opengl32: Allocate a separate context structure to store generic information.
[wine] / dlls / faultrep / Makefile.in
1 MODULE    = faultrep.dll
2 IMPORTLIB = faultrep
3 IMPORTS   = advapi32
4
5 C_SRCS = faultrep.c
6
7 @MAKE_DLL_RULES@