wined3d: Make sure we have an active GL context in delete_opengl_contexts().
[wine] / dlls / ole2prox.dll16 / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = ole2prox.dll16
6 IMPORTS   = kernel32
7 EXTRADLLFLAGS = -Wb,--subsystem,win16,--main-module,ole32.dll
8
9 SPEC_SRCS = ole2prox.dll16.spec
10
11 @MAKE_DLL_RULES@
12
13 @DEPENDENCIES@  # everything below this line is overwritten by make depend