2 * Copyright 2005 Oliver Stieber
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "d3d8_private.h"
22 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
24 static HRESULT WINAPI d3d8_vertexbuffer_QueryInterface(IDirect3DVertexBuffer8 *iface, REFIID riid, void **object)
26 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
28 if (IsEqualGUID(riid, &IID_IDirect3DVertexBuffer8)
29 || IsEqualGUID(riid, &IID_IDirect3DResource8)
30 || IsEqualGUID(riid, &IID_IUnknown))
32 IUnknown_AddRef(iface);
37 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
43 static ULONG WINAPI d3d8_vertexbuffer_AddRef(IDirect3DVertexBuffer8 *iface)
45 IDirect3DVertexBuffer8Impl *buffer = (IDirect3DVertexBuffer8Impl *)iface;
46 ULONG refcount = InterlockedIncrement(&buffer->ref);
48 TRACE("%p increasing refcount to %u.\n", iface, refcount);
52 IDirect3DDevice8_AddRef(buffer->parentDevice);
54 IWineD3DBuffer_AddRef(buffer->wineD3DVertexBuffer);
55 wined3d_mutex_unlock();
61 static ULONG WINAPI d3d8_vertexbuffer_Release(IDirect3DVertexBuffer8 *iface)
63 IDirect3DVertexBuffer8Impl *buffer = (IDirect3DVertexBuffer8Impl *)iface;
64 ULONG refcount = InterlockedDecrement(&buffer->ref);
66 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
70 IDirect3DDevice8 *device = buffer->parentDevice;
73 IWineD3DBuffer_Release(buffer->wineD3DVertexBuffer);
74 wined3d_mutex_unlock();
76 /* Release the device last, as it may cause the device to be destroyed. */
77 IDirect3DDevice8_Release(device);
83 static HRESULT WINAPI d3d8_vertexbuffer_GetDevice(IDirect3DVertexBuffer8 *iface, IDirect3DDevice8 **device)
85 TRACE("iface %p, device %p.\n", iface, device);
87 *device = (IDirect3DDevice8 *)((IDirect3DVertexBuffer8Impl *)iface)->parentDevice;
88 IDirect3DDevice8_AddRef(*device);
90 TRACE("Returning device %p.\n", *device);
95 static HRESULT WINAPI d3d8_vertexbuffer_SetPrivateData(IDirect3DVertexBuffer8 *iface,
96 REFGUID guid, const void *data, DWORD data_size, DWORD flags)
100 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
101 iface, debugstr_guid(guid), data, data_size, flags);
103 wined3d_mutex_lock();
104 hr = IWineD3DBuffer_SetPrivateData(((IDirect3DVertexBuffer8Impl *)iface)->wineD3DVertexBuffer,
105 guid, data, data_size, flags);
106 wined3d_mutex_unlock();
111 static HRESULT WINAPI d3d8_vertexbuffer_GetPrivateData(IDirect3DVertexBuffer8 *iface,
112 REFGUID guid, void *data, DWORD *data_size)
116 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
117 iface, debugstr_guid(guid), data, data_size);
119 wined3d_mutex_lock();
120 hr = IWineD3DBuffer_GetPrivateData(((IDirect3DVertexBuffer8Impl *)iface)->wineD3DVertexBuffer,
121 guid, data, data_size);
122 wined3d_mutex_unlock();
127 static HRESULT WINAPI d3d8_vertexbuffer_FreePrivateData(IDirect3DVertexBuffer8 *iface, REFGUID guid)
131 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
133 wined3d_mutex_lock();
134 hr = IWineD3DBuffer_FreePrivateData(((IDirect3DVertexBuffer8Impl *)iface)->wineD3DVertexBuffer, guid);
135 wined3d_mutex_unlock();
140 static DWORD WINAPI d3d8_vertexbuffer_SetPriority(IDirect3DVertexBuffer8 *iface, DWORD priority)
144 TRACE("iface %p, priority %u.\n", iface, priority);
146 wined3d_mutex_lock();
147 previous = IWineD3DBuffer_SetPriority(((IDirect3DVertexBuffer8Impl *)iface)->wineD3DVertexBuffer, priority);
148 wined3d_mutex_unlock();
153 static DWORD WINAPI d3d8_vertexbuffer_GetPriority(IDirect3DVertexBuffer8 *iface)
157 TRACE("iface %p.\n", iface);
159 wined3d_mutex_lock();
160 priority = IWineD3DBuffer_GetPriority(((IDirect3DVertexBuffer8Impl *)iface)->wineD3DVertexBuffer);
161 wined3d_mutex_unlock();
166 static void WINAPI d3d8_vertexbuffer_PreLoad(IDirect3DVertexBuffer8 *iface)
168 TRACE("iface %p.\n", iface);
170 wined3d_mutex_lock();
171 IWineD3DBuffer_PreLoad(((IDirect3DVertexBuffer8Impl *)iface)->wineD3DVertexBuffer);
172 wined3d_mutex_unlock();
175 static D3DRESOURCETYPE WINAPI d3d8_vertexbuffer_GetType(IDirect3DVertexBuffer8 *iface)
177 TRACE("iface %p.\n", iface);
179 return D3DRTYPE_VERTEXBUFFER;
182 static HRESULT WINAPI d3d8_vertexbuffer_Lock(IDirect3DVertexBuffer8 *iface,
183 UINT offset, UINT size, BYTE **data, DWORD flags)
187 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
188 iface, offset, size, data, flags);
190 wined3d_mutex_lock();
191 hr = IWineD3DBuffer_Map(((IDirect3DVertexBuffer8Impl *)iface)->wineD3DVertexBuffer,
192 offset, size, data, flags);
193 wined3d_mutex_unlock();
198 static HRESULT WINAPI d3d8_vertexbuffer_Unlock(IDirect3DVertexBuffer8 *iface)
202 TRACE("iface %p.\n", iface);
204 wined3d_mutex_lock();
205 hr = IWineD3DBuffer_Unmap(((IDirect3DVertexBuffer8Impl *)iface)->wineD3DVertexBuffer);
206 wined3d_mutex_unlock();
211 static HRESULT WINAPI d3d8_vertexbuffer_GetDesc(IDirect3DVertexBuffer8 *iface, D3DVERTEXBUFFER_DESC *desc)
213 IDirect3DVertexBuffer8Impl *buffer = (IDirect3DVertexBuffer8Impl *)iface;
214 WINED3DBUFFER_DESC wined3d_desc;
217 TRACE("iface %p, desc %p.\n", iface, desc);
219 wined3d_mutex_lock();
220 hr = IWineD3DBuffer_GetDesc(buffer->wineD3DVertexBuffer, &wined3d_desc);
221 wined3d_mutex_unlock();
225 desc->Type = D3DRTYPE_VERTEXBUFFER;
226 desc->Usage = wined3d_desc.Usage;
227 desc->Pool = wined3d_desc.Pool;
228 desc->Size = wined3d_desc.Size;
229 desc->FVF = buffer->fvf;
230 desc->Format = D3DFMT_VERTEXDATA;
236 static const IDirect3DVertexBuffer8Vtbl Direct3DVertexBuffer8_Vtbl =
239 d3d8_vertexbuffer_QueryInterface,
240 d3d8_vertexbuffer_AddRef,
241 d3d8_vertexbuffer_Release,
242 /* IDirect3DResource8 */
243 d3d8_vertexbuffer_GetDevice,
244 d3d8_vertexbuffer_SetPrivateData,
245 d3d8_vertexbuffer_GetPrivateData,
246 d3d8_vertexbuffer_FreePrivateData,
247 d3d8_vertexbuffer_SetPriority,
248 d3d8_vertexbuffer_GetPriority,
249 d3d8_vertexbuffer_PreLoad,
250 d3d8_vertexbuffer_GetType,
251 /* IDirect3DVertexBuffer8 */
252 d3d8_vertexbuffer_Lock,
253 d3d8_vertexbuffer_Unlock,
254 d3d8_vertexbuffer_GetDesc,
257 static void STDMETHODCALLTYPE d3d8_vertexbuffer_wined3d_object_destroyed(void *parent)
259 HeapFree(GetProcessHeap(), 0, parent);
262 static const struct wined3d_parent_ops d3d8_vertexbuffer_wined3d_parent_ops =
264 d3d8_vertexbuffer_wined3d_object_destroyed,
267 HRESULT vertexbuffer_init(IDirect3DVertexBuffer8Impl *buffer, IDirect3DDevice8Impl *device,
268 UINT size, DWORD usage, DWORD fvf, D3DPOOL pool)
272 buffer->lpVtbl = &Direct3DVertexBuffer8_Vtbl;
276 wined3d_mutex_lock();
277 hr = IWineD3DDevice_CreateVertexBuffer(device->WineD3DDevice, size, usage & WINED3DUSAGE_MASK,
278 (WINED3DPOOL)pool, buffer, &d3d8_vertexbuffer_wined3d_parent_ops, &buffer->wineD3DVertexBuffer);
279 wined3d_mutex_unlock();
282 WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
286 buffer->parentDevice = (IDirect3DDevice8 *)device;
287 IUnknown_AddRef(buffer->parentDevice);
292 static HRESULT WINAPI d3d8_indexbuffer_QueryInterface(IDirect3DIndexBuffer8 *iface, REFIID riid, void **object)
294 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
296 if (IsEqualGUID(riid, &IID_IDirect3DIndexBuffer8)
297 || IsEqualGUID(riid, &IID_IDirect3DResource8)
298 || IsEqualGUID(riid, &IID_IUnknown))
300 IUnknown_AddRef(iface);
305 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
308 return E_NOINTERFACE;
311 static ULONG WINAPI d3d8_indexbuffer_AddRef(IDirect3DIndexBuffer8 *iface)
313 IDirect3DIndexBuffer8Impl *buffer = (IDirect3DIndexBuffer8Impl *)iface;
314 ULONG refcount = InterlockedIncrement(&buffer->ref);
316 TRACE("%p increasing refcount to %u.\n", iface, refcount);
320 IDirect3DDevice8_AddRef(buffer->parentDevice);
321 wined3d_mutex_lock();
322 IWineD3DBuffer_AddRef(buffer->wineD3DIndexBuffer);
323 wined3d_mutex_unlock();
329 static ULONG WINAPI d3d8_indexbuffer_Release(IDirect3DIndexBuffer8 *iface)
331 IDirect3DIndexBuffer8Impl *buffer = (IDirect3DIndexBuffer8Impl *)iface;
332 ULONG refcount = InterlockedDecrement(&buffer->ref);
334 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
338 IDirect3DDevice8 *device = buffer->parentDevice;
340 wined3d_mutex_lock();
341 IWineD3DBuffer_Release(buffer->wineD3DIndexBuffer);
342 wined3d_mutex_unlock();
344 /* Release the device last, as it may cause the device to be destroyed. */
345 IDirect3DDevice8_Release(device);
351 static HRESULT WINAPI d3d8_indexbuffer_GetDevice(IDirect3DIndexBuffer8 *iface, IDirect3DDevice8 **device)
353 TRACE("iface %p, device %p.\n", iface, device);
355 *device = (IDirect3DDevice8 *)((IDirect3DIndexBuffer8Impl *)iface)->parentDevice;
356 IDirect3DDevice8_AddRef(*device);
358 TRACE("Returning device %p.\n", *device);
363 static HRESULT WINAPI d3d8_indexbuffer_SetPrivateData(IDirect3DIndexBuffer8 *iface,
364 REFGUID guid, const void *data, DWORD data_size, DWORD flags)
368 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
369 iface, debugstr_guid(guid), data, data_size, flags);
371 wined3d_mutex_lock();
372 hr = IWineD3DBuffer_SetPrivateData(((IDirect3DIndexBuffer8Impl *)iface)->wineD3DIndexBuffer,
373 guid, data, data_size, flags);
374 wined3d_mutex_unlock();
379 static HRESULT WINAPI d3d8_indexbuffer_GetPrivateData(IDirect3DIndexBuffer8 *iface,
380 REFGUID guid, void *data, DWORD *data_size)
384 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
385 iface, debugstr_guid(guid), data, data_size);
387 wined3d_mutex_lock();
388 hr = IWineD3DBuffer_GetPrivateData(((IDirect3DIndexBuffer8Impl *)iface)->wineD3DIndexBuffer,
389 guid, data, data_size);
390 wined3d_mutex_unlock();
395 static HRESULT WINAPI d3d8_indexbuffer_FreePrivateData(IDirect3DIndexBuffer8 *iface, REFGUID guid)
399 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
401 wined3d_mutex_lock();
402 hr = IWineD3DBuffer_FreePrivateData(((IDirect3DIndexBuffer8Impl *)iface)->wineD3DIndexBuffer, guid);
403 wined3d_mutex_unlock();
408 static DWORD WINAPI d3d8_indexbuffer_SetPriority(IDirect3DIndexBuffer8 *iface, DWORD priority)
412 TRACE("iface %p, priority %u.\n", iface, priority);
414 wined3d_mutex_lock();
415 previous = IWineD3DBuffer_SetPriority(((IDirect3DIndexBuffer8Impl *)iface)->wineD3DIndexBuffer, priority);
416 wined3d_mutex_unlock();
421 static DWORD WINAPI d3d8_indexbuffer_GetPriority(IDirect3DIndexBuffer8 *iface)
425 TRACE("iface %p.\n", iface);
427 wined3d_mutex_lock();
428 priority = IWineD3DBuffer_GetPriority(((IDirect3DIndexBuffer8Impl *)iface)->wineD3DIndexBuffer);
429 wined3d_mutex_unlock();
434 static void WINAPI d3d8_indexbuffer_PreLoad(IDirect3DIndexBuffer8 *iface)
436 TRACE("iface %p.\n", iface);
438 wined3d_mutex_lock();
439 IWineD3DBuffer_PreLoad(((IDirect3DIndexBuffer8Impl *)iface)->wineD3DIndexBuffer);
440 wined3d_mutex_unlock();
443 static D3DRESOURCETYPE WINAPI d3d8_indexbuffer_GetType(IDirect3DIndexBuffer8 *iface)
445 TRACE("iface %p.\n", iface);
447 return D3DRTYPE_INDEXBUFFER;
450 static HRESULT WINAPI d3d8_indexbuffer_Lock(IDirect3DIndexBuffer8 *iface,
451 UINT offset, UINT size, BYTE **data, DWORD flags)
455 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
456 iface, offset, size, data, flags);
458 wined3d_mutex_lock();
459 hr = IWineD3DBuffer_Map(((IDirect3DIndexBuffer8Impl *)iface)->wineD3DIndexBuffer,
460 offset, size, data, flags);
461 wined3d_mutex_unlock();
466 static HRESULT WINAPI d3d8_indexbuffer_Unlock(IDirect3DIndexBuffer8 *iface)
470 TRACE("iface %p.\n", iface);
472 wined3d_mutex_lock();
473 hr = IWineD3DBuffer_Unmap(((IDirect3DIndexBuffer8Impl *)iface)->wineD3DIndexBuffer);
474 wined3d_mutex_unlock();
479 static HRESULT WINAPI d3d8_indexbuffer_GetDesc(IDirect3DIndexBuffer8 *iface, D3DINDEXBUFFER_DESC *desc)
481 IDirect3DIndexBuffer8Impl *buffer = (IDirect3DIndexBuffer8Impl *)iface;
483 WINED3DBUFFER_DESC wined3d_desc;
485 TRACE("iface %p, desc %p.\n", iface, desc);
487 wined3d_mutex_lock();
488 hr = IWineD3DBuffer_GetDesc(buffer->wineD3DIndexBuffer, &wined3d_desc);
489 wined3d_mutex_unlock();
493 desc->Format = d3dformat_from_wined3dformat(buffer->format);
494 desc->Type = D3DRTYPE_INDEXBUFFER;
495 desc->Usage = wined3d_desc.Usage;
496 desc->Pool = wined3d_desc.Pool;
497 desc->Size = wined3d_desc.Size;
503 static const IDirect3DIndexBuffer8Vtbl d3d8_indexbuffer_vtbl =
506 d3d8_indexbuffer_QueryInterface,
507 d3d8_indexbuffer_AddRef,
508 d3d8_indexbuffer_Release,
509 /* IDirect3DResource8 */
510 d3d8_indexbuffer_GetDevice,
511 d3d8_indexbuffer_SetPrivateData,
512 d3d8_indexbuffer_GetPrivateData,
513 d3d8_indexbuffer_FreePrivateData,
514 d3d8_indexbuffer_SetPriority,
515 d3d8_indexbuffer_GetPriority,
516 d3d8_indexbuffer_PreLoad,
517 d3d8_indexbuffer_GetType,
518 /* IDirect3DIndexBuffer8 */
519 d3d8_indexbuffer_Lock,
520 d3d8_indexbuffer_Unlock,
521 d3d8_indexbuffer_GetDesc,
524 static void STDMETHODCALLTYPE d3d8_indexbuffer_wined3d_object_destroyed(void *parent)
526 HeapFree(GetProcessHeap(), 0, parent);
529 static const struct wined3d_parent_ops d3d8_indexbuffer_wined3d_parent_ops =
531 d3d8_indexbuffer_wined3d_object_destroyed,
534 HRESULT indexbuffer_init(IDirect3DIndexBuffer8Impl *buffer, IDirect3DDevice8Impl *device,
535 UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool)
539 buffer->lpVtbl = &d3d8_indexbuffer_vtbl;
541 buffer->format = wined3dformat_from_d3dformat(format);
543 wined3d_mutex_lock();
544 hr = IWineD3DDevice_CreateIndexBuffer(device->WineD3DDevice, size, usage & WINED3DUSAGE_MASK,
545 (WINED3DPOOL)pool, buffer, &d3d8_indexbuffer_wined3d_parent_ops, &buffer->wineD3DIndexBuffer);
546 wined3d_mutex_unlock();
549 WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
553 buffer->parentDevice = (IDirect3DDevice8 *)device;
554 IUnknown_AddRef(buffer->parentDevice);