TO_STR(DXGI_FORMAT_R32_SINT);
97         WINE_D3D10_TO_STR(DXGI_FORMAT_R24G8_TYPELESS);
98         WINE_D3D10_TO_STR(DXGI_FORMAT_D24_UNORM_S8_UINT);
99         WINE_D3D10_TO_STR(DXGI_FORMAT_R24_UNORM_X8_TYPELESS);
100         WINE_D3D10_TO_STR(DXGI_FORMAT_X24_TYPELESS_G8_UINT);
101         WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_TYPELESS);
102         WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_UNORM);
103         WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_UINT);
104         WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_SNORM);
105         WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_SINT);
106         WINE_D3D10_TO_STR(DXGI_FORMAT_R16_TYPELESS);
107         WINE_D3D10_TO_STR(DXGI_FORMAT_R16_FLOAT);
108         WINE_D3D10_TO_STR(DXGI_FORMAT_D16_UNORM);
109         WINE_D3D10_TO_STR(DXGI_FORMAT_R16_UNORM);
110         WINE_D3D10_TO_STR(DXGI_FORMAT_R16_UINT);
111         WINE_D3D10_TO_STR(DXGI_FORMAT_R16_SNORM);
112         WINE_D3D10_TO_STR(DXGI_FORMAT_R16_SINT);
113         WINE_D3D10_TO_STR(DXGI_FORMAT_R8_TYPELESS);
114         WINE_D3D10_TO_STR(DXGI_FORMAT_R8_UNORM);
115         WINE_D3D10_TO_STR(DXGI_FORMAT_R8_UINT);
116         WINE_D3D10_TO_STR(DXGI_FORMAT_R8_SNORM);
117         WINE_D3D10_TO_STR(DXGI_FORMAT_R8_SINT);
118         WINE_D3D10_TO_STR(DXGI_FORMAT_A8_UNORM);
119         WINE_D3D10_TO_STR(DXGI_FORMAT_R1_UNORM);
120         WINE_D3D10_TO_STR(DXGI_FORMAT_R9G9B9E5_SHAREDEXP);
121         WINE_D3D10_TO_STR(DXGI_FORMAT_R8G8_B8G8_UNORM);
122         WINE_D3D10_TO_STR(DXGI_FORMAT_G8R8_G8B8_UNORM);
123         WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_TYPELESS);
124         WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_UNORM);
125         WINE_D3D10_TO_STR(DXGI_FORMAT_BC1_UNORM_SRGB);
126         WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_TYPELESS);
127         WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_UNORM);
128         WINE_D3D10_TO_STR(DXGI_FORMAT_BC2_UNORM_SRGB);
129         WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_TYPELESS);
130         WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_UNORM);
131         WINE_D3D10_TO_STR(DXGI_FORMAT_BC3_UNORM_SRGB);
132         WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_TYPELESS);
133         WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_UNORM);
134         WINE_D3D10_TO_STR(DXGI_FORMAT_BC4_SNORM);
135         WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_TYPELESS);
136         WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_UNORM);
137         WINE_D3D10_TO_STR(DXGI_FORMAT_BC5_SNORM);
138         WINE_D3D10_TO_STR(DXGI_FORMAT_B5G6R5_UNORM);
139         WINE_D3D10_TO_STR(DXGI_FORMAT_B5G5R5A1_UNORM);
140         WINE_D3D10_TO_STR(DXGI_FORMAT_B8G8R8A8_UNORM);
141         WINE_D3D10_TO_STR(DXGI_FORMAT_B8G8R8X8_UNORM);
142         default:
143             FIXME("Unrecognized DXGI_FORMAT %#x\n", format);
144             return "unrecognized";
145     }
146 }
147
148 #undef WINE_D3D10_TO_STR