d3drm: Avoid LPDIRECT3DRMFACE2.
[wine] / include / d3d.h
1 /*
2  * Copyright (C) the Wine project
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18
19 #ifndef __WINE_D3D_H
20 #define __WINE_D3D_H
21
22 #include <stdlib.h>
23
24 #define COM_NO_WINDOWS_H
25 #include <objbase.h>
26 #include <d3dtypes.h> /* must precede d3dcaps.h */
27 #include <d3dcaps.h>
28
29 /*****************************************************************************
30  * Predeclare the interfaces
31  */
32 DEFINE_GUID(IID_IDirect3D,              0x3BBA0080,0x2421,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
33 DEFINE_GUID(IID_IDirect3D2,             0x6aae1ec1,0x662a,0x11d0,0x88,0x9d,0x00,0xaa,0x00,0xbb,0xb7,0x6a);
34 DEFINE_GUID(IID_IDirect3D3,             0xbb223240,0xe72b,0x11d0,0xa9,0xb4,0x00,0xaa,0x00,0xc0,0x99,0x3e);
35 DEFINE_GUID(IID_IDirect3D7,             0xf5049e77,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
36
37 DEFINE_GUID(IID_IDirect3DRampDevice,    0xF2086B20,0x259F,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
38 DEFINE_GUID(IID_IDirect3DRGBDevice,     0xA4665C60,0x2673,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
39 DEFINE_GUID(IID_IDirect3DHALDevice,     0x84E63dE0,0x46AA,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
40 DEFINE_GUID(IID_IDirect3DMMXDevice,     0x881949a1,0xd6f3,0x11d0,0x89,0xab,0x00,0xa0,0xc9,0x05,0x41,0x29);
41 DEFINE_GUID(IID_IDirect3DRefDevice,     0x50936643,0x13e9,0x11d1,0x89,0xaa,0x00,0xa0,0xc9,0x05,0x41,0x29);
42 DEFINE_GUID(IID_IDirect3DTnLHalDevice,  0xf5049e78,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
43 DEFINE_GUID(IID_IDirect3DNullDevice,    0x8767df22,0xbacc,0x11d1,0x89,0x69,0x00,0xa0,0xc9,0x06,0x29,0xa8);
44
45 DEFINE_GUID(IID_IDirect3DDevice,        0x64108800,0x957d,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
46 DEFINE_GUID(IID_IDirect3DDevice2,       0x93281501,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
47 DEFINE_GUID(IID_IDirect3DDevice3,       0xb0ab3b60,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
48 DEFINE_GUID(IID_IDirect3DDevice7,       0xf5049e79,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
49
50 DEFINE_GUID(IID_IDirect3DTexture,       0x2CDCD9E0,0x25A0,0x11CF,0xA3,0x1A,0x00,0xAA,0x00,0xB9,0x33,0x56);
51 DEFINE_GUID(IID_IDirect3DTexture2,      0x93281502,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
52
53 DEFINE_GUID(IID_IDirect3DLight,         0x4417C142,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
54
55 DEFINE_GUID(IID_IDirect3DMaterial,      0x4417C144,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
56 DEFINE_GUID(IID_IDirect3DMaterial2,     0x93281503,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
57 DEFINE_GUID(IID_IDirect3DMaterial3,     0xca9c46f4,0xd3c5,0x11d1,0xb7,0x5a,0x00,0x60,0x08,0x52,0xb3,0x12);
58
59 DEFINE_GUID(IID_IDirect3DExecuteBuffer, 0x4417C145,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
60
61 DEFINE_GUID(IID_IDirect3DViewport,      0x4417C146,0x33AD,0x11CF,0x81,0x6F,0x00,0x00,0xC0,0x20,0x15,0x6E);
62 DEFINE_GUID(IID_IDirect3DViewport2,     0x93281500,0x8CF8,0x11D0,0x89,0xAB,0x00,0xA0,0xC9,0x05,0x41,0x29);
63 DEFINE_GUID(IID_IDirect3DViewport3,     0xb0ab3b61,0x33d7,0x11d1,0xa9,0x81,0x00,0xc0,0x4f,0xd7,0xb1,0x74);
64
65 DEFINE_GUID(IID_IDirect3DVertexBuffer,  0x7a503555,0x4a83,0x11d1,0xa5,0xdb,0x00,0xa0,0xc9,0x03,0x67,0xf8);
66 DEFINE_GUID(IID_IDirect3DVertexBuffer7, 0xf5049e7d,0x4861,0x11d2,0xa4,0x07,0x00,0xa0,0xc9,0x06,0x29,0xa8);
67
68
69 typedef struct IDirect3D *LPDIRECT3D;
70 typedef struct IDirect3D2 *LPDIRECT3D2;
71 typedef struct IDirect3D3 *LPDIRECT3D3;
72 typedef struct IDirect3D7 *LPDIRECT3D7;
73
74 typedef struct IDirect3DLight *LPDIRECT3DLIGHT;
75
76 typedef struct IDirect3DDevice *LPDIRECT3DDEVICE;
77 typedef struct IDirect3DDevice2 *LPDIRECT3DDEVICE2;
78 typedef struct IDirect3DDevice3 *LPDIRECT3DDEVICE3;
79 typedef struct IDirect3DDevice7 *LPDIRECT3DDEVICE7;
80
81 typedef struct IDirect3DViewport *LPDIRECT3DVIEWPORT;
82 typedef struct IDirect3DViewport2 *LPDIRECT3DVIEWPORT2;
83 typedef struct IDirect3DViewport3 *LPDIRECT3DVIEWPORT3;
84
85 typedef struct IDirect3DMaterial *LPDIRECT3DMATERIAL;
86 typedef struct IDirect3DMaterial2 *LPDIRECT3DMATERIAL2;
87 typedef struct IDirect3DMaterial3 *LPDIRECT3DMATERIAL3;
88
89 typedef struct IDirect3DTexture *LPDIRECT3DTEXTURE;
90 typedef struct IDirect3DTexture2 *LPDIRECT3DTEXTURE2;
91
92 typedef struct IDirect3DExecuteBuffer *LPDIRECT3DEXECUTEBUFFER;
93
94 typedef struct IDirect3DVertexBuffer *LPDIRECT3DVERTEXBUFFER;
95 typedef struct IDirect3DVertexBuffer7 *LPDIRECT3DVERTEXBUFFER7;
96
97 /* ********************************************************************
98    Error Codes
99    ******************************************************************** */
100 #define D3D_OK                          DD_OK
101 #define D3DERR_BADMAJORVERSION          MAKE_DDHRESULT(700)
102 #define D3DERR_BADMINORVERSION          MAKE_DDHRESULT(701)
103 #define D3DERR_INVALID_DEVICE           MAKE_DDHRESULT(705)
104 #define D3DERR_INITFAILED               MAKE_DDHRESULT(706)
105 #define D3DERR_DEVICEAGGREGATED         MAKE_DDHRESULT(707)
106 #define D3DERR_EXECUTE_CREATE_FAILED    MAKE_DDHRESULT(710)
107 #define D3DERR_EXECUTE_DESTROY_FAILED   MAKE_DDHRESULT(711)
108 #define D3DERR_EXECUTE_LOCK_FAILED      MAKE_DDHRESULT(712)
109 #define D3DERR_EXECUTE_UNLOCK_FAILED    MAKE_DDHRESULT(713)
110 #define D3DERR_EXECUTE_LOCKED           MAKE_DDHRESULT(714)
111 #define D3DERR_EXECUTE_NOT_LOCKED       MAKE_DDHRESULT(715)
112 #define D3DERR_EXECUTE_FAILED           MAKE_DDHRESULT(716)
113 #define D3DERR_EXECUTE_CLIPPED_FAILED   MAKE_DDHRESULT(717)
114 #define D3DERR_TEXTURE_NO_SUPPORT       MAKE_DDHRESULT(720)
115 #define D3DERR_TEXTURE_CREATE_FAILED    MAKE_DDHRESULT(721)
116 #define D3DERR_TEXTURE_DESTROY_FAILED   MAKE_DDHRESULT(722)
117 #define D3DERR_TEXTURE_LOCK_FAILED      MAKE_DDHRESULT(723)
118 #define D3DERR_TEXTURE_UNLOCK_FAILED    MAKE_DDHRESULT(724)
119 #define D3DERR_TEXTURE_LOAD_FAILED      MAKE_DDHRESULT(725)
120 #define D3DERR_TEXTURE_SWAP_FAILED      MAKE_DDHRESULT(726)
121 #define D3DERR_TEXTURE_LOCKED           MAKE_DDHRESULT(727)
122 #define D3DERR_TEXTURE_NOT_LOCKED       MAKE_DDHRESULT(728)
123 #define D3DERR_TEXTURE_GETSURF_FAILED   MAKE_DDHRESULT(729)
124 #define D3DERR_MATRIX_CREATE_FAILED     MAKE_DDHRESULT(730)
125 #define D3DERR_MATRIX_DESTROY_FAILED    MAKE_DDHRESULT(731)
126 #define D3DERR_MATRIX_SETDATA_FAILED    MAKE_DDHRESULT(732)
127 #define D3DERR_MATRIX_GETDATA_FAILED    MAKE_DDHRESULT(733)
128 #define D3DERR_SETVIEWPORTDATA_FAILED   MAKE_DDHRESULT(734)
129 #define D3DERR_INVALIDCURRENTVIEWPORT   MAKE_DDHRESULT(735)
130 #define D3DERR_INVALIDPRIMITIVETYPE     MAKE_DDHRESULT(736)
131 #define D3DERR_INVALIDVERTEXTYPE        MAKE_DDHRESULT(737)
132 #define D3DERR_TEXTURE_BADSIZE          MAKE_DDHRESULT(738)
133 #define D3DERR_INVALIDRAMPTEXTURE       MAKE_DDHRESULT(739)
134 #define D3DERR_MATERIAL_CREATE_FAILED   MAKE_DDHRESULT(740)
135 #define D3DERR_MATERIAL_DESTROY_FAILED  MAKE_DDHRESULT(741)
136 #define D3DERR_MATERIAL_SETDATA_FAILED  MAKE_DDHRESULT(742)
137 #define D3DERR_MATERIAL_GETDATA_FAILED  MAKE_DDHRESULT(743)
138 #define D3DERR_INVALIDPALETTE           MAKE_DDHRESULT(744)
139 #define D3DERR_ZBUFF_NEEDS_SYSTEMMEMORY MAKE_DDHRESULT(745)
140 #define D3DERR_ZBUFF_NEEDS_VIDEOMEMORY  MAKE_DDHRESULT(746)
141 #define D3DERR_SURFACENOTINVIDMEM       MAKE_DDHRESULT(747)
142 #define D3DERR_LIGHT_SET_FAILED         MAKE_DDHRESULT(750)
143 #define D3DERR_LIGHTHASVIEWPORT         MAKE_DDHRESULT(751)
144 #define D3DERR_LIGHTNOTINTHISVIEWPORT   MAKE_DDHRESULT(752)
145 #define D3DERR_SCENE_IN_SCENE           MAKE_DDHRESULT(760)
146 #define D3DERR_SCENE_NOT_IN_SCENE       MAKE_DDHRESULT(761)
147 #define D3DERR_SCENE_BEGIN_FAILED       MAKE_DDHRESULT(762)
148 #define D3DERR_SCENE_END_FAILED         MAKE_DDHRESULT(763)
149 #define D3DERR_INBEGIN                  MAKE_DDHRESULT(770)
150 #define D3DERR_NOTINBEGIN               MAKE_DDHRESULT(771)
151 #define D3DERR_NOVIEWPORTS              MAKE_DDHRESULT(772)
152 #define D3DERR_VIEWPORTDATANOTSET       MAKE_DDHRESULT(773)
153 #define D3DERR_VIEWPORTHASNODEVICE      MAKE_DDHRESULT(774)
154 #define D3DERR_NOCURRENTVIEWPORT        MAKE_DDHRESULT(775)
155 #define D3DERR_INVALIDVERTEXFORMAT      MAKE_DDHRESULT(2048)
156 #define D3DERR_COLORKEYATTACHED         MAKE_DDHRESULT(2050)
157 #define D3DERR_VERTEXBUFFEROPTIMIZED    MAKE_DDHRESULT(2060)
158 #define D3DERR_VBUF_CREATE_FAILED       MAKE_DDHRESULT(2061)
159 #define D3DERR_VERTEXBUFFERLOCKED       MAKE_DDHRESULT(2062)
160 #define D3DERR_VERTEXBUFFERUNLOCKFAILED MAKE_DDHRESULT(2063)
161 #define D3DERR_ZBUFFER_NOTPRESENT       MAKE_DDHRESULT(2070)
162 #define D3DERR_STENCILBUFFER_NOTPRESENT MAKE_DDHRESULT(2071)
163
164 #define D3DERR_WRONGTEXTUREFORMAT               MAKE_DDHRESULT(2072)
165 #define D3DERR_UNSUPPORTEDCOLOROPERATION        MAKE_DDHRESULT(2073)
166 #define D3DERR_UNSUPPORTEDCOLORARG              MAKE_DDHRESULT(2074)
167 #define D3DERR_UNSUPPORTEDALPHAOPERATION        MAKE_DDHRESULT(2075)
168 #define D3DERR_UNSUPPORTEDALPHAARG              MAKE_DDHRESULT(2076)
169 #define D3DERR_TOOMANYOPERATIONS                MAKE_DDHRESULT(2077)
170 #define D3DERR_CONFLICTINGTEXTUREFILTER         MAKE_DDHRESULT(2078)
171 #define D3DERR_UNSUPPORTEDFACTORVALUE           MAKE_DDHRESULT(2079)
172 #define D3DERR_CONFLICTINGRENDERSTATE           MAKE_DDHRESULT(2081)
173 #define D3DERR_UNSUPPORTEDTEXTUREFILTER         MAKE_DDHRESULT(2082)
174 #define D3DERR_TOOMANYPRIMITIVES                MAKE_DDHRESULT(2083)
175 #define D3DERR_INVALIDMATRIX                    MAKE_DDHRESULT(2084)
176 #define D3DERR_TOOMANYVERTICES                  MAKE_DDHRESULT(2085)
177 #define D3DERR_CONFLICTINGTEXTUREPALETTE        MAKE_DDHRESULT(2086)
178
179 #define D3DERR_INVALIDSTATEBLOCK        MAKE_DDHRESULT(2100)
180 #define D3DERR_INBEGINSTATEBLOCK        MAKE_DDHRESULT(2101)
181 #define D3DERR_NOTINBEGINSTATEBLOCK     MAKE_DDHRESULT(2102)
182
183 /* ********************************************************************
184    Enums
185    ******************************************************************** */
186 #define D3DNEXT_NEXT __MSABI_LONG(0x01)
187 #define D3DNEXT_HEAD __MSABI_LONG(0x02)
188 #define D3DNEXT_TAIL __MSABI_LONG(0x04)
189
190 #define D3DDP_WAIT               __MSABI_LONG(0x00000001)
191 #define D3DDP_OUTOFORDER         __MSABI_LONG(0x00000002)
192 #define D3DDP_DONOTCLIP          __MSABI_LONG(0x00000004)
193 #define D3DDP_DONOTUPDATEEXTENTS __MSABI_LONG(0x00000008)
194 #define D3DDP_DONOTLIGHT         __MSABI_LONG(0x00000010)
195
196 /* ********************************************************************
197    Types and structures
198    ******************************************************************** */
199 typedef DWORD D3DVIEWPORTHANDLE, *LPD3DVIEWPORTHANDLE;
200
201
202 /*****************************************************************************
203  * IDirect3D interface
204  */
205 #undef INTERFACE
206 #define INTERFACE IDirect3D
207 DECLARE_INTERFACE_(IDirect3D,IUnknown)
208 {
209     /*** IUnknown methods ***/
210     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
211     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
212     STDMETHOD_(ULONG,Release)(THIS) PURE;
213     /*** IDirect3D methods ***/
214     STDMETHOD(Initialize)(THIS_ REFIID riid) PURE;
215     STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
216     STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE;
217     STDMETHOD(CreateMaterial)(THIS_ struct IDirect3DMaterial **material, IUnknown *outer) PURE;
218     STDMETHOD(CreateViewport)(THIS_ struct IDirect3DViewport **viewport, IUnknown *outer) PURE;
219     STDMETHOD(FindDevice)(THIS_ D3DFINDDEVICESEARCH *search, D3DFINDDEVICERESULT *result) PURE;
220 };
221 #undef INTERFACE
222
223 #if !defined(__cplusplus) || defined(CINTERFACE)
224 /*** IUnknown methods ***/
225 #define IDirect3D_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
226 #define IDirect3D_AddRef(p)             (p)->lpVtbl->AddRef(p)
227 #define IDirect3D_Release(p)            (p)->lpVtbl->Release(p)
228 /*** IDirect3D methods ***/
229 #define IDirect3D_Initialize(p,a)       (p)->lpVtbl->Initialize(p,a)
230 #define IDirect3D_EnumDevices(p,a,b)    (p)->lpVtbl->EnumDevices(p,a,b)
231 #define IDirect3D_CreateLight(p,a,b)    (p)->lpVtbl->CreateLight(p,a,b)
232 #define IDirect3D_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
233 #define IDirect3D_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
234 #define IDirect3D_FindDevice(p,a,b)     (p)->lpVtbl->FindDevice(p,a,b)
235 #else
236 /*** IUnknown methods ***/
237 #define IDirect3D_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
238 #define IDirect3D_AddRef(p)             (p)->AddRef()
239 #define IDirect3D_Release(p)            (p)->Release()
240 /*** IDirect3D methods ***/
241 #define IDirect3D_Initialize(p,a)       (p)->Initialize(a)
242 #define IDirect3D_EnumDevices(p,a,b)    (p)->EnumDevices(a,b)
243 #define IDirect3D_CreateLight(p,a,b)    (p)->CreateLight(a,b)
244 #define IDirect3D_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
245 #define IDirect3D_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
246 #define IDirect3D_FindDevice(p,a,b)     (p)->FindDevice(a,b)
247 #endif
248
249
250 /*****************************************************************************
251  * IDirect3D2 interface
252  */
253 #define INTERFACE IDirect3D2
254 DECLARE_INTERFACE_(IDirect3D2,IUnknown)
255 {
256     /*** IUnknown methods ***/
257     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
258     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
259     STDMETHOD_(ULONG,Release)(THIS) PURE;
260     /*** IDirect3D2 methods ***/
261     STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
262     STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE;
263     STDMETHOD(CreateMaterial)(THIS_ struct IDirect3DMaterial2 **material, IUnknown *outer) PURE;
264     STDMETHOD(CreateViewport)(THIS_ struct IDirect3DViewport2 **viewport, IUnknown *outer) PURE;
265     STDMETHOD(FindDevice)(THIS_ D3DFINDDEVICESEARCH *search, D3DFINDDEVICERESULT *result) PURE;
266     STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, IDirectDrawSurface *surface,
267             struct IDirect3DDevice2 **device) PURE;
268 };
269 #undef INTERFACE
270
271 #if !defined(__cplusplus) || defined(CINTERFACE)
272 /*** IUnknown methods ***/
273 #define IDirect3D2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
274 #define IDirect3D2_AddRef(p)             (p)->lpVtbl->AddRef(p)
275 #define IDirect3D2_Release(p)            (p)->lpVtbl->Release(p)
276 /*** IDirect3D2 methods ***/
277 #define IDirect3D2_EnumDevices(p,a,b)    (p)->lpVtbl->EnumDevices(p,a,b)
278 #define IDirect3D2_CreateLight(p,a,b)    (p)->lpVtbl->CreateLight(p,a,b)
279 #define IDirect3D2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
280 #define IDirect3D2_CreateViewport(p,a,b) (p)->lpVtbl->CreateViewport(p,a,b)
281 #define IDirect3D2_FindDevice(p,a,b)     (p)->lpVtbl->FindDevice(p,a,b)
282 #define IDirect3D2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
283 #else
284 /*** IUnknown methods ***/
285 #define IDirect3D2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
286 #define IDirect3D2_AddRef(p)             (p)->AddRef()
287 #define IDirect3D2_Release(p)            (p)->Release()
288 /*** IDirect3D2 methods ***/
289 #define IDirect3D2_EnumDevices(p,a,b)    (p)->EnumDevices(a,b)
290 #define IDirect3D2_CreateLight(p,a,b)    (p)->CreateLight(a,b)
291 #define IDirect3D2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
292 #define IDirect3D2_CreateViewport(p,a,b) (p)->CreateViewport(a,b)
293 #define IDirect3D2_FindDevice(p,a,b)     (p)->FindDevice(a,b)
294 #define IDirect3D2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
295 #endif
296
297
298 /*****************************************************************************
299  * IDirect3D3 interface
300  */
301 #define INTERFACE IDirect3D3
302 DECLARE_INTERFACE_(IDirect3D3,IUnknown)
303 {
304     /*** IUnknown methods ***/
305     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
306     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
307     STDMETHOD_(ULONG,Release)(THIS) PURE;
308     /*** IDirect3D3 methods ***/
309     STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
310     STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE;
311     STDMETHOD(CreateMaterial)(THIS_ struct IDirect3DMaterial3 **material, IUnknown *outer) PURE;
312     STDMETHOD(CreateViewport)(THIS_ struct IDirect3DViewport3 **viewport, IUnknown *outer) PURE;
313     STDMETHOD(FindDevice)(THIS_ D3DFINDDEVICESEARCH *search, D3DFINDDEVICERESULT *result) PURE;
314     STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, IDirectDrawSurface4 *surface,
315             struct IDirect3DDevice3 **device, IUnknown *outer) PURE;
316     STDMETHOD(CreateVertexBuffer)(THIS_ D3DVERTEXBUFFERDESC *desc, struct IDirect3DVertexBuffer **buffer,
317             DWORD flags, IUnknown *outer) PURE;
318     STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID riidDevice,LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,LPVOID lpContext) PURE;
319     STDMETHOD(EvictManagedTextures)(THIS) PURE;
320 };
321 #undef INTERFACE
322
323 #if !defined(__cplusplus) || defined(CINTERFACE)
324 /*** IUnknown methods ***/
325 #define IDirect3D3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
326 #define IDirect3D3_AddRef(p)             (p)->lpVtbl->AddRef(p)
327 #define IDirect3D3_Release(p)            (p)->lpVtbl->Release(p)
328 /*** IDirect3D3 methods ***/
329 #define IDirect3D3_EnumDevices(p,a,b)            (p)->lpVtbl->EnumDevices(p,a,b)
330 #define IDirect3D3_CreateLight(p,a,b)            (p)->lpVtbl->CreateLight(p,a,b)
331 #define IDirect3D3_CreateMaterial(p,a,b)         (p)->lpVtbl->CreateMaterial(p,a,b)
332 #define IDirect3D3_CreateViewport(p,a,b)         (p)->lpVtbl->CreateViewport(p,a,b)
333 #define IDirect3D3_FindDevice(p,a,b)             (p)->lpVtbl->FindDevice(p,a,b)
334 #define IDirect3D3_CreateDevice(p,a,b,c,d)       (p)->lpVtbl->CreateDevice(p,a,b,c,d)
335 #define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d)
336 #define IDirect3D3_EnumZBufferFormats(p,a,b,c)   (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
337 #define IDirect3D3_EvictManagedTextures(p)       (p)->lpVtbl->EvictManagedTextures(p)
338 #else
339 /*** IUnknown methods ***/
340 #define IDirect3D3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
341 #define IDirect3D3_AddRef(p)             (p)->AddRef()
342 #define IDirect3D3_Release(p)            (p)->Release()
343 /*** IDirect3D3 methods ***/
344 #define IDirect3D3_EnumDevices(p,a,b)            (p)->EnumDevices(a,b)
345 #define IDirect3D3_CreateLight(p,a,b)            (p)->CreateLight(a,b)
346 #define IDirect3D3_CreateMaterial(p,a,b)         (p)->CreateMaterial(a,b)
347 #define IDirect3D3_CreateViewport(p,a,b)         (p)->CreateViewport(a,b)
348 #define IDirect3D3_FindDevice(p,a,b)             (p)->FindDevice(a,b)
349 #define IDirect3D3_CreateDevice(p,a,b,c,d)       (p)->CreateDevice(a,b,c,d)
350 #define IDirect3D3_CreateVertexBuffer(p,a,b,c,d) (p)->CreateVertexBuffer(a,b,c,d)
351 #define IDirect3D3_EnumZBufferFormats(p,a,b,c)   (p)->EnumZBufferFormats(a,b,c)
352 #define IDirect3D3_EvictManagedTextures(p)       (p)->EvictManagedTextures()
353 #endif
354
355 /*****************************************************************************
356  * IDirect3D7 interface
357  */
358 #define INTERFACE IDirect3D7
359 DECLARE_INTERFACE_(IDirect3D7,IUnknown)
360 {
361     /*** IUnknown methods ***/
362     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
363     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
364     STDMETHOD_(ULONG,Release)(THIS) PURE;
365     /*** IDirect3D7 methods ***/
366     STDMETHOD(EnumDevices)(THIS_ LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback, LPVOID lpUserArg) PURE;
367     STDMETHOD(CreateDevice)(THIS_ REFCLSID rclsid, IDirectDrawSurface7 *surface,
368             struct IDirect3DDevice7 **device) PURE;
369     STDMETHOD(CreateVertexBuffer)(THIS_ D3DVERTEXBUFFERDESC *desc,
370             struct IDirect3DVertexBuffer7 **buffer, DWORD flags) PURE;
371     STDMETHOD(EnumZBufferFormats)(THIS_ REFCLSID riidDevice,LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,LPVOID lpContext) PURE;
372     STDMETHOD(EvictManagedTextures)(THIS) PURE;
373 };
374 #undef INTERFACE
375
376 #if !defined(__cplusplus) || defined(CINTERFACE)
377 /*** IUnknown methods ***/
378 #define IDirect3D7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
379 #define IDirect3D7_AddRef(p)             (p)->lpVtbl->AddRef(p)
380 #define IDirect3D7_Release(p)            (p)->lpVtbl->Release(p)
381 /*** IDirect3D3 methods ***/
382 #define IDirect3D7_EnumDevices(p,a,b)            (p)->lpVtbl->EnumDevices(p,a,b)
383 #define IDirect3D7_CreateDevice(p,a,b,c)         (p)->lpVtbl->CreateDevice(p,a,b,c)
384 #define IDirect3D7_CreateVertexBuffer(p,a,b,c)   (p)->lpVtbl->CreateVertexBuffer(p,a,b,c)
385 #define IDirect3D7_EnumZBufferFormats(p,a,b,c)   (p)->lpVtbl->EnumZBufferFormats(p,a,b,c)
386 #define IDirect3D7_EvictManagedTextures(p)       (p)->lpVtbl->EvictManagedTextures(p)
387 #else
388 /*** IUnknown methods ***/
389 #define IDirect3D7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
390 #define IDirect3D7_AddRef(p)             (p)->AddRef()
391 #define IDirect3D7_Release(p)            (p)->Release()
392 /*** IDirect3D3 methods ***/
393 #define IDirect3D7_EnumDevices(p,a,b)            (p)->EnumDevices(a,b)
394 #define IDirect3D7_CreateDevice(p,a,b,c)         (p)->CreateDevice(a,b,c)
395 #define IDirect3D7_CreateVertexBuffer(p,a,b,c)   (p)->CreateVertexBuffer(a,b,c)
396 #define IDirect3D7_EnumZBufferFormats(p,a,b,c)   (p)->EnumZBufferFormats(a,b,c)
397 #define IDirect3D7_EvictManagedTextures(p)       (p)->EvictManagedTextures()
398 #endif
399
400
401 /*****************************************************************************
402  * IDirect3DLight interface
403  */
404 #define INTERFACE IDirect3DLight
405 DECLARE_INTERFACE_(IDirect3DLight,IUnknown)
406 {
407     /*** IUnknown methods ***/
408     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
409     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
410     STDMETHOD_(ULONG,Release)(THIS) PURE;
411     /*** IDirect3DLight methods ***/
412     STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
413     STDMETHOD(SetLight)(THIS_ D3DLIGHT *data) PURE;
414     STDMETHOD(GetLight)(THIS_ D3DLIGHT *data) PURE;
415 };
416 #undef INTERFACE
417
418 #if !defined(__cplusplus) || defined(CINTERFACE)
419 /*** IUnknown methods ***/
420 #define IDirect3DLight_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
421 #define IDirect3DLight_AddRef(p)             (p)->lpVtbl->AddRef(p)
422 #define IDirect3DLight_Release(p)            (p)->lpVtbl->Release(p)
423 /*** IDirect3DLight methods ***/
424 #define IDirect3DLight_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
425 #define IDirect3DLight_SetLight(p,a)   (p)->lpVtbl->SetLight(p,a)
426 #define IDirect3DLight_GetLight(p,a)   (p)->lpVtbl->GetLight(p,a)
427 #else
428 /*** IUnknown methods ***/
429 #define IDirect3DLight_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
430 #define IDirect3DLight_AddRef(p)             (p)->AddRef()
431 #define IDirect3DLight_Release(p)            (p)->Release()
432 /*** IDirect3DLight methods ***/
433 #define IDirect3DLight_Initialize(p,a) (p)->Initialize(a)
434 #define IDirect3DLight_SetLight(p,a)   (p)->SetLight(a)
435 #define IDirect3DLight_GetLight(p,a)   (p)->GetLight(a)
436 #endif
437
438
439 /*****************************************************************************
440  * IDirect3DMaterial interface
441  */
442 #define INTERFACE IDirect3DMaterial
443 DECLARE_INTERFACE_(IDirect3DMaterial,IUnknown)
444 {
445     /*** IUnknown methods ***/
446     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
447     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
448     STDMETHOD_(ULONG,Release)(THIS) PURE;
449     /*** IDirect3DMaterial methods ***/
450     STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
451     STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL *data) PURE;
452     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL *data) PURE;
453     STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice *device, D3DMATERIALHANDLE *handle) PURE;
454     STDMETHOD(Reserve)(THIS) PURE;
455     STDMETHOD(Unreserve)(THIS) PURE;
456 };
457 #undef INTERFACE
458
459 #if !defined(__cplusplus) || defined(CINTERFACE)
460 /*** IUnknown methods ***/
461 #define IDirect3DMaterial_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
462 #define IDirect3DMaterial_AddRef(p)             (p)->lpVtbl->AddRef(p)
463 #define IDirect3DMaterial_Release(p)            (p)->lpVtbl->Release(p)
464 /*** IDirect3DMaterial methods ***/
465 #define IDirect3DMaterial_Initialize(p,a)  (p)->lpVtbl->Initialize(p,a)
466 #define IDirect3DMaterial_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
467 #define IDirect3DMaterial_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
468 #define IDirect3DMaterial_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
469 #define IDirect3DMaterial_Reserve(p)       (p)->lpVtbl->Reserve(p)
470 #define IDirect3DMaterial_Unreserve(p)     (p)->lpVtbl->Unreserve(p)
471 #else
472 /*** IUnknown methods ***/
473 #define IDirect3DMaterial_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
474 #define IDirect3DMaterial_AddRef(p)             (p)->AddRef()
475 #define IDirect3DMaterial_Release(p)            (p)->Release()
476 /*** IDirect3DMaterial methods ***/
477 #define IDirect3DMaterial_Initialize(p,a)  (p)->Initialize(a)
478 #define IDirect3DMaterial_SetMaterial(p,a) (p)->SetMaterial(a)
479 #define IDirect3DMaterial_GetMaterial(p,a) (p)->GetMaterial(a)
480 #define IDirect3DMaterial_GetHandle(p,a,b) (p)->GetHandle(a,b)
481 #define IDirect3DMaterial_Reserve(p)       (p)->Reserve()
482 #define IDirect3DMaterial_Unreserve(p)     (p)->Unreserve()
483 #endif
484
485
486 /*****************************************************************************
487  * IDirect3DMaterial2 interface
488  */
489 #define INTERFACE IDirect3DMaterial2
490 DECLARE_INTERFACE_(IDirect3DMaterial2,IUnknown)
491 {
492     /*** IUnknown methods ***/
493     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
494     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
495     STDMETHOD_(ULONG,Release)(THIS) PURE;
496     /*** IDirect3DMaterial2 methods ***/
497     STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL *data) PURE;
498     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL *data) PURE;
499     STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice2 *device, D3DMATERIALHANDLE *handle) PURE;
500 };
501 #undef INTERFACE
502
503 #if !defined(__cplusplus) || defined(CINTERFACE)
504 /*** IUnknown methods ***/
505 #define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
506 #define IDirect3DMaterial2_AddRef(p)             (p)->lpVtbl->AddRef(p)
507 #define IDirect3DMaterial2_Release(p)            (p)->lpVtbl->Release(p)
508 /*** IDirect3DMaterial2 methods ***/
509 #define IDirect3DMaterial2_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
510 #define IDirect3DMaterial2_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
511 #define IDirect3DMaterial2_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
512 #else
513 /*** IUnknown methods ***/
514 #define IDirect3DMaterial2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
515 #define IDirect3DMaterial2_AddRef(p)             (p)->AddRef()
516 #define IDirect3DMaterial2_Release(p)            (p)->Release()
517 /*** IDirect3DMaterial2 methods ***/
518 #define IDirect3DMaterial2_SetMaterial(p,a) (p)->SetMaterial(a)
519 #define IDirect3DMaterial2_GetMaterial(p,a) (p)->GetMaterial(a)
520 #define IDirect3DMaterial2_GetHandle(p,a,b) (p)->GetHandle(a,b)
521 #endif
522
523
524 /*****************************************************************************
525  * IDirect3DMaterial3 interface
526  */
527 #define INTERFACE IDirect3DMaterial3
528 DECLARE_INTERFACE_(IDirect3DMaterial3,IUnknown)
529 {
530     /*** IUnknown methods ***/
531     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
532     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
533     STDMETHOD_(ULONG,Release)(THIS) PURE;
534     /*** IDirect3DMaterial3 methods ***/
535     STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL *data) PURE;
536     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL *data) PURE;
537     STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice3 *device, D3DMATERIALHANDLE *handle) PURE;
538 };
539 #undef INTERFACE
540
541 #if !defined(__cplusplus) || defined(CINTERFACE)
542 /*** IUnknown methods ***/
543 #define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
544 #define IDirect3DMaterial3_AddRef(p)             (p)->lpVtbl->AddRef(p)
545 #define IDirect3DMaterial3_Release(p)            (p)->lpVtbl->Release(p)
546 /*** IDirect3DMaterial3 methods ***/
547 #define IDirect3DMaterial3_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
548 #define IDirect3DMaterial3_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
549 #define IDirect3DMaterial3_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
550 #else
551 /*** IUnknown methods ***/
552 #define IDirect3DMaterial3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
553 #define IDirect3DMaterial3_AddRef(p)             (p)->AddRef()
554 #define IDirect3DMaterial3_Release(p)            (p)->Release()
555 /*** IDirect3DMaterial3 methods ***/
556 #define IDirect3DMaterial3_SetMaterial(p,a) (p)->SetMaterial(a)
557 #define IDirect3DMaterial3_GetMaterial(p,a) (p)->GetMaterial(a)
558 #define IDirect3DMaterial3_GetHandle(p,a,b) (p)->GetHandle(a,b)
559 #endif
560
561
562 /*****************************************************************************
563  * IDirect3DTexture interface
564  */
565 #define INTERFACE IDirect3DTexture
566 DECLARE_INTERFACE_(IDirect3DTexture,IUnknown)
567 {
568     /*** IUnknown methods ***/
569     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
570     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
571     STDMETHOD_(ULONG,Release)(THIS) PURE;
572     /*** IDirect3DTexture methods ***/
573     STDMETHOD(Initialize)(THIS_ struct IDirect3DDevice *device, IDirectDrawSurface *surface) PURE;
574     STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice *device, D3DTEXTUREHANDLE *handle) PURE;
575     STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
576     STDMETHOD(Load)(THIS_ IDirect3DTexture *texture) PURE;
577     STDMETHOD(Unload)(THIS) PURE;
578 };
579 #undef INTERFACE
580
581 #if !defined(__cplusplus) || defined(CINTERFACE)
582 /*** IUnknown methods ***/
583 #define IDirect3DTexture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
584 #define IDirect3DTexture_AddRef(p)             (p)->lpVtbl->AddRef(p)
585 #define IDirect3DTexture_Release(p)            (p)->lpVtbl->Release(p)
586 /*** IDirect3DTexture methods ***/
587 #define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
588 #define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
589 #define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
590 #define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a)
591 #define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p)
592 #else
593 /*** IUnknown methods ***/
594 #define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
595 #define IDirect3DTexture_AddRef(p)             (p)->AddRef()
596 #define IDirect3DTexture_Release(p)            (p)->Release()
597 /*** IDirect3DTexture methods ***/
598 #define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b)
599 #define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b)
600 #define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
601 #define IDirect3DTexture_Load(p,a) (p)->Load(a)
602 #define IDirect3DTexture_Unload(p) (p)->Unload()
603 #endif
604
605
606 /*****************************************************************************
607  * IDirect3DTexture2 interface
608  */
609 #define INTERFACE IDirect3DTexture2
610 DECLARE_INTERFACE_(IDirect3DTexture2,IUnknown)
611 {
612     /*** IUnknown methods ***/
613     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
614     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
615     STDMETHOD_(ULONG,Release)(THIS) PURE;
616     /*** IDirect3DTexture2 methods ***/
617     STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice2 *device, D3DTEXTUREHANDLE *handle) PURE;
618     STDMETHOD(PaletteChanged)(THIS_ DWORD dwStart, DWORD dwCount) PURE;
619     STDMETHOD(Load)(THIS_ IDirect3DTexture2 *texture) PURE;
620 };
621 #undef INTERFACE
622
623 #if !defined(__cplusplus) || defined(CINTERFACE)
624 /*** IUnknown methods ***/
625 #define IDirect3DTexture2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
626 #define IDirect3DTexture2_AddRef(p)             (p)->lpVtbl->AddRef(p)
627 #define IDirect3DTexture2_Release(p)            (p)->lpVtbl->Release(p)
628 /*** IDirect3DTexture2 methods ***/
629 #define IDirect3DTexture2_GetHandle(p,a,b)      (p)->lpVtbl->GetHandle(p,a,b)
630 #define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
631 #define IDirect3DTexture2_Load(p,a)             (p)->lpVtbl->Load(p,a)
632 #else
633 /*** IUnknown methods ***/
634 #define IDirect3DTexture2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
635 #define IDirect3DTexture2_AddRef(p)             (p)->AddRef()
636 #define IDirect3DTexture2_Release(p)            (p)->Release()
637 /*** IDirect3DTexture2 methods ***/
638 #define IDirect3DTexture2_GetHandle(p,a,b)      (p)->GetHandle(a,b)
639 #define IDirect3DTexture2_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
640 #define IDirect3DTexture2_Load(p,a)             (p)->Load(a)
641 #endif
642
643
644 /*****************************************************************************
645  * IDirect3DViewport interface
646  */
647 #define INTERFACE IDirect3DViewport
648 DECLARE_INTERFACE_(IDirect3DViewport,IUnknown)
649 {
650     /*** IUnknown methods ***/
651     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
652     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
653     STDMETHOD_(ULONG,Release)(THIS) PURE;
654     /*** IDirect3DViewport methods ***/
655     STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
656     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
657     STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
658     STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE;
659     STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
660     STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
661     STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, BOOL *valid) PURE;
662     STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
663     STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, BOOL *valid) PURE;
664     STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags) PURE;
665     STDMETHOD(AddLight)(THIS_ IDirect3DLight *light) PURE;
666     STDMETHOD(DeleteLight)(THIS_ IDirect3DLight *light) PURE;
667     STDMETHOD(NextLight)(THIS_ IDirect3DLight *ref, IDirect3DLight **light, DWORD flags) PURE;
668 };
669 #undef INTERFACE
670
671 #if !defined(__cplusplus) || defined(CINTERFACE)
672 /*** IUnknown methods ***/
673 #define IDirect3DViewport_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
674 #define IDirect3DViewport_AddRef(p)             (p)->lpVtbl->AddRef(p)
675 #define IDirect3DViewport_Release(p)            (p)->lpVtbl->Release(p)
676 /*** IDirect3DViewport methods ***/
677 #define IDirect3DViewport_Initialize(p,a)              (p)->lpVtbl->Initialize(p,a)
678 #define IDirect3DViewport_GetViewport(p,a)             (p)->lpVtbl->GetViewport(p,a)
679 #define IDirect3DViewport_SetViewport(p,a)             (p)->lpVtbl->SetViewport(p,a)
680 #define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
681 #define IDirect3DViewport_LightElements(p,a,b)         (p)->lpVtbl->LightElements(p,a,b)
682 #define IDirect3DViewport_SetBackground(p,a)           (p)->lpVtbl->SetBackground(p,a)
683 #define IDirect3DViewport_GetBackground(p,a,b)         (p)->lpVtbl->GetBackground(p,a,b)
684 #define IDirect3DViewport_SetBackgroundDepth(p,a)      (p)->lpVtbl->SetBackgroundDepth(p,a)
685 #define IDirect3DViewport_GetBackgroundDepth(p,a,b)    (p)->lpVtbl->GetBackgroundDepth(p,a,b)
686 #define IDirect3DViewport_Clear(p,a,b,c)               (p)->lpVtbl->Clear(p,a,b,c)
687 #define IDirect3DViewport_AddLight(p,a)                (p)->lpVtbl->AddLight(p,a)
688 #define IDirect3DViewport_DeleteLight(p,a)             (p)->lpVtbl->DeleteLight(p,a)
689 #define IDirect3DViewport_NextLight(p,a,b,c)           (p)->lpVtbl->NextLight(p,a,b,c)
690 #else
691 /*** IUnknown methods ***/
692 #define IDirect3DViewport_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
693 #define IDirect3DViewport_AddRef(p)             (p)->AddRef()
694 #define IDirect3DViewport_Release(p)            (p)->Release()
695 /*** IDirect3DViewport methods ***/
696 #define IDirect3DViewport_Initialize(p,a)              (p)->Initialize(a)
697 #define IDirect3DViewport_GetViewport(p,a)             (p)->GetViewport(a)
698 #define IDirect3DViewport_SetViewport(p,a)             (p)->SetViewport(a)
699 #define IDirect3DViewport_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
700 #define IDirect3DViewport_LightElements(p,a,b)         (p)->LightElements(a,b)
701 #define IDirect3DViewport_SetBackground(p,a)           (p)->SetBackground(a)
702 #define IDirect3DViewport_GetBackground(p,a,b)         (p)->GetBackground(a,b)
703 #define IDirect3DViewport_SetBackgroundDepth(p,a)      (p)->SetBackgroundDepth(a)
704 #define IDirect3DViewport_GetBackgroundDepth(p,a,b)    (p)->GetBackgroundDepth(a,b)
705 #define IDirect3DViewport_Clear(p,a,b,c)               (p)->Clear(a,b,c)
706 #define IDirect3DViewport_AddLight(p,a)                (p)->AddLight(a)
707 #define IDirect3DViewport_DeleteLight(p,a)             (p)->DeleteLight(a)
708 #define IDirect3DViewport_NextLight(p,a,b,c)           (p)->NextLight(a,b,c)
709 #endif
710
711
712 /*****************************************************************************
713  * IDirect3DViewport2 interface
714  */
715 #define INTERFACE IDirect3DViewport2
716 DECLARE_INTERFACE_(IDirect3DViewport2,IDirect3DViewport)
717 {
718     /*** IUnknown methods ***/
719     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
720     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
721     STDMETHOD_(ULONG,Release)(THIS) PURE;
722     /*** IDirect3DViewport methods ***/
723     STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
724     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
725     STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
726     STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE;
727     STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
728     STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
729     STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, BOOL *valid) PURE;
730     STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
731     STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, BOOL *valid) PURE;
732     STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags) PURE;
733     STDMETHOD(AddLight)(THIS_ IDirect3DLight *light) PURE;
734     STDMETHOD(DeleteLight)(THIS_ IDirect3DLight *light) PURE;
735     STDMETHOD(NextLight)(THIS_ IDirect3DLight *ref, IDirect3DLight **light, DWORD flags) PURE;
736     /*** IDirect3DViewport2 methods ***/
737     STDMETHOD(GetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
738     STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
739 };
740 #undef INTERFACE
741
742 #if !defined(__cplusplus) || defined(CINTERFACE)
743 /*** IUnknown methods ***/
744 #define IDirect3DViewport2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
745 #define IDirect3DViewport2_AddRef(p)             (p)->lpVtbl->AddRef(p)
746 #define IDirect3DViewport2_Release(p)            (p)->lpVtbl->Release(p)
747 /*** IDirect3Viewport methods ***/
748 #define IDirect3DViewport2_Initialize(p,a)              (p)->lpVtbl->Initialize(p,a)
749 #define IDirect3DViewport2_GetViewport(p,a)             (p)->lpVtbl->GetViewport(p,a)
750 #define IDirect3DViewport2_SetViewport(p,a)             (p)->lpVtbl->SetViewport(p,a)
751 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
752 #define IDirect3DViewport2_LightElements(p,a,b)         (p)->lpVtbl->LightElements(p,a,b)
753 #define IDirect3DViewport2_SetBackground(p,a)           (p)->lpVtbl->SetBackground(p,a)
754 #define IDirect3DViewport2_GetBackground(p,a,b)         (p)->lpVtbl->GetBackground(p,a,b)
755 #define IDirect3DViewport2_SetBackgroundDepth(p,a)      (p)->lpVtbl->SetBackgroundDepth(p,a)
756 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b)    (p)->lpVtbl->GetBackgroundDepth(p,a,b)
757 #define IDirect3DViewport2_Clear(p,a,b,c)               (p)->lpVtbl->Clear(p,a,b,c)
758 #define IDirect3DViewport2_AddLight(p,a)                (p)->lpVtbl->AddLight(p,a)
759 #define IDirect3DViewport2_DeleteLight(p,a)             (p)->lpVtbl->DeleteLight(p,a)
760 #define IDirect3DViewport2_NextLight(p,a,b,c)           (p)->lpVtbl->NextLight(p,a,b,c)
761 /*** IDirect3DViewport2 methods ***/
762 #define IDirect3DViewport2_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
763 #define IDirect3DViewport2_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
764 #else
765 /*** IUnknown methods ***/
766 #define IDirect3DViewport2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
767 #define IDirect3DViewport2_AddRef(p)             (p)->AddRef()
768 #define IDirect3DViewport2_Release(p)            (p)->Release()
769 /*** IDirect3Viewport methods ***/
770 #define IDirect3DViewport2_Initialize(p,a)              (p)->Initialize(a)
771 #define IDirect3DViewport2_GetViewport(p,a)             (p)->GetViewport(a)
772 #define IDirect3DViewport2_SetViewport(p,a)             (p)->SetViewport(a)
773 #define IDirect3DViewport2_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
774 #define IDirect3DViewport2_LightElements(p,a,b)         (p)->LightElements(a,b)
775 #define IDirect3DViewport2_SetBackground(p,a)           (p)->SetBackground(a)
776 #define IDirect3DViewport2_GetBackground(p,a,b)         (p)->GetBackground(a,b)
777 #define IDirect3DViewport2_SetBackgroundDepth(p,a)      (p)->SetBackgroundDepth(a)
778 #define IDirect3DViewport2_GetBackgroundDepth(p,a,b)    (p)->GetBackgroundDepth(a,b)
779 #define IDirect3DViewport2_Clear(p,a,b,c)               (p)->Clear(a,b,c)
780 #define IDirect3DViewport2_AddLight(p,a)                (p)->AddLight(a)
781 #define IDirect3DViewport2_DeleteLight(p,a)             (p)->DeleteLight(a)
782 #define IDirect3DViewport2_NextLight(p,a,b,c)           (p)->NextLight(a,b,c)
783 /*** IDirect3DViewport2 methods ***/
784 #define IDirect3DViewport2_GetViewport2(p,a) (p)->GetViewport2(a)
785 #define IDirect3DViewport2_SetViewport2(p,a) (p)->SetViewport2(a)
786 #endif
787
788 /*****************************************************************************
789  * IDirect3DViewport3 interface
790  */
791 #define INTERFACE IDirect3DViewport3
792 DECLARE_INTERFACE_(IDirect3DViewport3,IDirect3DViewport2)
793 {
794     /*** IUnknown methods ***/
795     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
796     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
797     STDMETHOD_(ULONG,Release)(THIS) PURE;
798     /*** IDirect3DViewport methods ***/
799     STDMETHOD(Initialize)(THIS_ IDirect3D *d3d) PURE;
800     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT *data) PURE;
801     STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT *data) PURE;
802     STDMETHOD(TransformVertices)(THIS_ DWORD vertex_count, D3DTRANSFORMDATA *data, DWORD flags, DWORD *offscreen) PURE;
803     STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
804     STDMETHOD(SetBackground)(THIS_ D3DMATERIALHANDLE hMat) PURE;
805     STDMETHOD(GetBackground)(THIS_ D3DMATERIALHANDLE *material, BOOL *valid) PURE;
806     STDMETHOD(SetBackgroundDepth)(THIS_ IDirectDrawSurface *surface) PURE;
807     STDMETHOD(GetBackgroundDepth)(THIS_ IDirectDrawSurface **surface, BOOL *valid) PURE;
808     STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags) PURE;
809     STDMETHOD(AddLight)(THIS_ IDirect3DLight *light) PURE;
810     STDMETHOD(DeleteLight)(THIS_ IDirect3DLight *light) PURE;
811     STDMETHOD(NextLight)(THIS_ IDirect3DLight *ref, IDirect3DLight **light, DWORD flags) PURE;
812     /*** IDirect3DViewport2 methods ***/
813     STDMETHOD(GetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
814     STDMETHOD(SetViewport2)(THIS_ D3DVIEWPORT2 *data) PURE;
815     /*** IDirect3DViewport3 methods ***/
816     STDMETHOD(SetBackgroundDepth2)(THIS_ IDirectDrawSurface4 *surface) PURE;
817     STDMETHOD(GetBackgroundDepth2)(THIS_ IDirectDrawSurface4 **surface, BOOL *valid) PURE;
818     STDMETHOD(Clear2)(THIS_ DWORD count, D3DRECT *rects, DWORD flags, DWORD color, D3DVALUE z, DWORD stencil) PURE;
819 };
820 #undef INTERFACE
821
822 #if !defined(__cplusplus) || defined(CINTERFACE)
823 /*** IUnknown methods ***/
824 #define IDirect3DViewport3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
825 #define IDirect3DViewport3_AddRef(p)             (p)->lpVtbl->AddRef(p)
826 #define IDirect3DViewport3_Release(p)            (p)->lpVtbl->Release(p)
827 /*** IDirect3Viewport methods ***/
828 #define IDirect3DViewport3_Initialize(p,a)              (p)->lpVtbl->Initialize(p,a)
829 #define IDirect3DViewport3_GetViewport(p,a)             (p)->lpVtbl->GetViewport(p,a)
830 #define IDirect3DViewport3_SetViewport(p,a)             (p)->lpVtbl->SetViewport(p,a)
831 #define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->lpVtbl->TransformVertices(p,a,b,c,d)
832 #define IDirect3DViewport3_LightElements(p,a,b)         (p)->lpVtbl->LightElements(p,a,b)
833 #define IDirect3DViewport3_SetBackground(p,a)           (p)->lpVtbl->SetBackground(p,a)
834 #define IDirect3DViewport3_GetBackground(p,a,b)         (p)->lpVtbl->GetBackground(p,a,b)
835 #define IDirect3DViewport3_SetBackgroundDepth(p,a)      (p)->lpVtbl->SetBackgroundDepth(p,a)
836 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b)    (p)->lpVtbl->GetBackgroundDepth(p,a,b)
837 #define IDirect3DViewport3_Clear(p,a,b,c)               (p)->lpVtbl->Clear(p,a,b,c)
838 #define IDirect3DViewport3_AddLight(p,a)                (p)->lpVtbl->AddLight(p,a)
839 #define IDirect3DViewport3_DeleteLight(p,a)             (p)->lpVtbl->DeleteLight(p,a)
840 #define IDirect3DViewport3_NextLight(p,a,b,c)           (p)->lpVtbl->NextLight(p,a,b,c)
841 /*** IDirect3DViewport2 methods ***/
842 #define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
843 #define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
844 /*** IDirect3DViewport3 methods ***/
845 #define IDirect3DViewport3_SetBackgroundDepth2(p,a)   (p)->lpVtbl->SetBackgroundDepth2(p,a)
846 #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b)
847 #define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f)      (p)->lpVtbl->Clear2(p,a,b,c,d,e,f)
848 #else
849 /*** IUnknown methods ***/
850 #define IDirect3DViewport3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
851 #define IDirect3DViewport3_AddRef(p)             (p)->AddRef()
852 #define IDirect3DViewport3_Release(p)            (p)->Release()
853 /*** IDirect3Viewport methods ***/
854 #define IDirect3DViewport3_Initialize(p,a)              (p)->Initialize(a)
855 #define IDirect3DViewport3_GetViewport(p,a)             (p)->GetViewport(a)
856 #define IDirect3DViewport3_SetViewport(p,a)             (p)->SetViewport(a)
857 #define IDirect3DViewport3_TransformVertices(p,a,b,c,d) (p)->TransformVertices(a,b,c,d)
858 #define IDirect3DViewport3_LightElements(p,a,b)         (p)->LightElements(a,b)
859 #define IDirect3DViewport3_SetBackground(p,a)           (p)->SetBackground(a)
860 #define IDirect3DViewport3_GetBackground(p,a,b)         (p)->GetBackground(a,b)
861 #define IDirect3DViewport3_SetBackgroundDepth(p,a)      (p)->SetBackgroundDepth(a)
862 #define IDirect3DViewport3_GetBackgroundDepth(p,a,b)    (p)->GetBackgroundDepth(a,b)
863 #define IDirect3DViewport3_Clear(p,a,b,c)               (p)->Clear(a,b,c)
864 #define IDirect3DViewport3_AddLight(p,a)                (p)->AddLight(a)
865 #define IDirect3DViewport3_DeleteLight(p,a)             (p)->DeleteLight(a)
866 #define IDirect3DViewport3_NextLight(p,a,b,c)           (p)->NextLight(a,b,c)
867 /*** IDirect3DViewport2 methods ***/
868 #define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a)
869 #define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
870 /*** IDirect3DViewport3 methods ***/
871 #define IDirect3DViewport3_SetBackgroundDepth2(p,a)   (p)->SetBackgroundDepth2(a)
872 #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b)
873 #define IDirect3DViewport3_Clear2(p,a,b,c,d,e,f)      (p)->Clear2(a,b,c,d,e,f)
874 #endif
875
876
877
878 /*****************************************************************************
879  * IDirect3DExecuteBuffer interface
880  */
881 #define INTERFACE IDirect3DExecuteBuffer
882 DECLARE_INTERFACE_(IDirect3DExecuteBuffer,IUnknown)
883 {
884     /*** IUnknown methods ***/
885     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
886     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
887     STDMETHOD_(ULONG,Release)(THIS) PURE;
888     /*** IDirect3DExecuteBuffer methods ***/
889     STDMETHOD(Initialize)(THIS_ struct IDirect3DDevice *device, D3DEXECUTEBUFFERDESC *desc) PURE;
890     STDMETHOD(Lock)(THIS_ D3DEXECUTEBUFFERDESC *desc) PURE;
891     STDMETHOD(Unlock)(THIS) PURE;
892     STDMETHOD(SetExecuteData)(THIS_ D3DEXECUTEDATA *data) PURE;
893     STDMETHOD(GetExecuteData)(THIS_ D3DEXECUTEDATA *data) PURE;
894     STDMETHOD(Validate)(THIS_ LPDWORD lpdwOffset, LPD3DVALIDATECALLBACK lpFunc, LPVOID lpUserArg, DWORD dwReserved) PURE;
895     STDMETHOD(Optimize)(THIS_ DWORD dwDummy) PURE;
896 };
897 #undef INTERFACE
898
899 #if !defined(__cplusplus) || defined(CINTERFACE)
900 /*** IUnknown methods ***/
901 #define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
902 #define IDirect3DExecuteBuffer_AddRef(p)             (p)->lpVtbl->AddRef(p)
903 #define IDirect3DExecuteBuffer_Release(p)            (p)->lpVtbl->Release(p)
904 /*** IDirect3DExecuteBuffer methods ***/
905 #define IDirect3DExecuteBuffer_Initialize(p,a,b)   (p)->lpVtbl->Initialize(p,a,b)
906 #define IDirect3DExecuteBuffer_Lock(p,a)           (p)->lpVtbl->Lock(p,a)
907 #define IDirect3DExecuteBuffer_Unlock(p)           (p)->lpVtbl->Unlock(p)
908 #define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->lpVtbl->SetExecuteData(p,a)
909 #define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->lpVtbl->GetExecuteData(p,a)
910 #define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->lpVtbl->Validate(p,a,b,c,d)
911 #define IDirect3DExecuteBuffer_Optimize(p,a)       (p)->lpVtbl->Optimize(p,a)
912 #else
913 /*** IUnknown methods ***/
914 #define IDirect3DExecuteBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
915 #define IDirect3DExecuteBuffer_AddRef(p)             (p)->AddRef()
916 #define IDirect3DExecuteBuffer_Release(p)            (p)->Release()
917 /*** IDirect3DExecuteBuffer methods ***/
918 #define IDirect3DExecuteBuffer_Initialize(p,a,b)   (p)->Initialize(a,b)
919 #define IDirect3DExecuteBuffer_Lock(p,a)           (p)->Lock(a)
920 #define IDirect3DExecuteBuffer_Unlock(p)           (p)->Unlock()
921 #define IDirect3DExecuteBuffer_SetExecuteData(p,a) (p)->SetExecuteData(a)
922 #define IDirect3DExecuteBuffer_GetExecuteData(p,a) (p)->GetExecuteData(a)
923 #define IDirect3DExecuteBuffer_Validate(p,a,b,c,d) (p)->Validate(a,b,c,d)
924 #define IDirect3DExecuteBuffer_Optimize(p,a)       (p)->Optimize(a)
925 #endif
926
927
928 /*****************************************************************************
929  * IDirect3DDevice interface
930  */
931 #define INTERFACE IDirect3DDevice
932 DECLARE_INTERFACE_(IDirect3DDevice,IUnknown)
933 {
934     /*** IUnknown methods ***/
935     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
936     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
937     STDMETHOD_(ULONG,Release)(THIS) PURE;
938     /*** IDirect3DDevice methods ***/
939     STDMETHOD(Initialize)(THIS_ IDirect3D *d3d, GUID *guid, D3DDEVICEDESC *desc) PURE;
940     STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc) PURE;
941     STDMETHOD(SwapTextureHandles)(THIS_ IDirect3DTexture *tex1, IDirect3DTexture *tex2) PURE;
942     STDMETHOD(CreateExecuteBuffer)(THIS_ D3DEXECUTEBUFFERDESC *desc,
943             IDirect3DExecuteBuffer **buffer, IUnknown *outer) PURE;
944     STDMETHOD(GetStats)(THIS_ D3DSTATS *stats) PURE;
945     STDMETHOD(Execute)(THIS_ IDirect3DExecuteBuffer *buffer, IDirect3DViewport *viewport,
946             DWORD flags) PURE;
947     STDMETHOD(AddViewport)(THIS_ IDirect3DViewport *viewport) PURE;
948     STDMETHOD(DeleteViewport)(THIS_ IDirect3DViewport *viewport) PURE;
949     STDMETHOD(NextViewport)(THIS_ IDirect3DViewport *ref,
950             IDirect3DViewport **viewport, DWORD flags) PURE;
951     STDMETHOD(Pick)(THIS_ IDirect3DExecuteBuffer *buffer, IDirect3DViewport *viewport,
952             DWORD flags, D3DRECT *rect) PURE;
953     STDMETHOD(GetPickRecords)(THIS_ DWORD *count, D3DPICKRECORD *records) PURE;
954     STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE;
955     STDMETHOD(CreateMatrix)(THIS_ D3DMATRIXHANDLE *matrix) PURE;
956     STDMETHOD(SetMatrix)(THIS_ D3DMATRIXHANDLE handle, D3DMATRIX *matrix) PURE;
957     STDMETHOD(GetMatrix)(THIS_ D3DMATRIXHANDLE handle, D3DMATRIX *matrix) PURE;
958     STDMETHOD(DeleteMatrix)(THIS_ D3DMATRIXHANDLE D3DMatHandle) PURE;
959     STDMETHOD(BeginScene)(THIS) PURE;
960     STDMETHOD(EndScene)(THIS) PURE;
961     STDMETHOD(GetDirect3D)(THIS_ IDirect3D **d3d) PURE;
962 };
963 #undef INTERFACE
964
965 #if !defined(__cplusplus) || defined(CINTERFACE)
966 /*** IUnknown methods ***/
967 #define IDirect3DDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
968 #define IDirect3DDevice_AddRef(p)             (p)->lpVtbl->AddRef(p)
969 #define IDirect3DDevice_Release(p)            (p)->lpVtbl->Release(p)
970 /*** IDirect3DDevice methods ***/
971 #define IDirect3DDevice_Initialize(p,a,b,c)          (p)->lpVtbl->Initialize(p,a,b,c)
972 #define IDirect3DDevice_GetCaps(p,a,b)               (p)->lpVtbl->GetCaps(p,a,b)
973 #define IDirect3DDevice_SwapTextureHandles(p,a,b)    (p)->lpVtbl->SwapTextureHandles(p,a,b)
974 #define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->lpVtbl->CreateExecuteBuffer(p,a,b,c)
975 #define IDirect3DDevice_GetStats(p,a)                (p)->lpVtbl->GetStats(p,a)
976 #define IDirect3DDevice_Execute(p,a,b,c)             (p)->lpVtbl->Execute(p,a,b,c)
977 #define IDirect3DDevice_AddViewport(p,a)             (p)->lpVtbl->AddViewport(p,a)
978 #define IDirect3DDevice_DeleteViewport(p,a)          (p)->lpVtbl->DeleteViewport(p,a)
979 #define IDirect3DDevice_NextViewport(p,a,b,c)        (p)->lpVtbl->NextViewport(p,a,b,c)
980 #define IDirect3DDevice_Pick(p,a,b,c,d)              (p)->lpVtbl->Pick(p,a,b,c,d)
981 #define IDirect3DDevice_GetPickRecords(p,a,b)        (p)->lpVtbl->GetPickRecords(p,a,b)
982 #define IDirect3DDevice_EnumTextureFormats(p,a,b)    (p)->lpVtbl->EnumTextureFormats(p,a,b)
983 #define IDirect3DDevice_CreateMatrix(p,a)            (p)->lpVtbl->CreateMatrix(p,a)
984 #define IDirect3DDevice_SetMatrix(p,a,b)             (p)->lpVtbl->SetMatrix(p,a,b)
985 #define IDirect3DDevice_GetMatrix(p,a,b)             (p)->lpVtbl->GetMatrix(p,a,b)
986 #define IDirect3DDevice_DeleteMatrix(p,a)            (p)->lpVtbl->DeleteMatrix(p,a)
987 #define IDirect3DDevice_BeginScene(p)                (p)->lpVtbl->BeginScene(p)
988 #define IDirect3DDevice_EndScene(p)                  (p)->lpVtbl->EndScene(p)
989 #define IDirect3DDevice_GetDirect3D(p,a)             (p)->lpVtbl->GetDirect3D(p,a)
990 #else
991 /*** IUnknown methods ***/
992 #define IDirect3DDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
993 #define IDirect3DDevice_AddRef(p)             (p)->AddRef()
994 #define IDirect3DDevice_Release(p)            (p)->Release()
995 /*** IDirect3DDevice methods ***/
996 #define IDirect3DDevice_Initialize(p,a,b,c)          (p)->Initialize(a,b,c)
997 #define IDirect3DDevice_GetCaps(p,a,b)               (p)->GetCaps(a,b)
998 #define IDirect3DDevice_SwapTextureHandles(p,a,b)    (p)->SwapTextureHandles(a,b)
999 #define IDirect3DDevice_CreateExecuteBuffer(p,a,b,c) (p)->CreateExecuteBuffer(a,b,c)
1000 #define IDirect3DDevice_GetStats(p,a)                (p)->GetStats(a)
1001 #define IDirect3DDevice_Execute(p,a,b,c)             (p)->Execute(a,b,c)
1002 #define IDirect3DDevice_AddViewport(p,a)             (p)->AddViewport(a)
1003 #define IDirect3DDevice_DeleteViewport(p,a)          (p)->DeleteViewport(a)
1004 #define IDirect3DDevice_NextViewport(p,a,b,c)        (p)->NextViewport(a,b,c)
1005 #define IDirect3DDevice_Pick(p,a,b,c,d)              (p)->Pick(a,b,c,d)
1006 #define IDirect3DDevice_GetPickRecords(p,a,b)        (p)->GetPickRecords(a,b)
1007 #define IDirect3DDevice_EnumTextureFormats(p,a,b)    (p)->EnumTextureFormats(a,b)
1008 #define IDirect3DDevice_CreateMatrix(p,a)            (p)->CreateMatrix(a)
1009 #define IDirect3DDevice_SetMatrix(p,a,b)             (p)->SetMatrix(a,b)
1010 #define IDirect3DDevice_GetMatrix(p,a,b)             (p)->GetMatrix(a,b)
1011 #define IDirect3DDevice_DeleteMatrix(p,a)            (p)->DeleteMatrix(a)
1012 #define IDirect3DDevice_BeginScene(p)                (p)->BeginScene()
1013 #define IDirect3DDevice_EndScene(p)                  (p)->EndScene()
1014 #define IDirect3DDevice_GetDirect3D(p,a)             (p)->GetDirect3D(a)
1015 #endif
1016
1017
1018 /*****************************************************************************
1019  * IDirect3DDevice2 interface
1020  */
1021 #define INTERFACE IDirect3DDevice2
1022 DECLARE_INTERFACE_(IDirect3DDevice2,IUnknown)
1023 {
1024     /*** IUnknown methods ***/
1025     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1026     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1027     STDMETHOD_(ULONG,Release)(THIS) PURE;
1028     /*** IDirect3DDevice2 methods ***/
1029     STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc) PURE;
1030     STDMETHOD(SwapTextureHandles)(THIS_ IDirect3DTexture2 *tex1, IDirect3DTexture2 *tex2) PURE;
1031     STDMETHOD(GetStats)(THIS_ D3DSTATS *stats) PURE;
1032     STDMETHOD(AddViewport)(THIS_ IDirect3DViewport2 *viewport) PURE;
1033     STDMETHOD(DeleteViewport)(THIS_ IDirect3DViewport2 *viewport) PURE;
1034     STDMETHOD(NextViewport)(THIS_ IDirect3DViewport2 *ref,
1035             IDirect3DViewport2 **viewport, DWORD flags) PURE;
1036     STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg) PURE;
1037     STDMETHOD(BeginScene)(THIS) PURE;
1038     STDMETHOD(EndScene)(THIS) PURE;
1039     STDMETHOD(GetDirect3D)(THIS_ IDirect3D2 **d3d) PURE;
1040     /*** DrawPrimitive API ***/
1041     STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport2 *viewport) PURE;
1042     STDMETHOD(GetCurrentViewport)(THIS_ IDirect3DViewport2 **viewport) PURE;
1043     STDMETHOD(SetRenderTarget)(THIS_ IDirectDrawSurface *surface, DWORD flags) PURE;
1044     STDMETHOD(GetRenderTarget)(THIS_ IDirectDrawSurface **surface) PURE;
1045     STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dpt,D3DVERTEXTYPE dwVertexTypeDesc,DWORD dwFlags) PURE;
1046     STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwNumVertices, DWORD dwFlags) PURE;
1047     STDMETHOD(Vertex)(THIS_ LPVOID lpVertexType) PURE;
1048     STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
1049     STDMETHOD(End)(THIS_ DWORD dwFlags) PURE;
1050     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
1051     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
1052     STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
1053     STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
1054     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1055     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1056     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1057     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE;
1058     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, D3DVERTEXTYPE d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE;
1059     STDMETHOD(SetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1060     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1061 };
1062 #undef INTERFACE
1063
1064 #if !defined(__cplusplus) || defined(CINTERFACE)
1065 /*** IUnknown methods ***/
1066 #define IDirect3DDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1067 #define IDirect3DDevice2_AddRef(p)             (p)->lpVtbl->AddRef(p)
1068 #define IDirect3DDevice2_Release(p)            (p)->lpVtbl->Release(p)
1069 /*** IDirect3DDevice2 methods ***/
1070 #define IDirect3DDevice2_GetCaps(p,a,b)                        (p)->lpVtbl->GetCaps(p,a,b)
1071 #define IDirect3DDevice2_SwapTextureHandles(p,a,b)             (p)->lpVtbl->SwapTextureHandles(p,a,b)
1072 #define IDirect3DDevice2_GetStats(p,a)                         (p)->lpVtbl->GetStats(p,a)
1073 #define IDirect3DDevice2_AddViewport(p,a)                      (p)->lpVtbl->AddViewport(p,a)
1074 #define IDirect3DDevice2_DeleteViewport(p,a)                   (p)->lpVtbl->DeleteViewport(p,a)
1075 #define IDirect3DDevice2_NextViewport(p,a,b,c)                 (p)->lpVtbl->NextViewport(p,a,b,c)
1076 #define IDirect3DDevice2_EnumTextureFormats(p,a,b)             (p)->lpVtbl->EnumTextureFormats(p,a,b)
1077 #define IDirect3DDevice2_BeginScene(p)                         (p)->lpVtbl->BeginScene(p)
1078 #define IDirect3DDevice2_EndScene(p)                           (p)->lpVtbl->EndScene(p)
1079 #define IDirect3DDevice2_GetDirect3D(p,a)                      (p)->lpVtbl->GetDirect3D(p,a)
1080 #define IDirect3DDevice2_SetCurrentViewport(p,a)               (p)->lpVtbl->SetCurrentViewport(p,a)
1081 #define IDirect3DDevice2_GetCurrentViewport(p,a)               (p)->lpVtbl->GetCurrentViewport(p,a)
1082 #define IDirect3DDevice2_SetRenderTarget(p,a,b)                (p)->lpVtbl->SetRenderTarget(p,a,b)
1083 #define IDirect3DDevice2_GetRenderTarget(p,a)                  (p)->lpVtbl->GetRenderTarget(p,a)
1084 #define IDirect3DDevice2_Begin(p,a,b,c)                        (p)->lpVtbl->Begin(p,a,b,c)
1085 #define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e)             (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
1086 #define IDirect3DDevice2_Vertex(p,a)                           (p)->lpVtbl->Vertex(p,a)
1087 #define IDirect3DDevice2_Index(p,a)                            (p)->lpVtbl->Index(p,a)
1088 #define IDirect3DDevice2_End(p,a)                              (p)->lpVtbl->End(p,a)
1089 #define IDirect3DDevice2_GetRenderState(p,a,b)                 (p)->lpVtbl->GetRenderState(p,a,b)
1090 #define IDirect3DDevice2_SetRenderState(p,a,b)                 (p)->lpVtbl->SetRenderState(p,a,b)
1091 #define IDirect3DDevice2_GetLightState(p,a,b)                  (p)->lpVtbl->GetLightState(p,a,b)
1092 #define IDirect3DDevice2_SetLightState(p,a,b)                  (p)->lpVtbl->SetLightState(p,a,b)
1093 #define IDirect3DDevice2_SetTransform(p,a,b)                   (p)->lpVtbl->SetTransform(p,a,b)
1094 #define IDirect3DDevice2_GetTransform(p,a,b)                   (p)->lpVtbl->GetTransform(p,a,b)
1095 #define IDirect3DDevice2_MultiplyTransform(p,a,b)              (p)->lpVtbl->MultiplyTransform(p,a,b)
1096 #define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e)            (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
1097 #define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
1098 #define IDirect3DDevice2_SetClipStatus(p,a)                    (p)->lpVtbl->SetClipStatus(p,a)
1099 #define IDirect3DDevice2_GetClipStatus(p,a)                    (p)->lpVtbl->GetClipStatus(p,a)
1100 #else
1101 /*** IUnknown methods ***/
1102 #define IDirect3DDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1103 #define IDirect3DDevice2_AddRef(p)             (p)->AddRef()
1104 #define IDirect3DDevice2_Release(p)            (p)->Release()
1105 /*** IDirect3DDevice2 methods ***/
1106 #define IDirect3DDevice2_GetCaps(p,a,b)                        (p)->GetCaps(a,b)
1107 #define IDirect3DDevice2_SwapTextureHandles(p,a,b)             (p)->SwapTextureHandles(a,b)
1108 #define IDirect3DDevice2_GetStats(p,a)                         (p)->GetStats(a)
1109 #define IDirect3DDevice2_AddViewport(p,a)                      (p)->AddViewport(a)
1110 #define IDirect3DDevice2_DeleteViewport(p,a)                   (p)->DeleteViewport(a)
1111 #define IDirect3DDevice2_NextViewport(p,a,b,c)                 (p)->NextViewport(a,b,c)
1112 #define IDirect3DDevice2_EnumTextureFormats(p,a,b)             (p)->EnumTextureFormats(a,b)
1113 #define IDirect3DDevice2_BeginScene(p)                         (p)->BeginScene()
1114 #define IDirect3DDevice2_EndScene(p)                           (p)->EndScene()
1115 #define IDirect3DDevice2_GetDirect3D(p,a)                      (p)->GetDirect3D(a)
1116 #define IDirect3DDevice2_SetCurrentViewport(p,a)               (p)->SetCurrentViewport(a)
1117 #define IDirect3DDevice2_GetCurrentViewport(p,a)               (p)->GetCurrentViewport(a)
1118 #define IDirect3DDevice2_SetRenderTarget(p,a,b)                (p)->SetRenderTarget(a,b)
1119 #define IDirect3DDevice2_GetRenderTarget(p,a)                  (p)->GetRenderTarget(a)
1120 #define IDirect3DDevice2_Begin(p,a,b,c)                        (p)->Begin(a,b,c)
1121 #define IDirect3DDevice2_BeginIndexed(p,a,b,c,d,e)             (p)->BeginIndexed(a,b,c,d,e)
1122 #define IDirect3DDevice2_Vertex(p,a)                           (p)->Vertex(a)
1123 #define IDirect3DDevice2_Index(p,a)                            (p)->Index(a)
1124 #define IDirect3DDevice2_End(p,a)                              (p)->End(a)
1125 #define IDirect3DDevice2_GetRenderState(p,a,b)                 (p)->GetRenderState(a,b)
1126 #define IDirect3DDevice2_SetRenderState(p,a,b)                 (p)->SetRenderState(a,b)
1127 #define IDirect3DDevice2_GetLightState(p,a,b)                  (p)->GetLightState(a,b)
1128 #define IDirect3DDevice2_SetLightState(p,a,b)                  (p)->SetLightState(a,b)
1129 #define IDirect3DDevice2_SetTransform(p,a,b)                   (p)->SetTransform(a,b)
1130 #define IDirect3DDevice2_GetTransform(p,a,b)                   (p)->GetTransform(a,b)
1131 #define IDirect3DDevice2_MultiplyTransform(p,a,b)              (p)->MultiplyTransform(a,b)
1132 #define IDirect3DDevice2_DrawPrimitive(p,a,b,c,d,e)            (p)->DrawPrimitive(a,b,c,d,e)
1133 #define IDirect3DDevice2_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
1134 #define IDirect3DDevice2_SetClipStatus(p,a)                    (p)->SetClipStatus(a)
1135 #define IDirect3DDevice2_GetClipStatus(p,a)                    (p)->GetClipStatus(a)
1136 #endif
1137
1138 /*****************************************************************************
1139  * IDirect3DDevice3 interface
1140  */
1141 #define INTERFACE IDirect3DDevice3
1142 DECLARE_INTERFACE_(IDirect3DDevice3,IUnknown)
1143 {
1144     /*** IUnknown methods ***/
1145     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1146     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1147     STDMETHOD_(ULONG,Release)(THIS) PURE;
1148     /*** IDirect3DDevice3 methods ***/
1149     STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc) PURE;
1150     STDMETHOD(GetStats)(THIS_ D3DSTATS *stats) PURE;
1151     STDMETHOD(AddViewport)(THIS_ IDirect3DViewport3 *viewport) PURE;
1152     STDMETHOD(DeleteViewport)(THIS_ IDirect3DViewport3 *viewport) PURE;
1153     STDMETHOD(NextViewport)(THIS_ IDirect3DViewport3 *ref,
1154             IDirect3DViewport3 **viewport, DWORD flags) PURE;
1155     STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, LPVOID lpArg) PURE;
1156     STDMETHOD(BeginScene)(THIS) PURE;
1157     STDMETHOD(EndScene)(THIS) PURE;
1158     STDMETHOD(GetDirect3D)(THIS_ IDirect3D3 **d3d) PURE;
1159     /*** DrawPrimitive API ***/
1160     STDMETHOD(SetCurrentViewport)(THIS_ IDirect3DViewport3 *viewport) PURE;
1161     STDMETHOD(GetCurrentViewport)(THIS_ IDirect3DViewport3 **viewport) PURE;
1162     STDMETHOD(SetRenderTarget)(THIS_ IDirectDrawSurface4 *surface, DWORD flags) PURE;
1163     STDMETHOD(GetRenderTarget)(THIS_ IDirectDrawSurface4 **surface) PURE;
1164     STDMETHOD(Begin)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD dwVertexTypeDesc, DWORD dwFlags) PURE;
1165     STDMETHOD(BeginIndexed)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType,DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwNumVertices, DWORD dwFlags) PURE;
1166     STDMETHOD(Vertex)(THIS_ LPVOID lpVertexType) PURE;
1167     STDMETHOD(Index)(THIS_ WORD wVertexIndex) PURE;
1168     STDMETHOD(End)(THIS_ DWORD dwFlags) PURE;
1169     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
1170     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
1171     STDMETHOD(GetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, LPDWORD lpdwLightState) PURE;
1172     STDMETHOD(SetLightState)(THIS_ D3DLIGHTSTATETYPE dwLightStateType, DWORD dwLightState) PURE;
1173     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1174     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1175     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1176     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE;
1177     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE;
1178     STDMETHOD(SetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1179     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1180     STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1181             D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, DWORD flags) PURE;
1182     STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1183             D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, WORD *indices, DWORD index_count,
1184             DWORD flags) PURE;
1185     STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer *vb,
1186             DWORD start_vertex, DWORD vertex_count, DWORD flags) PURE;
1187     STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer *vb,
1188             WORD *indices, DWORD index_count, DWORD flags) PURE;
1189     STDMETHOD(ComputeSphereVisibility)(THIS_ D3DVECTOR *centers, D3DVALUE *radii, DWORD sphere_count,
1190             DWORD flags, DWORD *ret) PURE;
1191     STDMETHOD(GetTexture)(THIS_ DWORD stage, IDirect3DTexture2 **texture) PURE;
1192     STDMETHOD(SetTexture)(THIS_ DWORD stage, IDirect3DTexture2 *texture) PURE;
1193     STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
1194     STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
1195     STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
1196 };
1197 #undef INTERFACE
1198
1199 #if !defined(__cplusplus) || defined(CINTERFACE)
1200 /*** IUnknown methods ***/
1201 #define IDirect3DDevice3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1202 #define IDirect3DDevice3_AddRef(p)             (p)->lpVtbl->AddRef(p)
1203 #define IDirect3DDevice3_Release(p)            (p)->lpVtbl->Release(p)
1204 /*** IDirect3DDevice3 methods ***/
1205 #define IDirect3DDevice3_GetCaps(p,a,b)                        (p)->lpVtbl->GetCaps(p,a,b)
1206 #define IDirect3DDevice3_GetStats(p,a)                         (p)->lpVtbl->GetStats(p,a)
1207 #define IDirect3DDevice3_AddViewport(p,a)                      (p)->lpVtbl->AddViewport(p,a)
1208 #define IDirect3DDevice3_DeleteViewport(p,a)                   (p)->lpVtbl->DeleteViewport(p,a)
1209 #define IDirect3DDevice3_NextViewport(p,a,b,c)                 (p)->lpVtbl->NextViewport(p,a,b,c)
1210 #define IDirect3DDevice3_EnumTextureFormats(p,a,b)             (p)->lpVtbl->EnumTextureFormats(p,a,b)
1211 #define IDirect3DDevice3_BeginScene(p)                         (p)->lpVtbl->BeginScene(p)
1212 #define IDirect3DDevice3_EndScene(p)                           (p)->lpVtbl->EndScene(p)
1213 #define IDirect3DDevice3_GetDirect3D(p,a)                      (p)->lpVtbl->GetDirect3D(p,a)
1214 #define IDirect3DDevice3_SetCurrentViewport(p,a)               (p)->lpVtbl->SetCurrentViewport(p,a)
1215 #define IDirect3DDevice3_GetCurrentViewport(p,a)               (p)->lpVtbl->GetCurrentViewport(p,a)
1216 #define IDirect3DDevice3_SetRenderTarget(p,a,b)                (p)->lpVtbl->SetRenderTarget(p,a,b)
1217 #define IDirect3DDevice3_GetRenderTarget(p,a)                  (p)->lpVtbl->GetRenderTarget(p,a)
1218 #define IDirect3DDevice3_Begin(p,a,b,c)                        (p)->lpVtbl->Begin(p,a,b,c)
1219 #define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e)             (p)->lpVtbl->BeginIndexed(p,a,b,c,d,e)
1220 #define IDirect3DDevice3_Vertex(p,a)                           (p)->lpVtbl->Vertex(p,a)
1221 #define IDirect3DDevice3_Index(p,a)                            (p)->lpVtbl->Index(p,a)
1222 #define IDirect3DDevice3_End(p,a)                              (p)->lpVtbl->End(p,a)
1223 #define IDirect3DDevice3_GetRenderState(p,a,b)                 (p)->lpVtbl->GetRenderState(p,a,b)
1224 #define IDirect3DDevice3_SetRenderState(p,a,b)                 (p)->lpVtbl->SetRenderState(p,a,b)
1225 #define IDirect3DDevice3_GetLightState(p,a,b)                  (p)->lpVtbl->GetLightState(p,a,b)
1226 #define IDirect3DDevice3_SetLightState(p,a,b)                  (p)->lpVtbl->SetLightState(p,a,b)
1227 #define IDirect3DDevice3_SetTransform(p,a,b)                   (p)->lpVtbl->SetTransform(p,a,b)
1228 #define IDirect3DDevice3_GetTransform(p,a,b)                   (p)->lpVtbl->GetTransform(p,a,b)
1229 #define IDirect3DDevice3_MultiplyTransform(p,a,b)              (p)->lpVtbl->MultiplyTransform(p,a,b)
1230 #define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e)            (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
1231 #define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
1232 #define IDirect3DDevice3_SetClipStatus(p,a)                    (p)->lpVtbl->SetClipStatus(p,a)
1233 #define IDirect3DDevice3_GetClipStatus(p,a)                    (p)->lpVtbl->GetClipStatus(p,a)
1234 #define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e)     (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
1235 #define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
1236 #define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e)          (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
1237 #define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e)   (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e)
1238 #define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e)  (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
1239 #define IDirect3DDevice3_GetTexture(p,a,b)                     (p)->lpVtbl->GetTexture(p,a,b)
1240 #define IDirect3DDevice3_SetTexture(p,a,b)                     (p)->lpVtbl->SetTexture(p,a,b)
1241 #define IDirect3DDevice3_GetTextureStageState(p,a,b,c)         (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1242 #define IDirect3DDevice3_SetTextureStageState(p,a,b,c)         (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1243 #define IDirect3DDevice3_ValidateDevice(p,a)                   (p)->lpVtbl->ValidateDevice(p,a)
1244 #else
1245 /*** IUnknown methods ***/
1246 #define IDirect3DDevice3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1247 #define IDirect3DDevice3_AddRef(p)             (p)->AddRef()
1248 #define IDirect3DDevice3_Release(p)            (p)->Release()
1249 /*** IDirect3DDevice3 methods ***/
1250 #define IDirect3DDevice3_GetCaps(p,a,b)                        (p)->GetCaps(a,b)
1251 #define IDirect3DDevice3_GetStats(p,a)                         (p)->GetStats(a)
1252 #define IDirect3DDevice3_AddViewport(p,a)                      (p)->AddViewport(a)
1253 #define IDirect3DDevice3_DeleteViewport(p,a)                   (p)->DeleteViewport(a)
1254 #define IDirect3DDevice3_NextViewport(p,a,b,c)                 (p)->NextViewport(a,b,c)
1255 #define IDirect3DDevice3_EnumTextureFormats(p,a,b)             (p)->EnumTextureFormats(a,b)
1256 #define IDirect3DDevice3_BeginScene(p)                         (p)->BeginScene()
1257 #define IDirect3DDevice3_EndScene(p)                           (p)->EndScene()
1258 #define IDirect3DDevice3_GetDirect3D(p,a)                      (p)->GetDirect3D(a)
1259 #define IDirect3DDevice3_SetCurrentViewport(p,a)               (p)->SetCurrentViewport(a)
1260 #define IDirect3DDevice3_GetCurrentViewport(p,a)               (p)->GetCurrentViewport(a)
1261 #define IDirect3DDevice3_SetRenderTarget(p,a,b)                (p)->SetRenderTarget(a,b)
1262 #define IDirect3DDevice3_GetRenderTarget(p,a)                  (p)->GetRenderTarget(a)
1263 #define IDirect3DDevice3_Begin(p,a,b,c)                        (p)->Begin(a,b,c)
1264 #define IDirect3DDevice3_BeginIndexed(p,a,b,c,d,e)             (p)->BeginIndexed(a,b,c,d,e)
1265 #define IDirect3DDevice3_Vertex(p,a)                           (p)->Vertex(a)
1266 #define IDirect3DDevice3_Index(p,a)                            (p)->Index(a)
1267 #define IDirect3DDevice3_End(p,a)                              (p)->End(a)
1268 #define IDirect3DDevice3_GetRenderState(p,a,b)                 (p)->GetRenderState(a,b)
1269 #define IDirect3DDevice3_SetRenderState(p,a,b)                 (p)->SetRenderState(a,b)
1270 #define IDirect3DDevice3_GetLightState(p,a,b)                  (p)->GetLightState(a,b)
1271 #define IDirect3DDevice3_SetLightState(p,a,b)                  (p)->SetLightState(a,b)
1272 #define IDirect3DDevice3_SetTransform(p,a,b)                   (p)->SetTransform(a,b)
1273 #define IDirect3DDevice3_GetTransform(p,a,b)                   (p)->GetTransform(a,b)
1274 #define IDirect3DDevice3_MultiplyTransform(p,a,b)              (p)->MultiplyTransform(a,b)
1275 #define IDirect3DDevice3_DrawPrimitive(p,a,b,c,d,e)            (p)->DrawPrimitive(a,b,c,d,e)
1276 #define IDirect3DDevice3_DrawIndexedPrimitive(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
1277 #define IDirect3DDevice3_SetClipStatus(p,a)                    (p)->SetClipStatus(a)
1278 #define IDirect3DDevice3_GetClipStatus(p,a)                    (p)->GetClipStatus(a)
1279 #define IDirect3DDevice3_DrawPrimitiveStrided(p,a,b,c,d,e)     (p)->DrawPrimitiveStrided(a,b,c,d,e)
1280 #define IDirect3DDevice3_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
1281 #define IDirect3DDevice3_DrawPrimitiveVB(p,a,b,c,d,e)          (p)->DrawPrimitiveVB(a,b,c,d,e)
1282 #define IDirect3DDevice3_DrawIndexedPrimitiveVB(p,a,b,c,d,e)   (p)->DrawIndexedPrimitiveVB(a,b,c,d,e)
1283 #define IDirect3DDevice3_ComputeSphereVisibility(p,a,b,c,d,e)  (p)->ComputeSphereVisibility(a,b,c,d,e)
1284 #define IDirect3DDevice3_GetTexture(p,a,b)                     (p)->GetTexture(a,b)
1285 #define IDirect3DDevice3_SetTexture(p,a,b)                     (p)->SetTexture(a,b)
1286 #define IDirect3DDevice3_GetTextureStageState(p,a,b,c)         (p)->GetTextureStageState(a,b,c)
1287 #define IDirect3DDevice3_SetTextureStageState(p,a,b,c)         (p)->SetTextureStageState(a,b,c)
1288 #define IDirect3DDevice3_ValidateDevice(p,a)                   (p)->ValidateDevice(a)
1289 #endif
1290
1291 /*****************************************************************************
1292  * IDirect3DDevice7 interface
1293  */
1294 #define INTERFACE IDirect3DDevice7
1295 DECLARE_INTERFACE_(IDirect3DDevice7,IUnknown)
1296 {
1297     /*** IUnknown methods ***/
1298     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1299     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1300     STDMETHOD_(ULONG,Release)(THIS) PURE;
1301     /*** IDirect3DDevice7 methods ***/
1302     STDMETHOD(GetCaps)(THIS_ D3DDEVICEDESC7 *desc) PURE;
1303     STDMETHOD(EnumTextureFormats)(THIS_ LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc, LPVOID lpArg) PURE;
1304     STDMETHOD(BeginScene)(THIS) PURE;
1305     STDMETHOD(EndScene)(THIS) PURE;
1306     STDMETHOD(GetDirect3D)(THIS_ IDirect3D7 **d3d) PURE;
1307     STDMETHOD(SetRenderTarget)(THIS_ IDirectDrawSurface7 *surface, DWORD flags) PURE;
1308     STDMETHOD(GetRenderTarget)(THIS_ IDirectDrawSurface7 **surface) PURE;
1309     STDMETHOD(Clear)(THIS_ DWORD count, D3DRECT *rects, DWORD flags, D3DCOLOR color, D3DVALUE z, DWORD stencil) PURE;
1310     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1311     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1312     STDMETHOD(SetViewport)(THIS_ D3DVIEWPORT7 *data) PURE;
1313     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, D3DMATRIX *matrix) PURE;
1314     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT7 *data) PURE;
1315     STDMETHOD(SetMaterial)(THIS_ D3DMATERIAL7 *data) PURE;
1316     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL7 *data) PURE;
1317     STDMETHOD(SetLight)(THIS_ DWORD idx, D3DLIGHT7 *data) PURE;
1318     STDMETHOD(GetLight)(THIS_ DWORD idx, D3DLIGHT7 *data) PURE;
1319     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, DWORD dwRenderState) PURE;
1320     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE dwRenderStateType, LPDWORD lpdwRenderState) PURE;
1321     STDMETHOD(BeginStateBlock)(THIS) PURE;
1322     STDMETHOD(EndStateBlock)(THIS_ LPDWORD lpdwBlockHandle) PURE;
1323     STDMETHOD(PreLoad)(THIS_ IDirectDrawSurface7 *surface) PURE;
1324     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, DWORD dwFlags) PURE;
1325     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE d3dptPrimitiveType, DWORD d3dvtVertexType, LPVOID lpvVertices, DWORD dwVertexCount, LPWORD dwIndices, DWORD dwIndexCount, DWORD dwFlags) PURE;
1326     STDMETHOD(SetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1327     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS *clip_status) PURE;
1328     STDMETHOD(DrawPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1329             D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, DWORD flags) PURE;
1330     STDMETHOD(DrawIndexedPrimitiveStrided)(THIS_ D3DPRIMITIVETYPE primitive_type, DWORD fvf,
1331             D3DDRAWPRIMITIVESTRIDEDDATA *strided_data, DWORD vertex_count, WORD *indices, DWORD index_count,
1332             DWORD flags) PURE;
1333     STDMETHOD(DrawPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer7 *vb,
1334             DWORD start_vertex, DWORD vertex_count, DWORD flags) PURE;
1335     STDMETHOD(DrawIndexedPrimitiveVB)(THIS_ D3DPRIMITIVETYPE primitive_type, struct IDirect3DVertexBuffer7 *vb,
1336             DWORD start_vertex, DWORD vertex_count, WORD *indices, DWORD index_count, DWORD flags) PURE;
1337     STDMETHOD(ComputeSphereVisibility)(THIS_ D3DVECTOR *centers, D3DVALUE *radii, DWORD sphere_count,
1338             DWORD flags, DWORD *ret) PURE;
1339     STDMETHOD(GetTexture)(THIS_ DWORD stage, IDirectDrawSurface7 **surface) PURE;
1340     STDMETHOD(SetTexture)(THIS_ DWORD stage, IDirectDrawSurface7 *surface) PURE;
1341     STDMETHOD(GetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,LPDWORD lpdwState) PURE;
1342     STDMETHOD(SetTextureStageState)(THIS_ DWORD dwStage,D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,DWORD dwState) PURE;
1343     STDMETHOD(ValidateDevice)(THIS_ LPDWORD lpdwPasses) PURE;
1344     STDMETHOD(ApplyStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
1345     STDMETHOD(CaptureStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
1346     STDMETHOD(DeleteStateBlock)(THIS_ DWORD dwBlockHandle) PURE;
1347     STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE d3dsbType,LPDWORD lpdwBlockHandle) PURE;
1348     STDMETHOD(Load)(THIS_ IDirectDrawSurface7 *dst_surface, POINT *dst_point,
1349             IDirectDrawSurface7 *src_surface, RECT *src_rect, DWORD flags) PURE;
1350     STDMETHOD(LightEnable)(THIS_ DWORD dwLightIndex,BOOL bEnable) PURE;
1351     STDMETHOD(GetLightEnable)(THIS_ DWORD dwLightIndex,BOOL *pbEnable) PURE;
1352     STDMETHOD(SetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
1353     STDMETHOD(GetClipPlane)(THIS_ DWORD dwIndex,D3DVALUE *pPlaneEquation) PURE;
1354     STDMETHOD(GetInfo)(THIS_ DWORD dwDevInfoID,LPVOID pDevInfoStruct,DWORD dwSize) PURE;
1355 };
1356 #undef INTERFACE
1357
1358 #if !defined(__cplusplus) || defined(CINTERFACE)
1359 /*** IUnknown methods ***/
1360 #define IDirect3DDevice7_QueryInterface(p,a,b)                        (p)->lpVtbl->QueryInterface(p,a,b)
1361 #define IDirect3DDevice7_AddRef(p)                                    (p)->lpVtbl->AddRef(p)
1362 #define IDirect3DDevice7_Release(p)                                   (p)->lpVtbl->Release(p)
1363 /*** IDirect3DDevice7 methods ***/
1364 #define IDirect3DDevice7_GetCaps(p,a)                                 (p)->lpVtbl->GetCaps(p,a)
1365 #define IDirect3DDevice7_EnumTextureFormats(p,a,b)                    (p)->lpVtbl->EnumTextureFormats(p,a,b)
1366 #define IDirect3DDevice7_BeginScene(p)                                (p)->lpVtbl->BeginScene(p)
1367 #define IDirect3DDevice7_EndScene(p)                                  (p)->lpVtbl->EndScene(p)
1368 #define IDirect3DDevice7_GetDirect3D(p,a)                             (p)->lpVtbl->GetDirect3D(p,a)
1369 #define IDirect3DDevice7_SetRenderTarget(p,a,b)                       (p)->lpVtbl->SetRenderTarget(p,a,b)
1370 #define IDirect3DDevice7_GetRenderTarget(p,a)                         (p)->lpVtbl->GetRenderTarget(p,a)
1371 #define IDirect3DDevice7_Clear(p,a,b,c,d,e,f)                         (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1372 #define IDirect3DDevice7_SetTransform(p,a,b)                          (p)->lpVtbl->SetTransform(p,a,b)
1373 #define IDirect3DDevice7_GetTransform(p,a,b)                          (p)->lpVtbl->GetTransform(p,a,b)
1374 #define IDirect3DDevice7_SetViewport(p,a)                             (p)->lpVtbl->SetViewport(p,a)
1375 #define IDirect3DDevice7_MultiplyTransform(p,a,b)                     (p)->lpVtbl->MultiplyTransform(p,a,b)
1376 #define IDirect3DDevice7_GetViewport(p,a)                             (p)->lpVtbl->GetViewport(p,a)
1377 #define IDirect3DDevice7_SetMaterial(p,a)                             (p)->lpVtbl->SetMaterial(p,a)
1378 #define IDirect3DDevice7_GetMaterial(p,a)                             (p)->lpVtbl->GetMaterial(p,a)
1379 #define IDirect3DDevice7_SetLight(p,a,b)                              (p)->lpVtbl->SetLight(p,a,b)
1380 #define IDirect3DDevice7_GetLight(p,a,b)                              (p)->lpVtbl->GetLight(p,a,b)
1381 #define IDirect3DDevice7_SetRenderState(p,a,b)                        (p)->lpVtbl->SetRenderState(p,a,b)
1382 #define IDirect3DDevice7_GetRenderState(p,a,b)                        (p)->lpVtbl->GetRenderState(p,a,b)
1383 #define IDirect3DDevice7_BeginStateBlock(p)                           (p)->lpVtbl->BeginStateBlock(p)
1384 #define IDirect3DDevice7_EndStateBlock(p,a)                           (p)->lpVtbl->EndStateBlock(p,a)
1385 #define IDirect3DDevice7_PreLoad(p,a)                                 (p)->lpVtbl->PreLoad(p,a)
1386 #define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e)                   (p)->lpVtbl->DrawPrimitive(p,a,b,c,d,e)
1387 #define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g)        (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f,g)
1388 #define IDirect3DDevice7_SetClipStatus(p,a)                           (p)->lpVtbl->SetClipStatus(p,a)
1389 #define IDirect3DDevice7_GetClipStatus(p,a)                           (p)->lpVtbl->GetClipStatus(p,a)
1390 #define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e)            (p)->lpVtbl->DrawPrimitiveStrided(p,a,b,c,d,e)
1391 #define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g)
1392 #define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e)                 (p)->lpVtbl->DrawPrimitiveVB(p,a,b,c,d,e)
1393 #define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)      (p)->lpVtbl->DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)
1394 #define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e)         (p)->lpVtbl->ComputeSphereVisibility(p,a,b,c,d,e)
1395 #define IDirect3DDevice7_GetTexture(p,a,b)                            (p)->lpVtbl->GetTexture(p,a,b)
1396 #define IDirect3DDevice7_SetTexture(p,a,b)                            (p)->lpVtbl->SetTexture(p,a,b)
1397 #define IDirect3DDevice7_GetTextureStageState(p,a,b,c)                (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1398 #define IDirect3DDevice7_SetTextureStageState(p,a,b,c)                (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1399 #define IDirect3DDevice7_ValidateDevice(p,a)                          (p)->lpVtbl->ValidateDevice(p,a)
1400 #define IDirect3DDevice7_ApplyStateBlock(p,a)                         (p)->lpVtbl->ApplyStateBlock(p,a)
1401 #define IDirect3DDevice7_CaptureStateBlock(p,a)                       (p)->lpVtbl->CaptureStateBlock(p,a)
1402 #define IDirect3DDevice7_DeleteStateBlock(p,a)                        (p)->lpVtbl->DeleteStateBlock(p,a)
1403 #define IDirect3DDevice7_CreateStateBlock(p,a,b)                      (p)->lpVtbl->CreateStateBlock(p,a,b)
1404 #define IDirect3DDevice7_Load(p,a,b,c,d,e)                            (p)->lpVtbl->Load(p,a,b,c,d,e)
1405 #define IDirect3DDevice7_LightEnable(p,a,b)                           (p)->lpVtbl->LightEnable(p,a,b)
1406 #define IDirect3DDevice7_GetLightEnable(p,a,b)                        (p)->lpVtbl->GetLightEnable(p,a,b)
1407 #define IDirect3DDevice7_SetClipPlane(p,a,b)                          (p)->lpVtbl->SetClipPlane(p,a,b)
1408 #define IDirect3DDevice7_GetClipPlane(p,a,b)                          (p)->lpVtbl->GetClipPlane(p,a,b)
1409 #define IDirect3DDevice7_GetInfo(p,a,b,c)                             (p)->lpVtbl->GetInfo(p,a,b,c)
1410 #else
1411 /*** IUnknown methods ***/
1412 #define IDirect3DDevice7_QueryInterface(p,a,b)                        (p)->QueryInterface(a,b)
1413 #define IDirect3DDevice7_AddRef(p)                                    (p)->AddRef()
1414 #define IDirect3DDevice7_Release(p)                                   (p)->Release()
1415 /*** IDirect3DDevice7 methods ***/
1416 #define IDirect3DDevice7_GetCaps(p,a)                                 (p)->GetCaps(a)
1417 #define IDirect3DDevice7_EnumTextureFormats(p,a,b)                    (p)->EnumTextureFormats(a,b)
1418 #define IDirect3DDevice7_BeginScene(p)                                (p)->BeginScene()
1419 #define IDirect3DDevice7_EndScene(p)                                  (p)->EndScene()
1420 #define IDirect3DDevice7_GetDirect3D(p,a)                             (p)->GetDirect3D(a)
1421 #define IDirect3DDevice7_SetRenderTarget(p,a,b)                       (p)->SetRenderTarget(a,b)
1422 #define IDirect3DDevice7_GetRenderTarget(p,a)                         (p)->GetRenderTarget(a)
1423 #define IDirect3DDevice7_Clear(p,a,b,c,d,e,f)                         (p)->Clear(a,b,c,d,e,f)
1424 #define IDirect3DDevice7_SetTransform(p,a,b)                          (p)->SetTransform(a,b)
1425 #define IDirect3DDevice7_GetTransform(p,a,b)                          (p)->GetTransform(a,b)
1426 #define IDirect3DDevice7_SetViewport(p,a)                             (p)->SetViewport(a)
1427 #define IDirect3DDevice7_MultiplyTransform(p,a,b)                     (p)->MultiplyTransform(a,b)
1428 #define IDirect3DDevice7_GetViewport(p,a)                             (p)->GetViewport(a)
1429 #define IDirect3DDevice7_SetMaterial(p,a)                             (p)->SetMaterial(a)
1430 #define IDirect3DDevice7_GetMaterial(p,a)                             (p)->GetMaterial(a)
1431 #define IDirect3DDevice7_SetLight(p,a,b)                              (p)->SetLight(a,b)
1432 #define IDirect3DDevice7_GetLight(p,a,b)                              (p)->GetLight(a,b)
1433 #define IDirect3DDevice7_SetRenderState(p,a,b)                        (p)->SetRenderState(a,b)
1434 #define IDirect3DDevice7_GetRenderState(p,a,b)                        (p)->GetRenderState(a,b)
1435 #define IDirect3DDevice7_BeginStateBlock(p)                           (p)->BeginStateBlock()
1436 #define IDirect3DDevice7_EndStateBlock(p,a)                           (p)->EndStateBlock(a)
1437 #define IDirect3DDevice7_PreLoad(p,a)                                 (p)->PreLoad(a)
1438 #define IDirect3DDevice7_DrawPrimitive(p,a,b,c,d,e)                   (p)->DrawPrimitive(a,b,c,d,e)
1439 #define IDirect3DDevice7_DrawIndexedPrimitive(p,a,b,c,d,e,f,g)        (p)->DrawIndexedPrimitive(a,b,c,d,e,f,g)
1440 #define IDirect3DDevice7_SetClipStatus(p,a)                           (p)->SetClipStatus(a)
1441 #define IDirect3DDevice7_GetClipStatus(p,a)                           (p)->GetClipStatus(a)
1442 #define IDirect3DDevice7_DrawPrimitiveStrided(p,a,b,c,d,e)            (p)->DrawPrimitiveStrided(a,b,c,d,e)
1443 #define IDirect3DDevice7_DrawIndexedPrimitiveStrided(p,a,b,c,d,e,f,g) (p)->DrawIndexedPrimitiveStrided(a,b,c,d,e,f,g)
1444 #define IDirect3DDevice7_DrawPrimitiveVB(p,a,b,c,d,e)                 (p)->DrawPrimitiveVB(a,b,c,d,e)
1445 #define IDirect3DDevice7_DrawIndexedPrimitiveVB(p,a,b,c,d,e,f,g)      (p)->DrawIndexedPrimitiveVB(a,b,c,d,e,f,g)
1446 #define IDirect3DDevice7_ComputeSphereVisibility(p,a,b,c,d,e)         (p)->ComputeSphereVisibility(a,b,c,d,e)
1447 #define IDirect3DDevice7_GetTexture(p,a,b)                            (p)->GetTexture(a,b)
1448 #define IDirect3DDevice7_SetTexture(p,a,b)                            (p)->SetTexture(a,b)
1449 #define IDirect3DDevice7_GetTextureStageState(p,a,b,c)                (p)->GetTextureStageState(a,b,c)
1450 #define IDirect3DDevice7_SetTextureStageState(p,a,b,c)                (p)->SetTextureStageState(a,b,c)
1451 #define IDirect3DDevice7_ValidateDevice(p,a)                          (p)->ValidateDevice(a)
1452 #define IDirect3DDevice7_ApplyStateBlock(p,a)                         (p)->ApplyStateBlock(a)
1453 #define IDirect3DDevice7_CaptureStateBlock(p,a)                       (p)->CaptureStateBlock(a)
1454 #define IDirect3DDevice7_DeleteStateBlock(p,a)                        (p)->DeleteStateBlock(a)
1455 #define IDirect3DDevice7_CreateStateBlock(p,a,b)                      (p)->CreateStateBlock(a,b)
1456 #define IDirect3DDevice7_Load(p,a,b,c,d,e)                            (p)->Load(a,b,c,d,e)
1457 #define IDirect3DDevice7_LightEnable(p,a,b)                           (p)->LightEnable(a,b)
1458 #define IDirect3DDevice7_GetLightEnable(p,a,b)                        (p)->GetLightEnable(a,b)
1459 #define IDirect3DDevice7_SetClipPlane(p,a,b)                          (p)->SetClipPlane(a,b)
1460 #define IDirect3DDevice7_GetClipPlane(p,a,b)                          (p)->GetClipPlane(a,b)
1461 #define IDirect3DDevice7_GetInfo(p,a,b,c)                             (p)->GetInfo(a,b,c)
1462 #endif
1463
1464
1465
1466 /*****************************************************************************
1467  * IDirect3DVertexBuffer interface
1468  */
1469 #define INTERFACE IDirect3DVertexBuffer
1470 DECLARE_INTERFACE_(IDirect3DVertexBuffer,IUnknown)
1471 {
1472     /*** IUnknown methods ***/
1473     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1474     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1475     STDMETHOD_(ULONG,Release)(THIS) PURE;
1476     /*** IDirect3DVertexBuffer methods ***/
1477     STDMETHOD(Lock)(THIS_ DWORD dwFlags,LPVOID *lplpData,LPDWORD lpdwSize) PURE;
1478     STDMETHOD(Unlock)(THIS) PURE;
1479     STDMETHOD(ProcessVertices)(THIS_ DWORD vertex_op, DWORD dst_idx, DWORD count,
1480             IDirect3DVertexBuffer *src_buffer, DWORD src_idx,
1481             IDirect3DDevice3 *device, DWORD flags) PURE;
1482     STDMETHOD(GetVertexBufferDesc)(THIS_ D3DVERTEXBUFFERDESC *desc) PURE;
1483     STDMETHOD(Optimize)(THIS_ IDirect3DDevice3 *device, DWORD flags) PURE;
1484 };
1485 #undef INTERFACE
1486
1487 #if !defined(__cplusplus) || defined(CINTERFACE)
1488 /*** IUnknown methods ***/
1489 #define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1490 #define IDirect3DVertexBuffer_AddRef(p)             (p)->lpVtbl->AddRef(p)
1491 #define IDirect3DVertexBuffer_Release(p)            (p)->lpVtbl->Release(p)
1492 /*** IDirect3DVertexBuffer methods ***/
1493 #define IDirect3DVertexBuffer_Lock(p,a,b,c)                    (p)->lpVtbl->Lock(p,a,b,c)
1494 #define IDirect3DVertexBuffer_Unlock(p)                        (p)->lpVtbl->Unlock(p)
1495 #define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
1496 #define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a)         (p)->lpVtbl->GetVertexBufferDesc(p,a)
1497 #define IDirect3DVertexBuffer_Optimize(p,a,b)                  (p)->lpVtbl->Optimize(p,a,b)
1498 #else
1499 /*** IUnknown methods ***/
1500 #define IDirect3DVertexBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1501 #define IDirect3DVertexBuffer_AddRef(p)             (p)->AddRef()
1502 #define IDirect3DVertexBuffer_Release(p)            (p)->Release()
1503 /*** IDirect3DVertexBuffer methods ***/
1504 #define IDirect3DVertexBuffer_Lock(p,a,b,c)                    (p)->Lock(a,b,c)
1505 #define IDirect3DVertexBuffer_Unlock(p)                        (p)->Unlock()
1506 #define IDirect3DVertexBuffer_ProcessVertices(p,a,b,c,d,e,f,g) (p)->ProcessVertices(a,b,c,d,e,f,g)
1507 #define IDirect3DVertexBuffer_GetVertexBufferDesc(p,a)         (p)->GetVertexBufferDesc(a)
1508 #define IDirect3DVertexBuffer_Optimize(p,a,b)                  (p)->Optimize(a,b)
1509 #endif
1510
1511 /*****************************************************************************
1512  * IDirect3DVertexBuffer7 interface
1513  */
1514 #define INTERFACE IDirect3DVertexBuffer7
1515 DECLARE_INTERFACE_(IDirect3DVertexBuffer7,IUnknown)
1516 {
1517     /*** IUnknown methods ***/
1518     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1519     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1520     STDMETHOD_(ULONG,Release)(THIS) PURE;
1521     /*** IDirect3DVertexBuffer7 methods ***/
1522     STDMETHOD(Lock)(THIS_ DWORD dwFlags,LPVOID *lplpData,LPDWORD lpdwSize) PURE;
1523     STDMETHOD(Unlock)(THIS) PURE;
1524     STDMETHOD(ProcessVertices)(THIS_ DWORD vertex_op, DWORD dst_idx, DWORD count,
1525             IDirect3DVertexBuffer7 *src_buffer, DWORD src_idx,
1526             IDirect3DDevice7 *device, DWORD flags) PURE;
1527     STDMETHOD(GetVertexBufferDesc)(THIS_ D3DVERTEXBUFFERDESC *desc) PURE;
1528     STDMETHOD(Optimize)(THIS_ IDirect3DDevice7 *device, DWORD flags) PURE;
1529     STDMETHOD(ProcessVerticesStrided)(THIS_ DWORD vertex_op, DWORD dst_idx, DWORD count,
1530             D3DDRAWPRIMITIVESTRIDEDDATA *data, DWORD fvf, IDirect3DDevice7 *device, DWORD flags) PURE;
1531 };
1532 #undef INTERFACE
1533
1534 #if !defined(__cplusplus) || defined(CINTERFACE)
1535 /*** IUnknown methods ***/
1536 #define IDirect3DVertexBuffer7_QueryInterface(p,a,b)                   (p)->lpVtbl->QueryInterface(p,a,b)
1537 #define IDirect3DVertexBuffer7_AddRef(p)                               (p)->lpVtbl->AddRef(p)
1538 #define IDirect3DVertexBuffer7_Release(p)                              (p)->lpVtbl->Release(p)
1539 /*** IDirect3DVertexBuffer7 methods ***/
1540 #define IDirect3DVertexBuffer7_Lock(p,a,b,c)                           (p)->lpVtbl->Lock(p,a,b,c)
1541 #define IDirect3DVertexBuffer7_Unlock(p)                               (p)->lpVtbl->Unlock(p)
1542 #define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g)        (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f,g)
1543 #define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a)                (p)->lpVtbl->GetVertexBufferDesc(p,a)
1544 #define IDirect3DVertexBuffer7_Optimize(p,a,b)                         (p)->lpVtbl->Optimize(p,a,b)
1545 #define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->lpVtbl->ProcessVerticesStrided(p,a,b,c,d,e,f,g)
1546 #else
1547 /*** IUnknown methods ***/
1548 #define IDirect3DVertexBuffer7_QueryInterface(p,a,b)                   (p)->QueryInterface(a,b)
1549 #define IDirect3DVertexBuffer7_AddRef(p)                               (p)->AddRef()
1550 #define IDirect3DVertexBuffer7_Release(p)                              (p)->Release()
1551 /*** IDirect3DVertexBuffer7 methods ***/
1552 #define IDirect3DVertexBuffer7_Lock(p,a,b,c)                           (p)->Lock(a,b,c)
1553 #define IDirect3DVertexBuffer7_Unlock(p)                               (p)->Unlock()
1554 #define IDirect3DVertexBuffer7_ProcessVertices(p,a,b,c,d,e,f,g)        (p)->ProcessVertices(a,b,c,d,e,f,g)
1555 #define IDirect3DVertexBuffer7_GetVertexBufferDesc(p,a)                (p)->GetVertexBufferDesc(a)
1556 #define IDirect3DVertexBuffer7_Optimize(p,a,b)                         (p)->Optimize(a,b)
1557 #define IDirect3DVertexBuffer7_ProcessVerticesStrided(p,a,b,c,d,e,f,g) (p)->ProcessVerticesStrided(a,b,c,d,e,f,g)
1558 #endif
1559
1560 #endif /* __WINE_D3D_H */