2 * Copyright (c) 1998 Lionel ULMER
4 * This file contains all the common stuff for D3D devices.
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
33 #include "wine/debug.h"
35 #include "d3d_private.h"
38 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
40 DWORD InitRenderStateTab[] = {
41 D3DRENDERSTATE_TEXTUREHANDLE, (DWORD)NULL,
42 D3DRENDERSTATE_ANTIALIAS, D3DANTIALIAS_NONE,
43 /* FIXME: D3DRENDERSTATE_TEXTUREADDRESS */
44 D3DRENDERSTATE_TEXTUREPERSPECTIVE, TRUE,
45 /* FIXME: D3DRENDERSTATE_WRAPU */
46 /* FIXME: D3DRENDERSTATE_WRAPV */
47 D3DRENDERSTATE_ZENABLE, D3DZB_TRUE, /* This needs to be set differently according to the Z buffer status */
48 D3DRENDERSTATE_FILLMODE, D3DFILL_SOLID,
49 D3DRENDERSTATE_SHADEMODE, D3DSHADE_GOURAUD,
50 D3DRENDERSTATE_LINEPATTERN, 0,
51 D3DRENDERSTATE_MONOENABLE, FALSE,
52 D3DRENDERSTATE_ROP2, R2_COPYPEN,
53 D3DRENDERSTATE_PLANEMASK, 0xFFFFFFFF,
54 D3DRENDERSTATE_ZWRITEENABLE, TRUE,
55 D3DRENDERSTATE_ALPHATESTENABLE, FALSE,
56 D3DRENDERSTATE_LASTPIXEL, TRUE,
57 D3DRENDERSTATE_TEXTUREMAG, D3DFILTER_NEAREST,
58 D3DRENDERSTATE_TEXTUREMIN, D3DFILTER_NEAREST,
59 D3DRENDERSTATE_SRCBLEND, D3DBLEND_ONE,
60 D3DRENDERSTATE_DESTBLEND, D3DBLEND_ZERO,
61 D3DRENDERSTATE_TEXTUREMAPBLEND, D3DTBLEND_MODULATE,
62 D3DRENDERSTATE_CULLMODE, D3DCULL_CCW,
63 D3DRENDERSTATE_ZFUNC, D3DCMP_LESSEQUAL,
64 D3DRENDERSTATE_ALPHAREF, 0,
65 D3DRENDERSTATE_ALPHAFUNC, D3DCMP_ALWAYS,
66 D3DRENDERSTATE_DITHERENABLE, FALSE,
67 D3DRENDERSTATE_ALPHABLENDENABLE, FALSE,
68 D3DRENDERSTATE_FOGENABLE, FALSE,
69 D3DRENDERSTATE_SPECULARENABLE, FALSE,
70 D3DRENDERSTATE_ZVISIBLE, FALSE,
71 D3DRENDERSTATE_SUBPIXEL, FALSE,
72 D3DRENDERSTATE_SUBPIXELX, FALSE,
73 D3DRENDERSTATE_STIPPLEDALPHA, FALSE,
74 D3DRENDERSTATE_FOGCOLOR, D3DRGBA(0,0,0,0),
75 D3DRENDERSTATE_FOGTABLEMODE, D3DFOG_NONE,
76 /* FIXME: D3DRENDERSTATE_FOGTABLESTART (same as D3DRENDERSTATE_FOGSTART) */
77 /* FIXME: D3DRENDERSTATE_FOGTABLEEND (same as D3DRENDERSTATE_FOGEND) */
78 D3DRENDERSTATE_FOGTABLEDENSITY, 0x3F80000, /* 1.0f (same as D3DRENDERSTATE_FOGDENSITY) */
79 /* FIXME: D3DRENDERSTATE_STIPPLEENABLE */
80 D3DRENDERSTATE_EDGEANTIALIAS, FALSE,
81 D3DRENDERSTATE_COLORKEYENABLE, FALSE,
82 /* FIXME: D3DRENDERSTATE_BORDERCOLOR */
83 D3DRENDERSTATE_TEXTUREADDRESSU, D3DTADDRESS_WRAP,
84 D3DRENDERSTATE_TEXTUREADDRESSV, D3DTADDRESS_WRAP,
85 D3DRENDERSTATE_MIPMAPLODBIAS, 0x00000000, /* 0.0f */
86 D3DRENDERSTATE_ZBIAS, 0,
87 D3DRENDERSTATE_RANGEFOGENABLE, FALSE,
88 /* FIXME: D3DRENDERSTATE_ANISOTROPY */
89 /* FIXME: D3DRENDERSTATE_FLUSHBATCH */
90 /* FIXME: D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT */
91 D3DRENDERSTATE_STENCILENABLE, FALSE,
92 D3DRENDERSTATE_STENCILFAIL, D3DSTENCILOP_KEEP,
93 D3DRENDERSTATE_STENCILZFAIL, D3DSTENCILOP_KEEP,
94 D3DRENDERSTATE_STENCILPASS, D3DSTENCILOP_KEEP,
95 D3DRENDERSTATE_STENCILFUNC, D3DCMP_ALWAYS,
96 D3DRENDERSTATE_STENCILREF, 0,
97 D3DRENDERSTATE_STENCILMASK, 0xFFFFFFFF,
98 D3DRENDERSTATE_STENCILWRITEMASK, 0xFFFFFFFF,
99 /* FIXME: D3DRENDERSTATE_TEXTUREFACTOR */
100 /* FIXME: D3DRENDERSTATE_STIPPLEPATTERN00..31 */
101 D3DRENDERSTATE_WRAP0, 0,
102 D3DRENDERSTATE_WRAP1, 0,
103 D3DRENDERSTATE_WRAP2, 0,
104 D3DRENDERSTATE_WRAP3, 0,
105 D3DRENDERSTATE_WRAP4, 0,
106 D3DRENDERSTATE_WRAP5, 0,
107 D3DRENDERSTATE_WRAP6, 0,
108 D3DRENDERSTATE_WRAP7, 0,
109 D3DRENDERSTATE_CLIPPING, FALSE,
110 D3DRENDERSTATE_LIGHTING, TRUE,
111 D3DRENDERSTATE_EXTENTS, FALSE,
112 D3DRENDERSTATE_AMBIENT, D3DRGBA(0,0,0,0),
113 D3DRENDERSTATE_FOGVERTEXMODE, D3DFOG_NONE,
114 D3DRENDERSTATE_COLORVERTEX, TRUE,
115 D3DRENDERSTATE_LOCALVIEWER, TRUE,
116 D3DRENDERSTATE_NORMALIZENORMALS, FALSE,
117 /* FIXME: D3DRENDER_STATE_COLORKEYBLENDENABLE */
118 D3DRENDERSTATE_DIFFUSEMATERIALSOURCE, D3DMCS_COLOR1,
119 D3DRENDERSTATE_SPECULARMATERIALSOURCE, D3DMCS_COLOR2,
120 D3DRENDERSTATE_AMBIENTMATERIALSOURCE, D3DMCS_COLOR2,
121 D3DRENDERSTATE_EMISSIVEMATERIALSOURCE, D3DMCS_MATERIAL,
122 D3DRENDERSTATE_VERTEXBLEND, D3DVBLEND_DISABLE,
123 D3DRENDERSTATE_CLIPPLANEENABLE, 0
126 DWORD InitLightStateTab[] = {
127 D3DLIGHTSTATE_MATERIAL, (DWORD)NULL,
128 D3DLIGHTSTATE_AMBIENT, D3DRGBA(0,0,0,0),
129 D3DLIGHTSTATE_COLORMODEL, D3DCOLOR_RGB,
130 D3DLIGHTSTATE_FOGMODE, D3DFOG_NONE,
131 D3DLIGHTSTATE_FOGSTART, 0x3F80000, /* 1.0f */
132 D3DLIGHTSTATE_FOGEND, 0x42C8000, /* 100.0f */
133 D3DLIGHTSTATE_FOGDENSITY, 0x3F80000 /* 1.0f */
134 /* FIXME: D3DLIGHTSTATE_COLORVERTEX */
137 DWORD InitTextureStageStateTab[] = {
138 D3DTSS_COLOROP, D3DTOP_DISABLE, /* Note, it's manually set for stage 0 */
139 D3DTSS_COLORARG1, D3DTA_TEXTURE,
140 D3DTSS_COLORARG2, D3DTA_CURRENT,
141 D3DTSS_ALPHAOP, D3DTOP_DISABLE, /* Note, it's manually set for stage 0 */
142 D3DTSS_ALPHAARG1, D3DTA_TEXTURE,
143 D3DTSS_ALPHAARG2, D3DTA_CURRENT,
144 /* FIXME: D3DTSS_BUMPENVMAT00,01,10,11 */
145 /* D3DTSS_TEXCOORDINDEX is set manually */
146 D3DTSS_ADDRESS, D3DTADDRESS_WRAP,
147 D3DTSS_ADDRESSU, D3DTADDRESS_WRAP,
148 D3DTSS_ADDRESSV, D3DTADDRESS_WRAP,
149 D3DTSS_BORDERCOLOR, 0x00000000,
150 D3DTSS_MAGFILTER, D3DTFG_POINT,
151 D3DTSS_MINFILTER, D3DTFN_POINT,
152 D3DTSS_MIPFILTER, D3DTFP_NONE,
153 D3DTSS_MIPMAPLODBIAS, 0x00000000, /* 0.0f */
154 D3DTSS_MAXMIPLEVEL, 0,
155 /* D3DTSS_MAXANISOTROPY, 1, */ /* This is to prevent warnings :-) */
156 /* FIXME: D3DTSS_BUMPENVLSCALE */
157 /* FIXME: D3DTSS_NUMPENVLOFFSET */
158 /* FIXME: D3DTSS_TEXTURETRANSFORMFLAGS */
162 void InitDefaultStateBlock(STATEBLOCK* lpStateBlock, int version)
165 TRACE("(%p,%d)\n", lpStateBlock, version);
166 memset(lpStateBlock, 0, sizeof(STATEBLOCK));
168 /* Initialize render states */
169 for (i = 0; i < sizeof(InitRenderStateTab) / sizeof(InitRenderStateTab[0]); i += 2)
171 lpStateBlock->render_state[InitRenderStateTab[i] - 1] = InitRenderStateTab[i + 1];
172 lpStateBlock->set_flags.render_state[InitRenderStateTab[i] - 1] = TRUE;
175 /* Initialize texture stages states */
176 for (i = 0; i < MAX_TEXTURES; i++)
178 for (j = 0; j < sizeof(InitTextureStageStateTab) / sizeof(InitTextureStageStateTab[0]); j += 2)
180 lpStateBlock->texture_stage_state[i][InitTextureStageStateTab[j] - 1] = InitTextureStageStateTab[j + 1];
181 lpStateBlock->set_flags.texture_stage_state[i][InitTextureStageStateTab[j] - 1] = TRUE;
183 /* Map texture coords 0 to stage 0, 1 to stage 1, etc... */
184 lpStateBlock->texture_stage_state[i][D3DTSS_TEXCOORDINDEX - 1] = i;
185 lpStateBlock->set_flags.texture_stage_state[i][D3DTSS_TEXCOORDINDEX - 1] = TRUE;
188 /* The first texture is particular, update it consequently */
189 lpStateBlock->texture_stage_state[0][D3DTSS_COLOROP - 1] = D3DTOP_MODULATE;
190 lpStateBlock->texture_stage_state[0][D3DTSS_ALPHAOP - 1] = D3DTOP_SELECTARG1;
191 lpStateBlock->texture_stage_state[0][D3DTSS_COLORARG2 - 1] = D3DTA_DIFFUSE;
192 lpStateBlock->texture_stage_state[0][D3DTSS_ALPHAARG2 - 1] = D3DTA_DIFFUSE;
194 /* Updates for particular versions */
195 if ((version == 1) || (version==2))
196 lpStateBlock->render_state[D3DRENDERSTATE_SPECULARENABLE - 1] = TRUE;
200 Main_IDirect3DDeviceImpl_7_3T_2T_1T_QueryInterface(LPDIRECT3DDEVICE7 iface,
204 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
205 TRACE("(%p/%p)->(%s,%p)\n", This, iface, debugstr_guid(riid), obp);
209 if ( IsEqualGUID( &IID_IUnknown, riid ) ) {
210 IDirect3DDevice7_AddRef(ICOM_INTERFACE(This, IDirect3DDevice7));
212 TRACE(" Creating IUnknown interface at %p.\n", *obp);
215 if ( IsEqualGUID( &IID_IDirect3DDevice, riid ) ) {
216 IDirect3DDevice7_AddRef(ICOM_INTERFACE(This, IDirect3DDevice7));
217 *obp = ICOM_INTERFACE(This, IDirect3DDevice);
218 TRACE(" Creating IDirect3DDevice interface %p\n", *obp);
221 if ( IsEqualGUID( &IID_IDirect3DDevice2, riid ) ) {
222 IDirect3DDevice7_AddRef(ICOM_INTERFACE(This, IDirect3DDevice7));
223 *obp = ICOM_INTERFACE(This, IDirect3DDevice2);
224 TRACE(" Creating IDirect3DDevice2 interface %p\n", *obp);
227 if ( IsEqualGUID( &IID_IDirect3DDevice3, riid ) ) {
228 IDirect3DDevice7_AddRef(ICOM_INTERFACE(This, IDirect3DDevice7));
229 *obp = ICOM_INTERFACE(This, IDirect3DDevice3);
230 TRACE(" Creating IDirect3DDevice3 interface %p\n", *obp);
233 if ( IsEqualGUID( &IID_IDirect3DDevice7, riid ) ) {
234 IDirect3DDevice7_AddRef(ICOM_INTERFACE(This, IDirect3DDevice7));
235 *obp = ICOM_INTERFACE(This, IDirect3DDevice7);
236 TRACE(" Creating IDirect3DDevice7 interface %p\n", *obp);
239 if ( IsEqualGUID( &IID_IDirectDrawSurface, riid ) ||
240 IsEqualGUID( &IID_IDirectDrawSurface2, riid ) ||
241 IsEqualGUID( &IID_IDirectDrawSurface3, riid ) ) {
242 IDirectDrawSurface7_AddRef(ICOM_INTERFACE(This->surface, IDirectDrawSurface7));
243 *obp = ICOM_INTERFACE(This->surface, IDirectDrawSurface3);
244 TRACE(" Return IDirectDrawSurface3 interface %p\n", *obp);
247 if ( IsEqualGUID( &IID_IDirectDrawSurface4, riid ) ||
248 IsEqualGUID( &IID_IDirectDrawSurface7, riid ) ) {
249 IDirectDrawSurface7_AddRef(ICOM_INTERFACE(This->surface, IDirectDrawSurface7));
250 *obp = ICOM_INTERFACE(This->surface, IDirectDrawSurface7);
251 TRACE(" Return IDirectDrawSurface7 interface %p\n", *obp);
254 FIXME("(%p): interface for IID %s NOT found!\n", This, debugstr_guid(riid));
255 return OLE_E_ENUM_NOMORE;
259 Main_IDirect3DDeviceImpl_7_3T_2T_1T_AddRef(LPDIRECT3DDEVICE7 iface)
261 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
262 TRACE("(%p/%p)->() incrementing from %lu.\n", This, iface, This->ref);
263 return ++(This->ref);
267 Main_IDirect3DDeviceImpl_7_3T_2T_1T_Release(LPDIRECT3DDEVICE7 iface)
269 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
270 TRACE("(%p/%p)->() decrementing from %lu.\n", This, iface, This->ref);
271 if (!--(This->ref)) {
273 /* Release texture associated with the device */
274 for (i = 0; i < MAX_TEXTURES; i++) {
275 if (This->current_texture[i] != NULL)
276 IDirect3DTexture2_Release(ICOM_INTERFACE(This->current_texture[i], IDirect3DTexture2));
279 HeapFree(GetProcessHeap(), 0, This);
286 Main_IDirect3DDeviceImpl_7_GetCaps(LPDIRECT3DDEVICE7 iface,
287 LPD3DDEVICEDESC7 lpD3DHELDevDesc)
289 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
290 FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpD3DHELDevDesc);
295 Main_IDirect3DDeviceImpl_7_3T_EnumTextureFormats(LPDIRECT3DDEVICE7 iface,
296 LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc,
299 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
300 FIXME("(%p/%p)->(%p,%p): stub!\n", This, iface, lpD3DEnumPixelProc, lpArg);
305 Main_IDirect3DDeviceImpl_7_3T_2T_1T_BeginScene(LPDIRECT3DDEVICE7 iface)
307 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
308 TRACE("(%p/%p)->()\n", This, iface);
314 Main_IDirect3DDeviceImpl_7_3T_2T_1T_EndScene(LPDIRECT3DDEVICE7 iface)
316 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
317 TRACE("(%p/%p)->()\n", This, iface);
323 Main_IDirect3DDeviceImpl_7_3T_2T_1T_GetDirect3D(LPDIRECT3DDEVICE7 iface,
324 LPDIRECT3D7* lplpDirect3D7)
326 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
327 TRACE("(%p/%p)->(%p)\n", This, iface, lplpDirect3D7);
329 *lplpDirect3D7 = ICOM_INTERFACE(This->d3d, IDirect3D7);
330 IDirect3D7_AddRef(ICOM_INTERFACE(This->d3d, IDirect3D7));
332 TRACE(" returning interface %p\n", *lplpDirect3D7);
337 Main_IDirect3DDeviceImpl_7_3T_2T_SetRenderTarget(LPDIRECT3DDEVICE7 iface,
338 LPDIRECTDRAWSURFACE7 lpNewRenderTarget,
341 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
342 IDirectDrawSurfaceImpl *target_impl = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, lpNewRenderTarget);
344 TRACE("(%p/%p)->(%p,%08lx)\n", This, iface, lpNewRenderTarget, dwFlags);
345 if (target_impl != This->surface) {
346 WARN(" Change of rendering target not handled yet !\n");
352 Main_IDirect3DDeviceImpl_7_3T_2T_GetRenderTarget(LPDIRECT3DDEVICE7 iface,
353 LPDIRECTDRAWSURFACE7* lplpRenderTarget)
355 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
356 TRACE("(%p/%p)->(%p)\n", This, iface, lplpRenderTarget);
358 *lplpRenderTarget = ICOM_INTERFACE(This->surface, IDirectDrawSurface7);
359 IDirectDrawSurface7_AddRef(ICOM_INTERFACE(This->surface, IDirectDrawSurface7));
361 TRACE(" returning surface at %p.\n", *lplpRenderTarget);
367 Main_IDirect3DDeviceImpl_7_Clear(LPDIRECT3DDEVICE7 iface,
375 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
376 TRACE("(%p/%p)->(%08lx,%p,%08lx,%08lx,%f,%08lx)\n", This, iface, dwCount, lpRects, dwFlags, (DWORD) dwColor, dvZ, dwStencil);
377 return This->clear(This, dwCount, lpRects, dwFlags, dwColor, dvZ, dwStencil);
381 Main_IDirect3DDeviceImpl_7_3T_2T_SetTransform(LPDIRECT3DDEVICE7 iface,
382 D3DTRANSFORMSTATETYPE dtstTransformStateType,
383 LPD3DMATRIX lpD3DMatrix)
385 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
386 DWORD matrix_changed = 0x00000000;
388 TRACE("(%p/%p)->(%08x,%p)\n", This, iface, dtstTransformStateType, lpD3DMatrix);
390 switch (dtstTransformStateType) {
391 case D3DTRANSFORMSTATE_WORLD: {
392 if (TRACE_ON(ddraw)) {
393 TRACE(" D3DTRANSFORMSTATE_WORLD :\n"); dump_D3DMATRIX(lpD3DMatrix);
395 memcpy(This->world_mat, lpD3DMatrix, 16 * sizeof(float));
396 matrix_changed = WORLDMAT_CHANGED;
399 case D3DTRANSFORMSTATE_VIEW: {
400 if (TRACE_ON(ddraw)) {
401 TRACE(" D3DTRANSFORMSTATE_VIEW :\n"); dump_D3DMATRIX(lpD3DMatrix);
403 memcpy(This->view_mat, lpD3DMatrix, 16 * sizeof(float));
404 matrix_changed = VIEWMAT_CHANGED;
407 case D3DTRANSFORMSTATE_PROJECTION: {
408 if (TRACE_ON(ddraw)) {
409 TRACE(" D3DTRANSFORMSTATE_PROJECTION :\n"); dump_D3DMATRIX(lpD3DMatrix);
411 memcpy(This->proj_mat, lpD3DMatrix, 16 * sizeof(float));
412 matrix_changed = PROJMAT_CHANGED;
415 case D3DTRANSFORMSTATE_TEXTURE0:
416 case D3DTRANSFORMSTATE_TEXTURE1:
417 case D3DTRANSFORMSTATE_TEXTURE2:
418 case D3DTRANSFORMSTATE_TEXTURE3:
419 case D3DTRANSFORMSTATE_TEXTURE4:
420 case D3DTRANSFORMSTATE_TEXTURE5:
421 case D3DTRANSFORMSTATE_TEXTURE6:
422 case D3DTRANSFORMSTATE_TEXTURE7: {
423 DWORD mat_num = dtstTransformStateType - D3DTRANSFORMSTATE_TEXTURE0;
424 if (TRACE_ON(ddraw)) {
425 TRACE(" D3DTRANSFORMSTATE_TEXTURE%ld :\n", mat_num); dump_D3DMATRIX(lpD3DMatrix);
427 memcpy(This->tex_mat[mat_num], lpD3DMatrix, 16 * sizeof(float));
428 matrix_changed = TEXMAT0_CHANGED << mat_num;
432 ERR("Unknown transform type %08x !!!\n", dtstTransformStateType);
436 if (matrix_changed != 0x00000000) This->matrices_updated(This, matrix_changed);
442 Main_IDirect3DDeviceImpl_7_3T_2T_GetTransform(LPDIRECT3DDEVICE7 iface,
443 D3DTRANSFORMSTATETYPE dtstTransformStateType,
444 LPD3DMATRIX lpD3DMatrix)
446 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
447 TRACE("(%p/%p)->(%08x,%p)\n", This, iface, dtstTransformStateType, lpD3DMatrix);
449 switch (dtstTransformStateType) {
450 case D3DTRANSFORMSTATE_WORLD: {
451 memcpy(lpD3DMatrix, This->world_mat, 16 * sizeof(D3DVALUE));
452 if (TRACE_ON(ddraw)) {
453 TRACE(" returning D3DTRANSFORMSTATE_WORLD :\n");
454 dump_D3DMATRIX(lpD3DMatrix);
458 case D3DTRANSFORMSTATE_VIEW: {
459 memcpy(lpD3DMatrix, This->view_mat, 16 * sizeof(D3DVALUE));
460 if (TRACE_ON(ddraw)) {
461 TRACE(" returning D3DTRANSFORMSTATE_VIEW :\n");
462 dump_D3DMATRIX(lpD3DMatrix);
466 case D3DTRANSFORMSTATE_PROJECTION: {
467 memcpy(lpD3DMatrix, This->proj_mat, 16 * sizeof(D3DVALUE));
468 if (TRACE_ON(ddraw)) {
469 TRACE(" returning D3DTRANSFORMSTATE_PROJECTION :\n");
470 dump_D3DMATRIX(lpD3DMatrix);
474 case D3DTRANSFORMSTATE_TEXTURE0:
475 case D3DTRANSFORMSTATE_TEXTURE1:
476 case D3DTRANSFORMSTATE_TEXTURE2:
477 case D3DTRANSFORMSTATE_TEXTURE3:
478 case D3DTRANSFORMSTATE_TEXTURE4:
479 case D3DTRANSFORMSTATE_TEXTURE5:
480 case D3DTRANSFORMSTATE_TEXTURE6:
481 case D3DTRANSFORMSTATE_TEXTURE7: {
482 DWORD mat_num = dtstTransformStateType - D3DTRANSFORMSTATE_TEXTURE0;
483 memcpy(lpD3DMatrix, This->tex_mat[mat_num], 16 * sizeof(D3DVALUE));
484 if (TRACE_ON(ddraw)) {
485 TRACE(" returning D3DTRANSFORMSTATE_TEXTURE%ld :\n", mat_num);
486 dump_D3DMATRIX(lpD3DMatrix);
491 ERR("Unknown transform type %08x !!!\n", dtstTransformStateType);
492 return DDERR_INVALIDPARAMS;
499 Main_IDirect3DDeviceImpl_7_3T_2T_MultiplyTransform(LPDIRECT3DDEVICE7 iface,
500 D3DTRANSFORMSTATETYPE dtstTransformStateType,
501 LPD3DMATRIX lpD3DMatrix)
503 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
505 DWORD matrix_changed = 0x00000000;
507 TRACE("(%p/%p)->(%08x,%p)\n", This, iface, dtstTransformStateType, lpD3DMatrix);
509 if (TRACE_ON(ddraw)) {
510 TRACE(" Multiplying by :\n"); dump_D3DMATRIX(lpD3DMatrix);
513 switch (dtstTransformStateType) {
514 case D3DTRANSFORMSTATE_WORLD: {
515 if (TRACE_ON(ddraw)) {
516 TRACE(" Resulting D3DTRANSFORMSTATE_WORLD matrix is :\n");
518 mat = This->world_mat;
519 matrix_changed = WORLDMAT_CHANGED;
522 case D3DTRANSFORMSTATE_VIEW: {
523 if (TRACE_ON(ddraw)) {
524 TRACE(" Resulting D3DTRANSFORMSTATE_VIEW matrix is :\n");
526 mat = This->view_mat;
527 matrix_changed = VIEWMAT_CHANGED;
530 case D3DTRANSFORMSTATE_PROJECTION: {
531 if (TRACE_ON(ddraw)) {
532 TRACE(" Resulting D3DTRANSFORMSTATE_PROJECTION matrix is :\n");
534 mat = This->proj_mat;
535 matrix_changed = PROJMAT_CHANGED;
538 case D3DTRANSFORMSTATE_TEXTURE0:
539 case D3DTRANSFORMSTATE_TEXTURE1:
540 case D3DTRANSFORMSTATE_TEXTURE2:
541 case D3DTRANSFORMSTATE_TEXTURE3:
542 case D3DTRANSFORMSTATE_TEXTURE4:
543 case D3DTRANSFORMSTATE_TEXTURE5:
544 case D3DTRANSFORMSTATE_TEXTURE6:
545 case D3DTRANSFORMSTATE_TEXTURE7: {
546 DWORD mat_num = dtstTransformStateType - D3DTRANSFORMSTATE_TEXTURE0;
547 if (TRACE_ON(ddraw)) {
548 TRACE(" Resulting D3DTRANSFORMSTATE_TEXTURE%ld matrix is :\n", mat_num);
550 mat = This->tex_mat[mat_num];
551 matrix_changed = TEXMAT0_CHANGED << mat_num;
555 ERR("Unknown transform type %08x !!!\n", dtstTransformStateType);
556 return DDERR_INVALIDPARAMS;
559 multiply_matrix(mat,mat,lpD3DMatrix);
561 if (TRACE_ON(ddraw)) {
565 if (matrix_changed != 0x00000000) This->matrices_updated(This, matrix_changed);
571 Main_IDirect3DDeviceImpl_7_GetViewport(LPDIRECT3DDEVICE7 iface,
572 LPD3DVIEWPORT7 lpData)
574 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
575 TRACE("(%p/%p)->(%p)\n", This, iface, lpData);
577 *lpData = This->active_viewport;
579 if (TRACE_ON(ddraw)) {
580 TRACE(" returning viewport : \n");
581 TRACE(" - dwX = %ld dwY = %ld\n",
582 lpData->dwX, lpData->dwY);
583 TRACE(" - dwWidth = %ld dwHeight = %ld\n",
584 lpData->dwWidth, lpData->dwHeight);
585 TRACE(" - dvMinZ = %f dvMaxZ = %f\n",
586 lpData->dvMinZ, lpData->dvMaxZ);
593 Main_IDirect3DDeviceImpl_7_SetMaterial(LPDIRECT3DDEVICE7 iface,
594 LPD3DMATERIAL7 lpMat)
596 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
597 FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpMat);
602 Main_IDirect3DDeviceImpl_7_GetMaterial(LPDIRECT3DDEVICE7 iface,
603 LPD3DMATERIAL7 lpMat)
605 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
606 TRACE("(%p/%p)->(%p)\n", This, iface, lpMat);
608 *lpMat = This->current_material;
610 if (TRACE_ON(ddraw)) {
611 TRACE(" returning material : \n");
612 dump_D3DMATERIAL7(lpMat);
619 Main_IDirect3DDeviceImpl_7_SetLight(LPDIRECT3DDEVICE7 iface,
623 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
624 FIXME("(%p/%p)->(%08lx,%p): stub!\n", This, iface, dwLightIndex, lpLight);
629 Main_IDirect3DDeviceImpl_7_GetLight(LPDIRECT3DDEVICE7 iface,
633 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
634 TRACE("(%p/%p)->(%08lx,%p)\n", This, iface, dwLightIndex, lpLight);
636 if (dwLightIndex > MAX_LIGHTS) return DDERR_INVALIDPARAMS;
637 *lpLight = This->light_parameters[dwLightIndex];
639 if (TRACE_ON(ddraw)) {
640 TRACE(" returning light : \n");
641 dump_D3DLIGHT7(lpLight);
648 Main_IDirect3DDeviceImpl_7_3T_2T_SetRenderState(LPDIRECT3DDEVICE7 iface,
649 D3DRENDERSTATETYPE dwRenderStateType,
652 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
653 FIXME("(%p/%p)->(%08x,%08lx): stub!\n", This, iface, dwRenderStateType, dwRenderState);
658 Main_IDirect3DDeviceImpl_7_3T_2T_GetRenderState(LPDIRECT3DDEVICE7 iface,
659 D3DRENDERSTATETYPE dwRenderStateType,
660 LPDWORD lpdwRenderState)
662 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
663 FIXME("(%p/%p)->(%08x,%p): stub!\n", This, iface, dwRenderStateType, lpdwRenderState);
668 Main_IDirect3DDeviceImpl_7_BeginStateBlock(LPDIRECT3DDEVICE7 iface)
670 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
671 FIXME("(%p/%p)->(): stub!\n", This, iface);
676 Main_IDirect3DDeviceImpl_7_EndStateBlock(LPDIRECT3DDEVICE7 iface,
677 LPDWORD lpdwBlockHandle)
679 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
680 FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpdwBlockHandle);
685 Main_IDirect3DDeviceImpl_7_PreLoad(LPDIRECT3DDEVICE7 iface,
686 LPDIRECTDRAWSURFACE7 lpddsTexture)
688 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
689 FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpddsTexture);
694 Main_IDirect3DDeviceImpl_7_3T_DrawPrimitive(LPDIRECT3DDEVICE7 iface,
695 D3DPRIMITIVETYPE d3dptPrimitiveType,
696 DWORD d3dvtVertexType,
701 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
702 FIXME("(%p/%p)->(%08x,%08lx,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, dwFlags);
707 Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitive(LPDIRECT3DDEVICE7 iface,
708 D3DPRIMITIVETYPE d3dptPrimitiveType,
709 DWORD d3dvtVertexType,
716 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
717 FIXME("(%p/%p)->(%08x,%08lx,%p,%08lx,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, dwIndices, dwIndexCount, dwFlags);
722 Main_IDirect3DDeviceImpl_7_3T_2T_SetClipStatus(LPDIRECT3DDEVICE7 iface,
723 LPD3DCLIPSTATUS lpD3DClipStatus)
725 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
726 FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpD3DClipStatus);
731 Main_IDirect3DDeviceImpl_7_3T_2T_GetClipStatus(LPDIRECT3DDEVICE7 iface,
732 LPD3DCLIPSTATUS lpD3DClipStatus)
734 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
735 FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpD3DClipStatus);
740 Main_IDirect3DDeviceImpl_7_3T_DrawPrimitiveStrided(LPDIRECT3DDEVICE7 iface,
741 D3DPRIMITIVETYPE d3dptPrimitiveType,
743 LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
747 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
748 FIXME("(%p/%p)->(%08x,%08lx,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, dwVertexType, lpD3DDrawPrimStrideData, dwVertexCount, dwFlags);
753 Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveStrided(LPDIRECT3DDEVICE7 iface,
754 D3DPRIMITIVETYPE d3dptPrimitiveType,
756 LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
762 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
763 FIXME("(%p/%p)->(%08x,%08lx,%p,%08lx,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, dwVertexType, lpD3DDrawPrimStrideData, dwVertexCount, lpIndex, dwIndexCount, dwFlags);
768 Main_IDirect3DDeviceImpl_7_3T_DrawPrimitiveVB(LPDIRECT3DDEVICE7 iface,
769 D3DPRIMITIVETYPE d3dptPrimitiveType,
770 LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
775 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
776 FIXME("(%p/%p)->(%08x,%p,%08lx,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, lpD3DVertexBuf, dwStartVertex, dwNumVertices, dwFlags);
781 Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE7 iface,
782 D3DPRIMITIVETYPE d3dptPrimitiveType,
783 LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
790 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
791 FIXME("(%p/%p)->(%08x,%p,%08lx,%08lx,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, lpD3DVertexBuf, dwStartVertex, dwNumVertices, lpwIndices, dwIndexCount, dwFlags);
796 Main_IDirect3DDeviceImpl_7_3T_ComputeSphereVisibility(LPDIRECT3DDEVICE7 iface,
797 LPD3DVECTOR lpCenters,
801 LPDWORD lpdwReturnValues)
803 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
804 FIXME("(%p/%p)->(%p,%p,%08lx,%08lx,%p): stub!\n", This, iface, lpCenters, lpRadii, dwNumSpheres, dwFlags, lpdwReturnValues);
809 Main_IDirect3DDeviceImpl_7_3T_GetTexture(LPDIRECT3DDEVICE7 iface,
811 LPDIRECTDRAWSURFACE7* lpTexture)
813 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
814 TRACE("(%p/%p)->(%08lx,%p)\n", This, iface, dwStage, lpTexture);
816 if (This->current_texture[dwStage] != NULL) {
817 *lpTexture = ICOM_INTERFACE(This->current_texture[dwStage], IDirectDrawSurface7);
818 IDirectDrawSurface7_AddRef(*lpTexture);
823 TRACE(" returning interface at %p (for implementation at %p).\n", *lpTexture, This->current_texture[dwStage]);
829 Main_IDirect3DDeviceImpl_7_3T_SetTexture(LPDIRECT3DDEVICE7 iface,
831 LPDIRECTDRAWSURFACE7 lpTexture)
833 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
834 FIXME("(%p/%p)->(%08lx,%p): stub!\n", This, iface, dwStage, lpTexture);
839 Main_IDirect3DDeviceImpl_7_3T_GetTextureStageState(LPDIRECT3DDEVICE7 iface,
841 D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
844 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
845 TRACE("(%p/%p)->(%08lx,%08x,%p)\n", This, iface, dwStage, d3dTexStageStateType, lpdwState);
846 if (lpdwState && (dwStage < 8) && d3dTexStageStateType && (d3dTexStageStateType <= HIGHEST_TEXTURE_STAGE_STATE) ) {
847 *lpdwState = This->state_block.texture_stage_state[dwStage][d3dTexStageStateType-1];
850 return DDERR_INVALIDPARAMS;
854 Main_IDirect3DDeviceImpl_7_3T_SetTextureStageState(LPDIRECT3DDEVICE7 iface,
856 D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
859 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
860 FIXME("(%p/%p)->(%08lx,%08x,%08lx): stub!\n", This, iface, dwStage, d3dTexStageStateType, dwState);
865 Main_IDirect3DDeviceImpl_7_3T_ValidateDevice(LPDIRECT3DDEVICE7 iface,
868 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
869 FIXME("(%p/%p)->(%p): semi-stub!\n", This, iface, lpdwPasses);
871 /* For the moment, we have a VERY good hardware which does everything in one pass :-) */
878 Main_IDirect3DDeviceImpl_7_ApplyStateBlock(LPDIRECT3DDEVICE7 iface,
881 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
882 FIXME("(%p/%p)->(%08lx): stub!\n", This, iface, dwBlockHandle);
887 Main_IDirect3DDeviceImpl_7_CaptureStateBlock(LPDIRECT3DDEVICE7 iface,
890 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
891 FIXME("(%p/%p)->(%08lx): stub!\n", This, iface, dwBlockHandle);
896 Main_IDirect3DDeviceImpl_7_DeleteStateBlock(LPDIRECT3DDEVICE7 iface,
899 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
900 FIXME("(%p/%p)->(%08lx): stub!\n", This, iface, dwBlockHandle);
905 Main_IDirect3DDeviceImpl_7_CreateStateBlock(LPDIRECT3DDEVICE7 iface,
906 D3DSTATEBLOCKTYPE d3dsbType,
907 LPDWORD lpdwBlockHandle)
909 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
910 FIXME("(%p/%p)->(%08x,%p): stub!\n", This, iface, d3dsbType, lpdwBlockHandle);
915 Main_IDirect3DDeviceImpl_7_Load(LPDIRECT3DDEVICE7 iface,
916 LPDIRECTDRAWSURFACE7 lpDestTex,
918 LPDIRECTDRAWSURFACE7 lpSrcTex,
922 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
923 FIXME("(%p/%p)->(%p,%p,%p,%p,%08lx): Partially Implemented!\n", This, iface, lpDestTex, lpDestPoint, lpSrcTex, lprcSrcRect, dwFlags);
924 IDirect3DTexture2_Load(COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirectDrawSurface7, IDirect3DTexture2, lpDestTex),
925 COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirectDrawSurface7, IDirect3DTexture2, lpSrcTex));
930 Main_IDirect3DDeviceImpl_7_LightEnable(LPDIRECT3DDEVICE7 iface,
934 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
935 FIXME("(%p/%p)->(%08lx,%d): stub!\n", This, iface, dwLightIndex, bEnable);
940 Main_IDirect3DDeviceImpl_7_GetLightEnable(LPDIRECT3DDEVICE7 iface,
944 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
945 TRACE("(%p/%p)->(%08lx,%p)\n", This, iface, dwLightIndex, pbEnable);
947 if (dwLightIndex > MAX_LIGHTS) *pbEnable = 0;
948 else *pbEnable = ((0x00000001 << dwLightIndex) & This->active_lights) != 0;
950 TRACE(" returning %d.\n", *pbEnable);
956 Main_IDirect3DDeviceImpl_7_SetClipPlane(LPDIRECT3DDEVICE7 iface,
958 D3DVALUE* pPlaneEquation)
960 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
961 FIXME("(%p/%p)->(%08lx,%p): stub!\n", This, iface, dwIndex, pPlaneEquation);
966 Main_IDirect3DDeviceImpl_7_GetClipPlane(LPDIRECT3DDEVICE7 iface, DWORD dwIndex, D3DVALUE* pPlaneEquation)
968 ICOM_THIS(IDirect3DDeviceImpl,iface);
970 TRACE("(%p)->(%ld,%p)\n", This, dwIndex, pPlaneEquation);
972 if (dwIndex>=This->max_clipping_planes) {
973 return DDERR_INVALIDPARAMS;
976 memcpy( pPlaneEquation, This->clipping_planes[dwIndex].plane, sizeof(D3DVALUE[4]));
982 Main_IDirect3DDeviceImpl_7_GetInfo(LPDIRECT3DDEVICE7 iface,
984 LPVOID pDevInfoStruct,
987 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface);
988 TRACE("(%p/%p)->(%08lx,%p,%08lx)\n", This, iface, dwDevInfoID, pDevInfoStruct, dwSize);
990 if (TRACE_ON(ddraw)) {
991 TRACE(" info requested : ");
992 switch (dwDevInfoID) {
993 case D3DDEVINFOID_TEXTUREMANAGER: TRACE("D3DDEVINFOID_TEXTUREMANAGER\n"); break;
994 case D3DDEVINFOID_D3DTEXTUREMANAGER: TRACE("D3DDEVINFOID_D3DTEXTUREMANAGER\n"); break;
995 case D3DDEVINFOID_TEXTURING: TRACE("D3DDEVINFOID_TEXTURING\n"); break;
996 default: ERR(" invalid flag !!!\n"); return DDERR_INVALIDPARAMS;
1000 return S_FALSE; /* According to MSDN, this is valid for a non-debug driver */
1004 Main_IDirect3DDeviceImpl_3_2T_1T_GetCaps(LPDIRECT3DDEVICE3 iface,
1005 LPD3DDEVICEDESC lpD3DHWDevDesc,
1006 LPD3DDEVICEDESC lpD3DHELDevDesc)
1008 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
1009 FIXME("(%p/%p)->(%p,%p): stub!\n", This, iface, lpD3DHWDevDesc, lpD3DHELDevDesc);
1014 Main_IDirect3DDeviceImpl_3_2T_1T_GetStats(LPDIRECT3DDEVICE3 iface,
1015 LPD3DSTATS lpD3DStats)
1017 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
1018 FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpD3DStats);
1023 Main_IDirect3DDeviceImpl_3_2T_1T_AddViewport(LPDIRECT3DDEVICE3 iface,
1024 LPDIRECT3DVIEWPORT3 lpDirect3DViewport3)
1026 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
1027 IDirect3DViewportImpl *lpDirect3DViewportImpl = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, lpDirect3DViewport3);
1029 TRACE("(%p/%p)->(%p)\n", This, iface, lpDirect3DViewport3);
1031 lpDirect3DViewportImpl->next = This->viewport_list;
1032 This->viewport_list = lpDirect3DViewportImpl;
1038 Main_IDirect3DDeviceImpl_3_2T_1T_DeleteViewport(LPDIRECT3DDEVICE3 iface,
1039 LPDIRECT3DVIEWPORT3 lpDirect3DViewport3)
1041 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
1042 IDirect3DViewportImpl *lpDirect3DViewportImpl = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, lpDirect3DViewport3);
1043 IDirect3DViewportImpl *cur_viewport, *prev_viewport = NULL;
1045 TRACE("(%p/%p)->(%p)\n", This, iface, lpDirect3DViewport3);
1047 cur_viewport = This->viewport_list;
1048 while (cur_viewport != NULL) {
1049 if (cur_viewport == lpDirect3DViewportImpl) {
1050 if (prev_viewport == NULL) This->viewport_list = cur_viewport->next;
1051 else prev_viewport->next = cur_viewport->next;
1052 /* TODO : add desactivate of the viewport and all associated lights... */
1055 prev_viewport = cur_viewport;
1056 cur_viewport = cur_viewport->next;
1059 return DDERR_INVALIDPARAMS;
1063 Main_IDirect3DDeviceImpl_3_2T_1T_NextViewport(LPDIRECT3DDEVICE3 iface,
1064 LPDIRECT3DVIEWPORT3 lpDirect3DViewport3,
1065 LPDIRECT3DVIEWPORT3* lplpDirect3DViewport3,
1068 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
1069 IDirect3DViewportImpl *res = NULL;
1071 TRACE("(%p/%p)->(%p,%p,%08lx)\n", This, iface, lpDirect3DViewport3, lplpDirect3DViewport3, dwFlags);
1074 case D3DNEXT_NEXT: {
1075 IDirect3DViewportImpl *lpDirect3DViewportImpl = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, lpDirect3DViewport3);
1076 res = lpDirect3DViewportImpl->next;
1078 case D3DNEXT_HEAD: {
1079 res = This->viewport_list;
1081 case D3DNEXT_TAIL: {
1082 IDirect3DViewportImpl *cur_viewport = This->viewport_list;
1083 if (cur_viewport != NULL) {
1084 while (cur_viewport->next != NULL) cur_viewport = cur_viewport->next;
1089 *lplpDirect3DViewport3 = NULL;
1090 return DDERR_INVALIDPARAMS;
1092 *lplpDirect3DViewport3 = ICOM_INTERFACE(res, IDirect3DViewport3);
1097 Main_IDirect3DDeviceImpl_3_2T_SetCurrentViewport(LPDIRECT3DDEVICE3 iface,
1098 LPDIRECT3DVIEWPORT3 lpDirect3DViewport3)
1100 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
1101 TRACE("(%p/%p)->(%p)\n", This, iface, lpDirect3DViewport3);
1103 /* Do nothing if the specified viewport is the same as the current one */
1104 if (This->current_viewport == ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, lpDirect3DViewport3))
1107 /* Should check if the viewport was added or not */
1109 /* Release previous viewport and AddRef the new one */
1110 if (This->current_viewport)
1111 IDirect3DViewport3_Release(ICOM_INTERFACE(This->current_viewport, IDirect3DViewport3));
1112 IDirect3DViewport3_AddRef(lpDirect3DViewport3);
1114 /* Set this viewport as the current viewport */
1115 This->current_viewport = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, lpDirect3DViewport3);
1117 /* Activate this viewport */
1118 This->current_viewport->active_device = This;
1119 This->current_viewport->activate(This->current_viewport);
1125 Main_IDirect3DDeviceImpl_3_2T_GetCurrentViewport(LPDIRECT3DDEVICE3 iface,
1126 LPDIRECT3DVIEWPORT3* lplpDirect3DViewport3)
1128 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
1129 TRACE("(%p/%p)->(%p)\n", This, iface, lplpDirect3DViewport3);
1131 *lplpDirect3DViewport3 = ICOM_INTERFACE(This->current_viewport, IDirect3DViewport3);
1133 /* AddRef the returned viewport */
1134 IDirect3DViewport3_AddRef(*lplpDirect3DViewport3);
1136 TRACE(" returning interface %p\n", *lplpDirect3DViewport3);
1142 Main_IDirect3DDeviceImpl_3_Begin(LPDIRECT3DDEVICE3 iface,
1143 D3DPRIMITIVETYPE d3dptPrimitiveType,
1144 DWORD dwVertexTypeDesc,
1147 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
1148 FIXME("(%p/%p)->(%08x,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, dwVertexTypeDesc, dwFlags);
1153 Main_IDirect3DDeviceImpl_3_BeginIndexed(LPDIRECT3DDEVICE3 iface,
1154 D3DPRIMITIVETYPE d3dptPrimitiveType,
1155 DWORD d3dvtVertexType,
1157 DWORD dwNumVertices,
1160 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
1161 FIXME("(%p/%p)->(%08x,%08lx,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwNumVertices, dwFlags);
1166 Main_IDirect3DDeviceImpl_3_2T_Vertex(LPDIRECT3DDEVICE3 iface,
1167 LPVOID lpVertexType)
1169 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
1170 FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpVertexType);
1175 Main_IDirect3DDeviceImpl_3_2T_Index(LPDIRECT3DDEVICE3 iface,
1178 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
1179 FIXME("(%p/%p)->(%04x): stub!\n", This, iface, wVertexIndex);
1184 Main_IDirect3DDeviceImpl_3_2T_End(LPDIRECT3DDEVICE3 iface,
1187 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
1188 FIXME("(%p/%p)->(%08lx): stub!\n", This, iface, dwFlags);
1193 Main_IDirect3DDeviceImpl_3_2T_GetLightState(LPDIRECT3DDEVICE3 iface,
1194 D3DLIGHTSTATETYPE dwLightStateType,
1195 LPDWORD lpdwLightState)
1197 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
1198 FIXME("(%p/%p)->(%08x,%p): stub !\n", This, iface, dwLightStateType, lpdwLightState);
1203 Main_IDirect3DDeviceImpl_3_2T_SetLightState(LPDIRECT3DDEVICE3 iface,
1204 D3DLIGHTSTATETYPE dwLightStateType,
1207 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface);
1208 FIXME("(%p/%p)->(%08x,%08lx): stub!\n", This, iface, dwLightStateType, dwLightState);
1213 Main_IDirect3DDeviceImpl_2_1T_SwapTextureHandles(LPDIRECT3DDEVICE2 iface,
1214 LPDIRECT3DTEXTURE2 lpD3DTex1,
1215 LPDIRECT3DTEXTURE2 lpD3DTex2)
1217 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
1218 IDirectDrawSurfaceImpl tmp,*surf1,*surf2;
1219 TRACE("(%p/%p)->(%p,%p):\n", This, iface, lpD3DTex1, lpD3DTex2);
1221 surf1 = ICOM_OBJECT(IDirectDrawSurfaceImpl,IDirect3DTexture2,lpD3DTex1);
1222 surf2 = ICOM_OBJECT(IDirectDrawSurfaceImpl,IDirect3DTexture2,lpD3DTex2);
1231 Main_IDirect3DDeviceImpl_2_NextViewport(LPDIRECT3DDEVICE2 iface,
1232 LPDIRECT3DVIEWPORT2 lpDirect3DViewport2,
1233 LPDIRECT3DVIEWPORT2* lplpDirect3DViewport2,
1236 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
1237 FIXME("(%p/%p)->(%p,%p,%08lx): stub!\n", This, iface, lpDirect3DViewport2, lplpDirect3DViewport2, dwFlags);
1242 Main_IDirect3DDeviceImpl_2_1T_EnumTextureFormats(LPDIRECT3DDEVICE2 iface,
1243 LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc,
1246 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
1247 FIXME("(%p/%p)->(%p,%p): stub!\n", This, iface, lpD3DEnumTextureProc, lpArg);
1252 Main_IDirect3DDeviceImpl_2_Begin(LPDIRECT3DDEVICE2 iface,
1253 D3DPRIMITIVETYPE d3dpt,
1254 D3DVERTEXTYPE dwVertexTypeDesc,
1257 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
1258 FIXME("(%p/%p)->(%08x,%08x,%08lx): stub!\n", This, iface, d3dpt, dwVertexTypeDesc, dwFlags);
1263 Main_IDirect3DDeviceImpl_2_BeginIndexed(LPDIRECT3DDEVICE2 iface,
1264 D3DPRIMITIVETYPE d3dptPrimitiveType,
1265 D3DVERTEXTYPE d3dvtVertexType,
1267 DWORD dwNumVertices,
1270 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
1271 FIXME("(%p/%p)->(%08x,%08x,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwNumVertices, dwFlags);
1276 Main_IDirect3DDeviceImpl_2_DrawPrimitive(LPDIRECT3DDEVICE2 iface,
1277 D3DPRIMITIVETYPE d3dptPrimitiveType,
1278 D3DVERTEXTYPE d3dvtVertexType,
1280 DWORD dwVertexCount,
1283 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
1284 FIXME("(%p/%p)->(%08x,%08x,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, dwFlags);
1289 Main_IDirect3DDeviceImpl_2_DrawIndexedPrimitive(LPDIRECT3DDEVICE2 iface,
1290 D3DPRIMITIVETYPE d3dptPrimitiveType,
1291 D3DVERTEXTYPE d3dvtVertexType,
1293 DWORD dwVertexCount,
1298 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice2, iface);
1299 FIXME("(%p/%p)->(%08x,%08x,%p,%08lx,%p,%08lx,%08lx): stub!\n", This, iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, dwIndices, dwIndexCount, dwFlags);
1304 Main_IDirect3DDeviceImpl_1_Initialize(LPDIRECT3DDEVICE iface,
1305 LPDIRECT3D lpDirect3D,
1307 LPD3DDEVICEDESC lpD3DDVDesc)
1309 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
1310 FIXME("(%p/%p)->(%p,%p,%p): stub!\n", This, iface, lpDirect3D, lpGUID, lpD3DDVDesc);
1315 Main_IDirect3DDeviceImpl_1_CreateExecuteBuffer(LPDIRECT3DDEVICE iface,
1316 LPD3DEXECUTEBUFFERDESC lpDesc,
1317 LPDIRECT3DEXECUTEBUFFER* lplpDirect3DExecuteBuffer,
1318 IUnknown* pUnkOuter)
1320 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
1321 FIXME("(%p/%p)->(%p,%p,%p): stub!\n", This, iface, lpDesc, lplpDirect3DExecuteBuffer, pUnkOuter);
1326 Main_IDirect3DDeviceImpl_1_Execute(LPDIRECT3DDEVICE iface,
1327 LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer,
1328 LPDIRECT3DVIEWPORT lpDirect3DViewport,
1331 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
1332 IDirect3DExecuteBufferImpl *lpDirect3DExecuteBufferImpl = ICOM_OBJECT(IDirect3DExecuteBufferImpl, IDirect3DExecuteBuffer, lpDirect3DExecuteBuffer);
1333 IDirect3DViewportImpl *lpDirect3DViewportImpl = ICOM_OBJECT(IDirect3DViewportImpl, IDirect3DViewport3, lpDirect3DViewport);
1335 TRACE("(%p/%p)->(%p,%p,%08lx)\n", This, iface, lpDirect3DExecuteBuffer, lpDirect3DViewport, dwFlags);
1337 /* Put this as the default context */
1340 lpDirect3DExecuteBufferImpl->execute(lpDirect3DExecuteBufferImpl, This, lpDirect3DViewportImpl);
1346 Main_IDirect3DDeviceImpl_1_NextViewport(LPDIRECT3DDEVICE iface,
1347 LPDIRECT3DVIEWPORT lpDirect3DViewport,
1348 LPDIRECT3DVIEWPORT* lplpDirect3DViewport,
1351 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
1352 FIXME("(%p/%p)->(%p,%p,%08lx): stub!\n", This, iface, lpDirect3DViewport, lplpDirect3DViewport, dwFlags);
1357 Main_IDirect3DDeviceImpl_1_Pick(LPDIRECT3DDEVICE iface,
1358 LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer,
1359 LPDIRECT3DVIEWPORT lpDirect3DViewport,
1363 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
1364 FIXME("(%p/%p)->(%p,%p,%08lx,%p): stub!\n", This, iface, lpDirect3DExecuteBuffer, lpDirect3DViewport, dwFlags, lpRect);
1369 Main_IDirect3DDeviceImpl_1_GetPickRecords(LPDIRECT3DDEVICE iface,
1371 LPD3DPICKRECORD lpD3DPickRec)
1373 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
1374 FIXME("(%p/%p)->(%p,%p): stub!\n", This, iface, lpCount, lpD3DPickRec);
1379 Main_IDirect3DDeviceImpl_1_CreateMatrix(LPDIRECT3DDEVICE iface,
1380 LPD3DMATRIXHANDLE lpD3DMatHandle)
1382 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
1383 TRACE("(%p/%p)->(%p)\n", This, iface, lpD3DMatHandle);
1385 *lpD3DMatHandle = (D3DMATRIXHANDLE) HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(D3DMATRIX));
1386 TRACE(" returning matrix handle %p\n", (void *) *lpD3DMatHandle);
1392 Main_IDirect3DDeviceImpl_1_SetMatrix(LPDIRECT3DDEVICE iface,
1393 D3DMATRIXHANDLE D3DMatHandle,
1394 LPD3DMATRIX lpD3DMatrix)
1396 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
1397 TRACE("(%p/%p)->(%08lx,%p)\n", This, iface, (DWORD) D3DMatHandle, lpD3DMatrix);
1399 if (TRACE_ON(ddraw)) {
1400 dump_D3DMATRIX(lpD3DMatrix);
1402 *((D3DMATRIX *) D3DMatHandle) = *lpD3DMatrix;
1408 Main_IDirect3DDeviceImpl_1_GetMatrix(LPDIRECT3DDEVICE iface,
1409 D3DMATRIXHANDLE D3DMatHandle,
1410 LPD3DMATRIX lpD3DMatrix)
1412 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
1413 TRACE("(%p/%p)->(%08lx,%p)\n", This, iface, (DWORD) D3DMatHandle, lpD3DMatrix);
1415 *lpD3DMatrix = *((D3DMATRIX *) D3DMatHandle);
1421 Main_IDirect3DDeviceImpl_1_DeleteMatrix(LPDIRECT3DDEVICE iface,
1422 D3DMATRIXHANDLE D3DMatHandle)
1424 ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice, iface);
1425 TRACE("(%p/%p)->(%08lx)\n", This, iface, (DWORD) D3DMatHandle);
1427 HeapFree(GetProcessHeap(), 0, (void *) D3DMatHandle);
1433 Thunk_IDirect3DDeviceImpl_3_QueryInterface(LPDIRECT3DDEVICE3 iface,
1437 TRACE("(%p)->(%s,%p) thunking to IDirect3DDevice7 interface.\n", iface, debugstr_guid(riid), obp);
1438 return IDirect3DDevice7_QueryInterface(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1444 Thunk_IDirect3DDeviceImpl_2_QueryInterface(LPDIRECT3DDEVICE2 iface,
1448 TRACE("(%p)->(%s,%p) thunking to IDirect3DDevice7 interface.\n", iface, debugstr_guid(riid), obp);
1449 return IDirect3DDevice7_QueryInterface(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
1455 Thunk_IDirect3DDeviceImpl_1_QueryInterface(LPDIRECT3DDEVICE iface,
1459 TRACE("(%p)->(%s,%p) thunking to IDirect3DDevice7 interface.\n", iface, debugstr_guid(riid), obp);
1460 return IDirect3DDevice7_QueryInterface(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice7, iface),
1466 Thunk_IDirect3DDeviceImpl_3_AddRef(LPDIRECT3DDEVICE3 iface)
1468 TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
1469 return IDirect3DDevice7_AddRef(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface));
1473 Thunk_IDirect3DDeviceImpl_2_AddRef(LPDIRECT3DDEVICE2 iface)
1475 TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
1476 return IDirect3DDevice7_AddRef(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface));
1480 Thunk_IDirect3DDeviceImpl_1_AddRef(LPDIRECT3DDEVICE iface)
1482 TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
1483 return IDirect3DDevice7_AddRef(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice7, iface));
1487 Thunk_IDirect3DDeviceImpl_3_Release(LPDIRECT3DDEVICE3 iface)
1489 TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
1490 return IDirect3DDevice7_Release(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface));
1494 Thunk_IDirect3DDeviceImpl_2_Release(LPDIRECT3DDEVICE2 iface)
1496 TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
1497 return IDirect3DDevice7_Release(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface));
1501 Thunk_IDirect3DDeviceImpl_1_Release(LPDIRECT3DDEVICE iface)
1503 TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
1504 return IDirect3DDevice7_Release(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice7, iface));
1508 Thunk_IDirect3DDeviceImpl_2_AddViewport(LPDIRECT3DDEVICE2 iface,
1509 LPDIRECT3DVIEWPORT2 lpDirect3DViewport2)
1511 TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpDirect3DViewport2);
1512 return IDirect3DDevice3_AddViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
1513 (LPDIRECT3DVIEWPORT3) lpDirect3DViewport2 /* No need to cast here as all interfaces are equivalent */);
1517 Thunk_IDirect3DDeviceImpl_1_AddViewport(LPDIRECT3DDEVICE iface,
1518 LPDIRECT3DVIEWPORT lpDirect3DViewport)
1520 TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpDirect3DViewport);
1521 return IDirect3DDevice3_AddViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice3, iface),
1522 (LPDIRECT3DVIEWPORT3) lpDirect3DViewport /* No need to cast here as all interfaces are equivalent */);
1526 Thunk_IDirect3DDeviceImpl_2_DeleteViewport(LPDIRECT3DDEVICE2 iface,
1527 LPDIRECT3DVIEWPORT2 lpDirect3DViewport2)
1529 TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpDirect3DViewport2);
1530 return IDirect3DDevice3_DeleteViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
1531 (LPDIRECT3DVIEWPORT3) lpDirect3DViewport2 /* No need to cast here as all interfaces are equivalent */);
1535 Thunk_IDirect3DDeviceImpl_1_DeleteViewport(LPDIRECT3DDEVICE iface,
1536 LPDIRECT3DVIEWPORT lpDirect3DViewport)
1538 TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpDirect3DViewport);
1539 return IDirect3DDevice3_DeleteViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice3, iface),
1540 (LPDIRECT3DVIEWPORT3) lpDirect3DViewport /* No need to cast here as all interfaces are equivalent */);
1544 Thunk_IDirect3DDeviceImpl_2_NextViewport(LPDIRECT3DDEVICE3 iface,
1545 LPDIRECT3DVIEWPORT2 lpDirect3DViewport2,
1546 LPDIRECT3DVIEWPORT2* lplpDirect3DViewport2,
1549 TRACE("(%p)->(%p,%p,%08lx) thunking to IDirect3DDevice3 interface.\n", iface, lpDirect3DViewport2, lplpDirect3DViewport2, dwFlags);
1550 return IDirect3DDevice3_NextViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
1551 (LPDIRECT3DVIEWPORT3) lpDirect3DViewport2 /* No need to cast here as all interfaces are equivalent */,
1552 (LPDIRECT3DVIEWPORT3*) lplpDirect3DViewport2,
1557 Thunk_IDirect3DDeviceImpl_1_NextViewport(LPDIRECT3DDEVICE3 iface,
1558 LPDIRECT3DVIEWPORT lpDirect3DViewport,
1559 LPDIRECT3DVIEWPORT* lplpDirect3DViewport,
1562 TRACE("(%p)->(%p,%p,%08lx) thunking to IDirect3DDevice3 interface.\n", iface, lpDirect3DViewport, lplpDirect3DViewport, dwFlags);
1563 return IDirect3DDevice3_NextViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice3, iface),
1564 (LPDIRECT3DVIEWPORT3) lpDirect3DViewport /* No need to cast here as all interfaces are equivalent */,
1565 (LPDIRECT3DVIEWPORT3*) lplpDirect3DViewport,
1570 Thunk_IDirect3DDeviceImpl_3_GetDirect3D(LPDIRECT3DDEVICE3 iface,
1571 LPDIRECT3D3* lplpDirect3D3)
1574 LPDIRECT3D7 ret_ptr;
1576 TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lplpDirect3D3);
1577 ret = IDirect3DDevice7_GetDirect3D(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1579 *lplpDirect3D3 = COM_INTERFACE_CAST(IDirectDrawImpl, IDirect3D7, IDirect3D3, ret_ptr);
1580 TRACE(" returning interface %p\n", *lplpDirect3D3);
1585 Thunk_IDirect3DDeviceImpl_2_GetDirect3D(LPDIRECT3DDEVICE2 iface,
1586 LPDIRECT3D2* lplpDirect3D2)
1589 LPDIRECT3D7 ret_ptr;
1591 TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lplpDirect3D2);
1592 ret = IDirect3DDevice7_GetDirect3D(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
1594 *lplpDirect3D2 = COM_INTERFACE_CAST(IDirectDrawImpl, IDirect3D7, IDirect3D2, ret_ptr);
1595 TRACE(" returning interface %p\n", *lplpDirect3D2);
1600 Thunk_IDirect3DDeviceImpl_1_GetDirect3D(LPDIRECT3DDEVICE iface,
1601 LPDIRECT3D* lplpDirect3D)
1604 LPDIRECT3D7 ret_ptr;
1606 TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lplpDirect3D);
1607 ret = IDirect3DDevice7_GetDirect3D(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice7, iface),
1609 *lplpDirect3D = COM_INTERFACE_CAST(IDirectDrawImpl, IDirect3D7, IDirect3D, ret_ptr);
1610 TRACE(" returning interface %p\n", *lplpDirect3D);
1615 Thunk_IDirect3DDeviceImpl_2_SetCurrentViewport(LPDIRECT3DDEVICE2 iface,
1616 LPDIRECT3DVIEWPORT2 lpDirect3DViewport2)
1618 TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpDirect3DViewport2);
1619 return IDirect3DDevice3_SetCurrentViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
1620 (LPDIRECT3DVIEWPORT3) lpDirect3DViewport2 /* No need to cast here as all interfaces are equivalent */);
1624 Thunk_IDirect3DDeviceImpl_2_GetCurrentViewport(LPDIRECT3DDEVICE2 iface,
1625 LPDIRECT3DVIEWPORT2* lplpDirect3DViewport2)
1627 TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lplpDirect3DViewport2);
1628 return IDirect3DDevice3_GetCurrentViewport(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
1629 (LPDIRECT3DVIEWPORT3*) lplpDirect3DViewport2 /* No need to cast here as all interfaces are equivalent */);
1633 Thunk_IDirect3DDeviceImpl_3_EnumTextureFormats(LPDIRECT3DDEVICE3 iface,
1634 LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc,
1637 TRACE("(%p)->(%p,%p) thunking to IDirect3DDevice7 interface.\n", iface, lpD3DEnumPixelProc, lpArg);
1638 return IDirect3DDevice7_EnumTextureFormats(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1644 Thunk_IDirect3DDeviceImpl_3_BeginScene(LPDIRECT3DDEVICE3 iface)
1646 TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
1647 return IDirect3DDevice7_BeginScene(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface));
1651 Thunk_IDirect3DDeviceImpl_2_BeginScene(LPDIRECT3DDEVICE2 iface)
1653 TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
1654 return IDirect3DDevice7_BeginScene(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface));
1658 Thunk_IDirect3DDeviceImpl_1_BeginScene(LPDIRECT3DDEVICE iface)
1660 TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
1661 return IDirect3DDevice7_BeginScene(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice7, iface));
1665 Thunk_IDirect3DDeviceImpl_3_EndScene(LPDIRECT3DDEVICE3 iface)
1667 TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
1668 return IDirect3DDevice7_EndScene(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface));
1672 Thunk_IDirect3DDeviceImpl_2_EndScene(LPDIRECT3DDEVICE2 iface)
1674 TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
1675 return IDirect3DDevice7_EndScene(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface));
1679 Thunk_IDirect3DDeviceImpl_1_EndScene(LPDIRECT3DDEVICE iface)
1681 TRACE("(%p)->() thunking to IDirect3DDevice7 interface.\n", iface);
1682 return IDirect3DDevice7_EndScene(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice7, iface));
1686 Thunk_IDirect3DDeviceImpl_3_SetTransform(LPDIRECT3DDEVICE3 iface,
1687 D3DTRANSFORMSTATETYPE dtstTransformStateType,
1688 LPD3DMATRIX lpD3DMatrix)
1690 TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dtstTransformStateType, lpD3DMatrix);
1691 return IDirect3DDevice7_SetTransform(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1692 dtstTransformStateType,
1697 Thunk_IDirect3DDeviceImpl_2_SetTransform(LPDIRECT3DDEVICE2 iface,
1698 D3DTRANSFORMSTATETYPE dtstTransformStateType,
1699 LPD3DMATRIX lpD3DMatrix)
1701 TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dtstTransformStateType, lpD3DMatrix);
1702 return IDirect3DDevice7_SetTransform(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
1703 dtstTransformStateType,
1708 Thunk_IDirect3DDeviceImpl_3_GetTransform(LPDIRECT3DDEVICE3 iface,
1709 D3DTRANSFORMSTATETYPE dtstTransformStateType,
1710 LPD3DMATRIX lpD3DMatrix)
1712 TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dtstTransformStateType, lpD3DMatrix);
1713 return IDirect3DDevice7_GetTransform(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1714 dtstTransformStateType,
1719 Thunk_IDirect3DDeviceImpl_2_GetTransform(LPDIRECT3DDEVICE2 iface,
1720 D3DTRANSFORMSTATETYPE dtstTransformStateType,
1721 LPD3DMATRIX lpD3DMatrix)
1723 TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dtstTransformStateType, lpD3DMatrix);
1724 return IDirect3DDevice7_GetTransform(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
1725 dtstTransformStateType,
1730 Thunk_IDirect3DDeviceImpl_3_MultiplyTransform(LPDIRECT3DDEVICE3 iface,
1731 D3DTRANSFORMSTATETYPE dtstTransformStateType,
1732 LPD3DMATRIX lpD3DMatrix)
1734 TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dtstTransformStateType, lpD3DMatrix);
1735 return IDirect3DDevice7_MultiplyTransform(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1736 dtstTransformStateType,
1741 Thunk_IDirect3DDeviceImpl_2_MultiplyTransform(LPDIRECT3DDEVICE2 iface,
1742 D3DTRANSFORMSTATETYPE dtstTransformStateType,
1743 LPD3DMATRIX lpD3DMatrix)
1745 TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dtstTransformStateType, lpD3DMatrix);
1746 return IDirect3DDevice7_MultiplyTransform(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
1747 dtstTransformStateType,
1752 Thunk_IDirect3DDeviceImpl_3_SetRenderState(LPDIRECT3DDEVICE3 iface,
1753 D3DRENDERSTATETYPE dwRenderStateType,
1754 DWORD dwRenderState)
1756 TRACE("(%p)->(%08x,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, dwRenderStateType, dwRenderState);
1757 return IDirect3DDevice7_SetRenderState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1763 Thunk_IDirect3DDeviceImpl_2_SetRenderState(LPDIRECT3DDEVICE2 iface,
1764 D3DRENDERSTATETYPE dwRenderStateType,
1765 DWORD dwRenderState)
1767 TRACE("(%p)->(%08x,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, dwRenderStateType, dwRenderState);
1768 return IDirect3DDevice7_SetRenderState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
1774 Thunk_IDirect3DDeviceImpl_3_GetRenderState(LPDIRECT3DDEVICE3 iface,
1775 D3DRENDERSTATETYPE dwRenderStateType,
1776 LPDWORD lpdwRenderState)
1778 TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dwRenderStateType, lpdwRenderState);
1779 return IDirect3DDevice7_GetRenderState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1785 Thunk_IDirect3DDeviceImpl_2_GetRenderState(LPDIRECT3DDEVICE2 iface,
1786 D3DRENDERSTATETYPE dwRenderStateType,
1787 LPDWORD lpdwRenderState)
1789 TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dwRenderStateType, lpdwRenderState);
1790 return IDirect3DDevice7_GetRenderState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
1796 Thunk_IDirect3DDeviceImpl_3_DrawPrimitive(LPDIRECT3DDEVICE3 iface,
1797 D3DPRIMITIVETYPE d3dptPrimitiveType,
1798 DWORD d3dvtVertexType,
1800 DWORD dwVertexCount,
1803 TRACE("(%p)->(%08x,%08lx,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, dwFlags);
1804 return IDirect3DDevice7_DrawPrimitive(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1813 Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitive(LPDIRECT3DDEVICE3 iface,
1814 D3DPRIMITIVETYPE d3dptPrimitiveType,
1815 DWORD d3dvtVertexType,
1817 DWORD dwVertexCount,
1822 TRACE("(%p)->(%08x,%08lx,%p,%08lx,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, d3dptPrimitiveType, d3dvtVertexType, lpvVertices, dwVertexCount, dwIndices, dwIndexCount, dwFlags);
1823 return IDirect3DDevice7_DrawIndexedPrimitive(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1834 Thunk_IDirect3DDeviceImpl_3_SetClipStatus(LPDIRECT3DDEVICE3 iface,
1835 LPD3DCLIPSTATUS lpD3DClipStatus)
1837 TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lpD3DClipStatus);
1838 return IDirect3DDevice7_SetClipStatus(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1843 Thunk_IDirect3DDeviceImpl_2_SetClipStatus(LPDIRECT3DDEVICE2 iface,
1844 LPD3DCLIPSTATUS lpD3DClipStatus)
1846 TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lpD3DClipStatus);
1847 return IDirect3DDevice7_SetClipStatus(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
1852 Thunk_IDirect3DDeviceImpl_3_GetClipStatus(LPDIRECT3DDEVICE3 iface,
1853 LPD3DCLIPSTATUS lpD3DClipStatus)
1855 TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lpD3DClipStatus);
1856 return IDirect3DDevice7_GetClipStatus(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1861 Thunk_IDirect3DDeviceImpl_2_GetClipStatus(LPDIRECT3DDEVICE2 iface,
1862 LPD3DCLIPSTATUS lpD3DClipStatus)
1864 TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lpD3DClipStatus);
1865 return IDirect3DDevice7_GetClipStatus(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
1870 Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveStrided(LPDIRECT3DDEVICE3 iface,
1871 D3DPRIMITIVETYPE d3dptPrimitiveType,
1873 LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
1874 DWORD dwVertexCount,
1877 TRACE("(%p)->(%08x,%08lx,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, d3dptPrimitiveType, dwVertexType, lpD3DDrawPrimStrideData, dwVertexCount, dwFlags);
1878 return IDirect3DDevice7_DrawPrimitiveStrided(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1881 lpD3DDrawPrimStrideData,
1887 Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveStrided(LPDIRECT3DDEVICE3 iface,
1888 D3DPRIMITIVETYPE d3dptPrimitiveType,
1890 LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
1891 DWORD dwVertexCount,
1896 TRACE("(%p)->(%08x,%08lx,%p,%08lx,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, d3dptPrimitiveType, dwVertexType, lpD3DDrawPrimStrideData, dwVertexCount, lpIndex, dwIndexCount, dwFlags);
1897 return IDirect3DDevice7_DrawIndexedPrimitiveStrided(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1900 lpD3DDrawPrimStrideData,
1908 Thunk_IDirect3DDeviceImpl_3_ComputeSphereVisibility(LPDIRECT3DDEVICE3 iface,
1909 LPD3DVECTOR lpCenters,
1913 LPDWORD lpdwReturnValues)
1915 TRACE("(%p)->(%p,%p,%08lx,%08lx,%p) thunking to IDirect3DDevice7 interface.\n", iface, lpCenters, lpRadii, dwNumSpheres, dwFlags, lpdwReturnValues);
1916 return IDirect3DDevice7_ComputeSphereVisibility(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1925 Thunk_IDirect3DDeviceImpl_3_GetTextureStageState(LPDIRECT3DDEVICE3 iface,
1927 D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
1930 TRACE("(%p)->(%08lx,%08x,%p) thunking to IDirect3DDevice7 interface.\n", iface, dwStage, d3dTexStageStateType, lpdwState);
1931 return IDirect3DDevice7_GetTextureStageState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1933 d3dTexStageStateType,
1938 Thunk_IDirect3DDeviceImpl_3_SetTextureStageState(LPDIRECT3DDEVICE3 iface,
1940 D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
1943 TRACE("(%p)->(%08lx,%08x,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, dwStage, d3dTexStageStateType, dwState);
1944 return IDirect3DDevice7_SetTextureStageState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1946 d3dTexStageStateType,
1951 Thunk_IDirect3DDeviceImpl_3_ValidateDevice(LPDIRECT3DDEVICE3 iface,
1954 TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lpdwPasses);
1955 return IDirect3DDevice7_ValidateDevice(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
1960 Thunk_IDirect3DDeviceImpl_2_GetCaps(LPDIRECT3DDEVICE2 iface,
1961 LPD3DDEVICEDESC lpD3DHWDevDesc,
1962 LPD3DDEVICEDESC lpD3DHELDevDesc)
1964 TRACE("(%p)->(%p,%p) thunking to IDirect3DDevice3 interface.\n", iface, lpD3DHWDevDesc, lpD3DHELDevDesc);
1965 return IDirect3DDevice3_GetCaps(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
1971 Thunk_IDirect3DDeviceImpl_1_GetCaps(LPDIRECT3DDEVICE iface,
1972 LPD3DDEVICEDESC lpD3DHWDevDesc,
1973 LPD3DDEVICEDESC lpD3DHELDevDesc)
1975 TRACE("(%p)->(%p,%p) thunking to IDirect3DDevice3 interface.\n", iface, lpD3DHWDevDesc, lpD3DHELDevDesc);
1976 return IDirect3DDevice3_GetCaps(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice3, iface),
1982 Thunk_IDirect3DDeviceImpl_1_SwapTextureHandles(LPDIRECT3DDEVICE iface,
1983 LPDIRECT3DTEXTURE lpD3DTex1,
1984 LPDIRECT3DTEXTURE lpD3DTex2)
1986 TRACE("(%p)->(%p,%p) thunking to IDirect3DDevice2 interface.\n", iface, lpD3DTex1, lpD3DTex2);
1987 return IDirect3DDevice2_SwapTextureHandles(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice2, iface),
1988 COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirect3DTexture, IDirect3DTexture2, lpD3DTex1),
1989 COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirect3DTexture, IDirect3DTexture2, lpD3DTex2));
1993 Thunk_IDirect3DDeviceImpl_2_GetStats(LPDIRECT3DDEVICE2 iface,
1994 LPD3DSTATS lpD3DStats)
1996 TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpD3DStats);
1997 return IDirect3DDevice3_GetStats(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
2002 Thunk_IDirect3DDeviceImpl_1_GetStats(LPDIRECT3DDEVICE iface,
2003 LPD3DSTATS lpD3DStats)
2005 TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpD3DStats);
2006 return IDirect3DDevice3_GetStats(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice3, iface),
2011 Thunk_IDirect3DDeviceImpl_3_SetRenderTarget(LPDIRECT3DDEVICE3 iface,
2012 LPDIRECTDRAWSURFACE4 lpNewRenderTarget,
2015 TRACE("(%p)->(%p,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, lpNewRenderTarget, dwFlags);
2016 return IDirect3DDevice7_SetRenderTarget(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
2017 (LPDIRECTDRAWSURFACE7) lpNewRenderTarget /* No cast needed as DSurf4 == DSurf7 */,
2022 Thunk_IDirect3DDeviceImpl_3_GetRenderTarget(LPDIRECT3DDEVICE3 iface,
2023 LPDIRECTDRAWSURFACE4* lplpRenderTarget)
2025 TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lplpRenderTarget);
2026 return IDirect3DDevice7_GetRenderTarget(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
2027 (LPDIRECTDRAWSURFACE7*) lplpRenderTarget /* No cast needed as DSurf4 == DSurf7 */);
2031 Thunk_IDirect3DDeviceImpl_2_SetRenderTarget(LPDIRECT3DDEVICE2 iface,
2032 LPDIRECTDRAWSURFACE lpNewRenderTarget,
2035 TRACE("(%p)->(%p,%08lx) thunking to IDirect3DDevice7 interface.\n", iface, lpNewRenderTarget, dwFlags);
2036 return IDirect3DDevice7_SetRenderTarget(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
2037 COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirectDrawSurface3, IDirectDrawSurface7, lpNewRenderTarget),
2042 Thunk_IDirect3DDeviceImpl_2_GetRenderTarget(LPDIRECT3DDEVICE2 iface,
2043 LPDIRECTDRAWSURFACE* lplpRenderTarget)
2046 LPDIRECTDRAWSURFACE7 ret_val;
2048 TRACE("(%p)->(%p) thunking to IDirect3DDevice7 interface.\n", iface, lplpRenderTarget);
2049 ret = IDirect3DDevice7_GetRenderTarget(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice7, iface),
2051 *lplpRenderTarget = (LPDIRECTDRAWSURFACE) COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirectDrawSurface7, IDirectDrawSurface3, ret_val);
2052 TRACE(" returning interface %p\n", *lplpRenderTarget);
2057 Thunk_IDirect3DDeviceImpl_2_Vertex(LPDIRECT3DDEVICE2 iface,
2058 LPVOID lpVertexType)
2060 TRACE("(%p)->(%p) thunking to IDirect3DDevice3 interface.\n", iface, lpVertexType);
2061 return IDirect3DDevice3_Vertex(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
2066 Thunk_IDirect3DDeviceImpl_2_Index(LPDIRECT3DDEVICE2 iface,
2069 TRACE("(%p)->(%04x) thunking to IDirect3DDevice3 interface.\n", iface, wVertexIndex);
2070 return IDirect3DDevice3_Index(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
2075 Thunk_IDirect3DDeviceImpl_2_End(LPDIRECT3DDEVICE2 iface,
2078 TRACE("(%p)->(%08lx) thunking to IDirect3DDevice3 interface.\n", iface, dwFlags);
2079 return IDirect3DDevice3_End(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
2084 Thunk_IDirect3DDeviceImpl_2_GetLightState(LPDIRECT3DDEVICE2 iface,
2085 D3DLIGHTSTATETYPE dwLightStateType,
2086 LPDWORD lpdwLightState)
2088 TRACE("(%p)->(%08x,%p) thunking to IDirect3DDevice3 interface.\n", iface, dwLightStateType, lpdwLightState);
2089 return IDirect3DDevice3_GetLightState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
2095 Thunk_IDirect3DDeviceImpl_2_SetLightState(LPDIRECT3DDEVICE2 iface,
2096 D3DLIGHTSTATETYPE dwLightStateType,
2099 TRACE("(%p)->(%08x,%08lx) thunking to IDirect3DDevice3 interface.\n", iface, dwLightStateType, dwLightState);
2100 return IDirect3DDevice3_SetLightState(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice2, IDirect3DDevice3, iface),
2106 Thunk_IDirect3DDeviceImpl_1_EnumTextureFormats(LPDIRECT3DDEVICE iface,
2107 LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc,
2110 TRACE("(%p)->(%p,%p) thunking to IDirect3DDevice2 interface.\n", iface, lpD3DEnumTextureProc, lpArg);
2111 return IDirect3DDevice2_EnumTextureFormats(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice, IDirect3DDevice2, iface),
2112 lpD3DEnumTextureProc,
2117 Thunk_IDirect3DDeviceImpl_3_SetTexture(LPDIRECT3DDEVICE3 iface,
2119 LPDIRECT3DTEXTURE2 lpTexture2)
2121 TRACE("(%p)->(%ld,%p) thunking to IDirect3DDevice7 interface.\n", iface, dwStage, lpTexture2);
2122 return IDirect3DDevice7_SetTexture(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
2124 COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirect3DTexture2, IDirectDrawSurface7, lpTexture2));
2128 Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveVB(LPDIRECT3DDEVICE3 iface,
2129 D3DPRIMITIVETYPE d3dptPrimitiveType,
2130 LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
2131 DWORD dwStartVertex,
2132 DWORD dwNumVertices,
2135 TRACE("(%p)->(%08x,%p,%08lx,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", iface,
2136 d3dptPrimitiveType, lpD3DVertexBuf, dwStartVertex, dwNumVertices, dwFlags);
2137 return IDirect3DDevice7_DrawPrimitiveVB(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
2139 COM_INTERFACE_CAST(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, IDirect3DVertexBuffer7, lpD3DVertexBuf),
2146 Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE3 iface,
2147 D3DPRIMITIVETYPE d3dptPrimitiveType,
2148 LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
2153 TRACE("(%p)->(%08x,%p,%p,%08lx,%08lx) thunking to IDirect3DDevice7 interface.\n", iface,
2154 d3dptPrimitiveType, lpD3DVertexBuf, lpwIndices, dwIndexCount, dwFlags);
2155 return IDirect3DDevice7_DrawIndexedPrimitiveVB(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
2157 COM_INTERFACE_CAST(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer, IDirect3DVertexBuffer7, lpD3DVertexBuf),
2166 Thunk_IDirect3DDeviceImpl_3_GetTexture(LPDIRECT3DDEVICE3 iface,
2168 LPDIRECT3DTEXTURE2* lplpTexture2)
2171 LPDIRECTDRAWSURFACE7 ret_val;
2173 TRACE("(%p)->(%ld,%p) thunking to IDirect3DDevice7 interface.\n", iface, dwStage, lplpTexture2);
2174 ret = IDirect3DDevice7_GetTexture(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface),
2178 *lplpTexture2 = COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirectDrawSurface7, IDirect3DTexture2, ret_val);
2180 TRACE(" returning interface %p.\n", *lplpTexture2);