2 TOPSRCDIR = @top_srcdir@
7 IMPORTS = advapi32 kernel32
8 ALTNAMES = gdi.exe dispdib.dll wing.dll
9 EXTRAINCL = @FREETYPEINCL@
10 EXTRALIBS = $(LIBUNICODE)
12 LDDLLFLAGS = @LDDLLFLAGS@
13 SYMBOLFILE = $(MODULE).tmp.o
21 $(TOPOBJDIR)/graphics/bitblt.c \
22 $(TOPOBJDIR)/graphics/dispdib.c \
23 $(TOPOBJDIR)/graphics/env.c \
24 $(TOPOBJDIR)/graphics/escape.c \
25 $(TOPOBJDIR)/graphics/fontengine.c \
26 $(TOPOBJDIR)/graphics/mapping.c \
27 $(TOPOBJDIR)/graphics/painting.c \
28 $(TOPOBJDIR)/graphics/path.c \
29 $(TOPOBJDIR)/objects/bitmap.c \
30 $(TOPOBJDIR)/objects/brush.c \
31 $(TOPOBJDIR)/objects/clipping.c \
32 $(TOPOBJDIR)/objects/dc.c \
33 $(TOPOBJDIR)/objects/dcvalues.c \
34 $(TOPOBJDIR)/objects/dib.c \
35 $(TOPOBJDIR)/objects/enhmetafile.c \
36 $(TOPOBJDIR)/objects/font.c \
37 $(TOPOBJDIR)/objects/gdiobj.c \
38 $(TOPOBJDIR)/objects/linedda.c \
39 $(TOPOBJDIR)/objects/metafile.c \
40 $(TOPOBJDIR)/objects/palette.c \
41 $(TOPOBJDIR)/objects/pen.c \
42 $(TOPOBJDIR)/objects/region.c \
43 $(TOPOBJDIR)/objects/text.c \
68 RC_SRCS16 = version16.rc
73 $(TOPOBJDIR)/graphics \
74 $(TOPOBJDIR)/objects \
80 # Special rules for 16-bit resource and spec files
82 gdi.exe.spec.c: gdi.exe.spec version16.res
83 $(WINEBUILD) $(DEFS) -o $@ --heap 65520 --main-module $(MODULE) --res version16.res --spec $(SRCDIR)/gdi.exe.spec
85 version16.res: version16.rc
86 $(LDPATH) $(RC16) $(RC16FLAGS) -fo$@ $(SRCDIR)/version16.rc