2 * Server-side mutex management
4 * Copyright (C) 1998 Alexandre Julliard
20 struct object obj; /* object header */
21 struct thread *owner; /* mutex owner */
22 unsigned int count; /* recursion count */
23 int abandoned; /* has it been abandoned? */
28 static void mutex_dump( struct object *obj, int verbose );
29 static int mutex_signaled( struct object *obj, struct thread *thread );
30 static int mutex_satisfied( struct object *obj, struct thread *thread );
31 static void mutex_destroy( struct object *obj );
33 static const struct object_ops mutex_ops =
49 static struct mutex *create_mutex( const char *name, size_t len, int owned )
53 if ((mutex = create_named_object( &mutex_ops, name, len )))
55 if (get_error() != ERROR_ALREADY_EXISTS)
57 /* initialize it if it didn't already exist */
61 mutex->next = mutex->prev = NULL;
62 if (owned) mutex_satisfied( &mutex->obj, current );
68 /* release a mutex once the recursion count is 0 */
69 static void do_release( struct mutex *mutex )
71 assert( !mutex->count );
72 /* remove the mutex from the thread list of owned mutexes */
73 if (mutex->next) mutex->next->prev = mutex->prev;
74 if (mutex->prev) mutex->prev->next = mutex->next;
75 else mutex->owner->mutex = mutex->next;
77 mutex->next = mutex->prev = NULL;
78 wake_up( &mutex->obj, 0 );
81 void abandon_mutexes( struct thread *thread )
85 struct mutex *mutex = thread->mutex;
86 assert( mutex->owner == thread );
93 static void mutex_dump( struct object *obj, int verbose )
95 struct mutex *mutex = (struct mutex *)obj;
96 assert( obj->ops == &mutex_ops );
97 printf( "Mutex count=%u owner=%p name='%s'\n",
98 mutex->count, mutex->owner, get_object_name( &mutex->obj) );
101 static int mutex_signaled( struct object *obj, struct thread *thread )
103 struct mutex *mutex = (struct mutex *)obj;
104 assert( obj->ops == &mutex_ops );
105 return (!mutex->count || (mutex->owner == thread));
108 static int mutex_satisfied( struct object *obj, struct thread *thread )
110 struct mutex *mutex = (struct mutex *)obj;
111 assert( obj->ops == &mutex_ops );
112 assert( !mutex->count || (mutex->owner == thread) );
114 if (!mutex->count++) /* FIXME: avoid wrap-around */
116 assert( !mutex->owner );
117 mutex->owner = thread;
119 if ((mutex->next = thread->mutex)) mutex->next->prev = mutex;
120 thread->mutex = mutex;
122 if (!mutex->abandoned) return 0;
123 mutex->abandoned = 0;
127 static void mutex_destroy( struct object *obj )
129 struct mutex *mutex = (struct mutex *)obj;
130 assert( obj->ops == &mutex_ops );
132 if (!mutex->count) return;
138 DECL_HANDLER(create_mutex)
140 size_t len = get_req_strlen( req->name );
144 if ((mutex = create_mutex( req->name, len, req->owned )))
146 req->handle = alloc_handle( current->process, mutex, MUTEX_ALL_ACCESS, req->inherit );
147 release_object( mutex );
151 /* open a handle to a mutex */
152 DECL_HANDLER(open_mutex)
154 size_t len = get_req_strlen( req->name );
155 req->handle = open_object( req->name, len, &mutex_ops, req->access, req->inherit );
158 /* release a mutex */
159 DECL_HANDLER(release_mutex)
163 if ((mutex = (struct mutex *)get_handle_obj( current->process, req->handle,
164 MUTEX_MODIFY_STATE, &mutex_ops )))
166 if (!mutex->count || (mutex->owner != current)) set_error( ERROR_NOT_OWNER );
167 else if (!--mutex->count) do_release( mutex );
168 release_object( mutex );