2 * Copyright 2006-2007 Henri Verbeet
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/test.h"
22 static HWND create_window(void)
25 wc.lpfnWndProc = DefWindowProc;
26 wc.lpszClassName = "d3d9_test_wc";
29 return CreateWindow("d3d9_test_wc", "d3d9_test",
30 0, 0, 0, 0, 0, 0, 0, 0, 0);
33 static IDirect3DDevice9 *init_d3d9(HMODULE d3d9_handle)
35 IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0;
36 IDirect3D9 *d3d9_ptr = 0;
37 IDirect3DDevice9 *device_ptr = 0;
38 D3DPRESENT_PARAMETERS present_parameters;
41 d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9");
42 ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n");
43 if (!d3d9_create) return NULL;
45 d3d9_ptr = d3d9_create(D3D_SDK_VERSION);
48 skip("could not create D3D9\n");
52 ZeroMemory(&present_parameters, sizeof(present_parameters));
53 present_parameters.Windowed = TRUE;
54 present_parameters.hDeviceWindow = create_window();
55 present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
57 hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
58 NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
62 skip("could not create device, IDirect3D9_CreateDevice returned %#x\n", hr);
69 static void test_surface_get_container(IDirect3DDevice9 *device_ptr)
71 IDirect3DTexture9 *texture_ptr = 0;
72 IDirect3DSurface9 *surface_ptr = 0;
76 hr = IDirect3DDevice9_CreateTexture(device_ptr, 128, 128, 1, 0,
77 D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &texture_ptr, 0);
78 ok(SUCCEEDED(hr) && texture_ptr != NULL, "CreateTexture returned: hr %#x, texture_ptr %p. "
79 "Expected hr %#x, texture_ptr != %p\n", hr, texture_ptr, D3D_OK, NULL);
80 if (!texture_ptr || FAILED(hr)) goto cleanup;
82 hr = IDirect3DTexture9_GetSurfaceLevel(texture_ptr, 0, &surface_ptr);
83 ok(SUCCEEDED(hr) && surface_ptr != NULL, "GetSurfaceLevel returned: hr %#x, surface_ptr %p. "
84 "Expected hr %#x, surface_ptr != %p\n", hr, surface_ptr, D3D_OK, NULL);
85 if (!surface_ptr || FAILED(hr)) goto cleanup;
87 /* These should work... */
88 container_ptr = (void *)0x1337c0d3;
89 hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IUnknown, &container_ptr);
90 ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
91 "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
92 if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
94 container_ptr = (void *)0x1337c0d3;
95 hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DResource9, &container_ptr);
96 ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
97 "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
98 if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
100 container_ptr = (void *)0x1337c0d3;
101 hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DBaseTexture9, &container_ptr);
102 ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
103 "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
104 if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
106 container_ptr = (void *)0x1337c0d3;
107 hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DTexture9, &container_ptr);
108 ok(SUCCEEDED(hr) && container_ptr == texture_ptr, "GetContainer returned: hr %#x, container_ptr %p. "
109 "Expected hr %#x, container_ptr %p\n", hr, container_ptr, S_OK, texture_ptr);
110 if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
112 /* ...and this one shouldn't. This should return E_NOINTERFACE and set container_ptr to NULL */
113 container_ptr = (void *)0x1337c0d3;
114 hr = IDirect3DSurface9_GetContainer(surface_ptr, &IID_IDirect3DSurface9, &container_ptr);
115 ok(hr == E_NOINTERFACE && container_ptr == NULL, "GetContainer returned: hr %#x, container_ptr %p. "
116 "Expected hr %#x, container_ptr %p\n", hr, container_ptr, E_NOINTERFACE, NULL);
117 if (container_ptr && container_ptr != (void *)0x1337c0d3) IUnknown_Release((IUnknown *)container_ptr);
120 if (texture_ptr) IDirect3DTexture9_Release(texture_ptr);
121 if (surface_ptr) IDirect3DSurface9_Release(surface_ptr);
124 static void test_surface_alignment(IDirect3DDevice9 *device_ptr)
126 IDirect3DSurface9 *surface_ptr = 0;
130 /* Test a sysmem surface as those aren't affected by the hardware's np2 restrictions */
131 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device_ptr, 5, 5, D3DFMT_R5G6B5, D3DPOOL_SYSTEMMEM, &surface_ptr, 0);
132 ok(hr == D3D_OK, "IDirect3DDevice9_CreateOffscreenPlainSurface returned %08x\n", hr);
136 D3DLOCKED_RECT lockedRect;
137 hr = IDirect3DSurface9_LockRect(surface_ptr, &lockedRect, NULL, 0);
138 ok(hr == D3D_OK, "IDirect3DSurface9_LockRect returned %08x\n", hr);
139 ok(!(lockedRect.Pitch & 3), "Surface pitch %d is not 32-bit aligned\n", lockedRect.Pitch);
140 /* Some applications also depend on the exact pitch, rather than just
143 ok(lockedRect.Pitch == 12, "Got pitch %d, expected 12\n", lockedRect.Pitch);
144 hr = IDirect3DSurface9_UnlockRect(surface_ptr);
145 IDirect3DSurface9_Release(surface_ptr);
148 for (i = 0; i < 5; i++)
150 IDirect3DTexture9 *pTexture;
153 hr = IDirect3DDevice9_CreateTexture(device_ptr, 64, 64, 0, 0, MAKEFOURCC('D', 'X', 'T', '1'+i),
154 D3DPOOL_MANAGED, &pTexture, NULL);
155 ok(SUCCEEDED(hr) || hr == D3DERR_INVALIDCALL, "IDirect3DDevice9_CreateTexture: %08x\n", hr);
157 skip("DXT%d surfaces are not supported\n", i + 1);
161 for (j = IDirect3DBaseTexture9_GetLevelCount(pTexture) - 1; j >= 0; j--)
164 D3DSURFACE_DESC descr;
166 IDirect3DTexture9_GetLevelDesc(pTexture, j, &descr);
167 hr = IDirect3DTexture9_LockRect(pTexture, j, &rc, NULL, 0);
168 ok(SUCCEEDED(hr), "IDirect3DTexture9_LockRect: %08x\n", hr);
169 IDirect3DTexture9_UnlockRect(pTexture, j);
171 pitch = ((descr.Width + 3) >> 2) << 3;
172 if (i > 0) pitch <<= 1;
173 ok(rc.Pitch == pitch, "Wrong pitch for DXT%d lvl[%d (%dx%d)]: expected %d got %d\n",
174 i + 1, j, descr.Width, descr.Height, pitch, rc.Pitch);
176 IUnknown_Release( pTexture );
180 /* Since the DXT formats are based on 4x4 blocks, locking works slightly
181 * different than with regular formats. This patch verifies we return the
182 * correct memory offsets */
183 static void test_lockrect_offset(IDirect3DDevice9 *device)
185 IDirect3DSurface9 *surface = 0;
186 const RECT rect = {60, 60, 68, 68};
187 D3DLOCKED_RECT locked_rect;
188 unsigned int expected_offset;
197 unsigned int block_width;
198 unsigned int block_height;
199 unsigned int block_size;
201 {D3DFMT_DXT1, "D3DFMT_DXT1", 4, 4, 8},
202 {D3DFMT_DXT2, "D3DFMT_DXT2", 4, 4, 16},
203 {D3DFMT_DXT3, "D3DFMT_DXT3", 4, 4, 16},
204 {D3DFMT_DXT4, "D3DFMT_DXT4", 4, 4, 16},
205 {D3DFMT_DXT5, "D3DFMT_DXT5", 4, 4, 16},
208 for (i = 0; i < (sizeof(dxt_formats) / sizeof(*dxt_formats)); ++i) {
209 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, dxt_formats[i].fmt, D3DPOOL_SCRATCH, &surface, 0);
210 ok(SUCCEEDED(hr), "CreateOffscreenPlainSurface failed (%08x)\n", hr);
212 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0);
213 ok(SUCCEEDED(hr), "LockRect failed (%08x)\n", hr);
215 base = locked_rect.pBits;
217 hr = IDirect3DSurface9_UnlockRect(surface);
218 ok(SUCCEEDED(hr), "UnlockRect failed (%08x)\n", hr);
220 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &rect, 0);
221 ok(SUCCEEDED(hr), "LockRect failed (%08x)\n", hr);
223 offset = (BYTE *)locked_rect.pBits - base;
224 expected_offset = (rect.top / dxt_formats[i].block_height) * locked_rect.Pitch
225 + (rect.left / dxt_formats[i].block_width) * dxt_formats[i].block_size;
226 ok(offset == expected_offset, "Got offset %u, expected offset %u for format %s\n", offset, expected_offset, dxt_formats[i].name);
228 hr = IDirect3DSurface9_UnlockRect(surface);
229 ok(SUCCEEDED(hr), "UnlockRect failed (%08x)\n", hr);
231 IDirect3DSurface9_Release(surface);
235 static void test_lockrect_invalid(IDirect3DDevice9 *device)
237 IDirect3DSurface9 *surface = 0;
238 D3DLOCKED_RECT locked_rect;
243 const RECT test_rect_2 = { 0, 0, 8, 8 };
244 const RECT test_data[] = {
245 {60, 60, 68, 68}, /* Valid */
246 {60, 60, 60, 68}, /* 0 height */
247 {60, 60, 68, 60}, /* 0 width */
248 {68, 60, 60, 68}, /* left > right */
249 {60, 68, 68, 60}, /* top > bottom */
250 {-8, 60, 0, 68}, /* left < surface */
251 {60, -8, 68, 0}, /* top < surface */
252 {-16, 60, -8, 68}, /* right < surface */
253 {60, -16, 68, -8}, /* bottom < surface */
254 {60, 60, 136, 68}, /* right > surface */
255 {60, 60, 68, 136}, /* bottom > surface */
256 {136, 60, 144, 68}, /* left > surface */
257 {60, 136, 68, 144}, /* top > surface */
260 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 128, 128, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surface, 0);
261 ok(SUCCEEDED(hr), "CreateOffscreenPlainSurface failed (0x%08x)\n", hr);
263 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0);
264 ok(SUCCEEDED(hr), "LockRect failed (0x%08x)\n", hr);
266 base = locked_rect.pBits;
268 hr = IDirect3DSurface9_UnlockRect(surface);
269 ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr);
271 for (i = 0; i < (sizeof(test_data) / sizeof(*test_data)); ++i)
273 unsigned int offset, expected_offset;
274 const RECT *rect = &test_data[i];
276 locked_rect.pBits = (BYTE *)0xdeadbeef;
277 locked_rect.Pitch = 0xdeadbeef;
279 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, rect, 0);
280 ok(SUCCEEDED(hr), "LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]\n",
281 hr, rect->left, rect->top, rect->right, rect->bottom);
283 offset = (BYTE *)locked_rect.pBits - base;
284 expected_offset = rect->top * locked_rect.Pitch + rect->left * 4;
285 ok(offset == expected_offset, "Got offset %u, expected offset %u for rect [%d, %d]->[%d, %d]\n",
286 offset, expected_offset, rect->left, rect->top, rect->right, rect->bottom);
288 hr = IDirect3DSurface9_UnlockRect(surface);
289 ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr);
292 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0);
293 ok(SUCCEEDED(hr), "LockRect failed (0x%08x) for rect NULL\n", hr);
294 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, NULL, 0);
295 ok(hr == D3DERR_INVALIDCALL, "Double LockRect for rect NULL returned 0x%08x\n", hr);
296 hr = IDirect3DSurface9_UnlockRect(surface);
297 ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr);
299 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &test_data[0], 0);
300 ok(hr == D3D_OK, "LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]"
301 ", expected D3D_OK (0x%08x)\n", hr, test_data[0].left, test_data[0].top,
302 test_data[0].right, test_data[0].bottom, D3D_OK);
303 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &test_data[0], 0);
304 ok(hr == D3DERR_INVALIDCALL, "Double LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]"
305 ", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, test_data[0].left, test_data[0].top,
306 test_data[0].right, test_data[0].bottom, D3DERR_INVALIDCALL);
307 hr = IDirect3DSurface9_LockRect(surface, &locked_rect, &test_rect_2, 0);
308 ok(hr == D3DERR_INVALIDCALL, "Double LockRect failed (0x%08x) for rect [%d, %d]->[%d, %d]"
309 ", expected D3DERR_INVALIDCALL (0x%08x)\n", hr, test_rect_2.left, test_rect_2.top,
310 test_rect_2.right, test_rect_2.bottom, D3DERR_INVALIDCALL);
311 hr = IDirect3DSurface9_UnlockRect(surface);
312 ok(SUCCEEDED(hr), "UnlockRect failed (0x%08x)\n", hr);
314 IDirect3DSurface9_Release(surface);
317 static unsigned long getref(IUnknown *iface)
319 IUnknown_AddRef(iface);
320 return IUnknown_Release(iface);
323 static void test_private_data(IDirect3DDevice9 *device)
326 IDirect3DSurface9 *surface;
329 DWORD size = sizeof(IUnknown *);
331 hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 4, 4, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &surface, 0);
332 ok(SUCCEEDED(hr), "CreateImageSurface failed (0x%08x)\n", hr);
339 hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, 0, D3DSPD_IUNKNOWN);
340 ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr);
341 hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, 5, D3DSPD_IUNKNOWN);
342 ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr);
343 hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, sizeof(IUnknown *) * 2, D3DSPD_IUNKNOWN);
344 ok(hr == D3DERR_INVALIDCALL, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr);
346 ref = getref((IUnknown *) device);
347 hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9 /* Abuse this tag */, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
348 ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr);
349 ref2 = getref((IUnknown *) device);
350 ok(ref2 == ref + 1, "Object reference is %d, expected %d\n", ref2, ref + 1);
351 hr = IDirect3DSurface9_FreePrivateData(surface, &IID_IDirect3DSurface9);
352 ok(hr == D3D_OK, "IDirect3DSurface9_FreePrivateData returned %08x\n", hr);
353 ref2 = getref((IUnknown *) device);
354 ok(ref2 == ref, "Object reference is %d, expected %d\n", ref2, ref);
356 hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
357 ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr);
358 hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9, surface, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
359 ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr);
360 ref2 = getref((IUnknown *) device);
361 ok(ref2 == ref, "Object reference is %d, expected %d\n", ref2, ref);
363 hr = IDirect3DSurface9_SetPrivateData(surface, &IID_IDirect3DSurface9, device, sizeof(IUnknown *), D3DSPD_IUNKNOWN);
364 ok(hr == D3D_OK, "IDirect3DSurface9_SetPrivateData failed with %08x\n", hr);
365 hr = IDirect3DSurface9_GetPrivateData(surface, &IID_IDirect3DSurface9, &ptr, &size);
366 ok(hr == D3D_OK, "IDirect3DSurface9_GetPrivateData failed with %08x\n", hr);
367 ref2 = getref((IUnknown *) device);
368 /* Object is NOT being addrefed */
369 ok(ptr == (IUnknown *) device, "Returned interface pointer is %p, expected %p\n", ptr, device);
370 ok(ref2 == ref + 2, "Object reference is %d, expected %d. ptr at %p, orig at %p\n", ref2, ref + 2, ptr, device);
371 IUnknown_Release(ptr);
373 IDirect3DSurface9_Release(surface);
375 /* Destroying the surface frees the held reference */
376 ref2 = getref((IUnknown *) device);
377 /* -1 because the surface was released and held a reference before */
378 ok(ref2 == (ref - 1), "Object reference is %d, expected %d\n", ref2, (ref - 1));
384 IDirect3DDevice9 *device_ptr;
386 d3d9_handle = LoadLibraryA("d3d9.dll");
389 skip("Could not load d3d9.dll\n");
393 device_ptr = init_d3d9(d3d9_handle);
394 if (!device_ptr) return;
396 test_surface_get_container(device_ptr);
397 test_surface_alignment(device_ptr);
398 test_lockrect_offset(device_ptr);
399 test_lockrect_invalid(device_ptr);
400 test_private_data(device_ptr);