2 * Copyright 2006 Stefan Dösinger for CodeWeavers
3 * Copyright 2011 Henri Verbeet for CodeWeavers
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/test.h"
24 static HRESULT (WINAPI *pDirectDrawCreateEx)(GUID *guid, void **ddraw, REFIID iid, IUnknown *outer_unknown);
36 struct create_window_thread_param
39 HANDLE window_created;
40 HANDLE destroy_window;
44 static BOOL compare_float(float f, float g, unsigned int ulps)
54 if (abs(x - y) > ulps)
60 static BOOL compare_vec3(struct vec3 *vec, float x, float y, float z, unsigned int ulps)
62 return compare_float(vec->x, x, ulps)
63 && compare_float(vec->y, y, ulps)
64 && compare_float(vec->z, z, ulps);
67 static BOOL compare_vec4(struct vec4 *vec, float x, float y, float z, float w, unsigned int ulps)
69 return compare_float(vec->x, x, ulps)
70 && compare_float(vec->y, y, ulps)
71 && compare_float(vec->z, z, ulps)
72 && compare_float(vec->w, w, ulps);
75 static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
77 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
79 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
81 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
83 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
87 static DWORD WINAPI create_window_thread_proc(void *param)
89 struct create_window_thread_param *p = param;
93 p->window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
94 0, 0, 640, 480, 0, 0, 0, 0);
95 ret = SetEvent(p->window_created);
96 ok(ret, "SetEvent failed, last error %#x.\n", GetLastError());
102 while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
103 DispatchMessage(&msg);
104 res = WaitForSingleObject(p->destroy_window, 100);
105 if (res == WAIT_OBJECT_0)
107 if (res != WAIT_TIMEOUT)
109 ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
114 DestroyWindow(p->window);
119 static void create_window_thread(struct create_window_thread_param *p)
123 p->window_created = CreateEvent(NULL, FALSE, FALSE, NULL);
124 ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError());
125 p->destroy_window = CreateEvent(NULL, FALSE, FALSE, NULL);
126 ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError());
127 p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid);
128 ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError());
129 res = WaitForSingleObject(p->window_created, INFINITE);
130 ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
133 static void destroy_window_thread(struct create_window_thread_param *p)
135 SetEvent(p->destroy_window);
136 WaitForSingleObject(p->thread, INFINITE);
137 CloseHandle(p->destroy_window);
138 CloseHandle(p->window_created);
139 CloseHandle(p->thread);
142 static IDirectDrawSurface7 *get_depth_stencil(IDirect3DDevice7 *device)
144 IDirectDrawSurface7 *rt, *ret;
145 DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, 0};
148 hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
149 ok(SUCCEEDED(hr), "Failed to get the render target, hr %#x.\n", hr);
150 hr = IDirectDrawSurface7_GetAttachedSurface(rt, &caps, &ret);
151 ok(SUCCEEDED(hr) || hr == DDERR_NOTFOUND, "Failed to get the z buffer, hr %#x.\n", hr);
152 IDirectDrawSurface7_Release(rt);
156 static D3DCOLOR get_surface_color(IDirectDrawSurface7 *surface, UINT x, UINT y)
158 RECT rect = {x, y, x + 1, y + 1};
159 DDSURFACEDESC2 surface_desc;
163 memset(&surface_desc, 0, sizeof(surface_desc));
164 surface_desc.dwSize = sizeof(surface_desc);
166 hr = IDirectDrawSurface7_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY, NULL);
167 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
171 color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff;
173 hr = IDirectDrawSurface7_Unlock(surface, &rect);
174 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
179 static HRESULT CALLBACK enum_z_fmt(DDPIXELFORMAT *format, void *ctx)
181 DDPIXELFORMAT *z_fmt = ctx;
183 if (U1(*format).dwZBufferBitDepth > U1(*z_fmt).dwZBufferBitDepth)
189 static IDirectDraw7 *create_ddraw(void)
193 if (FAILED(pDirectDrawCreateEx(NULL, (void **)&ddraw, &IID_IDirectDraw7, NULL)))
199 static IDirect3DDevice7 *create_device(HWND window, DWORD coop_level)
201 IDirectDrawSurface7 *surface, *ds;
202 IDirect3DDevice7 *device = NULL;
203 DDSURFACEDESC2 surface_desc;
209 if (!(ddraw = create_ddraw()))
212 hr = IDirectDraw7_SetCooperativeLevel(ddraw, window, coop_level);
213 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
215 memset(&surface_desc, 0, sizeof(surface_desc));
216 surface_desc.dwSize = sizeof(surface_desc);
217 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
218 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
219 surface_desc.dwWidth = 640;
220 surface_desc.dwHeight = 480;
222 hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &surface, NULL);
223 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
225 if (coop_level & DDSCL_NORMAL)
227 IDirectDrawClipper *clipper;
229 hr = IDirectDraw7_CreateClipper(ddraw, 0, &clipper, NULL);
230 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
231 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
232 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
233 hr = IDirectDrawSurface7_SetClipper(surface, clipper);
234 ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr);
235 IDirectDrawClipper_Release(clipper);
238 hr = IDirectDraw7_QueryInterface(ddraw, &IID_IDirect3D7, (void **)&d3d7);
239 IDirectDraw7_Release(ddraw);
242 IDirectDrawSurface7_Release(surface);
246 memset(&z_fmt, 0, sizeof(z_fmt));
247 hr = IDirect3D7_EnumZBufferFormats(d3d7, &IID_IDirect3DTnLHalDevice, enum_z_fmt, &z_fmt);
248 if (FAILED(hr) || !z_fmt.dwSize)
250 IDirect3D7_Release(d3d7);
251 IDirectDrawSurface7_Release(surface);
255 memset(&surface_desc, 0, sizeof(surface_desc));
256 surface_desc.dwSize = sizeof(surface_desc);
257 surface_desc.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT;
258 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
259 U4(surface_desc).ddpfPixelFormat = z_fmt;
260 surface_desc.dwWidth = 640;
261 surface_desc.dwHeight = 480;
262 hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &ds, NULL);
263 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
266 IDirect3D7_Release(d3d7);
267 IDirectDrawSurface7_Release(surface);
271 hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
272 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
273 IDirectDrawSurface7_Release(ds);
276 IDirect3D7_Release(d3d7);
277 IDirectDrawSurface7_Release(surface);
281 hr = IDirect3D7_CreateDevice(d3d7, &IID_IDirect3DTnLHalDevice, surface, &device);
282 IDirect3D7_Release(d3d7);
283 IDirectDrawSurface7_Release(surface);
290 static void test_process_vertices(void)
292 IDirect3DVertexBuffer7 *src_vb, *dst_vb1, *dst_vb2;
293 D3DVERTEXBUFFERDESC vb_desc;
294 IDirect3DDevice7 *device;
295 struct vec4 *dst_data;
296 struct vec3 *dst_data2;
297 struct vec3 *src_data;
303 static D3DMATRIX world =
305 0.0f, 1.0f, 0.0f, 0.0f,
306 1.0f, 0.0f, 0.0f, 0.0f,
307 0.0f, 0.0f, 0.0f, 1.0f,
308 0.0f, 1.0f, 1.0f, 1.0f,
310 static D3DMATRIX view =
312 2.0f, 0.0f, 0.0f, 0.0f,
313 0.0f, -1.0f, 0.0f, 0.0f,
314 0.0f, 0.0f, 1.0f, 0.0f,
315 0.0f, 0.0f, 0.0f, 3.0f,
317 static D3DMATRIX proj =
319 1.0f, 0.0f, 0.0f, 1.0f,
320 0.0f, 1.0f, 1.0f, 0.0f,
321 0.0f, 1.0f, 1.0f, 0.0f,
322 1.0f, 0.0f, 0.0f, 1.0f,
325 window = CreateWindowA("static", "d3d7_test", WS_OVERLAPPEDWINDOW,
326 0, 0, 640, 480, 0, 0, 0, 0);
327 if (!(device = create_device(window, DDSCL_NORMAL)))
329 skip("Failed to create a ddraw object, skipping test.\n");
330 DestroyWindow(window);
334 hr = IDirect3DDevice7_GetDirect3D(device, &d3d7);
335 ok(SUCCEEDED(hr), "Failed to get Direct3D7 interface, hr %#x.\n", hr);
337 memset(&vb_desc, 0, sizeof(vb_desc));
338 vb_desc.dwSize = sizeof(vb_desc);
339 vb_desc.dwFVF = D3DFVF_XYZ;
340 vb_desc.dwNumVertices = 4;
341 hr = IDirect3D7_CreateVertexBuffer(d3d7, &vb_desc, &src_vb, 0);
342 ok(SUCCEEDED(hr), "Failed to create source vertex buffer, hr %#x.\n", hr);
344 hr = IDirect3DVertexBuffer7_Lock(src_vb, 0, (void **)&src_data, NULL);
345 ok(SUCCEEDED(hr), "Failed to lock source vertex buffer, hr %#x.\n", hr);
346 src_data[0].x = 0.0f;
347 src_data[0].y = 0.0f;
348 src_data[0].z = 0.0f;
349 src_data[1].x = 1.0f;
350 src_data[1].y = 1.0f;
351 src_data[1].z = 1.0f;
352 src_data[2].x = -1.0f;
353 src_data[2].y = -1.0f;
354 src_data[2].z = 0.5f;
355 src_data[3].x = 0.5f;
356 src_data[3].y = -0.5f;
357 src_data[3].z = 0.25f;
358 hr = IDirect3DVertexBuffer7_Unlock(src_vb);
359 ok(SUCCEEDED(hr), "Failed to unlock source vertex buffer, hr %#x.\n", hr);
361 memset(&vb_desc, 0, sizeof(vb_desc));
362 vb_desc.dwSize = sizeof(vb_desc);
363 vb_desc.dwFVF = D3DFVF_XYZRHW;
364 vb_desc.dwNumVertices = 4;
365 /* MSDN says that the last parameter must be 0 - check that. */
366 hr = IDirect3D7_CreateVertexBuffer(d3d7, &vb_desc, &dst_vb1, 4);
367 ok(SUCCEEDED(hr), "Failed to create vertex buffer, hr %#x.\n", hr);
369 memset(&vb_desc, 0, sizeof(vb_desc));
370 vb_desc.dwSize = sizeof(vb_desc);
371 vb_desc.dwFVF = D3DFVF_XYZ;
372 vb_desc.dwNumVertices = 5;
373 /* MSDN says that the last parameter must be 0 - check that. */
374 hr = IDirect3D7_CreateVertexBuffer(d3d7, &vb_desc, &dst_vb2, 12345678);
375 ok(SUCCEEDED(hr), "Failed to create vertex buffer, hr %#x.\n", hr);
377 memset(&vp, 0, sizeof(vp));
384 hr = IDirect3DDevice7_SetViewport(device, &vp);
385 ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr);
387 hr = IDirect3DVertexBuffer7_ProcessVertices(dst_vb1, D3DVOP_TRANSFORM, 0, 4, src_vb, 0, device, 0);
388 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
389 hr = IDirect3DVertexBuffer7_ProcessVertices(dst_vb2, D3DVOP_TRANSFORM, 0, 4, src_vb, 0, device, 0);
390 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
392 hr = IDirect3DVertexBuffer7_Lock(dst_vb1, 0, (void **)&dst_data, NULL);
393 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
394 ok(compare_vec4(&dst_data[0], +1.280e+2f, +1.280e+2f, +0.000e+0f, +1.000e+0f, 4096),
395 "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
396 dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
397 ok(compare_vec4(&dst_data[1], +1.920e+2f, +6.400e+1f, +1.000e+0f, +1.000e+0f, 4096),
398 "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
399 dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
400 ok(compare_vec4(&dst_data[2], +6.400e+1f, +1.920e+2f, +5.000e-1f, +1.000e+0f, 4096),
401 "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
402 dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
403 ok(compare_vec4(&dst_data[3], +1.600e+2f, +1.600e+2f, +2.500e-1f, +1.000e+0f, 4096),
404 "Got unexpected vertex 3 {%.8e, %.8e, %.8e, %.8e}.\n",
405 dst_data[3].x, dst_data[3].y, dst_data[3].z, dst_data[3].w);
406 hr = IDirect3DVertexBuffer7_Unlock(dst_vb1);
407 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
409 hr = IDirect3DVertexBuffer7_Lock(dst_vb2, 0, (void **)&dst_data2, NULL);
410 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
411 /* Small thing without much practical meaning, but I stumbled upon it,
412 * so let's check for it: If the output vertex buffer has no RHW value,
413 * the RHW value of the last vertex is written into the next vertex. */
414 ok(compare_vec3(&dst_data2[4], +1.000e+0f, +0.000e+0f, +0.000e+0f, 4096),
415 "Got unexpected vertex 4 {%.8e, %.8e, %.8e}.\n",
416 dst_data2[4].x, dst_data2[4].y, dst_data2[4].z);
417 hr = IDirect3DVertexBuffer7_Unlock(dst_vb2);
418 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
420 /* Try a more complicated viewport, same vertices. */
421 memset(&vp, 0, sizeof(vp));
428 hr = IDirect3DDevice7_SetViewport(device, &vp);
429 ok(SUCCEEDED(hr), "Failed to set viewport, hr %#x.\n", hr);
431 hr = IDirect3DVertexBuffer7_ProcessVertices(dst_vb1, D3DVOP_TRANSFORM, 0, 4, src_vb, 0, device, 0);
432 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
434 hr = IDirect3DVertexBuffer7_Lock(dst_vb1, 0, (void **)&dst_data, NULL);
435 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
436 ok(compare_vec4(&dst_data[0], +1.330e+2f, +7.000e+1f, -2.000e+0f, +1.000e+0f, 4096),
437 "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
438 dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
439 ok(compare_vec4(&dst_data[1], +2.560e+2f, +5.000e+0f, +4.000e+0f, +1.000e+0f, 4096),
440 "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
441 dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
442 ok(compare_vec4(&dst_data[2], +1.000e+1f, +1.350e+2f, +1.000e+0f, +1.000e+0f, 4096),
443 "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
444 dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
445 ok(compare_vec4(&dst_data[3], +1.945e+2f, +1.025e+2f, -5.000e-1f, +1.000e+0f, 4096),
446 "Got unexpected vertex 3 {%.8e, %.8e, %.8e, %.8e}.\n",
447 dst_data[3].x, dst_data[3].y, dst_data[3].z, dst_data[3].w);
448 hr = IDirect3DVertexBuffer7_Unlock(dst_vb1);
449 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
451 hr = IDirect3DDevice7_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &world);
452 ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
453 hr = IDirect3DDevice7_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &view);
454 ok(SUCCEEDED(hr), "Failed to set view transform, hr %#x.\n", hr);
455 hr = IDirect3DDevice7_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &proj);
456 ok(SUCCEEDED(hr), "Failed to set projection transform, hr %#x.\n", hr);
458 hr = IDirect3DVertexBuffer7_ProcessVertices(dst_vb1, D3DVOP_TRANSFORM, 0, 4, src_vb, 0, device, 0);
459 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
461 hr = IDirect3DVertexBuffer7_Lock(dst_vb1, 0, (void **)&dst_data, NULL);
462 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
463 ok(compare_vec4(&dst_data[0], +2.560e+2f, +7.000e+1f, -2.000e+0f, +3.333e-1f, 4096),
464 "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
465 dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
466 ok(compare_vec4(&dst_data[1], +2.560e+2f, +7.813e+1f, -2.750e+0f, +1.250e-1f, 4096),
467 "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
468 dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
469 ok(compare_vec4(&dst_data[2], +2.560e+2f, +4.400e+1f, +4.000e-1f, +4.000e-1f, 4096),
470 "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
471 dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
472 ok(compare_vec4(&dst_data[3], +2.560e+2f, +8.182e+1f, -3.091e+0f, +3.636e-1f, 4096),
473 "Got unexpected vertex 3 {%.8e, %.8e, %.8e, %.8e}.\n",
474 dst_data[3].x, dst_data[3].y, dst_data[3].z, dst_data[3].w);
475 hr = IDirect3DVertexBuffer7_Unlock(dst_vb1);
476 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
478 IDirect3DVertexBuffer7_Release(dst_vb2);
479 IDirect3DVertexBuffer7_Release(dst_vb1);
480 IDirect3DVertexBuffer7_Release(src_vb);
481 IDirect3D7_Release(d3d7);
482 IDirect3DDevice7_Release(device);
483 DestroyWindow(window);
486 static void test_coop_level_create_device_window(void)
488 HWND focus_window, device_window;
492 focus_window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
493 0, 0, 640, 480, 0, 0, 0, 0);
494 if (!(ddraw = create_ddraw()))
496 skip("Failed to create a 3D device, skipping test.\n");
497 DestroyWindow(focus_window);
501 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
502 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
503 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
504 ok(!device_window, "Unexpected device window found.\n");
505 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW);
506 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
507 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
508 ok(!device_window, "Unexpected device window found.\n");
509 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL);
510 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
511 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
512 ok(!device_window, "Unexpected device window found.\n");
513 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN);
514 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
515 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
516 ok(!device_window, "Unexpected device window found.\n");
517 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
518 ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr);
519 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
520 ok(!device_window, "Unexpected device window found.\n");
522 /* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */
523 if (broken(hr == DDERR_INVALIDPARAMS))
525 win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n");
526 IDirectDraw7_Release(ddraw);
527 DestroyWindow(focus_window);
531 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
532 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
533 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
534 ok(!device_window, "Unexpected device window found.\n");
535 hr = IDirectDraw7_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
536 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
537 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
538 ok(!device_window, "Unexpected device window found.\n");
540 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
541 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
542 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
543 ok(!device_window, "Unexpected device window found.\n");
544 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW
545 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
546 ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr);
547 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
548 ok(!!device_window, "Device window not found.\n");
550 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
551 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
552 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
553 ok(!device_window, "Unexpected device window found.\n");
554 hr = IDirectDraw7_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW
555 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
556 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
557 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
558 ok(!!device_window, "Device window not found.\n");
560 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
561 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
562 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
563 ok(!device_window, "Unexpected device window found.\n");
564 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
565 ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr);
566 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
567 ok(!device_window, "Unexpected device window found.\n");
568 hr = IDirectDraw7_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW);
569 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
570 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
571 ok(!device_window, "Unexpected device window found.\n");
572 hr = IDirectDraw7_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
573 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
574 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
575 ok(!!device_window, "Device window not found.\n");
577 IDirectDraw7_Release(ddraw);
578 DestroyWindow(focus_window);
581 static void test_clipper_blt(void)
583 IDirectDrawSurface7 *src_surface, *dst_surface;
584 RECT client_rect, src_rect, *rect;
585 IDirectDrawClipper *clipper;
586 DDSURFACEDESC2 surface_desc;
587 unsigned int i, j, x, y;
598 static const DWORD src_data[] =
600 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
601 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
602 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
604 static const D3DCOLOR expected1[] =
606 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
607 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
608 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
609 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
611 static const D3DCOLOR expected2[] =
613 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
614 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
615 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
616 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
619 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
620 10, 10, 640, 480, 0, 0, 0, 0);
621 ShowWindow(window, SW_SHOW);
622 if (!(ddraw = create_ddraw()))
624 skip("Failed to create a ddraw object, skipping test.\n");
625 DestroyWindow(window);
629 ret = GetClientRect(window, &client_rect);
630 ok(ret, "Failed to get client rect.\n");
631 ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2);
632 ok(ret, "Failed to map client rect.\n");
634 hr = IDirectDraw7_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
635 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
637 hr = IDirectDraw7_CreateClipper(ddraw, 0, &clipper, NULL);
638 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
639 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
640 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
641 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
642 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
643 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
644 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
645 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
646 hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret);
647 ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr);
648 ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize);
649 ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType);
650 ok(rgn_data->rdh.nCount == 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount);
651 ok(rgn_data->rdh.nRgnSize == 16, "Got unexpected region size %u.\n", rgn_data->rdh.nRgnSize);
652 ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect),
653 "Got unexpected bounding rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
654 rgn_data->rdh.rcBound.left, rgn_data->rdh.rcBound.top,
655 rgn_data->rdh.rcBound.right, rgn_data->rdh.rcBound.bottom,
656 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
657 rect = (RECT *)&rgn_data->Buffer[0];
658 ok(EqualRect(rect, &client_rect),
659 "Got unexpected clip rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
660 rect->left, rect->top, rect->right, rect->bottom,
661 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
662 HeapFree(GetProcessHeap(), 0, rgn_data);
664 r1 = CreateRectRgn(0, 0, 320, 240);
665 ok(!!r1, "Failed to create region.\n");
666 r2 = CreateRectRgn(320, 240, 640, 480);
667 ok(!!r2, "Failed to create region.\n");
668 CombineRgn(r1, r1, r2, RGN_OR);
669 ret = GetRegionData(r1, 0, NULL);
670 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
671 ret = GetRegionData(r1, ret, rgn_data);
672 ok(!!ret, "Failed to get region data.\n");
677 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
678 ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr);
679 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
680 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
681 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
682 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
684 HeapFree(GetProcessHeap(), 0, rgn_data);
686 memset(&surface_desc, 0, sizeof(surface_desc));
687 surface_desc.dwSize = sizeof(surface_desc);
688 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
689 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
690 surface_desc.dwWidth = 640;
691 surface_desc.dwHeight = 480;
692 U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
693 U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB;
694 U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32;
695 U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
696 U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
697 U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff;
699 hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &src_surface, NULL);
700 ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr);
701 hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL);
702 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
704 memset(&fx, 0, sizeof(fx));
705 fx.dwSize = sizeof(fx);
706 hr = IDirectDrawSurface7_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
707 ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr);
708 hr = IDirectDrawSurface7_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
709 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
711 hr = IDirectDrawSurface7_Lock(src_surface, NULL, &surface_desc, 0, NULL);
712 ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr);
713 ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch);
714 ptr = surface_desc.lpSurface;
715 memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD));
716 memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD));
717 memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD));
718 hr = IDirectDrawSurface7_Unlock(src_surface, NULL);
719 ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr);
721 hr = IDirectDrawSurface7_SetClipper(dst_surface, clipper);
722 ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr);
724 SetRect(&src_rect, 1, 1, 5, 2);
725 hr = IDirectDrawSurface7_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL);
726 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
727 for (i = 0; i < 4; ++i)
729 for (j = 0; j < 4; ++j)
731 x = 80 * ((2 * j) + 1);
732 y = 60 * ((2 * i) + 1);
733 color = get_surface_color(dst_surface, x, y);
734 ok(compare_color(color, expected1[i * 4 + j], 1),
735 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color);
739 U5(fx).dwFillColor = 0xff0000ff;
740 hr = IDirectDrawSurface7_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
741 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
742 for (i = 0; i < 4; ++i)
744 for (j = 0; j < 4; ++j)
746 x = 80 * ((2 * j) + 1);
747 y = 60 * ((2 * i) + 1);
748 color = get_surface_color(dst_surface, x, y);
749 ok(compare_color(color, expected2[i * 4 + j], 1),
750 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color);
754 hr = IDirectDrawSurface7_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT);
755 ok(hr == DDERR_BLTFASTCANTCLIP, "Got unexpected hr %#x.\n", hr);
757 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
758 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
759 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
760 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
761 DestroyWindow(window);
762 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
763 ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
764 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
765 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
766 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
767 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
768 hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0);
769 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
770 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
771 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
772 hr = IDirectDrawSurface7_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
773 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
775 IDirectDrawSurface7_Release(dst_surface);
776 IDirectDrawSurface7_Release(src_surface);
777 IDirectDrawClipper_Release(clipper);
778 IDirectDraw7_Release(ddraw);
781 static void test_coop_level_d3d_state(void)
783 IDirectDrawSurface7 *rt, *surface;
784 IDirect3DDevice7 *device;
792 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
793 0, 0, 640, 480, 0, 0, 0, 0);
794 if (!(device = create_device(window, DDSCL_NORMAL)))
796 skip("Failed to create D3D device, skipping test.\n");
797 DestroyWindow(window);
801 hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
802 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
803 hr = IDirect3DDevice7_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
804 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
805 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
806 hr = IDirect3DDevice7_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
807 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
808 ok(!value, "Got unexpected alpha blend enable state %#x.\n", value);
809 hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE);
810 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
811 hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0);
812 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
813 color = get_surface_color(rt, 320, 240);
814 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
816 hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
817 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
818 hr = IDirect3D7_QueryInterface(d3d, &IID_IDirectDraw7, (void **)&ddraw);
819 ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
820 IDirect3D7_Release(d3d);
821 hr = IDirectDraw7_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
822 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
823 hr = IDirectDrawSurface7_IsLost(rt);
824 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
825 hr = IDirectDraw7_RestoreAllSurfaces(ddraw);
826 ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
827 IDirectDraw7_Release(ddraw);
829 hr = IDirect3DDevice7_GetRenderTarget(device, &surface);
830 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
831 ok(surface == rt, "Got unexpected surface %p.\n", surface);
832 hr = IDirect3DDevice7_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
833 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
834 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
835 hr = IDirect3DDevice7_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
836 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
837 ok(!!value, "Got unexpected alpha blend enable state %#x.\n", value);
838 hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff00ff00, 0.0f, 0);
839 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
840 color = get_surface_color(rt, 320, 240);
841 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
843 IDirectDrawSurface7_Release(surface);
844 IDirectDrawSurface7_Release(rt);
845 IDirect3DDevice7_Release(device);
846 DestroyWindow(window);
849 static void test_surface_interface_mismatch(void)
851 IDirectDraw7 *ddraw = NULL;
852 IDirect3D7 *d3d = NULL;
853 IDirectDrawSurface7 *surface = NULL, *ds;
854 IDirectDrawSurface3 *surface3 = NULL;
855 IDirect3DDevice7 *device = NULL;
856 DDSURFACEDESC2 surface_desc;
863 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
864 0, 0, 640, 480, 0, 0, 0, 0);
866 if (!(ddraw = create_ddraw()))
868 skip("Failed to create a ddraw object, skipping test.\n");
872 hr = IDirectDraw7_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
873 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
875 memset(&surface_desc, 0, sizeof(surface_desc));
876 surface_desc.dwSize = sizeof(surface_desc);
877 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
878 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
879 surface_desc.dwWidth = 640;
880 surface_desc.dwHeight = 480;
882 hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &surface, NULL);
883 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
885 hr = IDirectDrawSurface7_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3);
886 ok(SUCCEEDED(hr), "Failed to QI IDirectDrawSurface3, hr %#x.\n", hr);
888 hr = IDirectDraw7_QueryInterface(ddraw, &IID_IDirect3D7, (void **)&d3d);
891 skip("Failed to get the IDirect3D7 interface, skipping test.\n");
895 memset(&z_fmt, 0, sizeof(z_fmt));
896 hr = IDirect3D7_EnumZBufferFormats(d3d, &IID_IDirect3DTnLHalDevice, enum_z_fmt, &z_fmt);
897 if (FAILED(hr) || !z_fmt.dwSize)
899 skip("No depth buffer formats available, skipping test.\n");
903 memset(&surface_desc, 0, sizeof(surface_desc));
904 surface_desc.dwSize = sizeof(surface_desc);
905 surface_desc.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT;
906 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
907 U4(surface_desc).ddpfPixelFormat = z_fmt;
908 surface_desc.dwWidth = 640;
909 surface_desc.dwHeight = 480;
910 hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &ds, NULL);
911 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
915 /* Using a different surface interface version still works */
916 hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
917 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
918 refcount = IDirectDrawSurface7_Release(ds);
919 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
924 hr = IDirect3D7_CreateDevice(d3d, &IID_IDirect3DTnLHalDevice, (IDirectDrawSurface7 *)surface3, &device);
925 ok(SUCCEEDED(hr), "Failed to create d3d device.\n");
929 hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0);
930 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
931 color = get_surface_color(surface, 320, 240);
932 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
935 if (surface3) IDirectDrawSurface3_Release(surface3);
936 if (surface) IDirectDrawSurface7_Release(surface);
937 if (device) IDirect3DDevice7_Release(device);
938 if (d3d) IDirect3D7_Release(d3d);
939 if (ddraw) IDirectDraw7_Release(ddraw);
940 DestroyWindow(window);
943 static void test_coop_level_threaded(void)
945 struct create_window_thread_param p;
949 if (!(ddraw = create_ddraw()))
951 skip("Failed to create a ddraw object, skipping test.\n");
954 create_window_thread(&p);
956 hr = IDirectDraw7_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
957 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
959 IDirectDraw7_Release(ddraw);
960 destroy_window_thread(&p);
963 static void test_depth_blit(void)
965 IDirect3DDevice7 *device;
973 { -1.0, 1.0, 0.50f, 0xff00ff00},
974 { 1.0, 1.0, 0.50f, 0xff00ff00},
975 { -1.0, -1.0, 0.50f, 0xff00ff00},
976 { 1.0, -1.0, 0.50f, 0xff00ff00},
978 static const D3DCOLOR expected_colors[4][4] =
980 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
981 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
982 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
983 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
985 DDSURFACEDESC2 ddsd_new, ddsd_existing;
987 IDirectDrawSurface7 *ds1, *ds2, *ds3, *rt;
988 RECT src_rect, dst_rect;
997 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
998 0, 0, 640, 480, 0, 0, 0, 0);
999 if (!(device = create_device(window, DDSCL_NORMAL)))
1001 skip("Failed to create D3D device, skipping test.\n");
1002 DestroyWindow(window);
1006 hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
1007 ok(SUCCEEDED(hr), "Failed to get Direct3D7 interface, hr %#x.\n", hr);
1008 hr = IDirect3D7_QueryInterface(d3d, &IID_IDirectDraw7, (void **)&ddraw);
1009 ok(SUCCEEDED(hr), "Failed to get DirectDraw7 interface, hr %#x.\n", hr);
1010 IDirect3D7_Release(d3d);
1012 ds1 = get_depth_stencil(device);
1014 memset(&ddsd_new, 0, sizeof(ddsd_new));
1015 ddsd_new.dwSize = sizeof(ddsd_new);
1016 memset(&ddsd_existing, 0, sizeof(ddsd_existing));
1017 ddsd_existing.dwSize = sizeof(ddsd_existing);
1018 hr = IDirectDrawSurface7_GetSurfaceDesc(ds1, &ddsd_existing);
1019 ddsd_new.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
1020 ddsd_new.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
1021 ddsd_new.dwWidth = ddsd_existing.dwWidth;
1022 ddsd_new.dwHeight = ddsd_existing.dwHeight;
1023 U4(ddsd_new).ddpfPixelFormat = U4(ddsd_existing).ddpfPixelFormat;
1024 hr = IDirectDraw7_CreateSurface(ddraw, &ddsd_new, &ds2, NULL);
1025 ok(SUCCEEDED(hr), "Failed to create a z buffer, hr %#x.\n", hr);
1026 hr = IDirectDraw7_CreateSurface(ddraw, &ddsd_new, &ds3, NULL);
1027 ok(SUCCEEDED(hr), "Failed to create a z buffer, hr %#x.\n", hr);
1028 IDirectDraw7_Release(ddraw);
1030 hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_TRUE);
1031 ok(SUCCEEDED(hr), "Failed to enable z testing, hr %#x.\n", hr);
1032 hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ZFUNC, D3DCMP_LESSEQUAL);
1033 ok(SUCCEEDED(hr), "Failed to set the z function, hr %#x.\n", hr);
1034 hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE);
1035 ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr);
1037 hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_ZBUFFER, 0, 0.0f, 0);
1038 ok(SUCCEEDED(hr), "Failed to clear the z buffer, hr %#x.\n", hr);
1041 SetRect(&src_rect, 0, 0, 320, 240);
1042 SetRect(&dst_rect, 0, 0, 320, 240);
1043 hr = IDirectDrawSurface7_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1044 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1045 /* Different locations. */
1046 SetRect(&src_rect, 0, 0, 320, 240);
1047 SetRect(&dst_rect, 320, 240, 640, 480);
1048 hr = IDirectDrawSurface7_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1049 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1051 SetRect(&src_rect, 0, 0, 320, 240);
1052 SetRect(&dst_rect, 0, 0, 640, 480);
1053 hr = IDirectDrawSurface7_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1054 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1056 SetRect(&src_rect, 0, 480, 640, 0);
1057 SetRect(&dst_rect, 0, 0, 640, 480);
1058 hr = IDirectDrawSurface7_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1059 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
1060 SetRect(&src_rect, 0, 0, 640, 480);
1061 SetRect(&dst_rect, 0, 480, 640, 0);
1062 hr = IDirectDrawSurface7_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1063 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
1064 /* Full, explicit. */
1065 SetRect(&src_rect, 0, 0, 640, 480);
1066 SetRect(&dst_rect, 0, 0, 640, 480);
1067 hr = IDirectDrawSurface7_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1068 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1069 /* Depth -> color blit: Succeeds on Win7 + Radeon HD 5700, fails on WinXP + Radeon X1600 */
1071 /* Depth blit inside a BeginScene / EndScene pair */
1072 hr = IDirect3DDevice7_BeginScene(device);
1073 ok(SUCCEEDED(hr), "Failed to start scene, hr %#x.\n", hr);
1074 /* From the current depth stencil */
1075 hr = IDirectDrawSurface7_Blt(ds2, NULL, ds1, NULL, DDBLT_WAIT, NULL);
1076 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1077 /* To the current depth stencil */
1078 hr = IDirectDrawSurface7_Blt(ds1, NULL, ds2, NULL, DDBLT_WAIT, NULL);
1079 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1080 /* Between unbound surfaces */
1081 hr = IDirectDrawSurface7_Blt(ds3, NULL, ds2, NULL, DDBLT_WAIT, NULL);
1082 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1083 hr = IDirect3DDevice7_EndScene(device);
1084 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1086 /* Avoid changing the depth stencil, it doesn't work properly on Windows.
1087 * Instead use DDBLT_DEPTHFILL to clear the depth stencil. Unfortunately
1088 * drivers disagree on the meaning of dwFillDepth. Only 0 seems to produce
1089 * a reliable result(z = 0.0) */
1090 memset(&fx, 0, sizeof(fx));
1091 fx.dwSize = sizeof(fx);
1092 hr = IDirectDrawSurface7_Blt(ds2, NULL, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
1093 ok(SUCCEEDED(hr), "Failed to clear the source z buffer, hr %#x.\n", hr);
1095 hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET, 0xffff0000, 1.0f, 0);
1096 ok(SUCCEEDED(hr), "Failed to clear the color and z buffers, hr %#x.\n", hr);
1097 SetRect(&dst_rect, 0, 0, 320, 240);
1098 hr = IDirectDrawSurface7_Blt(ds1, &dst_rect, ds2, NULL, DDBLT_WAIT, NULL);
1099 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1100 IDirectDrawSurface7_Release(ds3);
1101 IDirectDrawSurface7_Release(ds2);
1102 IDirectDrawSurface7_Release(ds1);
1104 hr = IDirect3DDevice7_BeginScene(device);
1105 ok(SUCCEEDED(hr), "Failed to start scene, hr %#x.\n", hr);
1106 hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_DIFFUSE,
1108 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1109 hr = IDirect3DDevice7_EndScene(device);
1110 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1112 hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
1113 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1114 for (i = 0; i < 4; ++i)
1116 for (j = 0; j < 4; ++j)
1118 unsigned int x = 80 * ((2 * j) + 1);
1119 unsigned int y = 60 * ((2 * i) + 1);
1120 color = get_surface_color(rt, x, y);
1121 ok(compare_color(color, expected_colors[i][j], 1),
1122 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color);
1126 IDirectDrawSurface7_Release(rt);
1127 IDirect3DDevice7_Release(device);
1128 DestroyWindow(window);
1131 static void test_texture_load_ckey(void)
1134 IDirect3DDevice7 *device;
1135 IDirectDraw7 *ddraw;
1136 IDirectDrawSurface7 *src;
1137 IDirectDrawSurface7 *dst;
1138 DDSURFACEDESC2 ddsd;
1143 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1144 0, 0, 640, 480, 0, 0, 0, 0);
1145 if (!(device = create_device(window, DDSCL_NORMAL)))
1147 skip("Failed to create D3D device, skipping test.\n");
1148 DestroyWindow(window);
1152 hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
1153 ok(SUCCEEDED(hr), "Failed to get Direct3D7 interface, hr %#x.\n", hr);
1154 hr = IDirect3D7_QueryInterface(d3d, &IID_IDirectDraw7, (void **)&ddraw);
1155 ok(SUCCEEDED(hr), "Failed to get DirectDraw7 interface, hr %#x.\n", hr);
1156 IDirect3D7_Release(d3d);
1158 memset(&ddsd, 0, sizeof(ddsd));
1159 ddsd.dwSize = sizeof(ddsd);
1160 ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
1161 ddsd.dwHeight = 128;
1163 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY;
1164 hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &src, NULL);
1165 ok(SUCCEEDED(hr), "Failed to create source texture, hr %#x.\n", hr);
1166 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1167 hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &dst, NULL);
1168 ok(SUCCEEDED(hr), "Failed to create destination texture, hr %#x.\n", hr);
1170 /* No surface has a color key */
1171 hr = IDirect3DDevice7_Load(device, dst, NULL, src, NULL, 0);
1172 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1173 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0xdeadbeef;
1174 hr = IDirectDrawSurface7_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1175 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1176 ok(ckey.dwColorSpaceLowValue == 0xdeadbeef, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1177 ok(ckey.dwColorSpaceHighValue == 0xdeadbeef, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1179 /* Source surface has a color key */
1180 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x0000ff00;
1181 hr = IDirectDrawSurface7_SetColorKey(src, DDCKEY_SRCBLT, &ckey);
1182 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1183 hr = IDirect3DDevice7_Load(device, dst, NULL, src, NULL, 0);
1184 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1185 hr = IDirectDrawSurface7_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1186 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1187 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1188 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1190 /* Both surfaces have a color key: Dest ckey is overwritten */
1191 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x000000ff;
1192 hr = IDirectDrawSurface7_SetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1193 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1194 hr = IDirect3DDevice7_Load(device, dst, NULL, src, NULL, 0);
1195 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1196 hr = IDirectDrawSurface7_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1197 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1198 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1199 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1201 /* Only the destination has a color key: It is deleted. This behavior differs from
1202 * IDirect3DTexture(2)::Load */
1203 hr = IDirectDrawSurface7_SetColorKey(src, DDCKEY_SRCBLT, NULL);
1204 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1205 hr = IDirectDrawSurface7_GetColorKey(src, DDCKEY_SRCBLT, &ckey);
1206 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1207 hr = IDirect3DDevice7_Load(device, dst, NULL, src, NULL, 0);
1208 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1209 hr = IDirectDrawSurface7_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1210 todo_wine ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1212 IDirectDrawSurface7_Release(dst);
1213 IDirectDrawSurface7_Release(src);
1214 IDirectDraw7_Release(ddraw);
1215 IDirect3DDevice7_Release(device);
1218 static void test_zenable(void)
1222 struct vec4 position;
1227 {{ 0.0f, 480.0f, -0.5f, 1.0f}, 0xff00ff00},
1228 {{ 0.0f, 0.0f, -0.5f, 1.0f}, 0xff00ff00},
1229 {{640.0f, 480.0f, 1.5f, 1.0f}, 0xff00ff00},
1230 {{640.0f, 0.0f, 1.5f, 1.0f}, 0xff00ff00},
1232 IDirect3DDevice7 *device;
1233 IDirectDrawSurface7 *rt;
1240 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1241 0, 0, 640, 480, 0, 0, 0, 0);
1242 if (!(device = create_device(window, DDSCL_NORMAL)))
1244 skip("Failed to create D3D device, skipping test.\n");
1245 DestroyWindow(window);
1249 hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
1250 ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr);
1252 hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xffff0000, 0.0f, 0);
1253 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
1254 hr = IDirect3DDevice7_BeginScene(device);
1255 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1256 hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_DIFFUSE, tquad, 4, 0);
1257 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1258 hr = IDirect3DDevice7_EndScene(device);
1259 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1261 hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
1262 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1263 for (i = 0; i < 4; ++i)
1265 for (j = 0; j < 4; ++j)
1267 x = 80 * ((2 * j) + 1);
1268 y = 60 * ((2 * i) + 1);
1269 color = get_surface_color(rt, x, y);
1270 ok(compare_color(color, 0x0000ff00, 1),
1271 "Expected color 0x0000ff00 at %u, %u, got 0x%08x.\n", x, y, color);
1274 IDirectDrawSurface7_Release(rt);
1276 IDirect3DDevice7_Release(device);
1277 DestroyWindow(window);
1282 HMODULE module = GetModuleHandleA("ddraw.dll");
1284 if (!(pDirectDrawCreateEx = (void *)GetProcAddress(module, "DirectDrawCreateEx")))
1286 win_skip("DirectDrawCreateEx not available, skipping tests.\n");
1290 test_process_vertices();
1291 test_coop_level_create_device_window();
1293 test_coop_level_d3d_state();
1294 test_surface_interface_mismatch();
1295 test_coop_level_threaded();
1297 test_texture_load_ckey();