wined3d: Use ARB_internalformat_query2 for the other texture format caps too.
[wine] / dlls / vwin32.vxd / Makefile.in
1 MODULE    = vwin32.vxd
2 IMPORTS   = kernel
3
4 C_SRCS = \
5         vwin32.c
6
7 @MAKE_DLL_RULES@