2 * Server-side console management
4 * Copyright (C) 1998 Alexandre Julliard
6 * FIXME: all this stuff is a hack to avoid breaking
7 * the client-side console support.
16 #include <sys/errno.h>
19 #include <sys/types.h>
36 struct object obj; /* object header */
37 struct select_user select; /* select user */
38 int mode; /* input mode */
39 struct screen_buffer *output; /* associated screen buffer */
40 int recnum; /* number of input records */
41 INPUT_RECORD *records; /* input records */
46 struct object obj; /* object header */
47 struct select_user select; /* select user */
48 int mode; /* output mode */
49 struct console_input *input; /* associated console input */
50 int cursor_size; /* size of cursor (percentage filled) */
51 int cursor_visible;/* cursor visibility flag */
52 int pid; /* xterm pid (hack) */
53 char *title; /* console title */
57 static void console_input_dump( struct object *obj, int verbose );
58 static int console_input_add_queue( struct object *obj, struct wait_queue_entry *entry );
59 static void console_input_remove_queue( struct object *obj, struct wait_queue_entry *entry );
60 static int console_input_signaled( struct object *obj, struct thread *thread );
61 static int console_input_get_read_fd( struct object *obj );
62 static void console_input_destroy( struct object *obj );
64 static void screen_buffer_dump( struct object *obj, int verbose );
65 static int screen_buffer_add_queue( struct object *obj, struct wait_queue_entry *entry );
66 static void screen_buffer_remove_queue( struct object *obj, struct wait_queue_entry *entry );
67 static int screen_buffer_signaled( struct object *obj, struct thread *thread );
68 static int screen_buffer_get_write_fd( struct object *obj );
69 static void screen_buffer_destroy( struct object *obj );
72 static int console_get_info( struct object *obj, struct get_file_info_request *req );
74 static const struct object_ops console_input_ops =
76 sizeof(struct console_input),
78 console_input_add_queue,
79 console_input_remove_queue,
80 console_input_signaled,
82 console_input_get_read_fd,
89 static const struct object_ops screen_buffer_ops =
91 sizeof(struct screen_buffer),
93 screen_buffer_add_queue,
94 screen_buffer_remove_queue,
95 screen_buffer_signaled,
98 screen_buffer_get_write_fd,
101 screen_buffer_destroy
105 static struct object *create_console_input( int fd )
107 struct console_input *console_input;
109 if ((fd = (fd != -1) ? dup(fd) : dup(0)) == -1)
114 if ((console_input = alloc_object( &console_input_ops )))
116 console_input->select.fd = fd;
117 console_input->select.func = default_select_event;
118 console_input->select.private = console_input;
119 console_input->mode = ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT |
120 ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT;
121 console_input->output = NULL;
122 console_input->recnum = 0;
123 console_input->records = NULL;
124 register_select_user( &console_input->select );
125 return &console_input->obj;
131 static struct object *create_console_output( int fd, struct object *input )
133 struct console_input *console_input = (struct console_input *)input;
134 struct screen_buffer *screen_buffer;
136 if ((fd = (fd != -1) ? dup(fd) : dup(1)) == -1)
141 if ((screen_buffer = alloc_object( &screen_buffer_ops )))
143 screen_buffer->select.fd = fd;
144 screen_buffer->select.func = default_select_event;
145 screen_buffer->select.private = screen_buffer;
146 screen_buffer->mode = ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT;
147 screen_buffer->input = console_input;
148 screen_buffer->cursor_size = 100;
149 screen_buffer->cursor_visible = 1;
150 screen_buffer->pid = 0;
151 screen_buffer->title = strdup( "Wine console" );
152 register_select_user( &screen_buffer->select );
153 console_input->output = screen_buffer;
154 return &screen_buffer->obj;
160 /* allocate a console for this process */
161 int alloc_console( struct process *process )
163 if (process->console_in || process->console_out)
165 set_error( ERROR_ACCESS_DENIED );
168 if ((process->console_in = create_console_input( -1 )))
170 if ((process->console_out = create_console_output( -1, process->console_in )))
172 release_object( process->console_in );
177 /* free the console for this process */
178 int free_console( struct process *process )
180 if (process->console_in) release_object( process->console_in );
181 if (process->console_out) release_object( process->console_out );
182 process->console_in = process->console_out = NULL;
186 static int set_console_fd( int handle, int fd_in, int fd_out, int pid )
188 struct console_input *input;
189 struct screen_buffer *output;
192 if (!(obj = get_handle_obj( current->process, handle, 0, NULL )))
194 if (obj->ops == &console_input_ops)
196 input = (struct console_input *)obj;
197 output = input->output;
198 grab_object( output );
200 else if (obj->ops == &screen_buffer_ops)
202 output = (struct screen_buffer *)obj;
203 input = output->input;
204 grab_object( input );
208 set_error( ERROR_INVALID_HANDLE );
209 release_object( obj );
213 /* can't change the fd if someone is waiting on it */
214 assert( !input->obj.head );
215 assert( !output->obj.head );
217 unregister_select_user( &input->select );
218 unregister_select_user( &output->select );
219 close( input->select.fd );
220 close( output->select.fd );
221 input->select.fd = fd_in;
222 output->select.fd = fd_out;
224 register_select_user( &input->select );
225 register_select_user( &output->select );
226 release_object( input );
227 release_object( output );
231 static int get_console_mode( int handle )
236 if ((obj = get_handle_obj( current->process, handle, GENERIC_READ, NULL )))
238 if (obj->ops == &console_input_ops)
239 ret = ((struct console_input *)obj)->mode;
240 else if (obj->ops == &screen_buffer_ops)
241 ret = ((struct screen_buffer *)obj)->mode;
243 set_error( ERROR_INVALID_HANDLE );
244 release_object( obj );
249 static int set_console_mode( int handle, int mode )
254 if (!(obj = get_handle_obj( current->process, handle, GENERIC_READ, NULL )))
256 if (obj->ops == &console_input_ops)
258 ((struct console_input *)obj)->mode = mode;
261 else if (obj->ops == &screen_buffer_ops)
263 ((struct screen_buffer *)obj)->mode = mode;
266 else set_error( ERROR_INVALID_HANDLE );
267 release_object( obj );
271 /* set misc console information (output handle only) */
272 static int set_console_info( int handle, struct set_console_info_request *req,
273 const char *title, size_t len )
275 struct screen_buffer *console;
276 if (!(console = (struct screen_buffer *)get_handle_obj( current->process, handle,
277 GENERIC_WRITE, &screen_buffer_ops )))
279 if (req->mask & SET_CONSOLE_INFO_CURSOR)
281 console->cursor_size = req->cursor_size;
282 console->cursor_visible = req->cursor_visible;
284 if (req->mask & SET_CONSOLE_INFO_TITLE)
286 char *new_title = mem_alloc( len + 1 );
289 memcpy( new_title, title, len );
291 if (console->title) free( console->title );
292 console->title = new_title;
295 release_object( console );
299 /* add input events to a console input queue */
300 static int write_console_input( int handle, int count, INPUT_RECORD *records )
302 INPUT_RECORD *new_rec;
303 struct console_input *console;
305 if (!(console = (struct console_input *)get_handle_obj( current->process, handle,
306 GENERIC_WRITE, &console_input_ops )))
308 if (!(new_rec = realloc( console->records,
309 (console->recnum + count) * sizeof(INPUT_RECORD) )))
311 set_error( ERROR_NOT_ENOUGH_MEMORY );
312 release_object( console );
315 console->records = new_rec;
316 memcpy( new_rec + console->recnum, records, count * sizeof(INPUT_RECORD) );
317 console->recnum += count;
318 release_object( console );
322 /* retrieve a pointer to the console input records */
323 static int read_console_input( int handle, int count, INPUT_RECORD *rec, int max, int flush )
325 struct console_input *console;
327 if (!(console = (struct console_input *)get_handle_obj( current->process, handle,
328 GENERIC_READ, &console_input_ops )))
330 if ((count < 0) || (count > console->recnum)) count = console->recnum;
331 if (count > max) count = max;
332 memcpy( rec, console->records, count * sizeof(INPUT_RECORD) );
336 for (i = count; i < console->recnum; i++)
337 console->records[i-count] = console->records[i];
338 if ((console->recnum -= count) > 0)
340 INPUT_RECORD *new_rec = realloc( console->records,
341 console->recnum * sizeof(INPUT_RECORD) );
342 if (new_rec) console->records = new_rec;
346 free( console->records );
347 console->records = NULL;
350 release_object( console );
354 static void console_input_dump( struct object *obj, int verbose )
356 struct console_input *console = (struct console_input *)obj;
357 assert( obj->ops == &console_input_ops );
358 fprintf( stderr, "Console input fd=%d\n", console->select.fd );
361 static int console_input_add_queue( struct object *obj, struct wait_queue_entry *entry )
363 struct console_input *console = (struct console_input *)obj;
364 assert( obj->ops == &console_input_ops );
365 if (!obj->head) /* first on the queue */
366 set_select_events( &console->select, READ_EVENT );
367 add_queue( obj, entry );
371 static void console_input_remove_queue( struct object *obj, struct wait_queue_entry *entry )
373 struct console_input *console = (struct console_input *)grab_object(obj);
374 assert( obj->ops == &console_input_ops );
376 remove_queue( obj, entry );
377 if (!obj->head) /* last on the queue is gone */
378 set_select_events( &console->select, 0 );
379 release_object( obj );
382 static int console_input_signaled( struct object *obj, struct thread *thread )
384 struct console_input *console = (struct console_input *)obj;
385 assert( obj->ops == &console_input_ops );
387 if (check_select_events( &console->select, READ_EVENT ))
389 /* stop waiting on select() if we are signaled */
390 set_select_events( &console->select, 0 );
395 /* restart waiting on select() if we are no longer signaled */
396 if (obj->head) set_select_events( &console->select, READ_EVENT );
401 static int console_input_get_read_fd( struct object *obj )
403 struct console_input *console = (struct console_input *)obj;
404 assert( obj->ops == &console_input_ops );
405 return dup( console->select.fd );
408 static int console_get_info( struct object *obj, struct get_file_info_request *req )
410 req->type = FILE_TYPE_CHAR;
412 req->access_time = 0;
423 static void console_input_destroy( struct object *obj )
425 struct console_input *console = (struct console_input *)obj;
426 assert( obj->ops == &console_input_ops );
427 unregister_select_user( &console->select );
428 close( console->select.fd );
429 if (console->output) console->output->input = NULL;
432 static void screen_buffer_dump( struct object *obj, int verbose )
434 struct screen_buffer *console = (struct screen_buffer *)obj;
435 assert( obj->ops == &screen_buffer_ops );
436 fprintf( stderr, "Console screen buffer fd=%d\n", console->select.fd );
439 static int screen_buffer_add_queue( struct object *obj, struct wait_queue_entry *entry )
441 struct screen_buffer *console = (struct screen_buffer *)obj;
442 assert( obj->ops == &screen_buffer_ops );
443 if (!obj->head) /* first on the queue */
444 set_select_events( &console->select, WRITE_EVENT );
445 add_queue( obj, entry );
449 static void screen_buffer_remove_queue( struct object *obj, struct wait_queue_entry *entry )
451 struct screen_buffer *console = (struct screen_buffer *)grab_object(obj);
452 assert( obj->ops == &screen_buffer_ops );
454 remove_queue( obj, entry );
455 if (!obj->head) /* last on the queue is gone */
456 set_select_events( &console->select, 0 );
457 release_object( obj );
460 static int screen_buffer_signaled( struct object *obj, struct thread *thread )
462 struct screen_buffer *console = (struct screen_buffer *)obj;
463 assert( obj->ops == &screen_buffer_ops );
465 if (check_select_events( &console->select, WRITE_EVENT ))
467 /* stop waiting on select() if we are signaled */
468 set_select_events( &console->select, 0 );
473 /* restart waiting on select() if we are no longer signaled */
474 if (obj->head) set_select_events( &console->select, WRITE_EVENT );
479 static int screen_buffer_get_write_fd( struct object *obj )
481 struct screen_buffer *console = (struct screen_buffer *)obj;
482 assert( obj->ops == &screen_buffer_ops );
483 return dup( console->select.fd );
486 static void screen_buffer_destroy( struct object *obj )
488 struct screen_buffer *console = (struct screen_buffer *)obj;
489 assert( obj->ops == &screen_buffer_ops );
490 unregister_select_user( &console->select );
491 close( console->select.fd );
492 if (console->input) console->input->output = NULL;
493 if (console->title) free( console->title );
496 /* allocate a console for the current process */
497 DECL_HANDLER(alloc_console)
499 int in = -1, out = -1;
501 if (!alloc_console( current->process )) goto done;
503 if ((in = alloc_handle( current->process, current->process->console_in,
504 req->access, req->inherit )) != -1)
506 if ((out = alloc_handle( current->process, current->process->console_out,
507 req->access, req->inherit )) != -1)
508 goto done; /* everything is fine */
509 close_handle( current->process, in );
512 free_console( current->process );
516 req->handle_out = out;
519 /* free the console of the current process */
520 DECL_HANDLER(free_console)
522 free_console( current->process );
525 /* open a handle to the process console */
526 DECL_HANDLER(open_console)
528 struct object *obj= req->output ? current->process->console_out : current->process->console_in;
530 if (obj) req->handle = alloc_handle( current->process, obj, req->access, req->inherit );
531 else set_error( ERROR_ACCESS_DENIED );
534 /* set info about a console (output only) */
535 DECL_HANDLER(set_console_info)
537 size_t len = get_req_strlen( req->title );
538 set_console_info( req->handle, req, req->title, len );
541 /* get info about a console (output only) */
542 DECL_HANDLER(get_console_info)
544 struct screen_buffer *console;
545 if ((console = (struct screen_buffer *)get_handle_obj( current->process, req->handle,
546 GENERIC_READ, &screen_buffer_ops )))
548 req->cursor_size = console->cursor_size;
549 req->cursor_visible = console->cursor_visible;
550 req->pid = console->pid;
551 strcpy( req->title, console->title ? console->title : "" );
552 release_object( console );
556 /* set a console fd */
557 DECL_HANDLER(set_console_fd)
562 if (!(obj = get_handle_obj( current->process, req->file_handle,
563 GENERIC_READ | GENERIC_WRITE, NULL ))) return;
564 if ((fd_in = obj->ops->get_read_fd( obj )) == -1)
566 release_object( obj );
569 fd_out = obj->ops->get_write_fd( obj );
570 release_object( obj );
573 if (set_console_fd( req->handle, fd_in, fd_out, req->pid )) return;
579 /* get a console mode (input or output) */
580 DECL_HANDLER(get_console_mode)
582 req->mode = get_console_mode( req->handle );
585 /* set a console mode (input or output) */
586 DECL_HANDLER(set_console_mode)
588 set_console_mode( req->handle, req->mode );
591 /* add input records to a console input queue */
592 DECL_HANDLER(write_console_input)
594 int max = get_req_size( req + 1, sizeof(INPUT_RECORD) );
595 int count = req->count;
597 if (count > max) count = max;
598 req->written = write_console_input( req->handle, count, (INPUT_RECORD *)(req + 1) );
601 /* fetch input records from a console input queue */
602 DECL_HANDLER(read_console_input)
604 int max = get_req_size( req + 1, sizeof(INPUT_RECORD) );
605 req->read = read_console_input( req->handle, req->count, (INPUT_RECORD *)(req + 1),