2 * Copyright 2010 Christian Costa
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include "wine/debug.h"
20 #include "d3dx9_36_private.h"
22 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
24 HRESULT WINAPI D3DXLoadVolumeFromFileA(IDirect3DVolume9 *dst_volume,
25 const PALETTEENTRY *dst_palette,
26 const D3DBOX *dst_box,
28 const D3DBOX *src_box,
37 TRACE("(%p, %p, %p, %s, %p, %#x, %#x, %p)\n",
38 dst_volume, dst_palette, dst_box, debugstr_a(filename), src_box,
39 filter, color_key, info);
41 if (!dst_volume || !filename) return D3DERR_INVALIDCALL;
43 length = MultiByteToWideChar(CP_ACP, 0, filename, -1, NULL, 0);
44 filenameW = HeapAlloc(GetProcessHeap(), 0, length * sizeof(*filenameW));
45 if (!filenameW) return E_OUTOFMEMORY;
47 hr = D3DXLoadVolumeFromFileW(dst_volume, dst_palette, dst_box, filenameW,
48 src_box, filter, color_key, info);
49 HeapFree(GetProcessHeap(), 0, filenameW);
54 HRESULT WINAPI D3DXLoadVolumeFromFileW(IDirect3DVolume9 *dst_volume,
55 const PALETTEENTRY *dst_palette,
56 const D3DBOX *dst_box,
57 const WCHAR *filename,
58 const D3DBOX *src_box,
67 TRACE("(%p, %p, %p, %s, %p, %#x, %#x, %p)\n",
68 dst_volume, dst_palette, dst_box, debugstr_w(filename), src_box,
69 filter, color_key, info);
71 if (!dst_volume || !filename) return D3DERR_INVALIDCALL;
73 if (FAILED(map_view_of_file(filename, &data, &data_size)))
74 return D3DXERR_INVALIDDATA;
76 hr = D3DXLoadVolumeFromFileInMemory(dst_volume, dst_palette, dst_box,
77 data, data_size, src_box, filter, color_key, info);
78 UnmapViewOfFile(data);
83 HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume,
84 const PALETTEENTRY *dst_palette,
85 const D3DBOX *dst_box,
86 const void *src_memory,
90 const PALETTEENTRY *src_palette,
91 const D3DBOX *src_box,
97 D3DLOCKED_BOX locked_box;
98 struct volume dst_size, src_size;
99 const struct pixel_format_desc *src_format_desc, *dst_format_desc;
101 TRACE("(%p, %p, %p, %p, %#x, %u, %u, %p, %p, %x, %x)\n", dst_volume, dst_palette, dst_box,
102 src_memory, src_format, src_row_pitch, src_slice_pitch, src_palette, src_box,
105 if (!dst_volume || !src_memory || !src_box) return D3DERR_INVALIDCALL;
107 if (src_format == D3DFMT_UNKNOWN
108 || src_box->Left >= src_box->Right
109 || src_box->Top >= src_box->Bottom
110 || src_box->Front >= src_box->Back)
113 if (filter == D3DX_DEFAULT)
114 filter = D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER;
116 IDirect3DVolume9_GetDesc(dst_volume, &desc);
118 src_size.width = src_box->Right - src_box->Left;
119 src_size.height = src_box->Bottom - src_box->Top;
120 src_size.depth = src_box->Back - src_box->Front;
124 dst_size.width = desc.Width;
125 dst_size.height = desc.Height;
126 dst_size.depth = desc.Depth;
130 if (dst_box->Left >= dst_box->Right || dst_box->Right > desc.Width)
131 return D3DERR_INVALIDCALL;
132 if (dst_box->Top >= dst_box->Bottom || dst_box->Bottom > desc.Height)
133 return D3DERR_INVALIDCALL;
134 if (dst_box->Front >= dst_box->Back || dst_box->Back > desc.Depth)
135 return D3DERR_INVALIDCALL;
137 dst_size.width = dst_box->Right - dst_box->Left;
138 dst_size.height = dst_box->Bottom - dst_box->Top;
139 dst_size.depth = dst_box->Back - dst_box->Front;
142 src_format_desc = get_format_info(src_format);
143 if (src_format_desc->type == FORMAT_UNKNOWN)
146 dst_format_desc = get_format_info(desc.Format);
147 if (dst_format_desc->type == FORMAT_UNKNOWN)
150 if (desc.Format == src_format
151 && dst_size.width == src_size.width
152 && dst_size.height == src_size.height
153 && dst_size.depth == src_size.depth
156 const BYTE *src_addr;
158 if (src_box->Left & (src_format_desc->block_width - 1)
159 || src_box->Top & (src_format_desc->block_height - 1)
160 || (src_box->Right & (src_format_desc->block_width - 1)
161 && src_size.width != desc.Width)
162 || (src_box->Bottom & (src_format_desc->block_height - 1)
163 && src_size.height != desc.Height))
165 FIXME("Source box (%u, %u, %u, %u) is misaligned\n",
166 src_box->Left, src_box->Top, src_box->Right, src_box->Bottom);
170 src_addr = src_memory;
171 src_addr += src_box->Front * src_slice_pitch;
172 src_addr += (src_box->Top / src_format_desc->block_height) * src_row_pitch;
173 src_addr += (src_box->Left / src_format_desc->block_width) * src_format_desc->block_byte_count;
175 hr = IDirect3DVolume9_LockBox(dst_volume, &locked_box, dst_box, 0);
176 if (FAILED(hr)) return hr;
178 copy_pixels(src_addr, src_row_pitch, src_slice_pitch,
179 locked_box.pBits, locked_box.RowPitch, locked_box.SlicePitch,
180 &dst_size, dst_format_desc);
182 IDirect3DVolume9_UnlockBox(dst_volume);
186 const BYTE *src_addr;
188 if (src_format_desc->type != FORMAT_ARGB || dst_format_desc->type != FORMAT_ARGB)
190 FIXME("Pixel format conversion not implemented %#x -> %#x\n",
191 src_format_desc->format, dst_format_desc->format);
195 src_addr = src_memory;
196 src_addr += src_box->Front * src_slice_pitch;
197 src_addr += src_box->Top * src_row_pitch;
198 src_addr += src_box->Left * src_format_desc->bytes_per_pixel;
200 hr = IDirect3DVolume9_LockBox(dst_volume, &locked_box, dst_box, 0);
201 if (FAILED(hr)) return hr;
203 if ((filter & 0xf) == D3DX_FILTER_NONE)
205 convert_argb_pixels(src_memory, src_row_pitch, src_slice_pitch, &src_size, src_format_desc,
206 locked_box.pBits, locked_box.RowPitch, locked_box.SlicePitch, &dst_size, dst_format_desc, color_key);
210 if ((filter & 0xf) != D3DX_FILTER_POINT)
211 FIXME("Unhandled filter %#x.\n", filter);
213 point_filter_argb_pixels(src_addr, src_row_pitch, src_slice_pitch, &src_size, src_format_desc,
214 locked_box.pBits, locked_box.RowPitch, locked_box.SlicePitch, &dst_size, dst_format_desc, color_key);
217 IDirect3DVolume9_UnlockBox(dst_volume);
223 HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(IDirect3DVolume9 *dst_volume,
224 const PALETTEENTRY *dst_palette,
225 const D3DBOX *dst_box,
226 const void *src_data,
228 const D3DBOX *src_box,
231 D3DXIMAGE_INFO *src_info)
235 D3DXIMAGE_INFO image_info;
237 if (!dst_volume || !src_data) return D3DERR_INVALIDCALL;
239 hr = D3DXGetImageInfoFromFileInMemory(src_data, src_data_size, &image_info);
240 if (FAILED(hr)) return hr;
244 if (src_box->Right > image_info.Width
245 || src_box->Bottom > image_info.Height
246 || src_box->Back > image_info.Depth)
247 return D3DERR_INVALIDCALL;
255 box.Right = image_info.Width;
256 box.Bottom = image_info.Height;
258 box.Back = image_info.Depth;
262 if (image_info.ImageFileFormat != D3DXIFF_DDS)
264 FIXME("File format %#x is not supported yet\n", image_info.ImageFileFormat);
268 hr = load_volume_from_dds(dst_volume, dst_palette, dst_box, src_data, &box,
269 filter, color_key, &image_info);
270 if (FAILED(hr)) return hr;
273 *src_info = image_info;
278 HRESULT WINAPI D3DXLoadVolumeFromVolume(IDirect3DVolume9 *dst_volume,
279 const PALETTEENTRY *dst_palette,
280 const D3DBOX *dst_box,
281 IDirect3DVolume9 *src_volume,
282 const PALETTEENTRY *src_palette,
283 const D3DBOX *src_box,
290 D3DLOCKED_BOX locked_box;
292 TRACE("(%p, %p, %p, %p, %p, %p, %#x, %#x)\n",
293 dst_volume, dst_palette, dst_box, src_volume, src_palette, src_box,
296 if (!dst_volume || !src_volume) return D3DERR_INVALIDCALL;
298 IDirect3DVolume9_GetDesc(src_volume, &desc);
302 box.Left = box.Top = 0;
303 box.Right = desc.Width;
304 box.Bottom = desc.Height;
306 box.Back = desc.Depth;
310 hr = IDirect3DVolume9_LockBox(src_volume, &locked_box, NULL, D3DLOCK_READONLY);
311 if (FAILED(hr)) return hr;
313 hr = D3DXLoadVolumeFromMemory(dst_volume, dst_palette, dst_box,
314 locked_box.pBits, desc.Format, locked_box.RowPitch, locked_box.SlicePitch,
315 src_palette, &box, filter, color_key);
317 IDirect3DVolume9_UnlockBox(src_volume);