2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
21 enum message_kind { SEND_MESSAGE, POST_MESSAGE, COOKED_HW_MESSAGE, RAW_HW_MESSAGE };
22 #define NB_MSG_KINDS (RAW_HW_MESSAGE+1)
27 struct message_result *send_next; /* next in sender list */
28 struct message_result *recv_next; /* next in receiver list */
29 struct msg_queue *sender; /* sender queue */
30 struct msg_queue *receiver; /* receiver queue */
31 int replied; /* has it been replied to? */
32 unsigned int result; /* reply result */
33 unsigned int error; /* error code to pass back to sender */
34 void *data; /* message reply data */
35 unsigned int data_size; /* size of message reply data */
36 struct timeout_user *timeout; /* result timeout */
41 struct message *next; /* next message in list */
42 struct message *prev; /* prev message in list */
43 enum message_type type; /* message type */
44 user_handle_t win; /* window handle */
45 unsigned int msg; /* message code */
46 unsigned int wparam; /* parameters */
47 unsigned int lparam; /* parameters */
48 int x; /* x position */
49 int y; /* y position */
50 unsigned int time; /* message time */
51 unsigned int info; /* extra info */
52 void *data; /* message data for sent messages */
53 unsigned int data_size; /* size of message data */
54 struct message_result *result; /* result in sender queue */
59 struct message *first; /* head of list */
60 struct message *last; /* tail of list */
65 struct timer *next; /* next timer in list */
66 struct timer *prev; /* prev timer in list */
67 struct timeval when; /* next expiration */
68 unsigned int rate; /* timer rate in ms */
69 user_handle_t win; /* window handle */
70 unsigned int msg; /* message to post */
71 unsigned int id; /* timer id */
72 unsigned int lparam; /* lparam for message */
77 struct object obj; /* object header */
78 unsigned int wake_bits; /* wakeup bits */
79 unsigned int wake_mask; /* wakeup mask */
80 unsigned int changed_bits; /* changed wakeup bits */
81 unsigned int changed_mask; /* changed wakeup mask */
82 int paint_count; /* pending paint messages count */
83 struct message_list msg_list[NB_MSG_KINDS]; /* lists of messages */
84 struct message_result *send_result; /* stack of sent messages waiting for result */
85 struct message_result *recv_result; /* stack of received messages waiting for result */
86 struct message *last_msg; /* last msg returned to the app and not removed */
87 enum message_kind last_msg_kind; /* message kind of last_msg */
88 struct timer *first_timer; /* head of timer list */
89 struct timer *last_timer; /* tail of timer list */
90 struct timer *next_timer; /* next timer to expire */
91 struct timeout_user *timeout; /* timeout for next timer to expire */
94 static void msg_queue_dump( struct object *obj, int verbose );
95 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
96 static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
97 static int msg_queue_signaled( struct object *obj, struct thread *thread );
98 static int msg_queue_satisfied( struct object *obj, struct thread *thread );
99 static void msg_queue_destroy( struct object *obj );
100 static void timer_callback( void *private );
102 static const struct object_ops msg_queue_ops =
104 sizeof(struct msg_queue), /* size */
105 msg_queue_dump, /* dump */
106 msg_queue_add_queue, /* add_queue */
107 msg_queue_remove_queue, /* remove_queue */
108 msg_queue_signaled, /* signaled */
109 msg_queue_satisfied, /* satisfied */
110 NULL, /* get_poll_events */
111 NULL, /* poll_event */
112 no_get_fd, /* get_fd */
113 no_flush, /* flush */
114 no_get_file_info, /* get_file_info */
115 NULL, /* queue_async */
116 msg_queue_destroy /* destroy */
120 static struct msg_queue *create_msg_queue( struct thread *thread )
122 struct msg_queue *queue;
125 if ((queue = alloc_object( &msg_queue_ops, -1 )))
127 queue->wake_bits = 0;
128 queue->wake_mask = 0;
129 queue->changed_bits = 0;
130 queue->changed_mask = 0;
131 queue->paint_count = 0;
132 queue->send_result = NULL;
133 queue->recv_result = NULL;
134 queue->last_msg = NULL;
135 queue->first_timer = NULL;
136 queue->last_timer = NULL;
137 queue->next_timer = NULL;
138 queue->timeout = NULL;
139 for (i = 0; i < NB_MSG_KINDS; i++)
140 queue->msg_list[i].first = queue->msg_list[i].last = NULL;
142 thread->queue = queue;
143 if (!thread->process->queue)
144 thread->process->queue = (struct msg_queue *)grab_object( queue );
149 /* check the queue status */
150 inline static int is_signaled( struct msg_queue *queue )
152 return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask));
155 /* set some queue bits */
156 inline static void set_queue_bits( struct msg_queue *queue, unsigned int bits )
158 queue->wake_bits |= bits;
159 queue->changed_bits |= bits;
160 if (is_signaled( queue )) wake_up( &queue->obj, 0 );
163 /* clear some queue bits */
164 inline static void clear_queue_bits( struct msg_queue *queue, unsigned int bits )
166 queue->wake_bits &= ~bits;
167 queue->changed_bits &= ~bits;
170 /* get the QS_* bit corresponding to a given hardware message */
171 inline static int get_hardware_msg_bit( struct message *msg )
173 if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
174 if (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST) return QS_KEY;
175 return QS_MOUSEBUTTON;
178 /* get the current thread queue, creating it if needed */
179 inline static struct msg_queue *get_current_queue(void)
181 struct msg_queue *queue = current->queue;
182 if (!queue) queue = create_msg_queue( current );
186 /* append a message to the end of a list */
187 inline static void append_message( struct message_list *list, struct message *msg )
190 if ((msg->prev = list->last)) msg->prev->next = msg;
191 else list->first = msg;
195 /* unlink a message from a list it */
196 inline static void unlink_message( struct message_list *list, struct message *msg )
198 if (msg->next) msg->next->prev = msg->prev;
199 else list->last = msg->prev;
200 if (msg->prev) msg->prev->next = msg->next;
201 else list->first = msg->next;
204 /* try to merge a message with the last in the list; return 1 if successful */
205 static int merge_message( struct message_list *list, const struct message *msg )
207 struct message *prev = list->last;
210 if (prev->result) return 0;
211 if (prev->win != msg->win) return 0;
212 if (prev->msg != msg->msg) return 0;
213 if (prev->type != msg->type) return 0;
214 /* now we can merge it */
215 prev->wparam = msg->wparam;
216 prev->lparam = msg->lparam;
219 prev->time = msg->time;
220 prev->info = msg->info;
224 /* free a result structure */
225 static void free_result( struct message_result *result )
227 if (result->timeout) remove_timeout_user( result->timeout );
228 if (result->data) free( result->data );
232 /* store the message result in the appropriate structure */
233 static void store_message_result( struct message_result *res, unsigned int result,
236 res->result = result;
241 remove_timeout_user( res->timeout );
244 /* wake sender queue if waiting on this result */
245 if (res->sender && res->sender->send_result == res)
246 set_queue_bits( res->sender, QS_SMRESULT );
249 /* free a message when deleting a queue or window */
250 static void free_message( struct message *msg )
252 struct message_result *result = msg->result;
257 result->receiver = NULL;
258 store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ );
260 else free_result( result );
262 if (msg->data) free( msg->data );
266 /* remove (and free) a message from a message list */
267 static void remove_queue_message( struct msg_queue *queue, struct message *msg,
268 enum message_kind kind )
271 struct message *other;
273 if (queue->last_msg == msg) queue->last_msg = NULL;
274 unlink_message( &queue->msg_list[kind], msg );
278 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_SENDMESSAGE );
281 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_POSTMESSAGE );
283 case COOKED_HW_MESSAGE:
285 clr_bit = get_hardware_msg_bit( msg );
286 for (other = queue->msg_list[kind].first; other; other = other->next)
287 if (get_hardware_msg_bit( other ) == clr_bit) break;
288 if (!other) clear_queue_bits( queue, clr_bit );
294 /* message timed out without getting a reply */
295 static void result_timeout( void *private )
297 struct message_result *result = private;
299 assert( !result->replied );
301 result->timeout = NULL;
302 store_message_result( result, 0, STATUS_TIMEOUT );
305 /* allocate and fill a message result structure */
306 static struct message_result *alloc_message_result( struct msg_queue *send_queue,
307 struct msg_queue *recv_queue,
308 unsigned int timeout )
310 struct message_result *result = mem_alloc( sizeof(*result) );
313 /* put the result on the sender result stack */
314 result->sender = send_queue;
315 result->receiver = recv_queue;
318 result->data_size = 0;
319 result->timeout = NULL;
320 result->send_next = send_queue->send_result;
321 send_queue->send_result = result;
325 gettimeofday( &when, 0 );
326 add_timeout( &when, timeout );
327 result->timeout = add_timeout_user( &when, result_timeout, result );
333 /* receive a message, removing it from the sent queue */
334 static void receive_message( struct msg_queue *queue, struct message *msg,
335 struct get_message_reply *reply )
337 struct message_result *result = msg->result;
339 reply->total = msg->data_size;
340 if (msg->data_size > get_reply_max_size())
342 set_error( STATUS_BUFFER_OVERFLOW );
345 reply->type = msg->type;
346 reply->win = msg->win;
347 reply->msg = msg->msg;
348 reply->wparam = msg->wparam;
349 reply->lparam = msg->lparam;
352 reply->time = msg->time;
353 reply->info = msg->info;
355 if (msg->data) set_reply_data_ptr( msg->data, msg->data_size );
357 unlink_message( &queue->msg_list[SEND_MESSAGE], msg );
358 /* put the result on the receiver result stack */
361 result->recv_next = queue->recv_result;
362 queue->recv_result = result;
365 if (!queue->msg_list[SEND_MESSAGE].first) clear_queue_bits( queue, QS_SENDMESSAGE );
368 /* set the result of the current received message */
369 static void reply_message( struct msg_queue *queue, unsigned int result,
370 unsigned int error, int remove, const void *data, size_t len )
372 struct message_result *res = queue->recv_result;
376 queue->recv_result = res->recv_next;
377 res->receiver = NULL;
378 if (!res->sender) /* no one waiting for it */
386 if (len && (res->data = memdup( data, len ))) res->data_size = len;
387 store_message_result( res, result, error );
391 /* empty a message list and free all the messages */
392 static void empty_msg_list( struct message_list *list )
394 struct message *msg = list->first;
397 struct message *next = msg->next;
403 /* cleanup all pending results when deleting a queue */
404 static void cleanup_results( struct msg_queue *queue )
406 struct message_result *result, *next;
408 result = queue->send_result;
411 next = result->send_next;
412 result->sender = NULL;
413 if (!result->receiver) free_result( result );
417 while (queue->recv_result)
418 reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 );
421 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
423 struct msg_queue *queue = (struct msg_queue *)obj;
424 struct process *process = entry->thread->process;
426 /* a thread can only wait on its own queue */
427 if (entry->thread->queue != queue)
429 set_error( STATUS_ACCESS_DENIED );
432 /* if waiting on the main process queue, set the idle event */
433 if (process->queue == queue)
435 if (process->idle_event) set_event( process->idle_event );
437 add_queue( obj, entry );
441 static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
443 struct msg_queue *queue = (struct msg_queue *)obj;
444 struct process *process = entry->thread->process;
446 remove_queue( obj, entry );
448 assert( entry->thread->queue == queue );
450 /* if waiting on the main process queue, reset the idle event */
451 if (process->queue == queue)
453 if (process->idle_event) reset_event( process->idle_event );
457 static void msg_queue_dump( struct object *obj, int verbose )
459 struct msg_queue *queue = (struct msg_queue *)obj;
460 fprintf( stderr, "Msg queue bits=%x mask=%x\n",
461 queue->wake_bits, queue->wake_mask );
464 static int msg_queue_signaled( struct object *obj, struct thread *thread )
466 struct msg_queue *queue = (struct msg_queue *)obj;
467 return is_signaled( queue );
470 static int msg_queue_satisfied( struct object *obj, struct thread *thread )
472 struct msg_queue *queue = (struct msg_queue *)obj;
473 queue->wake_mask = 0;
474 queue->changed_mask = 0;
475 return 0; /* Not abandoned */
478 static void msg_queue_destroy( struct object *obj )
480 struct msg_queue *queue = (struct msg_queue *)obj;
481 struct timer *timer = queue->first_timer;
484 cleanup_results( queue );
485 for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
489 struct timer *next = timer->next;
493 if (queue->timeout) remove_timeout_user( queue->timeout );
496 /* set the next timer to expire */
497 static void set_next_timer( struct msg_queue *queue, struct timer *timer )
501 remove_timeout_user( queue->timeout );
502 queue->timeout = NULL;
504 if ((queue->next_timer = timer))
505 queue->timeout = add_timeout_user( &timer->when, timer_callback, queue );
507 /* set/clear QS_TIMER bit */
508 if (queue->next_timer == queue->first_timer)
509 clear_queue_bits( queue, QS_TIMER );
511 set_queue_bits( queue, QS_TIMER );
514 /* callback for the next timer expiration */
515 static void timer_callback( void *private )
517 struct msg_queue *queue = private;
519 queue->timeout = NULL;
520 /* move on to the next timer */
521 set_next_timer( queue, queue->next_timer->next );
524 /* link a timer at its rightful place in the queue list */
525 static void link_timer( struct msg_queue *queue, struct timer *timer )
527 struct timer *pos = queue->next_timer;
529 while (pos && time_before( &pos->when, &timer->when )) pos = pos->next;
531 if (pos) /* insert before pos */
533 if ((timer->prev = pos->prev)) timer->prev->next = timer;
534 else queue->first_timer = timer;
538 else /* insert at end */
541 timer->prev = queue->last_timer;
542 if (queue->last_timer) queue->last_timer->next = timer;
543 else queue->first_timer = timer;
544 queue->last_timer = timer;
546 /* check if we replaced the next timer */
547 if (pos == queue->next_timer) set_next_timer( queue, timer );
550 /* remove a timer from the queue timer list */
551 static void unlink_timer( struct msg_queue *queue, struct timer *timer )
553 if (timer->next) timer->next->prev = timer->prev;
554 else queue->last_timer = timer->prev;
555 if (timer->prev) timer->prev->next = timer->next;
556 else queue->first_timer = timer->next;
557 /* check if we removed the next timer */
558 if (queue->next_timer == timer) set_next_timer( queue, timer->next );
559 else if (queue->next_timer == queue->first_timer) clear_queue_bits( queue, QS_TIMER );
562 /* restart an expired timer */
563 static void restart_timer( struct msg_queue *queue, struct timer *timer )
566 unlink_timer( queue, timer );
567 gettimeofday( &now, 0 );
568 while (!time_before( &now, &timer->when )) add_timeout( &timer->when, timer->rate );
569 link_timer( queue, timer );
572 /* find an expired timer matching the filtering parameters */
573 static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win,
574 unsigned int get_first, unsigned int get_last,
578 for (timer = queue->first_timer; (timer && timer != queue->next_timer); timer = timer->next)
580 if (win && timer->win != win) continue;
581 if (timer->msg >= get_first && timer->msg <= get_last)
583 if (remove) restart_timer( queue, timer );
591 static int kill_timer( struct msg_queue *queue, user_handle_t win,
592 unsigned int msg, unsigned int id )
596 for (timer = queue->first_timer; timer; timer = timer->next)
598 if (timer->win != win || timer->msg != msg || timer->id != id) continue;
599 unlink_timer( queue, timer );
607 static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
609 struct timer *timer = mem_alloc( sizeof(*timer) );
613 gettimeofday( &timer->when, 0 );
614 add_timeout( &timer->when, rate );
615 link_timer( queue, timer );
621 /* increment (or decrement if 'incr' is negative) the queue paint count */
622 void inc_queue_paint_count( struct thread *thread, int incr )
624 struct msg_queue *queue = thread->queue;
628 if ((queue->paint_count += incr) < 0) queue->paint_count = 0;
630 if (queue->paint_count)
631 set_queue_bits( queue, QS_PAINT );
633 clear_queue_bits( queue, QS_PAINT );
637 /* remove all messages and timers belonging to a certain window */
638 void queue_cleanup_window( struct thread *thread, user_handle_t win )
640 struct msg_queue *queue = thread->queue;
648 timer = queue->first_timer;
651 struct timer *next = timer->next;
652 if (timer->win == win)
654 unlink_timer( queue, timer );
660 /* remove messages */
661 for (i = 0; i < NB_MSG_KINDS; i++)
663 msg = queue->msg_list[i].first;
666 struct message *next = msg->next;
667 if (msg->win == win) remove_queue_message( queue, msg, i );
673 /* get the message queue of the current thread */
674 DECL_HANDLER(get_msg_queue)
676 struct msg_queue *queue = get_current_queue();
679 if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
683 /* set the current message queue wakeup mask */
684 DECL_HANDLER(set_queue_mask)
686 struct msg_queue *queue = get_current_queue();
690 queue->wake_mask = req->wake_mask;
691 queue->changed_mask = req->changed_mask;
692 reply->wake_bits = queue->wake_bits;
693 reply->changed_bits = queue->changed_bits;
694 if (is_signaled( queue ))
696 /* if skip wait is set, do what would have been done in the subsequent wait */
697 if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
698 else wake_up( &queue->obj, 0 );
704 /* get the current message queue status */
705 DECL_HANDLER(get_queue_status)
707 struct msg_queue *queue = current->queue;
710 reply->wake_bits = queue->wake_bits;
711 reply->changed_bits = queue->changed_bits;
712 if (req->clear) queue->changed_bits = 0;
714 else reply->wake_bits = reply->changed_bits = 0;
718 /* send a message to a thread queue */
719 DECL_HANDLER(send_message)
722 struct msg_queue *send_queue = get_current_queue();
723 struct msg_queue *recv_queue;
724 struct thread *thread = get_thread_from_id( req->id );
728 if (!(recv_queue = thread->queue))
730 set_error( STATUS_INVALID_PARAMETER );
731 release_object( thread );
735 if ((msg = mem_alloc( sizeof(*msg) )))
737 msg->type = req->type;
738 msg->win = get_user_full_handle( req->win );
740 msg->wparam = req->wparam;
741 msg->lparam = req->lparam;
742 msg->time = req->time;
745 msg->info = req->info;
752 case MSG_OTHER_PROCESS:
753 msg->data_size = get_req_data_size();
754 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
763 if (!(msg->result = alloc_message_result( send_queue, recv_queue, req->timeout )))
770 append_message( &recv_queue->msg_list[SEND_MESSAGE], msg );
771 set_queue_bits( recv_queue, QS_SENDMESSAGE );
774 /* needed for posted DDE messages */
775 msg->data_size = get_req_data_size();
776 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
781 append_message( &recv_queue->msg_list[POST_MESSAGE], msg );
782 set_queue_bits( recv_queue, QS_POSTMESSAGE );
784 case MSG_HARDWARE_RAW:
785 case MSG_HARDWARE_COOKED:
787 struct message_list *list = ((msg->type == MSG_HARDWARE_RAW) ?
788 &recv_queue->msg_list[RAW_HW_MESSAGE] :
789 &recv_queue->msg_list[COOKED_HW_MESSAGE]);
790 if (msg->msg == WM_MOUSEMOVE && merge_message( list, msg ))
795 append_message( list, msg );
796 set_queue_bits( recv_queue, get_hardware_msg_bit(msg) );
800 set_error( STATUS_INVALID_PARAMETER );
805 release_object( thread );
808 /* return a message to the application, removing it from the queue if needed */
809 static void return_message_to_app( struct msg_queue *queue, int flags,
810 struct get_message_reply *reply,
811 struct message *msg, enum message_kind kind )
813 reply->total = msg->data_size;
814 if (msg->data_size > get_reply_max_size())
816 set_error( STATUS_BUFFER_OVERFLOW );
819 reply->type = msg->type;
820 reply->win = msg->win;
821 reply->msg = msg->msg;
822 reply->wparam = msg->wparam;
823 reply->lparam = msg->lparam;
826 reply->time = msg->time;
827 reply->info = msg->info;
829 /* raw messages always get removed */
830 if ((msg->type == MSG_HARDWARE_RAW) || (flags & GET_MSG_REMOVE))
832 queue->last_msg = NULL;
835 set_reply_data_ptr( msg->data, msg->data_size );
839 remove_queue_message( queue, msg, kind );
841 else /* remember it as the last returned message */
843 if (msg->data) set_reply_data( msg->data, msg->data_size );
844 queue->last_msg = msg;
845 queue->last_msg_kind = kind;
850 inline static struct message *find_matching_message( const struct message_list *list,
852 unsigned int first, unsigned int last )
856 for (msg = list->first; msg; msg = msg->next)
858 /* check against the filters */
859 if (msg->msg == WM_QUIT) break; /* WM_QUIT is never filtered */
860 if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
861 if (msg->msg < first) continue;
862 if (msg->msg > last) continue;
863 break; /* found one */
869 /* get a message from the current queue */
870 DECL_HANDLER(get_message)
874 struct msg_queue *queue = get_current_queue();
875 user_handle_t get_win = get_user_full_handle( req->get_win );
879 /* first check for sent messages */
880 if ((msg = queue->msg_list[SEND_MESSAGE].first))
882 receive_message( queue, msg, reply );
885 if (req->flags & GET_MSG_SENT_ONLY) goto done; /* nothing else to check */
887 /* if requested, remove the last returned but not yet removed message */
888 if ((req->flags & GET_MSG_REMOVE_LAST) && queue->last_msg)
889 remove_queue_message( queue, queue->last_msg, queue->last_msg_kind );
890 queue->last_msg = NULL;
892 /* clear changed bits so we can wait on them if we don't find a message */
893 queue->changed_bits = 0;
895 /* then check for posted messages */
896 if ((msg = find_matching_message( &queue->msg_list[POST_MESSAGE], get_win,
897 req->get_first, req->get_last )))
899 return_message_to_app( queue, req->flags, reply, msg, POST_MESSAGE );
903 /* then check for cooked hardware messages */
904 if ((msg = find_matching_message( &queue->msg_list[COOKED_HW_MESSAGE], get_win,
905 req->get_first, req->get_last )))
907 return_message_to_app( queue, req->flags, reply, msg, COOKED_HW_MESSAGE );
911 /* then check for any raw hardware message */
912 if ((msg = queue->msg_list[RAW_HW_MESSAGE].first))
914 return_message_to_app( queue, req->flags, reply, msg, RAW_HW_MESSAGE );
918 /* now check for WM_PAINT */
919 if (queue->paint_count &&
920 (WM_PAINT >= req->get_first) && (WM_PAINT <= req->get_last) &&
921 (reply->win = find_window_to_repaint( get_win, current )))
923 reply->type = MSG_POSTED;
924 reply->msg = WM_PAINT;
929 reply->time = get_tick_count();
934 /* now check for timer */
935 if ((timer = find_expired_timer( queue, get_win, req->get_first,
936 req->get_last, (req->flags & GET_MSG_REMOVE) )))
938 reply->type = MSG_POSTED;
939 reply->win = timer->win;
940 reply->msg = timer->msg;
941 reply->wparam = timer->id;
942 reply->lparam = timer->lparam;
945 reply->time = get_tick_count();
951 set_error( STATUS_PENDING ); /* FIXME */
955 /* reply to a sent message */
956 DECL_HANDLER(reply_message)
958 if (current->queue && current->queue->recv_result)
959 reply_message( current->queue, req->result, 0, req->remove,
960 get_req_data(), get_req_data_size() );
962 set_error( STATUS_ACCESS_DENIED );
966 /* retrieve the reply for the last message sent */
967 DECL_HANDLER(get_message_reply)
969 struct msg_queue *queue = current->queue;
973 struct message_result *result = queue->send_result;
975 set_error( STATUS_PENDING );
978 if (result && (result->replied || req->cancel))
982 reply->result = result->result;
983 set_error( result->error );
986 size_t data_len = min( result->data_size, get_reply_max_size() );
987 set_reply_data_ptr( result->data, data_len );
989 result->data_size = 0;
992 queue->send_result = result->send_next;
993 result->sender = NULL;
994 if (!result->receiver) free_result( result );
995 if (!queue->send_result || !queue->send_result->replied)
996 clear_queue_bits( queue, QS_SMRESULT );
999 else set_error( STATUS_ACCESS_DENIED );
1003 /* set a window timer */
1004 DECL_HANDLER(set_win_timer)
1006 struct timer *timer;
1007 struct msg_queue *queue = get_current_queue();
1008 user_handle_t win = get_user_full_handle( req->win );
1012 /* remove it if it existed already */
1013 if (win) kill_timer( queue, win, req->msg, req->id );
1015 if ((timer = set_timer( queue, req->rate )))
1018 timer->msg = req->msg;
1019 timer->id = req->id;
1020 timer->lparam = req->lparam;
1024 /* kill a window timer */
1025 DECL_HANDLER(kill_win_timer)
1027 struct msg_queue *queue = current->queue;
1029 if (!queue || !kill_timer( queue, get_user_full_handle(req->win), req->msg, req->id ))
1030 set_error( STATUS_INVALID_PARAMETER );