d3d9: Fix the shader constant test.
[wine] / dlls / d3d9 / tests / d3d9ex.c
1 /*
2  * Copyright (C) 2008 Stefan Dösinger(for CodeWeavers)
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18
19 /* This file contains tests specific to IDirect3D9Ex and IDirect3DDevice9Ex, like
20  * how to obtain them. For testing rendering with extended functions use visual.c
21  */
22
23 #define COBJMACROS
24 #include <initguid.h>
25 #include <d3d9.h>
26 #include "wine/test.h"
27
28 static HMODULE d3d9_handle = 0;
29
30 static IDirect3D9 * (WINAPI *pDirect3DCreate9)(UINT SDKVersion);
31 static HRESULT (WINAPI *pDirect3DCreate9Ex)(UINT SDKVersion, IDirect3D9Ex **d3d9ex);
32
33 static HWND create_window(void)
34 {
35     WNDCLASS wc = {0};
36     HWND ret;
37     wc.lpfnWndProc = DefWindowProc;
38     wc.lpszClassName = "d3d9_test_wc";
39     RegisterClass(&wc);
40
41     ret = CreateWindow("d3d9_test_wc", "d3d9_test",
42                         WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0);
43     return ret;
44 }
45
46 static unsigned long getref(IUnknown *obj) {
47     IUnknown_AddRef(obj);
48     return IUnknown_Release(obj);
49 }
50
51 static void test_qi_base_to_ex(void)
52 {
53     IDirect3D9 *d3d9 = pDirect3DCreate9(D3D_SDK_VERSION);
54     IDirect3D9Ex *d3d9ex = (void *) 0xdeadbeef;
55     IDirect3DDevice9 *device;
56     IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef;
57     HRESULT hr;
58     HWND window = create_window();
59     D3DPRESENT_PARAMETERS present_parameters;
60
61     if (!d3d9)
62     {
63         skip("Direct3D9 is not available\n");
64         return;
65     }
66
67     hr = IDirect3D9_QueryInterface(d3d9, &IID_IDirect3D9Ex, (void **) &d3d9ex);
68     ok(hr == E_NOINTERFACE,
69        "IDirect3D9::QueryInterface for IID_IDirect3D9Ex returned %08x, expected E_NOINTERFACE\n",
70        hr);
71     ok(d3d9ex == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9ex);
72     if(d3d9ex) IDirect3D9Ex_Release(d3d9ex);
73
74     memset(&present_parameters, 0, sizeof(present_parameters));
75     present_parameters.Windowed = TRUE;
76     present_parameters.hDeviceWindow = window;
77     present_parameters.SwapEffect = D3DSWAPEFFECT_COPY;
78     present_parameters.BackBufferWidth = 640;
79     present_parameters.BackBufferHeight = 480;
80     present_parameters.EnableAutoDepthStencil = FALSE;
81     present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
82     hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device);
83     if(FAILED(hr)) {
84         skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n");
85         goto out;
86     }
87
88     hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx);
89     ok(hr == E_NOINTERFACE,
90        "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected E_NOINTERFACE\n",
91        hr);
92     ok(deviceEx == NULL, "QueryInterface returned interface %p, expected NULL\n", deviceEx);
93     if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx);
94
95     IDirect3DDevice9_Release(device);
96
97 out:
98     IDirect3D9_Release(d3d9);
99     DestroyWindow(window);
100 }
101
102 static void test_qi_ex_to_base(void)
103 {
104     IDirect3D9 *d3d9 = (void *) 0xdeadbeef;
105     IDirect3D9Ex *d3d9ex;
106     IDirect3DDevice9 *device;
107     IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef;
108     HRESULT hr;
109     HWND window = create_window();
110     D3DPRESENT_PARAMETERS present_parameters;
111     unsigned long ref;
112
113     hr = pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex);
114     ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "Direct3DCreate9Ex returned %08x\n", hr);
115     if(FAILED(hr)) {
116         skip("Direct3D9Ex is not available\n");
117         goto out;
118     }
119
120     hr = IDirect3D9Ex_QueryInterface(d3d9ex, &IID_IDirect3D9, (void **) &d3d9);
121     ok(hr == D3D_OK,
122        "IDirect3D9Ex::QueryInterface for IID_IDirect3D9 returned %08x, expected D3D_OK\n",
123        hr);
124     ok(d3d9 != NULL && d3d9 != (void *) 0xdeadbeef,
125        "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", d3d9);
126     ref = getref((IUnknown *) d3d9ex);
127     ok(ref == 2, "IDirect3D9Ex refcount is %ld, expected 2\n", ref);
128     ref = getref((IUnknown *) d3d9);
129     ok(ref == 2, "IDirect3D9 refcount is %ld, expected 2\n", ref);
130
131     memset(&present_parameters, 0, sizeof(present_parameters));
132     present_parameters.Windowed = TRUE;
133     present_parameters.hDeviceWindow = window;
134     present_parameters.SwapEffect = D3DSWAPEFFECT_COPY;
135     present_parameters.BackBufferWidth = 640;
136     present_parameters.BackBufferHeight = 480;
137     present_parameters.EnableAutoDepthStencil = FALSE;
138     present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
139
140     /* First, try to create a normal device with IDirect3D9Ex::CreateDevice and QI it for IDirect3DDevice9Ex */
141     hr = IDirect3D9Ex_CreateDevice(d3d9ex, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device);
142     if(FAILED(hr)) {
143         skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n");
144         goto out;
145     }
146
147     hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx);
148     ok(hr == D3D_OK,
149        "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected D3D_OK\n",
150        hr);
151     ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef,
152        "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx);
153     ref = getref((IUnknown *) device);
154     ok(ref == 2, "IDirect3DDevice9 refcount is %ld, expected 2\n", ref);
155     ref = getref((IUnknown *) deviceEx);
156     ok(ref == 2, "IDirect3DDevice9Ex refcount is %ld, expected 2\n", ref);
157     if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx);
158     IDirect3DDevice9_Release(device);
159
160     /* Next, try to create a normal device with IDirect3D9::CreateDevice(non-ex) and QI it */
161     hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device);
162     if(FAILED(hr)) {
163         skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n");
164         goto out;
165     }
166
167     hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx);
168     ok(hr == D3D_OK,
169        "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected D3D_OK\n",
170        hr);
171     ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef,
172        "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx);
173     ref = getref((IUnknown *) device);
174     ok(ref == 2, "IDirect3DDevice9 refcount is %ld, expected 2\n", ref);
175     ref = getref((IUnknown *) deviceEx);
176     ok(ref == 2, "IDirect3DDevice9Ex refcount is %ld, expected 2\n", ref);
177     if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx);
178     IDirect3DDevice9_Release(device);
179
180     IDirect3D9_Release(d3d9);
181
182 out:
183     DestroyWindow(window);
184 }
185
186 START_TEST(d3d9ex)
187 {
188     d3d9_handle = LoadLibraryA("d3d9.dll");
189     if (!d3d9_handle)
190     {
191         skip("Could not load d3d9.dll\n");
192         return;
193     }
194     pDirect3DCreate9 = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
195     ok(pDirect3DCreate9 != NULL, "Failed to get address of Direct3DCreate9\n");
196     if(!pDirect3DCreate9) {
197         return;
198     }
199
200     pDirect3DCreate9Ex = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9Ex");
201     if (!pDirect3DCreate9Ex) {
202         skip("Failed to get address of Direct3DCreate9Ex\n");
203         return;
204     }
205
206     test_qi_base_to_ex();
207     test_qi_ex_to_base();
208 }