d3dx9: Implement D3DXAssembleShaderFromFile.
[wine] / dlls / ddraw / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = ddraw.dll
6 IMPORTLIB = ddraw
7 IMPORTS   = dxguid uuid ole32 user32 gdi32 advapi32
8
9 C_SRCS = \
10         clipper.c \
11         ddraw.c \
12         device.c \
13         direct3d.c \
14         executebuffer.c \
15         gamma.c \
16         light.c \
17         main.c \
18         material.c \
19         palette.c \
20         parent.c \
21         regsvr.c \
22         surface.c \
23         texture.c \
24         utils.c \
25         vertexbuffer.c \
26         viewport.c
27
28 RC_SRCS = version.rc
29
30 @MAKE_DLL_RULES@