comctl32/tests: Destroy the window after the tests.
[wine] / dlls / d3d9 / tests / texture.c
1 /*
2  * Copyright (C) 2006 Henri Verbeet
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18 #define COBJMACROS
19 #include <d3d9.h>
20 #include "wine/test.h"
21
22 static HWND create_window(void)
23 {
24     WNDCLASS wc = {0};
25     wc.lpfnWndProc = DefWindowProc;
26     wc.lpszClassName = "d3d9_test_wc";
27     RegisterClass(&wc);
28
29     return CreateWindow("d3d9_test_wc", "d3d9_test",
30             0, 0, 0, 0, 0, 0, 0, 0, 0);
31 }
32
33 static IDirect3DDevice9 *init_d3d9(HMODULE d3d9_handle)
34 {
35     IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0;
36     IDirect3D9 *d3d9_ptr = 0;
37     IDirect3DDevice9 *device_ptr = 0;
38     D3DPRESENT_PARAMETERS present_parameters;
39     HRESULT hr;
40
41     d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
42     ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n");
43     if (!d3d9_create) return NULL;
44
45     d3d9_ptr = d3d9_create(D3D_SDK_VERSION);
46     if (!d3d9_ptr)
47     {
48         skip("could not create D3D9\n");
49         return NULL;
50     }
51
52     ZeroMemory(&present_parameters, sizeof(present_parameters));
53     present_parameters.Windowed = TRUE;
54     present_parameters.hDeviceWindow = create_window();
55     present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
56
57     hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
58             NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
59
60     if(FAILED(hr))
61     {
62         skip("could not create device, IDirect3D9_CreateDevice returned %#x\n", hr);
63         return NULL;
64     }
65
66     return device_ptr;
67 }
68
69 static void test_texture_stage_state(IDirect3DDevice9 *device_ptr, DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD expected)
70 {
71     DWORD value;
72
73     HRESULT hr = IDirect3DDevice9_GetTextureStageState(device_ptr, stage, type, &value);
74     ok(SUCCEEDED(hr) && value == expected, "GetTextureStageState (stage %#x, type %#x) returned: hr %#x, value %#x. "
75         "Expected hr %#x, value %#x\n", stage, type, hr, value, D3D_OK, expected);
76 }
77
78 /* Test the default texture stage state values */
79 static void test_texture_stage_states(IDirect3DDevice9 *device_ptr, int num_stages)
80 {
81     int i;
82     for (i = 0; i < num_stages; ++i)
83     {
84         test_texture_stage_state(device_ptr, i, D3DTSS_COLOROP, i ? D3DTOP_DISABLE : D3DTOP_MODULATE);
85         test_texture_stage_state(device_ptr, i, D3DTSS_COLORARG1, D3DTA_TEXTURE);
86         test_texture_stage_state(device_ptr, i, D3DTSS_COLORARG2, D3DTA_CURRENT);
87         test_texture_stage_state(device_ptr, i, D3DTSS_ALPHAOP, i ? D3DTOP_DISABLE : D3DTOP_SELECTARG1);
88         test_texture_stage_state(device_ptr, i, D3DTSS_ALPHAARG1, D3DTA_TEXTURE);
89         test_texture_stage_state(device_ptr, i, D3DTSS_ALPHAARG2, D3DTA_CURRENT);
90         test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVMAT00, 0);
91         test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVMAT01, 0);
92         test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVMAT10, 0);
93         test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVMAT11, 0);
94         test_texture_stage_state(device_ptr, i, D3DTSS_TEXCOORDINDEX, i);
95         test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVLSCALE, 0);
96         test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVLOFFSET, 0);
97         test_texture_stage_state(device_ptr, i, D3DTSS_TEXTURETRANSFORMFLAGS, D3DTTFF_DISABLE);
98         test_texture_stage_state(device_ptr, i, D3DTSS_COLORARG0, D3DTA_CURRENT);
99         test_texture_stage_state(device_ptr, i, D3DTSS_ALPHAARG0, D3DTA_CURRENT);
100         test_texture_stage_state(device_ptr, i, D3DTSS_RESULTARG, D3DTA_CURRENT);
101         test_texture_stage_state(device_ptr, i, D3DTSS_CONSTANT, 0);
102         test_texture_stage_state(device_ptr, i, D3DTSS_FORCE_DWORD, 0);
103     }
104 }
105
106 static void test_cube_texture_from_pool(IDirect3DDevice9 *device_ptr, DWORD caps, D3DPOOL pool, BOOL need_cap)
107 {
108     IDirect3DCubeTexture9 *texture_ptr = NULL;
109     HRESULT hr;
110
111     hr = IDirect3DDevice9_CreateCubeTexture(device_ptr, 512, 1, 0, D3DFMT_X8R8G8B8, pool, &texture_ptr, NULL);
112
113     if((caps & D3DPTEXTURECAPS_CUBEMAP) || !need_cap)
114         ok(SUCCEEDED(hr), "hr=0x%.8x\n", hr);
115     else
116         ok(hr == D3DERR_INVALIDCALL, "hr=0x%.8x\n", hr);
117
118     if(texture_ptr) IDirect3DCubeTexture9_Release(texture_ptr);
119 }
120
121 static void test_cube_texture_mipmap_gen(IDirect3DDevice9 *device_ptr)
122 {
123     IDirect3DCubeTexture9 *texture_ptr = NULL;
124     IDirect3D9 *d3d9;
125     HRESULT hr;
126
127     hr = IDirect3DDevice9_GetDirect3D(device_ptr, &d3d9);
128     ok(hr == D3D_OK, "IDirect3DDevice9_GetDirect3D returned 0x%08x\n", hr);
129
130     hr = IDirect3D9_CheckDeviceFormat(d3d9, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
131                                       D3DUSAGE_AUTOGENMIPMAP,
132                                       D3DRTYPE_CUBETEXTURE, D3DFMT_X8R8G8B8);
133     if(FAILED(hr))
134     {
135         skip("No cube mipmap generation support\n");
136         return;
137     }
138
139     /* testing shows that autogenmipmap and rendertarget are mutually exclusive options */
140     hr = IDirect3DDevice9_CreateCubeTexture(device_ptr, 64, 0, (D3DUSAGE_RENDERTARGET |
141                                             D3DUSAGE_AUTOGENMIPMAP), D3DFMT_X8R8G8B8,
142                                             D3DPOOL_DEFAULT, &texture_ptr, 0);
143     ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture returned 0x%08x, expected 0x%08x\n",
144        hr, D3D_OK);
145     if (texture_ptr) IDirect3DCubeTexture9_Release(texture_ptr);
146     texture_ptr = NULL;
147
148     hr = IDirect3DDevice9_CreateCubeTexture(device_ptr, 64, 0,
149                                             D3DUSAGE_AUTOGENMIPMAP, D3DFMT_X8R8G8B8,
150                                             D3DPOOL_MANAGED, &texture_ptr, 0);
151     ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture failed (0x%08x)\n", hr);
152     if (texture_ptr) IDirect3DCubeTexture9_Release(texture_ptr);
153     texture_ptr = NULL;
154 }
155
156 static void test_cube_textures(IDirect3DDevice9 *device_ptr, DWORD caps)
157 {
158     test_cube_texture_from_pool(device_ptr, caps, D3DPOOL_DEFAULT, TRUE);
159     test_cube_texture_from_pool(device_ptr, caps, D3DPOOL_MANAGED, TRUE);
160     test_cube_texture_from_pool(device_ptr, caps, D3DPOOL_SYSTEMMEM, TRUE);
161     test_cube_texture_from_pool(device_ptr, caps, D3DPOOL_SCRATCH, FALSE);
162     test_cube_texture_mipmap_gen(device_ptr);
163 }
164
165 static void test_mipmap_gen(IDirect3DDevice9 *device)
166 {
167     HRESULT hr;
168     IDirect3D9 *d3d9;
169     IDirect3DTexture9 *texture = NULL;
170     IDirect3DSurface9 *surface;
171     DWORD levels;
172     D3DSURFACE_DESC desc;
173     int i;
174     D3DLOCKED_RECT lr;
175
176     hr = IDirect3DDevice9_GetDirect3D(device, &d3d9);
177     ok(hr == D3D_OK, "IDirect3DDevice9_GetDirect3D returned %#x\n", hr);
178
179     hr = IDirect3D9_CheckDeviceFormat(d3d9, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
180                                       D3DUSAGE_AUTOGENMIPMAP,
181                                       D3DRTYPE_TEXTURE, D3DFMT_X8R8G8B8);
182     if(FAILED(hr))
183     {
184         skip("No mipmap generation support\n");
185         return;
186     }
187
188     /* testing shows that autogenmipmap and rendertarget are mutually exclusive options */
189     hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 0, (D3DUSAGE_RENDERTARGET |
190                                         D3DUSAGE_AUTOGENMIPMAP), D3DFMT_X8R8G8B8,
191                                         D3DPOOL_DEFAULT, &texture, 0);
192     ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture returned 0x%08x, expected 0x%08x\n",
193        hr, D3D_OK);
194     if (texture) IDirect3DTexture9_Release(texture);
195     texture = NULL;
196
197     hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 0, D3DUSAGE_AUTOGENMIPMAP,
198                                         D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &texture, 0);
199     ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture failed(%08x)\n", hr);
200
201     levels = IDirect3DTexture9_GetLevelCount(texture);
202     ok(levels == 1, "Got %d levels, expected 1\n", levels);
203
204     for(i = 0; i < 6 /* 64 = 2 ^ 6 */; i++)
205     {
206         surface = NULL;
207         hr = IDirect3DTexture9_GetSurfaceLevel(texture, i, &surface);
208         ok(hr == (i == 0 ? D3D_OK : D3DERR_INVALIDCALL),
209            "GetSurfaceLevel on level %d returned %#x\n", i, hr);
210         if(surface) IDirect3DSurface9_Release(surface);
211
212         hr = IDirect3DTexture9_GetLevelDesc(texture, i, &desc);
213         ok(hr == (i == 0 ? D3D_OK : D3DERR_INVALIDCALL),
214            "GetLevelDesc on level %d returned %#x\n", i, hr);
215
216         hr = IDirect3DTexture9_LockRect(texture, i, &lr, NULL, 0);
217         ok(hr == (i == 0 ? D3D_OK : D3DERR_INVALIDCALL),
218            "LockRect on level %d returned %#x\n", i, hr);
219         if(SUCCEEDED(hr))
220         {
221             hr = IDirect3DTexture9_UnlockRect(texture, i);
222             ok(hr == D3D_OK, "Unlock returned %08x\n", hr);
223         }
224     }
225     IDirect3DTexture9_Release(texture);
226
227     hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 2 /* levels */, D3DUSAGE_AUTOGENMIPMAP,
228                                         D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &texture, 0);
229     ok(hr == D3DERR_INVALIDCALL, "IDirect3DDevice9_CreateTexture(levels = 2) returned %08x\n", hr);
230     hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 6 /* levels */, D3DUSAGE_AUTOGENMIPMAP,
231                                         D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &texture, 0);
232     ok(hr == D3DERR_INVALIDCALL, "IDirect3DDevice9_CreateTexture(levels = 6) returned %08x\n", hr);
233
234     hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 1 /* levels */, D3DUSAGE_AUTOGENMIPMAP,
235                                         D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &texture, 0);
236     ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture(levels = 1) returned %08x\n", hr);
237     levels = IDirect3DTexture9_GetLevelCount(texture);
238     ok(levels == 1, "Got %d levels, expected 1\n", levels);
239     IDirect3DTexture9_Release(texture);
240 }
241
242 static void test_filter(IDirect3DDevice9 *device) {
243     HRESULT hr;
244     IDirect3DTexture9 *texture;
245     IDirect3D9 *d3d9;
246     DWORD passes = 0;
247     unsigned int i;
248     struct filter_tests {
249         DWORD magfilter, minfilter, mipfilter;
250         BOOL has_texture;
251         HRESULT result;
252     } tests[] = {
253         { D3DTEXF_NONE,   D3DTEXF_NONE,   D3DTEXF_NONE,   FALSE, D3DERR_UNSUPPORTEDTEXTUREFILTER },
254         { D3DTEXF_POINT,  D3DTEXF_NONE,   D3DTEXF_NONE,   FALSE, D3DERR_UNSUPPORTEDTEXTUREFILTER },
255         { D3DTEXF_NONE,   D3DTEXF_POINT,  D3DTEXF_NONE,   FALSE, D3DERR_UNSUPPORTEDTEXTUREFILTER },
256         { D3DTEXF_POINT,  D3DTEXF_POINT,  D3DTEXF_NONE,   FALSE, D3D_OK },
257         { D3DTEXF_POINT,  D3DTEXF_POINT,  D3DTEXF_POINT,  FALSE, D3D_OK },
258
259         { D3DTEXF_NONE,   D3DTEXF_NONE,   D3DTEXF_NONE,   TRUE,  D3DERR_UNSUPPORTEDTEXTUREFILTER },
260         { D3DTEXF_POINT,  D3DTEXF_NONE,   D3DTEXF_NONE,   TRUE,  D3DERR_UNSUPPORTEDTEXTUREFILTER },
261         { D3DTEXF_POINT,  D3DTEXF_POINT,  D3DTEXF_NONE,   TRUE,  D3D_OK },
262         { D3DTEXF_POINT,  D3DTEXF_POINT,  D3DTEXF_POINT,  TRUE,  D3D_OK },
263
264         { D3DTEXF_NONE,   D3DTEXF_NONE,   D3DTEXF_NONE,   TRUE,  D3DERR_UNSUPPORTEDTEXTUREFILTER },
265         { D3DTEXF_LINEAR, D3DTEXF_NONE,   D3DTEXF_NONE,   TRUE,  D3DERR_UNSUPPORTEDTEXTUREFILTER },
266         { D3DTEXF_LINEAR, D3DTEXF_POINT,  D3DTEXF_NONE,   TRUE,  E_FAIL },
267         { D3DTEXF_POINT,  D3DTEXF_LINEAR, D3DTEXF_NONE,   TRUE,  E_FAIL },
268         { D3DTEXF_POINT,  D3DTEXF_POINT,  D3DTEXF_LINEAR, TRUE,  E_FAIL },
269
270     };
271
272     hr = IDirect3DDevice9_GetDirect3D(device, &d3d9);
273     ok(hr == D3D_OK, "IDirect3DDevice9_GetDirect3D(levels = 1) returned %08x\n", hr);
274     hr = IDirect3D9_CheckDeviceFormat(d3d9, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, 0,
275                                       D3DRTYPE_TEXTURE, D3DFMT_A32B32G32R32F);
276     if(FAILED(hr)) {
277         skip("D3DFMT_A32B32G32R32F not supported\n");
278         goto out;
279     }
280     hr = IDirect3D9_CheckDeviceFormat(d3d9, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_QUERY_FILTER,
281                                      D3DRTYPE_TEXTURE, D3DFMT_A32B32G32R32F);
282     if(SUCCEEDED(hr)) {
283         skip("D3DFMT_A32B32G32R32F supports filtering\n");
284         goto out;
285     }
286
287     hr = IDirect3DDevice9_CreateTexture(device, 128, 128, 0, 0, D3DFMT_A32B32G32R32F,
288                                         D3DPOOL_MANAGED, &texture, 0);
289     ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture returned %08x\n", hr);
290
291     /* Needed for ValidateDevice */
292     hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ | D3DFVF_TEX1);
293     ok(hr == D3D_OK, "IDirect3DDevice9_SetFVF returned %08x\n", hr);
294
295     for(i = 0; i < (sizeof(tests) / sizeof(tests[0])); i++) {
296         if(tests[i].has_texture) {
297             hr = IDirect3DDevice9_SetTexture(device, 0, (IDirect3DBaseTexture9 *) texture);
298             ok(hr == D3D_OK, "IDirect3DDevice9_SetTexture returned %08x\n", hr);
299         } else {
300             hr = IDirect3DDevice9_SetTexture(device, 0, NULL);
301             ok(hr == D3D_OK, "IDirect3DDevice9_SetTexture returned %08x\n", hr);
302         }
303
304         hr = IDirect3DDevice9_SetSamplerState(device, 0, D3DSAMP_MAGFILTER, tests[i].magfilter);
305         ok(hr == D3D_OK, "IDirect3DDevice9_SetSamplerState returned %08x\n", hr);
306         hr = IDirect3DDevice9_SetSamplerState(device, 0, D3DSAMP_MINFILTER, tests[i].minfilter);
307         ok(hr == D3D_OK, "IDirect3DDevice9_SetSamplerState returned %08x\n", hr);
308         hr = IDirect3DDevice9_SetSamplerState(device, 0, D3DSAMP_MIPFILTER, tests[i].mipfilter);
309         ok(hr == D3D_OK, "IDirect3DDevice9_SetSamplerState returned %08x\n", hr);
310
311         passes = 0xdeadbeef;
312         hr = IDirect3DDevice9_ValidateDevice(device, &passes);
313         ok(hr == tests[i].result, "ValidateDevice failed: Texture %s, min %u, mag %u, mip %u. Got %08x, expected %08x\n",
314                                    tests[i].has_texture ? "TRUE" : "FALSE", tests[i].magfilter, tests[i].minfilter,
315                                    tests[i].mipfilter, hr, tests[i].result);
316         if(SUCCEEDED(hr)) {
317             ok(passes != 0, "ValidateDevice succeeded, passes is %u\n", passes);
318         } else {
319             ok(passes == 0xdeadbeef, "ValidateDevice failed, passes is %u\n", passes);
320         }
321     }
322
323     hr = IDirect3DDevice9_SetTexture(device, 0, NULL);
324
325     out:
326     IDirect3D9_Release(d3d9);
327 }
328
329 static void test_gettexture(IDirect3DDevice9 *device) {
330     HRESULT hr;
331     IDirect3DBaseTexture9 *texture = (IDirect3DBaseTexture9 *) 0xdeadbeef;
332
333     hr = IDirect3DDevice9_SetTexture(device, 0, NULL);
334     ok(hr == D3D_OK, "IDirect3DDevice9_SetTexture failed, hr = 0x%08x\n", hr);
335     hr = IDirect3DDevice9_GetTexture(device, 0, &texture);
336     ok(hr == D3D_OK, "IDirect3DDevice9_GetTexture failed, hr = 0x%08x\n", hr);
337     ok(texture == NULL, "Texture returned is %p, expected NULL\n", texture);
338 }
339
340 START_TEST(texture)
341 {
342     D3DCAPS9 caps;
343     HMODULE d3d9_handle;
344     IDirect3DDevice9 *device_ptr;
345
346     d3d9_handle = LoadLibraryA("d3d9.dll");
347     if (!d3d9_handle)
348     {
349         skip("Could not load d3d9.dll\n");
350         return;
351     }
352
353     device_ptr = init_d3d9(d3d9_handle);
354     if (!device_ptr) return;
355
356     IDirect3DDevice9_GetDeviceCaps(device_ptr, &caps);
357
358     test_texture_stage_states(device_ptr, caps.MaxTextureBlendStages);
359     test_cube_textures(device_ptr, caps.TextureCaps);
360     test_mipmap_gen(device_ptr);
361     test_filter(device_ptr);
362     test_gettexture(device_ptr);
363 }