Create a wined3d interface, and generate a wined3d object in the d3d9
[wine] / dlls / dxerr8 / Makefile.in
1 DEFS      = -D__WINESRC__
2 DLLFLAGS  = @DLLFLAGS@
3 TOPSRCDIR = @top_srcdir@
4 TOPOBJDIR = ../..
5 SRCDIR    = @srcdir@
6 VPATH     = @srcdir@
7 MODULE    = libdxerr8.a
8
9 C_SRCS = \
10         dxerr8.c
11
12 EXTRA_OBJS = $(MODULE).dbg.o
13
14 all: $(MODULE)
15
16 @MAKE_RULES@
17
18 $(MODULE): $(OBJS) Makefile.in
19         $(RM) $@
20         $(AR) $@ $(OBJS)
21         $(RANLIB) $@
22
23 man:
24
25 doc-html:
26
27 doc-sgml:
28
29 ### Dependencies: