shell32: Indentation fix.
[wine] / dlls / d3d9 / query.c
1 /*
2  * IDirect3DQuery9 implementation
3  *
4  * Copyright 2002-2003 Raphael Junqueira
5  * Copyright 2002-2003 Jason Edmeades
6  * Copyright 2005 Oliver Stieber
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21  */
22
23 #include "config.h"
24 #include "d3d9_private.h"
25
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27
28 static inline struct d3d9_query *impl_from_IDirect3DQuery9(IDirect3DQuery9 *iface)
29 {
30     return CONTAINING_RECORD(iface, struct d3d9_query, IDirect3DQuery9_iface);
31 }
32
33 static HRESULT WINAPI d3d9_query_QueryInterface(IDirect3DQuery9 *iface, REFIID riid, void **out)
34 {
35     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), out);
36
37     if (IsEqualGUID(riid, &IID_IDirect3DQuery9)
38             || IsEqualGUID(riid, &IID_IUnknown))
39     {
40         IDirect3DQuery9_AddRef(iface);
41         *out = iface;
42         return S_OK;
43     }
44
45     WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
46
47     *out = NULL;
48     return E_NOINTERFACE;
49 }
50
51 static ULONG WINAPI d3d9_query_AddRef(IDirect3DQuery9 *iface)
52 {
53     struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
54     ULONG refcount = InterlockedIncrement(&query->refcount);
55
56     TRACE("%p increasing refcount to %u.\n", iface, refcount);
57
58     return refcount;
59 }
60
61 static ULONG WINAPI d3d9_query_Release(IDirect3DQuery9 *iface)
62 {
63     struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
64     ULONG refcount = InterlockedDecrement(&query->refcount);
65
66     TRACE("%p decreasing refcount to %u.\n", iface, refcount);
67
68     if (!refcount)
69     {
70         wined3d_mutex_lock();
71         wined3d_query_decref(query->wined3d_query);
72         wined3d_mutex_unlock();
73
74         IDirect3DDevice9Ex_Release(query->parent_device);
75         HeapFree(GetProcessHeap(), 0, query);
76     }
77     return refcount;
78 }
79
80 static HRESULT WINAPI d3d9_query_GetDevice(IDirect3DQuery9 *iface, IDirect3DDevice9 **device)
81 {
82     struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
83
84     TRACE("iface %p, device %p.\n", iface, device);
85
86     *device = (IDirect3DDevice9 *)query->parent_device;
87     IDirect3DDevice9_AddRef(*device);
88
89     TRACE("Returning device %p.\n", *device);
90
91     return D3D_OK;
92 }
93
94 static D3DQUERYTYPE WINAPI d3d9_query_GetType(IDirect3DQuery9 *iface)
95 {
96     struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
97     D3DQUERYTYPE type;
98
99     TRACE("iface %p.\n", iface);
100
101     wined3d_mutex_lock();
102     type = wined3d_query_get_type(query->wined3d_query);
103     wined3d_mutex_unlock();
104
105     return type;
106 }
107
108 static DWORD WINAPI d3d9_query_GetDataSize(IDirect3DQuery9 *iface)
109 {
110     struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
111     DWORD ret;
112
113     TRACE("iface %p.\n", iface);
114
115     wined3d_mutex_lock();
116     ret = wined3d_query_get_data_size(query->wined3d_query);
117     wined3d_mutex_unlock();
118
119     return ret;
120 }
121
122 static HRESULT WINAPI d3d9_query_Issue(IDirect3DQuery9 *iface, DWORD flags)
123 {
124     struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
125     HRESULT hr;
126
127     TRACE("iface %p, flags %#x.\n", iface, flags);
128
129     wined3d_mutex_lock();
130     hr = wined3d_query_issue(query->wined3d_query, flags);
131     wined3d_mutex_unlock();
132
133     return hr;
134 }
135
136 static HRESULT WINAPI d3d9_query_GetData(IDirect3DQuery9 *iface, void *data, DWORD size, DWORD flags)
137 {
138     struct d3d9_query *query = impl_from_IDirect3DQuery9(iface);
139     HRESULT hr;
140
141     TRACE("iface %p, data %p, size %u, flags %#x.\n",
142             iface, data, size, flags);
143
144     wined3d_mutex_lock();
145     hr = wined3d_query_get_data(query->wined3d_query, data, size, flags);
146     wined3d_mutex_unlock();
147
148     return hr;
149 }
150
151
152 static const struct IDirect3DQuery9Vtbl d3d9_query_vtbl =
153 {
154     d3d9_query_QueryInterface,
155     d3d9_query_AddRef,
156     d3d9_query_Release,
157     d3d9_query_GetDevice,
158     d3d9_query_GetType,
159     d3d9_query_GetDataSize,
160     d3d9_query_Issue,
161     d3d9_query_GetData,
162 };
163
164 HRESULT query_init(struct d3d9_query *query, struct d3d9_device *device, D3DQUERYTYPE type)
165 {
166     HRESULT hr;
167
168     query->IDirect3DQuery9_iface.lpVtbl = &d3d9_query_vtbl;
169     query->refcount = 1;
170
171     wined3d_mutex_lock();
172     hr = wined3d_query_create(device->wined3d_device, type, &query->wined3d_query);
173     wined3d_mutex_unlock();
174     if (FAILED(hr))
175     {
176         WARN("Failed to create wined3d query, hr %#x.\n", hr);
177         return hr;
178     }
179
180     query->parent_device = &device->IDirect3DDevice9Ex_iface;
181     IDirect3DDevice9Ex_AddRef(query->parent_device);
182
183     return D3D_OK;
184 }