wined3d: Only unset the onscreen depth / stencil buffer once in wined3d_device_reset().
[wine] / dlls / pdh / Makefile.in
1 MODULE    = pdh.dll
2 IMPORTLIB = pdh
3
4 C_SRCS = \
5         pdh_main.c
6
7 @MAKE_DLL_RULES@