Create a wined3d interface, and generate a wined3d object in the d3d9
[wine] / dlls / winmm / Makefile.in
1 EXTRADEFS = -D_WINMM_
2 TOPSRCDIR = @top_srcdir@
3 TOPOBJDIR = ../..
4 SRCDIR    = @srcdir@
5 VPATH     = @srcdir@
6 MODULE    = winmm.dll
7 IMPORTS   = user32 advapi32 kernel32 ntdll
8
9 C_SRCS = \
10         driver.c \
11         joystick.c \
12         lolvldrv.c \
13         mci.c \
14         mmio.c \
15         playsound.c \
16         time.c \
17         winmm.c
18
19 C_SRCS16 = \
20         message16.c \
21         mmsystem.c \
22         sound16.c
23
24 SPEC_SRCS16 = \
25         mmsystem.spec \
26         sound.spec
27
28 RC_SRCS = winmm_res.rc
29
30 SUBDIRS = tests
31
32 @MAKE_DLL_RULES@
33
34 ### Dependencies: