wined3d: Use ARB_internalformat_query2 for the other texture format caps too.
[wine] / include / d3dx9tex.h
1 /*
2  * Copyright (C) 2008 Tony Wasserka
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18
19 #include <d3dx9.h>
20
21 #ifndef __WINE_D3DX9TEX_H
22 #define __WINE_D3DX9TEX_H
23
24 /**********************************************
25  ***************** Definitions ****************
26  **********************************************/
27 #define D3DX_FILTER_NONE                 0x00000001
28 #define D3DX_FILTER_POINT                0x00000002
29 #define D3DX_FILTER_LINEAR               0x00000003
30 #define D3DX_FILTER_TRIANGLE             0x00000004
31 #define D3DX_FILTER_BOX                  0x00000005
32 #define D3DX_FILTER_MIRROR_U             0x00010000
33 #define D3DX_FILTER_MIRROR_V             0x00020000
34 #define D3DX_FILTER_MIRROR_W             0x00040000
35 #define D3DX_FILTER_MIRROR               0x00070000
36 #define D3DX_FILTER_DITHER               0x00080000
37 #define D3DX_FILTER_DITHER_DIFFUSION     0x00100000
38 #define D3DX_FILTER_SRGB_IN              0x00200000
39 #define D3DX_FILTER_SRGB_OUT             0x00400000
40 #define D3DX_FILTER_SRGB                 0x00600000
41
42 #define D3DX_NORMALMAP_MIRROR_U          0x00010000
43 #define D3DX_NORMALMAP_MIRROR_V          0x00020000
44 #define D3DX_NORMALMAP_MIRROR            0x00030000
45 #define D3DX_NORMALMAP_INVERTSIGN        0x00080000
46 #define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000
47
48 #define D3DX_CHANNEL_RED                 0x00000001
49 #define D3DX_CHANNEL_BLUE                0x00000002
50 #define D3DX_CHANNEL_GREEN               0x00000004
51 #define D3DX_CHANNEL_ALPHA               0x00000008
52 #define D3DX_CHANNEL_LUMINANCE           0x00000010
53
54 /**********************************************
55  ****************** Typedefs ******************
56  **********************************************/
57 typedef enum _D3DXIMAGE_FILEFORMAT
58 {
59     D3DXIFF_BMP,
60     D3DXIFF_JPG,
61     D3DXIFF_TGA,
62     D3DXIFF_PNG,
63     D3DXIFF_DDS,
64     D3DXIFF_PPM,
65     D3DXIFF_DIB,
66     D3DXIFF_HDR,
67     D3DXIFF_PFM,
68     D3DXIFF_FORCE_DWORD = 0x7fffffff
69 } D3DXIMAGE_FILEFORMAT;
70
71 typedef struct _D3DXIMAGE_INFO
72 {
73     UINT Width;
74     UINT Height;
75     UINT Depth;
76     UINT MipLevels;
77     D3DFORMAT Format;
78     D3DRESOURCETYPE ResourceType;
79     D3DXIMAGE_FILEFORMAT ImageFileFormat;
80 } D3DXIMAGE_INFO;
81
82 /**********************************************
83  ****************** Functions *****************
84  **********************************************/
85 /* Typedefs for callback functions */
86 typedef VOID (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, CONST D3DXVECTOR2 *texcoord, CONST D3DXVECTOR2 *texelsize, LPVOID data);
87 typedef VOID (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, CONST D3DXVECTOR3 *texcoord, CONST D3DXVECTOR3 *texelsize, LPVOID data);
88
89 #ifdef __cplusplus
90 extern "C" {
91 #endif
92
93
94 /* Image Information */
95 HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info);
96 HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info);
97 #define        D3DXGetImageInfoFromFile WINELIB_NAME_AW(D3DXGetImageInfoFromFile)
98
99 HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info);
100 HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info);
101 #define        D3DXGetImageInfoFromResource WINELIB_NAME_AW(D3DXGetImageInfoFromResource)
102
103 HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID data, UINT datasize, D3DXIMAGE_INFO *info);
104
105
106 /* Surface Loading/Saving */
107 HRESULT WINAPI D3DXLoadSurfaceFromFileA(struct IDirect3DSurface9 *destsurface,
108         const PALETTEENTRY *destpalette, const RECT *destrect, const char *srcfile,
109         const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
110 HRESULT WINAPI D3DXLoadSurfaceFromFileW(struct IDirect3DSurface9 *destsurface,
111         const PALETTEENTRY *destpalette, const RECT *destrect, const WCHAR *srcfile,
112         const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
113 #define D3DXLoadSurfaceFromFile WINELIB_NAME_AW(D3DXLoadSurfaceFromFile)
114
115 HRESULT WINAPI D3DXLoadSurfaceFromResourceA(struct IDirect3DSurface9 *destsurface,
116         const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const char *resource,
117         const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
118 HRESULT WINAPI D3DXLoadSurfaceFromResourceW(struct IDirect3DSurface9 *destsurface,
119         const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const WCHAR *resource,
120         const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
121 #define D3DXLoadSurfaceFromResource WINELIB_NAME_AW(D3DXLoadSurfaceFromResource)
122
123 HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(struct IDirect3DSurface9 *destsurface,
124         const PALETTEENTRY *destpalette, const RECT *destrect, const void *srcdata, UINT srcdatasize,
125         const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
126
127 HRESULT WINAPI D3DXLoadSurfaceFromSurface(struct IDirect3DSurface9 *destsurface,
128         const PALETTEENTRY *destpalette, const RECT *destrect, struct IDirect3DSurface9 *srcsurface,
129         const PALETTEENTRY *srcpalette, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey);
130
131 HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
132         const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory,
133         D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
134         DWORD filter, D3DCOLOR color_key);
135
136 HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(struct ID3DXBuffer **destbuffer,
137         D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DSurface9 *srcsurface,
138         const PALETTEENTRY *srcpalette, const RECT *srcrect);
139
140 HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
141         struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
142 HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
143         struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
144 #define D3DXSaveSurfaceToFile WINELIB_NAME_AW(D3DXSaveSurfaceToFile)
145
146
147 /* Volume Loading/Saving */
148 HRESULT WINAPI D3DXLoadVolumeFromFileA(struct IDirect3DVolume9 *destvolume,
149         const PALETTEENTRY *destpalette, const D3DBOX *destbox, const char *srcfile,
150         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
151 HRESULT WINAPI D3DXLoadVolumeFromFileW( struct IDirect3DVolume9 *destvolume,
152         const PALETTEENTRY *destpalette, const D3DBOX *destbox, const WCHAR *srcfile,
153         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
154 #define D3DXLoadVolumeFromFile WINELIB_NAME_AW(D3DXLoadVolumeFromFile)
155
156 HRESULT WINAPI D3DXLoadVolumeFromResourceA(struct IDirect3DVolume9 *destvolume,
157         const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const char *resource,
158         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
159 HRESULT WINAPI D3DXLoadVolumeFromResourceW(struct IDirect3DVolume9 *destvolume,
160         const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const WCHAR *resource,
161         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
162 #define D3DXLoadVolumeFromResource WINELIB_NAME_AW(D3DXLoadVolumeFromResource)
163
164 HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(struct IDirect3DVolume9 *destvolume,
165         const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcdata, UINT srcdatasize,
166         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
167
168 HRESULT WINAPI D3DXLoadVolumeFromVolume(struct IDirect3DVolume9 *destvolume,
169         const PALETTEENTRY *destpalette, const D3DBOX *destbox, struct IDirect3DVolume9 *srcvolume,
170         const PALETTEENTRY *srcpalette, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
171
172 HRESULT WINAPI D3DXLoadVolumeFromMemory(struct IDirect3DVolume9 *destvolume,
173         const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcmemory,
174         D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette,
175         const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
176
177 HRESULT WINAPI D3DXSaveVolumeToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
178         struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
179 HRESULT WINAPI D3DXSaveVolumeToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
180         struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
181 #define D3DXSaveVolumeToFile WINELIB_NAME_AW(D3DXSaveVolumeToFile)
182
183
184 /* Texture, cube texture and volume texture creation */
185 HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
186         UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
187 HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device, UINT *size,
188         UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
189 HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
190         UINT *depth, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
191
192 HRESULT WINAPI D3DXCreateTexture(struct IDirect3DDevice9 *device, UINT width, UINT height,
193         UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture);
194 HRESULT WINAPI D3DXCreateCubeTexture(struct IDirect3DDevice9 *device, UINT size,
195         UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube);
196 HRESULT WINAPI D3DXCreateVolumeTexture(struct IDirect3DDevice9 *device, UINT width, UINT height, UINT depth,
197         UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume);
198
199 HRESULT WINAPI D3DXCreateTextureFromFileA(struct IDirect3DDevice9 *device,
200         const char *srcfile, struct IDirect3DTexture9 **texture);
201 HRESULT WINAPI D3DXCreateTextureFromFileW(struct IDirect3DDevice9 *device,
202         const WCHAR *srcfile, struct IDirect3DTexture9 **texture);
203 #define D3DXCreateTextureFromFile WINELIB_NAME_AW(D3DXCreateTextureFromFile)
204
205 HRESULT WINAPI D3DXCreateCubeTextureFromFileA(struct IDirect3DDevice9 *device,
206         const char *srcfile, struct IDirect3DCubeTexture9 **cube);
207 HRESULT WINAPI D3DXCreateCubeTextureFromFileW(struct IDirect3DDevice9 *device,
208         const WCHAR *srcfile, struct IDirect3DCubeTexture9 **cube);
209 #define D3DXCreateCubeTextureFromFile WINELIB_NAME_AW(D3DXCreateCubeTextureFromFile)
210
211 HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(struct IDirect3DDevice9 *device,
212         const char *srcfile, struct IDirect3DVolumeTexture9 **volume);
213 HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(struct IDirect3DDevice9 *device,
214         const WCHAR *srcfile, struct IDirect3DVolumeTexture9 **volume);
215 #define D3DXCreateVolumeTextureFromFile WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFile)
216
217 HRESULT WINAPI D3DXCreateTextureFromResourceA(struct IDirect3DDevice9 *device,
218         HMODULE srcmodule, const char *resource, struct IDirect3DTexture9 **texture);
219 HRESULT WINAPI D3DXCreateTextureFromResourceW(struct IDirect3DDevice9 *device,
220         HMODULE srcmodule, const WCHAR *resource, struct IDirect3DTexture9 **texture);
221 #define D3DXCreateTextureFromResource WINELIB_NAME_AW(D3DXCreateTextureFromResource)
222
223 HRESULT WINAPI D3DXCreateCubeTextureFromResourceA(struct IDirect3DDevice9 *device,
224         HMODULE srcmodule, const char *resource, struct IDirect3DCubeTexture9 **cube);
225 HRESULT WINAPI D3DXCreateCubeTextureFromResourceW(struct IDirect3DDevice9 *device,
226         HMODULE srcmodule, const WCHAR *resource, struct IDirect3DCubeTexture9 **cube);
227 #define D3DXCreateCubeTextureFromResource WINELIB_NAME_AW(D3DXCreateCubeTextureFromResource)
228
229 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(struct IDirect3DDevice9 *device,
230         HMODULE srcmodule, const char *resource, struct IDirect3DVolumeTexture9 **volume);
231 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(struct IDirect3DDevice9 *device,
232         HMODULE srcmodule, const WCHAR *resource, struct IDirect3DVolumeTexture9 **volume);
233 #define D3DXCreateVolumeTextureFromResource WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResource)
234
235 HRESULT WINAPI D3DXCreateTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
236         UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
237         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
238         PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
239 HRESULT WINAPI D3DXCreateTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
240         UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
241         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
242         PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
243 #define D3DXCreateTextureFromFileEx WINELIB_NAME_AW(D3DXCreateTextureFromFileEx)
244
245 HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
246         UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
247         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
248         PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
249 HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
250         UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
251         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
252         PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
253 #define D3DXCreateCubeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromFileEx)
254
255 HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
256         UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
257         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
258         PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
259 HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
260         UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
261         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
262         PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
263 #define D3DXCreateVolumeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFileEx)
264
265 HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
266         const char *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
267         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
268         PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
269 HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
270         const WCHAR *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
271         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
272         PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
273 #define D3DXCreateTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateTextureFromResourceEx)
274
275 HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
276         const char *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
277         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
278         PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
279 HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
280         const WCHAR *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
281         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
282         PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
283 #define D3DXCreateCubeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromResourceEx)
284
285 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
286         const char *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
287         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
288         PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
289 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
290         const WCHAR *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
291         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
292         PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
293 #define D3DXCreateVolumeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResourceEx)
294
295 HRESULT WINAPI D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9 *device,
296         const void *srcdata, UINT srcdatasize, struct IDirect3DTexture9 **texture);
297 HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
298         const void *srcdata, UINT srcdatasize, struct IDirect3DCubeTexture9 **cube);
299 HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
300         const void *srcdata, UINT srcdatasize, struct IDirect3DVolumeTexture9 **volume);
301
302 HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
303         UINT srcdatasize, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
304         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
305         PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
306 HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
307         UINT srcdatasize, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
308         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
309         PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
310 HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
311         UINT srcdatasize, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
312         D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
313         PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
314
315 HRESULT WINAPI D3DXSaveTextureToFileInMemory(struct ID3DXBuffer **destbuffer, D3DXIMAGE_FILEFORMAT destformat,
316         struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
317 HRESULT WINAPI D3DXSaveTextureToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
318         struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
319 HRESULT WINAPI D3DXSaveTextureToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
320         struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
321 #define D3DXSaveTextureToFile WINELIB_NAME_AW(D3DXSaveTextureToFile)
322
323 /* Other functions */
324 HRESULT WINAPI D3DXFilterTexture(struct IDirect3DBaseTexture9 *texture,
325         const PALETTEENTRY *palette, UINT srclevel, DWORD filter);
326 #define D3DXFilterCubeTexture D3DXFilterTexture
327 #define D3DXFilterVolumeTexture D3DXFilterTexture
328
329 HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D function, void *data);
330 HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *cube, LPD3DXFILL3D function, void *data);
331 HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *volume, LPD3DXFILL3D function, void *data);
332
333 HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, const DWORD *function,
334         const D3DXVECTOR4 *constants, UINT numconstants);
335 HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, const DWORD *function,
336         const D3DXVECTOR4 *constants, UINT numconstants);
337 HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, const DWORD *function,
338         const D3DXVECTOR4 *constants, UINT numconstants);
339
340 HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *srctexture,
341         const PALETTEENTRY *srcpalette, DWORD flags, DWORD channel, float amplitude);
342
343 #ifdef __cplusplus
344 }
345 #endif
346
347 #endif /* __WINE_D3DX9TEX_H */