d3d9/tests: Avoid a shift overflow in render_state_test_data_init.
[wine] / dlls / opengl32 / make_opengl
1 #!/usr/bin/perl -w
2 use strict;
3
4 # This script is called thus :
5 #
6 #   make_opengl [opengl_version]
7 #
8 #     - It needs the gl.spec and gl.tm files in the current directory.
9 #       These files are hosted in the OpenGL extension registry at
10 #       opengl.org:
11 #
12 #       http://www.opengl.org/registry/api/gl.spec
13 #       http://www.opengl.org/registry/api/gl.tm
14 #
15 #       If they are not found in the current directory the script will
16 #       attempt to download them from there.
17 #
18 #       The files used to be hosted and maintained by SGI. You can still find
19 #       find them in the sample implementation CVS tree which is located at
20 #       CVS_ROOT/projects/ogl-sample/main/doc/registry/specs.
21 #       You can also find them on the web at the following URL :
22 #         http://oss.sgi.com/cgi-bin/cvsweb.cgi/projects/ogl-sample/main/doc/registry/specs/
23 #
24 #     - opengl_version is the OpenGL version emulated by the library
25 #       (can be 1.0 to 1.5). The default is 1.1.
26 #
27 # This script generates the three following files :
28 #
29 #     - opengl32.spec : the spec file giving all the exported functions
30 #       of the OpenGL32.DLL library. These functions are the one an
31 #       application can directly link to (and are all the functions
32 #       defined in the OpenGL core for the version defined by
33 #       'opengl_version').
34 #
35 #     - opengl_norm.c : this file contains the thunks for all OpenGL
36 #       functions that are defined in 'opengl32.spec'. The corresponding
37 #       functions NEED to be defined in Linux's libGL or the library
38 #       won't be able to be linked in.
39 #
40 #     - opengl_ext.c : in this file are stored thunks for ALL possible
41 #       OpenGL extensions (at least, all the extensions that are defined
42 #       in the OpenGL extension registry). Contrary to 'opengl_norm.c',
43 #       you do not need to have these extensions in your libGL to have
44 #       OpenGL work (as they are resolved at run-time using
45 #       glXGetProcAddressARB).
46 #
47 # Copyright 2000 Lionel Ulmer
48 #
49 # This library is free software; you can redistribute it and/or
50 # modify it under the terms of the GNU Lesser General Public
51 # License as published by the Free Software Foundation; either
52 # version 2.1 of the License, or (at your option) any later version.
53 #
54 # This library is distributed in the hope that it will be useful,
55 # but WITHOUT ANY WARRANTY; without even the implied warranty of
56 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
57 # Lesser General Public License for more details.
58 #
59 # You should have received a copy of the GNU Lesser General Public
60 # License along with this library; if not, write to the Free Software
61 # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
62 #
63
64 #
65 # Files to generate
66 #
67 my $spec_file = "opengl32.spec";
68 my $norm_file = "opengl_norm.c";
69 my $ext_file  = "opengl_ext.c";
70
71 # Set to 0 for removing the ENTER / LEAVE GL calls
72 my $gen_thread_safe = 1;
73 # Prefix used for the local variables
74 my $ext_prefix = "func_";
75 # If set to 1, generate TRACEs for each OpenGL function
76 my $gen_traces = 1;
77
78 #
79 # List of categories to put in the 'opengl_norm.c' file
80 #
81 my %cat_1_0 = ( "display-list" => 1,
82              "drawing" => 1,
83              "drawing-control" => 1,
84              "feedback" => 1,
85              "framebuf" => 1,
86              "misc" => 1,
87              "modeling" => 1,
88              "pixel-op" => 1,
89              "pixel-rw" => 1,
90              "state-req" => 1,
91              "xform" => 1,
92              "VERSION_1_0" => 1,
93              "VERSION_1_0_DEPRECATED" => 1 );
94 my %cat_1_1 = ( %cat_1_0,
95              "VERSION_1_1" => 1,
96              "VERSION_1_1_DEPRECATED" => 1 );
97 my %cat_1_2 = ( %cat_1_1,
98              "VERSION_1_2" => 1,
99              "VERSION_1_2_DEPRECATED" => 1 );
100 my %cat_1_3 = ( %cat_1_2,
101              "VERSION_1_3" => 1,
102              "VERSION_1_3_DEPRECATED" => 1 );
103 my %cat_1_4 = ( %cat_1_3,
104              "VERSION_1_4" => 1,
105              "VERSION_1_4_DEPRECATED" => 1 );
106 my %cat_1_5 = ( %cat_1_4,
107              "VERSION_1_5" => 1,
108              "VERSION_1_5_DEPRECATED" => 1 );
109
110 my %norm_categories = ();
111
112 #
113 # This hash table gives the conversion between OpenGL types and what
114 # is used by the TRACE printfs
115 #
116 my %debug_conv =
117     ("GLbitfield" => "%d",
118      "GLboolean" => "%d",
119      "GLbyte" => "%d",
120      "GLclampd" => "%f",
121      "GLclampf" => "%f",
122      "GLdouble" => "%f",
123      "GLenum" => "%d",
124      "GLfloat" => "%f",
125      "GLint" => "%d",
126      "GLshort" => "%d",
127      "GLsizei" => "%d",
128      "GLstring" => "%s",
129      "GLubyte" => "%d",
130      "GLuint" => "%d",
131      "GLushort" => "%d",
132      "GLhalfNV" => "%d",
133      "GLintptrARB" => "%ld",
134      "GLsizeiptrARB" => "%ld",
135      "GLintptr" => "%ld",
136      "GLsizeiptr" => "%ld",
137      "GLhandleARB" => "%d",
138      "GLcharARB" => "%c",
139      "GLvoid" => "(void)",
140      "_GLfuncptr" => "%p",
141      "GLDEBUGPROCARB" => "%p",
142      "GLDEBUGPROCAMD" => "%p",
143      "GLvdpauSurfaceNV" => "%ld",
144      "INT64" => "%s,wine_dbgstr_longlong(%s)",
145      "UINT64" => "%s,wine_dbgstr_longlong(%s)"
146     );
147
148 #
149 # This hash table gives the conversion between OpenGL types and what
150 # is used in the .spec file
151 #
152 my %arg_conv =
153     ("GLbitfield" => [ "long", 4 ],
154      "GLboolean" => [ "long", 4 ],
155      "GLbyte" => [ "long", 4 ],
156      "GLclampd" => [ "double", 8 ],
157      "GLclampf" => [ "float", 4 ],
158      "GLdouble" => [ "double", 8 ],
159      "GLenum" => [ "long", 4 ],
160      "GLfloat" => [ "float", 4 ],
161      "GLint" => [ "long", 4 ],
162      "GLshort" => [ "long", 4 ],
163      "GLsizei" => [ "long", 4 ],
164      "GLstring" => [ "str", 4 ],
165      "GLubyte" => [ "long", 4 ],
166      "GLuint" => [ "long", 4 ],
167      "GLushort" => [ "long", 4 ],
168      "GLhalfNV" => [ "long", 4 ],
169      "GLintptrARB" => [ "long", 4 ],
170      "GLsizeiptrARB" => [ "long", 4 ],
171      "GLhandleARB" => [ "long", 4 ],
172      "GLcharARB" => [ "long", 4 ],
173      "GLintptr" => [ "long", 4 ],
174      "GLsizeiptr" => [ "long", 4 ],
175      "_GLfuncptr" => [ "ptr", 4 ]);
176
177 #
178 # Used to convert some types
179 #
180 sub ConvertType($)
181 {
182     my ($type) = @_;
183
184     my %hash = ( "GLstring" => "const GLubyte *",
185               "GLintptrARB" => "INT_PTR",
186               "GLsizeiptrARB" => "INT_PTR",
187               "GLintptr" => "INT_PTR",
188               "GLsizeiptr" => "INT_PTR",
189               "GLhandleARB" => "unsigned int",
190               "GLcharARB" => "char",
191               "GLchar" => "char",
192               "GLhalfNV" => "unsigned short",
193               "GLvdpauSurfaceNV" => "INT_PTR",
194               "struct _cl_context" => "void",
195               "struct _cl_event" => "void",
196               "GLDEBUGPROCARB" => "void *",
197               "GLDEBUGPROCAMD" => "void *" );
198
199     foreach my $org (reverse sort keys %hash) {
200         if ($type =~ /$org/) {
201             my ($before, $after) = ($type =~ /^(.*)$org(.*)$/);
202             return "$before$hash{$org}$after";
203         }
204     }
205     return $type;
206 }
207
208 #
209 # Used to convert some variable names
210 #
211 sub ConvertVarName($)
212 {
213     my ($type) = @_;
214
215     my %hash = ( "near" => "nearParam",
216                  "far"  => "farParam" );
217
218     foreach my $org (keys %hash) {
219         if ($type =~ /$org/) {
220             my ($before, $after) = ($type =~ /^(.*)$org(.*)$/);
221             return "$before$hash{$org}$after";
222         }
223     }
224     return $type;
225 }
226
227 #
228 # This functions generates the thunk for a given function.
229 #
230 sub GenerateThunk($$$$$)
231 {
232     my ($func_ref, $comment, $prefix, $thread_safe, $local_var) = @_;
233     my $ret = "";
234     my $call_arg = "";
235     my $trace_call_arg = "";
236     my $trace_arg = "";
237
238     return "" if $func_ref->[0] eq "glGetString";
239     return "" if $func_ref->[0] eq "glGetIntegerv";
240     return "" if $func_ref->[0] eq "glFinish";
241     return "" if $func_ref->[0] eq "glFlush";
242
243     # If for opengl_norm.c, generate a nice heading otherwise Patrik won't be happy :-)
244     # Patrik says: Well I would be even happier if a (OPENGL32.@) was added as well. Done. :-)
245     if ($comment eq 1) {
246         $ret = "$ret/***********************************************************************\n";
247         $ret = "$ret *              $func_ref->[0] (OPENGL32.\@)\n";
248         $ret = "$ret */\n";
249     }
250     $ret = $ret . ConvertType($func_ref->[1]) . " WINAPI wine_$func_ref->[0]( ";
251     for (my $i = 0; $i < @{$func_ref->[2]}; $i++) {
252         ## Quick debug code :-)
253         ## print $func_ref->[2]->[$i]->[1] . "\n";
254         my $type = $func_ref->[2]->[$i]->[0];
255         my $name = ConvertVarName($func_ref->[2]->[$i]->[1]);
256         $ret .= ConvertType($type) . " $name";
257         $call_arg .= $name;
258         if ($type =~ /\*/) {
259             $trace_arg .= "%p";
260             $trace_call_arg .= $name;
261         } elsif (defined $debug_conv{$type}) {
262             if ($debug_conv{$type} =~ /(.*),(.*)/)
263             {
264                 $trace_arg .= $1;
265                 $trace_call_arg .= sprintf $2, $name;
266             }
267             else
268             {
269                 $trace_arg .= $debug_conv{$type};
270                 $trace_call_arg .= $name;
271             }
272         }
273         else { printf "Unknown type %s\n", $type; }
274         if ($i+1 < @{$func_ref->[2]}) {
275             $ret .= ", ";
276             $call_arg .= ", ";
277             $trace_call_arg .= ", ";
278             $trace_arg .= ", ";
279         } else {
280             $ret .= " ";
281             $call_arg .= " ";
282             $trace_call_arg .= " ";
283         }
284     }
285     $ret .= 'void ' if (!@{$func_ref->[2]});
286     $ret = "$ret) {\n";
287     if ($func_ref->[1] ne "void") {
288         $ret = "$ret  " . ConvertType($func_ref->[1]) . " ret_value;\n";
289     }
290     $ret .= $local_var;
291     if ($gen_traces) {
292         $ret = "$ret  TRACE(\"($trace_arg)\\n\"";
293         if ($trace_arg ne "") {
294             $ret .= ", $trace_call_arg";
295         }
296         $ret = "$ret);\n";
297     }
298     if ($thread_safe) {
299         $ret = "$ret  ENTER_GL();\n";
300     }
301     $ret = "$ret  ";
302     if ($func_ref->[1] ne "void") {
303         $ret = $ret . "ret_value = ";
304     }
305     $ret = "$ret$prefix$func_ref->[0]( $call_arg);\n";
306     if ($thread_safe) {
307         $ret = "$ret  LEAVE_GL();\n";
308     }
309     if ($func_ref->[1] ne "void") {
310         $ret = "$ret  return ret_value;\n"
311     }
312     $ret = "$ret}\n";
313
314     # Return this string....
315     return $ret;
316 }
317
318 #
319 # Extract and checks the number of arguments
320 #
321 if (@ARGV > 1) {
322     my $name0=$0;
323     $name0=~s%^.*/%%;
324     die "Usage: $name0 [version]\n";
325 }
326 my $version = $ARGV[0] || "1.1";
327 if ($version eq "1.0") {
328     %norm_categories = %cat_1_0;
329 } elsif ($version eq "1.1") {
330     %norm_categories = %cat_1_1;
331 } elsif ($version eq "1.2") {
332     %norm_categories = %cat_1_2;
333 } elsif ($version eq "1.3") {
334     %norm_categories = %cat_1_3;
335 } elsif ($version eq "1.4") {
336     %norm_categories = %cat_1_4;
337 } elsif ($version eq "1.5") {
338     %norm_categories = %cat_1_5;
339 } else {
340     die "Incorrect OpenGL version.\n";
341 }
342
343 #
344 # Fetch the registry files
345 #
346 -f "gl.spec" || system "wget http://www.opengl.org/registry/api/gl.spec" || die "cannot download gl.spec";
347 -f "gl.tm" || system "wget http://www.opengl.org/registry/api/gl.tm" || die "cannot download gl.tm";
348
349 #
350 # Open the registry files
351 #
352 open(TYPES,    "gl.tm")   || die "Could not open gl.tm";
353 open(REGISTRY, "gl.spec") || die "Could not open gl.spec";
354
355 #
356 # First, create a mapping between the pseudo types used in the spec file
357 # and OpenGL types using the 'gl.tm' file.
358 #
359 my %pseudo_to_opengl = ();
360 while (my $line = <TYPES>) {
361     if ($line !~ /\w*\#/) {
362         my ($pseudo, $opengl) = ($line =~ /(\w*),\*,\*,\s*(.*),\*,\*/);
363         $pseudo_to_opengl{$pseudo} = $opengl;
364     }
365 }
366 # This is to override the 'void' -> '*' bogus conversion
367 $pseudo_to_opengl{"void"} = "void";
368 $pseudo_to_opengl{"sync"} = "GLvoid*";
369 $pseudo_to_opengl{"Int64"} = "INT64";
370 $pseudo_to_opengl{"UInt64"} = "UINT64";
371 $pseudo_to_opengl{"Int64EXT"} = "INT64";
372 $pseudo_to_opengl{"UInt64EXT"} = "UINT64";
373
374 #
375 # Then, create the list of all OpenGL functions using the 'gl.spec'
376 # file. This will create two hash-tables, one with all the function
377 # whose category matches the one listed in '@norm_categories', the other
378 # with all other functions.
379 #
380 # An element of the hash table is a reference to an array with these
381 # elements :
382 #
383 #  - function name
384 #
385 #  - return type
386 #
387 #  - reference to an array giving the list of arguments (an empty array
388 #    for a 'void' function).
389 #
390 # The list of arguments is itself an array of reference to arrays. Each
391 # of these arrays represents the argument type and the argument name.
392 #
393 # An example :
394 #
395 # void glBitmap( GLsizei width, GLsizei height,
396 #                GLfloat xorig, GLfloat yorig,
397 #                GLfloat xmove, GLfloat ymove,
398 #                const GLubyte *bitmap );
399 #
400 # Would give something like that :
401 #
402 # [ "glBitmap",
403 #   "void",
404 #   [ [ "GLsizei", "width" ],
405 #     [ "GLsizei", "height" ],
406 #     [ "GLfloat", "xorig" ],
407 #     [ "GLfloat", "yorig" ],
408 #     [ "GLfloat", "xmove" ],
409 #     [ "GLfloat", "ymove" ],
410 #     [ "GLubyte *", "bitmap"] ] ];
411 #
412 my %norm_functions = ();
413
414 #
415 # This stores various extensions NOT part of the GL extension registry but still
416 # implemented by most OpenGL libraries out there...
417 #
418
419 my %ext_functions  =
420     ( "glDeleteBufferRegion" => [ "glDeleteBufferRegion", "void", [ [ "GLenum", "region" ] ], "glDeleteBufferRegion", "GL_KTX_buffer_region" ],
421       "glReadBufferRegion" => [ "glReadBufferRegion", "void", [ [ "GLenum", "region" ],
422                                                                 [ "GLint", "x" ],
423                                                                 [ "GLint", "y" ],
424                                                                 [ "GLsizei", "width" ],
425                                                                 [ "GLsizei", "height" ] ], "glReadBufferRegion", "GL_KTX_buffer_region" ],
426       "glDrawBufferRegion" => [ "glDrawBufferRegion", "void", [ [ "GLenum", "region" ],
427                                                                 [ "GLint", "x" ],
428                                                                 [ "GLint", "y" ],
429                                                                 [ "GLsizei", "width" ],
430                                                                 [ "GLsizei", "height" ],
431                                                                 [ "GLint", "xDest" ],
432                                                                 [ "GLint", "yDest" ] ], "glDrawBufferRegion", "GL_KTX_buffer_region" ],
433       "glBufferRegionEnabled" => [ "glBufferRegionEnabled", "GLuint", [ ], "glBufferRegionEnabled",  "GL_KTX_buffer_region" ],
434       "glNewBufferRegion" => [ "glNewBufferRegion", "GLuint", [ [ "GLenum", "type" ] ], "glNewBufferRegion", "GL_KTX_buffer_region" ],
435       "glMTexCoord2fSGIS" => [ "glMTexCoord2fSGIS", "void", [ [ "GLenum", "target" ],
436                                                               [ "GLfloat", "s" ],
437                                                               [ "GLfloat", "t" ] ], "glMTexCoord2fSGIS", "GL_SGIS_multitexture" ],
438       "glMTexCoord2fvSGIS" => [ "glMTexCoord2fvSGIS", "void", [ [ "GLenum", "target" ],
439                                                                 [ "GLfloat *", "v" ] ], "glMTexCoord2fvSGIS", "GL_SGIS_multitexture" ],
440       "glMultiTexCoord1dSGIS" => [ "glMultiTexCoord1dSGIS", "void", [ [ "GLenum", "target" ],
441                                                                       [ "GLdouble", "s" ] ],  "glMultiTexCoord1dSGIS", "GL_SGIS_multitexture" ],
442       "glMultiTexCoord1dvSGIS" => [ "glMultiTexCoord1dvSGIS", "void", [ [ "GLenum", "target" ],
443                                                                         [ "GLdouble *", "v" ] ], "glMultiTexCoord1dvSGIS", "GL_SGIS_multitexture" ],
444       "glMultiTexCoord1fSGIS" => [ "glMultiTexCoord1fSGIS", "void", [ [ "GLenum", "target" ],
445                                                                       [ "GLfloat", "s" ] ], "glMultiTexCoord1fSGIS", "GL_SGIS_multitexture" ],
446       "glMultiTexCoord1fvSGIS" => [ "glMultiTexCoord1fvSGIS", "void", [ [ "GLenum", "target" ],
447                                                                         [ "const GLfloat *", "v" ] ], "glMultiTexCoord1fvSGIS", "GL_SGIS_multitexture" ],
448       "glMultiTexCoord1iSGIS" => [ "glMultiTexCoord1iSGIS", "void", [ [ "GLenum", "target" ],
449                                                                       [ "GLint", "s" ] ], "glMultiTexCoord1iSGIS", "GL_SGIS_multitexture" ],
450       "glMultiTexCoord1ivSGIS" => [ "glMultiTexCoord1ivSGIS", "void", [ [ "GLenum", "target" ],
451                                                                         [ "GLint *", "v" ] ], "glMultiTexCoord1ivSGIS", "GL_SGIS_multitexture" ],
452       "glMultiTexCoord1sSGIS" => [ "glMultiTexCoord1sSGIS", "void", [ [ "GLenum", "target" ],
453                                                                       [ "GLshort", "s" ] ], "glMultiTexCoord1sSGIS", "GL_SGIS_multitexture" ],
454       "glMultiTexCoord1svSGIS" => [ "glMultiTexCoord1svSGIS", "void", [ [ "GLenum", "target" ],
455                                                                         [ "GLshort *", "v" ] ], "glMultiTexCoord1svSGIS", "GL_SGIS_multitexture" ],
456       "glMultiTexCoord2dSGIS" => [ "glMultiTexCoord2dSGIS", "void", [ [ "GLenum", "target" ],
457                                                                       [ "GLdouble", "s"],
458                                                                       [ "GLdouble", "t" ] ], "glMultiTexCoord2dSGIS", "GL_SGIS_multitexture" ],
459       "glMultiTexCoord2dvSGIS" => [ "glMultiTexCoord2dvSGIS", "void", [ [ "GLenum", "target" ],
460                                                                         [ "GLdouble *", "v" ] ], "glMultiTexCoord2dvSGIS", "GL_SGIS_multitexture" ],
461       "glMultiTexCoord2fSGIS" => [ "glMultiTexCoord2fSGIS", "void", [ [ "GLenum", "target" ],
462                                                                       [ "GLfloat", "s" ],
463                                                                       [ "GLfloat", "t" ] ], "glMultiTexCoord2fSGIS", "GL_SGIS_multitexture" ],
464       "glMultiTexCoord2fvSGIS" => [ "glMultiTexCoord2fvSGIS", "void", [ [ "GLenum", "target" ],
465                                                                         [ "GLfloat *", "v" ] ], "glMultiTexCoord2fvSGIS", "GL_SGIS_multitexture" ],
466       "glMultiTexCoord2iSGIS" => [ "glMultiTexCoord2iSGIS", "void", [ [ "GLenum", "target" ],
467                                                                       [ "GLint", "s" ],
468                                                                       [ "GLint", "t" ] ], "glMultiTexCoord2iSGIS", "GL_SGIS_multitexture" ],
469       "glMultiTexCoord2ivSGIS" => [ "glMultiTexCoord2ivSGIS", "void", [ [ "GLenum", "target" ],
470                                                                         [ "GLint *", "v" ] ], "glMultiTexCoord2ivSGIS", "GL_SGIS_multitexture" ],
471       "glMultiTexCoord2sSGIS" => [ "glMultiTexCoord2sSGIS", "void", [ [ "GLenum", "target" ],
472                                                                       [ "GLshort", "s" ],
473                                                                       [ "GLshort", "t" ] ], "glMultiTexCoord2sSGIS", "GL_SGIS_multitexture" ],
474       "glMultiTexCoord2svSGIS" => [ "glMultiTexCoord2svSGIS", "void", [ [ "GLenum", "target" ],
475                                                                         [ "GLshort *", "v" ] ], "glMultiTexCoord2svSGIS", "GL_SGIS_multitexture" ],
476       "glMultiTexCoord3dSGIS" => [ "glMultiTexCoord3dSGIS", "void", [ [ "GLenum", "target" ],
477                                                                       [ "GLdouble", "s" ],
478                                                                       [ "GLdouble", "t" ],
479                                                                       [ "GLdouble", "r" ] ], "glMultiTexCoord3dSGIS", "GL_SGIS_multitexture" ],
480       "glMultiTexCoord3dvSGIS" => [ "glMultiTexCoord3dvSGIS", "void", [ [ "GLenum", "target" ],
481                                                                         [ "GLdouble *", "v" ] ], "glMultiTexCoord3dvSGIS", "GL_SGIS_multitexture" ],
482       "glMultiTexCoord3fSGIS" => [ "glMultiTexCoord3fSGIS", "void", [ [ "GLenum", "target" ],
483                                                                       [ "GLfloat", "s" ],
484                                                                       [ "GLfloat", "t" ],
485                                                                       [ "GLfloat", "r" ] ], "glMultiTexCoord3fSGIS", "GL_SGIS_multitexture" ],
486       "glMultiTexCoord3fvSGIS" => [ "glMultiTexCoord3fvSGIS", "void", [ [ "GLenum", "target" ],
487                                                                         [ "GLfloat *", "v" ] ], "glMultiTexCoord3fvSGIS", "GL_SGIS_multitexture" ],
488       "glMultiTexCoord3iSGIS" => [ "glMultiTexCoord3iSGIS", "void", [ [ "GLenum", "target" ],
489                                                                       [ "GLint", "s" ],
490                                                                       [ "GLint", "t" ],
491                                                                       [ "GLint", "r" ] ], "glMultiTexCoord3iSGIS", "GL_SGIS_multitexture" ],
492       "glMultiTexCoord3ivSGIS" => [ "glMultiTexCoord3ivSGIS", "void", [ [ "GLenum", "target" ],
493                                                                         [ "GLint *", "v" ] ], "glMultiTexCoord3ivSGIS", "GL_SGIS_multitexture" ],
494       "glMultiTexCoord3sSGIS" => [ "glMultiTexCoord3sSGIS", "void", [ [ "GLenum", "target" ],
495                                                                       [ "GLshort", "s" ],
496                                                                       [ "GLshort", "t" ],
497                                                                       [ "GLshort", "r" ] ], "glMultiTexCoord3sSGIS", "GL_SGIS_multitexture" ],
498       "glMultiTexCoord3svSGIS" => [ "glMultiTexCoord3svSGIS", "void", [ [ "GLenum", "target" ],
499                                                                         [ "GLshort *", "v" ] ], "glMultiTexCoord3svSGIS", "GL_SGIS_multitexture" ],
500       "glMultiTexCoord4dSGIS" => [ "glMultiTexCoord4dSGIS", "void", [ [ "GLenum", "target" ],
501                                                                       [ "GLdouble", "s" ],
502                                                                       [ "GLdouble", "t" ],
503                                                                       [ "GLdouble", "r" ],
504                                                                       [ "GLdouble", "q" ] ], "glMultiTexCoord4dSGIS", "GL_SGIS_multitexture" ],
505       "glMultiTexCoord4dvSGIS" => [ "glMultiTexCoord4dvSGIS", "void", [ [ "GLenum", "target" ],
506                                                                         [ "GLdouble *", "v" ] ], "glMultiTexCoord4dvSGIS", "GL_SGIS_multitexture" ],
507       "glMultiTexCoord4fSGIS" => [ "glMultiTexCoord4fSGIS", "void", [ [ "GLenum", "target" ],
508                                                                       [ "GLfloat", "s" ],
509                                                                       [ "GLfloat", "t" ],
510                                                                       [ "GLfloat", "r" ],
511                                                                       [ "GLfloat", "q" ] ], "glMultiTexCoord4fSGIS", "GL_SGIS_multitexture" ],
512       "glMultiTexCoord4fvSGIS" => [ "glMultiTexCoord4fvSGIS", "void", [ [ "GLenum", "target" ],
513                                                                         [ "GLfloat *", "v" ] ], "glMultiTexCoord4fvSGIS", "GL_SGIS_multitexture" ],
514       "glMultiTexCoord4iSGIS" => [ "glMultiTexCoord4iSGIS", "void", [ [ "GLenum", "target" ],
515                                                                       [ "GLint", "s" ],
516                                                                       [ "GLint", "t" ],
517                                                                       [ "GLint", "r" ],
518                                                                       [ "GLint", "q" ] ], "glMultiTexCoord4iSGIS", "GL_SGIS_multitexture" ],
519       "glMultiTexCoord4ivSGIS" => [ "glMultiTexCoord4ivSGIS", "void", [ [ "GLenum", "target" ],
520                                                                         [ "GLint *", "v" ] ], "glMultiTexCoord4ivSGIS", "GL_SGIS_multitexture" ],
521       "glMultiTexCoord4sSGIS" => [ "glMultiTexCoord4sSGIS", "void", [ [ "GLenum", "target" ],
522                                                                       [ "GLshort", "s" ],
523                                                                       [ "GLshort", "t" ],
524                                                                       [ "GLshort", "r" ],
525                                                                       [ "GLshort", "q" ] ], "glMultiTexCoord4sSGIS", "GL_SGIS_multitexture" ],
526       "glMultiTexCoord4svSGIS" => [ "glMultiTexCoord4svSGIS", "void", [ [ "GLenum", "target" ],
527                                                                         [ "GLshort *", "v" ] ], "glMultiTexCoord4svSGIS", "GL_SGIS_multitexture" ],
528       "glMultiTexCoordPointerSGIS" => [ "glMultiTexCoordPointerSGIS", "void", [ [ "GLenum", "target" ],
529                                                                                 [ "GLint", "size" ],
530                                                                                 [ "GLenum", "type" ],
531                                                                                 [ "GLsizei", "stride" ],
532                                                                                 [ "GLvoid *", "pointer" ] ], "glMultiTexCoordPointerSGIS", "GL_SGIS_multitexture" ],
533       "glSelectTextureSGIS" => [ "glSelectTextureSGIS", "void", [ [ "GLenum", "target" ] ], "glSelectTextureSGIS", "GL_SGIS_multitexture" ],
534       "glSelectTextureCoordSetSGIS" => [ "glSelectTextureCoordSetSGIS", "void", [ [ "GLenum", "target" ] ], "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture" ],
535       "glDeleteObjectBufferATI" => [ "glDeleteObjectBufferATI", "void", [ [ "GLuint", "buffer" ] ], "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object" ]
536       );
537
538 my @arg_names;
539 my %arg_types;
540 while (my $line = <REGISTRY>) {
541     if ($line =~ /^\w*\(.*\)/) {
542         # Get the function name (NOTE: the 'gl' prefix needs to be added later)
543         my ($funcname, $args) = ($line =~ /^(\w*)\((.*)\)/);
544         # and the argument names
545         @arg_names = split /\s*,\s*/, $args;
546
547         # After get :
548         #  - the return type
549         #  - category (the extension the function is part of)
550         #  - the argument types
551         #  - the category the function belongs
552         %arg_types = ();
553         my $category = "";
554         my $ret_type = "";
555         while (1) {
556             $line = <REGISTRY>;
557             unless (defined($line)) {
558                 last;
559             } elsif ($line =~ /^\s*$/) {
560                 if (($category eq "") || ($ret_type eq "")) {
561                     die "Missing 'category' line in function $funcname.\n";
562                 }
563                 last;
564             } elsif ($line =~ /\t*return\t*(\w*)/) {
565                 ($ret_type) = ($line =~ /\t*return\s*(\w*)/);
566                 $ret_type = $pseudo_to_opengl{$ret_type};
567                 unless (defined($ret_type)) {
568                     die "Unsupported return type in function $funcname\n";
569                 }
570             } elsif ($line =~ /^\t*category/) {
571                 ($category) = ($line =~ /^\t*category\s*([\w-]*)/);
572             } elsif ($line =~ /^\t*param/) {
573                 my ($name, $base_type, $ext) = ($line =~ /\t*param\s*(\w*)\s*(\w*) (.*)/);
574                 my $ptr = 0;
575                 unless (defined($name)) {
576                     chomp $line;
577                     die "Broken spec file line $line in function $funcname\n";
578                 }
579
580                 if ($ext =~ /array/) {
581                     # This is a pointer
582                     $ptr = 1;
583                 } elsif ($ext =~ /reference/) {
584                     # This is a pointer
585                     $ptr = 1;
586                 } elsif ($ext =~ /value/) {
587                     # And this a 'normal' value
588                     $ptr = 0;
589                 } else {
590                     chomp $line;
591                     die "Unsupported type : $line in function $funcname\n";
592                 }
593                 # Get the 'real' type and append a '*' in case of a pointer
594                 my $type = $pseudo_to_opengl{$base_type};
595                 unless (defined($type)) {
596                     chomp $line;
597                     die "Unsupported return type in function $funcname for type $base_type (line $line)\n";
598                 }
599                 if ($ptr) {
600                     $type = "$type*";
601                 }
602
603                 $arg_types{$name} = $type;
604             }
605         }
606
607         # Now, build the argument reference
608         my $arg_ref = [ ];
609         for (my $i = 0; $i < @arg_names; $i++) {
610             unless (defined($arg_types{$arg_names[$i]})) {
611                 print "@arg_names\n";
612                 foreach (sort keys %arg_types) {
613                     print "$_ => $arg_types{$_}\n";
614                 }
615                 die "Undefined type for $arg_names[$i] in function $funcname\n";
616             }
617
618             push @$arg_ref, [ $arg_types{$arg_names[$i]}, $arg_names[$i] ];
619         }
620         my $func_ref = [ "gl$funcname",
621                          $ret_type,
622                          $arg_ref,
623                          "gl$funcname",
624                          "GL_$category" ];
625
626         # Now, put in one or the other hash table
627         if ($norm_categories{$category}) {
628             $norm_functions{"gl$funcname"} = $func_ref;
629         } else {
630             $ext_functions{"gl$funcname"} = $func_ref;
631         }
632     }
633 }
634
635 #
636 # Clean up the input files
637 #
638 close(TYPES);
639 close(REGISTRY);
640
641 #
642 # Now, generate the output files. First, the spec file.
643 #
644 open(SPEC, ">$spec_file");
645
646 foreach (sort keys %norm_functions) {
647     my $func_name = $norm_functions{$_}->[0];
648     print SPEC "@  stdcall $func_name( ";
649     for (my $i = 0; $i < @{$norm_functions{$_}->[2]}; $i++) {
650         my $type = $norm_functions{$_}->[2]->[$i]->[0];
651         if ($type =~ /\*/) {
652             print SPEC "ptr ";
653         } elsif (defined($arg_conv{$type})) {
654             print SPEC "$@$arg_conv{$type}[0] ";
655         } else {
656             die "No conversion for GL type $type...\n";
657         }
658     }
659     print SPEC ") wine_$func_name\n";
660 }
661
662 print SPEC "@  stdcall wglChoosePixelFormat(long ptr) gdi32.ChoosePixelFormat
663 @  stdcall wglCopyContext(long long long) gdi32.wglCopyContext
664 @  stdcall wglCreateContext(long) gdi32.wglCreateContext
665 @  stdcall wglCreateLayerContext(long long)
666 @  stdcall wglDeleteContext(long) gdi32.wglDeleteContext
667 @  stdcall wglDescribeLayerPlane(long long long long ptr)
668 @  stdcall wglDescribePixelFormat(long long long ptr) gdi32.DescribePixelFormat
669 @  stdcall wglGetCurrentContext() gdi32.wglGetCurrentContext
670 @  stdcall wglGetCurrentDC() gdi32.wglGetCurrentDC
671 @  stub    wglGetDefaultProcAddress
672 @  stdcall wglGetLayerPaletteEntries(long long long long ptr)
673 @  stdcall wglGetPixelFormat(long) gdi32.GetPixelFormat
674 @  stdcall wglGetProcAddress(str)
675 @  stdcall wglMakeCurrent(long long) gdi32.wglMakeCurrent
676 @  stdcall wglRealizeLayerPalette(long long long)
677 @  stdcall wglSetLayerPaletteEntries(long long long long ptr)
678 @  stdcall wglSetPixelFormat(long long ptr) gdi32.SetPixelFormat
679 @  stdcall wglShareLists(long long) gdi32.wglShareLists
680 @  stdcall wglSwapBuffers(long)
681 @  stdcall wglSwapLayerBuffers(long long)
682 @  stdcall wglUseFontBitmapsA(long long long long) gdi32.wglUseFontBitmapsA
683 @  stdcall wglUseFontBitmapsW(long long long long) gdi32.wglUseFontBitmapsW
684 @  stdcall wglUseFontOutlinesA(long long long long long long long ptr)
685 @  stdcall wglUseFontOutlinesW(long long long long long long long ptr)
686 ";
687
688 close(SPEC);
689
690 #
691 # After the spec file, the opengl_norm.c file
692 #
693 open(NORM, ">$norm_file");
694 print NORM "
695 /* Auto-generated file... Do not edit ! */
696
697 #include \"config.h\"
698 #include \"opengl_ext.h\"
699 #include \"wine/debug.h\"
700
701 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
702 ";
703 foreach (sort keys %norm_functions) {
704     my $string = GenerateThunk($norm_functions{$_}, 1, "", $gen_thread_safe, "");
705
706     print NORM "\n$string" if $string;
707 }
708 close(NORM);
709
710 #
711 # Finally, more complex, the opengl_ext.c file
712 #
713 open(EXT, ">$ext_file");
714 print EXT "
715 /* Auto-generated file... Do not edit ! */
716
717 #include \"config.h\"
718 #include \"opengl_ext.h\"
719 #include \"wine/debug.h\"
720
721 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
722
723 ";
724
725 # The thunks themselves....
726 my $count = keys %ext_functions;
727 print EXT "enum extensions\n{\n";
728 foreach (sort keys %ext_functions) {
729     my $func_ref = $ext_functions{$_};
730     print EXT "    EXT_$func_ref->[0],\n";
731 }
732 print EXT "    NB_EXTENSIONS\n};\n\n";
733 print EXT "const int extension_registry_size = NB_EXTENSIONS;\n";
734 print EXT "void *extension_funcs[NB_EXTENSIONS];\n";
735 print EXT "\n/* The thunks themselves....*/";
736 foreach (sort keys %ext_functions) {
737     my $func_ref = $ext_functions{$_};
738     my $local_var = "  " . ConvertType($func_ref->[1]) . " (*$ext_prefix$func_ref->[0])( ";
739     for (my $i = 0; $i < @{$func_ref->[2]}; $i++) {
740         my $type = ConvertType($func_ref->[2]->[$i]->[0]);
741         $local_var .= "$type";
742         if ($i+1 < @{$func_ref->[2]}) {
743             $local_var .= ", ";
744         } else {
745             $local_var .= " ";
746         }
747     }
748     $local_var .= 'void ' if (!@{$func_ref->[2]});
749     $local_var .= ") = extension_funcs[EXT_$func_ref->[0]];\n";
750     print EXT "\nstatic ", GenerateThunk($ext_functions{$_}, 0, $ext_prefix, $gen_thread_safe, $local_var);
751 }
752
753 # Then the table giving the string <-> function correspondence */
754 print EXT "\n\n/* The table giving the correspondence between names and functions */\n";
755 print EXT "const OpenGL_extension extension_registry[NB_EXTENSIONS] = {\n";
756 my $i = 0;
757 foreach (sort keys %ext_functions) {
758     my $func_ref = $ext_functions{$_};
759     if ($func_ref->[0] eq $func_ref->[3])
760     {
761         print EXT "  { \"$func_ref->[0]\", \"$func_ref->[4]\", wine_$func_ref->[0] }";
762     }
763     if ($i != $count-1) {
764         print EXT ",";
765     }
766     $i++;
767     print EXT "\n";
768 }
769 print EXT "};\n";
770
771 close(EXT);