Use a single function to create all IXMLDOMNode implementations.
[wine] / include / d3dx8core.h
1 /*
2  * Copyright (C) 2002 Raphael Junqueira
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
17  */
18
19 #ifndef __WINE_D3DX8CORE_H
20 #define __WINE_D3DX8CORE_H
21
22 #include <objbase.h>
23
24 #include <d3d8.h>
25 #include <d3d8types.h>
26 #include <d3d8caps.h>
27
28 /*****************************************************************************
29  * #defines and error codes
30  */
31 #define D3DXASM_DEBUG           1
32 #define D3DXASM_SKIPVALIDATION  2
33
34 #define _FACD3D  0x876
35 #define MAKE_D3DXHRESULT( code )  MAKE_HRESULT( 1, _FACD3D, code )
36
37 /*
38  * Direct3D Errors
39  */
40 #define D3DXERR_CANNOTATTRSORT                  MAKE_D3DXHRESULT(2158)
41 #define D3DXERR_CANNOTMODIFYINDEXBUFFER         MAKE_D3DXHRESULT(2159)
42 #define D3DXERR_INVALIDMESH                     MAKE_D3DXHRESULT(2160)
43 #define D3DXERR_SKINNINGNOTSUPPORTED            MAKE_D3DXHRESULT(2161)
44 #define D3DXERR_TOOMANYINFLUENCES               MAKE_D3DXHRESULT(2162)
45 #define D3DXERR_INVALIDDATA                     MAKE_D3DXHRESULT(2163)
46
47 /*****************************************************************************
48  * Predeclare the interfaces
49  */
50 DEFINE_GUID(IID_ID3DXBuffer,             0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x12);/* FIXME */
51 typedef struct ID3DXBuffer *LPD3DXBUFFER;
52 DEFINE_GUID(IID_ID3DXFont,               0x1,0x1,0x4,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x13);/* FIXME */
53 typedef struct ID3DXFont *LPD3DXFONT;
54
55 /*****************************************************************************
56  * ID3DXBuffer interface
57  */
58 #define INTERFACE ID3DXBuffer
59 DECLARE_INTERFACE_(ID3DXBuffer,IUnknown)
60 {
61     /*** IUnknown methods ***/
62     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
63     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
64     STDMETHOD_(ULONG,Release)(THIS) PURE;
65     /*** ID3DXBuffer methods ***/
66     STDMETHOD_(LPVOID,GetBufferPointer)(THIS) PURE;
67     STDMETHOD_(DWORD,GetBufferSize)(THIS) PURE;
68 };
69 #undef INTERFACE
70
71 #if !defined(__cplusplus) || defined(CINTERFACE)
72 /*** IUnknown methods ***/
73 #define ID3DXBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
74 #define ID3DXBuffer_AddRef(p)             (p)->lpVtbl->AddRef(p)
75 #define ID3DXBuffer_Release(p)            (p)->lpVtbl->Release(p)
76 /*** ID3DXBuffer methods ***/
77 #define ID3DXBuffer_GetBufferPointer(p)   (p)->lpVtbl->GetBufferPointer(p)
78 #define ID3DXBuffer_GetBufferSize(p)      (p)->lpVtbl->GetBufferSize(p)
79 #endif
80
81 /*****************************************************************************
82  * ID3DXFont interface
83  */
84 #define INTERFACE ID3DXFont
85 DECLARE_INTERFACE_(ID3DXFont,IUnknown)
86 {
87     /*** IUnknown methods ***/
88     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
89     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
90     STDMETHOD_(ULONG,Release)(THIS) PURE;
91     /*** ID3DXFont methods ***/
92     STDMETHOD(Begin)(THIS) PURE;
93     STDMETHOD(DrawTextA)(THIS) PURE;
94     STDMETHOD(End)(THIS) PURE;
95 };
96 #undef INTERFACE
97
98 #if !defined(__cplusplus) || defined(CINTERFACE)
99 /*** IUnknown methods ***/
100 #define ID3DXFont_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
101 #define ID3DXFont_AddRef(p)             (p)->lpVtbl->AddRef(p)
102 #define ID3DXFont_Release(p)            (p)->lpVtbl->Release(p)
103 /*** ID3DXFont methods ***/
104 #define ID3DXFont_Begin(p)              (p)->lpVtbl->Begin(p)
105 #define ID3DXFont_DrawTextA(p,a,b,c,d,e)(p)->lpVtbl->DrawText(p,a,b,c,d,e)
106 #define ID3DXFont_End(p)                (p)->lpVtbl->End(p)
107 #endif
108
109 /*************************************************************************************
110  * Define entrypoints 
111  */
112 HRESULT WINAPI D3DXCreateBuffer(DWORD NumBytes, LPD3DXBUFFER* ppBuffer);
113 HRESULT WINAPI D3DXCreateFont(LPDIRECT3DDEVICE8 pDevice, HFONT hFont, LPD3DXFONT* ppFont);
114 UINT WINAPI D3DXGetFVFVertexSize(DWORD FVF);
115 HRESULT WINAPI D3DXAssembleShader(LPCVOID pSrcData, UINT SrcDataLen, DWORD Flags, 
116                            LPD3DXBUFFER* ppConstants, 
117                            LPD3DXBUFFER* ppCompiledShader,
118                            LPD3DXBUFFER* ppCompilationErrors);
119 HRESULT WINAPI D3DXAssembleShaderFromFileA(LPSTR pSrcFile, DWORD Flags,
120                                     LPD3DXBUFFER* ppConstants,
121                                     LPD3DXBUFFER* ppCompiledShader,
122                                     LPD3DXBUFFER* ppCompilationErrors);
123 HRESULT WINAPI D3DXAssembleShaderFromFileW(LPSTR pSrcFile, DWORD Flags,
124                                     LPD3DXBUFFER* ppConstants,
125                                     LPD3DXBUFFER* ppCompiledShader,
126                                     LPD3DXBUFFER* ppCompilationErrors);
127
128 #endif /* __WINE_D3DX8CORE_H */