Added a first-cut version of MapVirtualKeyExW() that has the same
[wine] / msdos / vga.c
1 /*
2  * VGA hardware emulation
3  * 
4  * Copyright 1998 Ove Kåven (with some help from Marcus Meissner)
5  *
6  */
7
8 #include <string.h>
9 #include "winbase.h"
10 #include "wincon.h"
11 #include "miscemu.h"
12 #include "vga.h"
13 #include "ddraw.h"
14 #include "services.h"
15 #include "debugtools.h"
16
17 DEFAULT_DEBUG_CHANNEL(ddraw);
18
19 static IDirectDraw *lpddraw = NULL;
20 static IDirectDrawSurface *lpddsurf;
21 static IDirectDrawPalette *lpddpal;
22 static DDSURFACEDESC sdesc;
23 static LONG vga_polling,vga_refresh;
24 static HANDLE poll_timer;
25
26 static HRESULT WINAPI (*pDirectDrawCreate)(LPGUID,LPDIRECTDRAW *,LPUNKNOWN);
27
28 static void VGA_DeinstallTimer(void)
29 {
30     if (poll_timer) {
31         SERVICE_Delete( poll_timer );
32         poll_timer = 0;
33     }
34 }
35
36 static void VGA_InstallTimer(unsigned Rate)
37 {
38     VGA_DeinstallTimer();
39     if (!poll_timer)
40         poll_timer = SERVICE_AddTimer( Rate, VGA_Poll, 0 );
41 }
42
43 HANDLE VGA_AlphaConsole(void)
44 {
45     /* this assumes that no Win32 redirection has taken place, but then again,
46      * only 16-bit apps are likely to use this part of Wine... */
47     return GetStdHandle(STD_OUTPUT_HANDLE);
48 }
49
50 char*VGA_AlphaBuffer(void)
51 {
52     return DOSMEM_MapDosToLinear(0xb8000);
53 }
54
55 /*** GRAPHICS MODE ***/
56
57 int VGA_SetMode(unsigned Xres,unsigned Yres,unsigned Depth)
58 {
59     if (lpddraw) VGA_Exit();
60     if (!lpddraw) {
61         if (!pDirectDrawCreate)
62         {
63             HMODULE hmod = LoadLibraryA( "ddraw.dll" );
64             if (hmod) pDirectDrawCreate = GetProcAddress( hmod, "DirectDrawCreate" );
65         }
66         if (pDirectDrawCreate) pDirectDrawCreate(NULL,&lpddraw,NULL);
67         if (!lpddraw) {
68             ERR("DirectDraw is not available\n");
69             return 1;
70         }
71         if (IDirectDraw_SetDisplayMode(lpddraw,Xres,Yres,Depth)) {
72             ERR("DirectDraw does not support requested display mode\n");
73             IDirectDraw_Release(lpddraw);
74             lpddraw=NULL;
75             return 1;
76         }
77         IDirectDraw_CreatePalette(lpddraw,DDPCAPS_8BIT,NULL,&lpddpal,NULL);
78         memset(&sdesc,0,sizeof(sdesc));
79         sdesc.dwSize=sizeof(sdesc);
80         sdesc.dwFlags = DDSD_CAPS;
81         sdesc.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
82         if (IDirectDraw_CreateSurface(lpddraw,&sdesc,&lpddsurf,NULL)||(!lpddsurf)) {
83             ERR("DirectDraw surface is not available\n");
84             IDirectDraw_Release(lpddraw);
85             lpddraw=NULL;
86             return 1;
87         }
88         FIXME("no default palette entries\n");
89         IDirectDrawSurface_SetPalette(lpddsurf,lpddpal);
90         vga_refresh=0;
91         /* poll every 20ms (50fps should provide adequate responsiveness) */
92         VGA_InstallTimer(20);
93     }
94     return 0;
95 }
96
97 int VGA_GetMode(unsigned*Height,unsigned*Width,unsigned*Depth)
98 {
99     if (!lpddraw) return 1;
100     if (!lpddsurf) return 1;
101     if (Height) *Height=sdesc.dwHeight;
102     if (Width) *Width=sdesc.dwWidth;
103     if (Depth) *Depth=sdesc.ddpfPixelFormat.u.dwRGBBitCount;
104     return 0;
105 }
106
107 void VGA_Exit(void)
108 {
109     if (lpddraw) {
110         VGA_DeinstallTimer();
111         IDirectDrawSurface_SetPalette(lpddsurf,NULL);
112         IDirectDrawSurface_Release(lpddsurf);
113         lpddsurf=NULL;
114         IDirectDrawPalette_Release(lpddpal);
115         lpddpal=NULL;
116         IDirectDraw_Release(lpddraw);
117         lpddraw=NULL;
118     }
119 }
120
121 void VGA_SetPalette(PALETTEENTRY*pal,int start,int len)
122 {
123     if (!lpddraw) return;
124     IDirectDrawPalette_SetEntries(lpddpal,0,start,len,pal);
125 }
126
127 void VGA_SetQuadPalette(RGBQUAD*color,int start,int len)
128 {
129     PALETTEENTRY pal[256];
130     int c;
131
132     if (!lpddraw) return;
133     for (c=0; c<len; c++) {
134         pal[c].peRed  =color[c].rgbRed;
135         pal[c].peGreen=color[c].rgbGreen;
136         pal[c].peBlue =color[c].rgbBlue;
137         pal[c].peFlags=0;
138     }
139     IDirectDrawPalette_SetEntries(lpddpal,0,start,len,pal);
140 }
141
142 LPSTR VGA_Lock(unsigned*Pitch,unsigned*Height,unsigned*Width,unsigned*Depth)
143 {
144     if (!lpddraw) return NULL;
145     if (!lpddsurf) return NULL;
146     if (IDirectDrawSurface_Lock(lpddsurf,NULL,&sdesc,0,0)) {
147         ERR("could not lock surface!\n");
148         return NULL;
149     }
150     if (Pitch) *Pitch=sdesc.lPitch;
151     if (Height) *Height=sdesc.dwHeight;
152     if (Width) *Width=sdesc.dwWidth;
153     if (Depth) *Depth=sdesc.ddpfPixelFormat.u.dwRGBBitCount;
154     return sdesc.u1.lpSurface;
155 }
156
157 void VGA_Unlock(void)
158 {
159     IDirectDrawSurface_Unlock(lpddsurf,sdesc.u1.lpSurface);
160 }
161
162 /*** TEXT MODE ***/
163
164 int VGA_SetAlphaMode(unsigned Xres,unsigned Yres)
165 {
166     COORD siz;
167
168     if (lpddraw) VGA_Exit();
169
170     /* the xterm is slow, so refresh only every 200ms (5fps) */
171     VGA_InstallTimer(200);
172
173     siz.X = Xres;
174     siz.Y = Yres;
175     SetConsoleScreenBufferSize(VGA_AlphaConsole(),siz);
176     return 0;
177 }
178
179 void VGA_GetAlphaMode(unsigned*Xres,unsigned*Yres)
180 {
181     CONSOLE_SCREEN_BUFFER_INFO info;
182     GetConsoleScreenBufferInfo(VGA_AlphaConsole(),&info);
183     if (Xres) *Xres=info.dwSize.X;
184     if (Yres) *Yres=info.dwSize.Y;
185 }
186
187 void VGA_SetCursorPos(unsigned X,unsigned Y)
188 {
189     COORD pos;
190     
191     pos.X = X;
192     pos.Y = Y;
193     SetConsoleCursorPosition(VGA_AlphaConsole(),pos);
194 }
195
196 void VGA_GetCursorPos(unsigned*X,unsigned*Y)
197 {
198     CONSOLE_SCREEN_BUFFER_INFO info;
199     GetConsoleScreenBufferInfo(VGA_AlphaConsole(),&info);
200     if (X) *X=info.dwCursorPosition.X;
201     if (Y) *Y=info.dwCursorPosition.Y;
202 }
203
204 void VGA_WriteChars(unsigned X,unsigned Y,unsigned ch,int attr,int count)
205 {
206     unsigned XR, YR;
207     char*dat;
208
209     VGA_GetAlphaMode(&XR, &YR);
210     dat = VGA_AlphaBuffer() + ((XR*Y + X) * 2);
211     /* FIXME: also call WriteConsoleOutputA, for better responsiveness */
212     while (count--) {
213         *dat++ = ch;
214         if (attr>=0) *dat = attr;
215         dat++;
216     }
217 }
218
219 /*** CONTROL ***/
220
221 void CALLBACK VGA_Poll( ULONG_PTR arg )
222 {
223     char *dat;
224     unsigned int Pitch,Height,Width,Y,X;
225     char *surf;
226
227     if (!InterlockedExchangeAdd(&vga_polling, 1)) {
228         /* FIXME: optimize by doing this only if the data has actually changed
229          *        (in a way similar to DIBSection, perhaps) */
230         if (lpddraw) {
231           /* graphics mode */
232           surf = VGA_Lock(&Pitch,&Height,&Width,NULL);
233           if (!surf) return;
234           dat = DOSMEM_MapDosToLinear(0xa0000);
235           /* copy from virtual VGA frame buffer to DirectDraw surface */
236           for (Y=0; Y<Height; Y++,surf+=Pitch,dat+=Width) {
237               memcpy(surf,dat,Width);
238               /*for (X=0; X<Width; X++) if (dat[X]) TRACE(ddraw,"data(%d) at (%d,%d)\n",dat[X],X,Y);*/
239           }
240           VGA_Unlock();
241         } else {
242           /* text mode */
243           CHAR_INFO ch[80];
244           COORD siz, off;
245           SMALL_RECT dest;
246           HANDLE con = VGA_AlphaConsole();
247
248           VGA_GetAlphaMode(&Width,&Height);
249           dat = VGA_AlphaBuffer();
250           siz.X = 80; siz.Y = 1;
251           off.X = 0; off.Y = 0;
252           /* copy from virtual VGA frame buffer to console */
253           for (Y=0; Y<Height; Y++) {
254               dest.Top=Y; dest.Bottom=Y;
255               for (X=0; X<Width; X++) {
256                   ch[X].Char.AsciiChar = *dat++;
257                   /* WriteConsoleOutputA doesn't like "dead" chars */
258                   if (ch[X].Char.AsciiChar == '\0')
259                       ch[X].Char.AsciiChar = ' ';
260                   ch[X].Attributes = *dat++;
261               }
262               dest.Left=0; dest.Right=Width+1;
263               WriteConsoleOutputA(con, ch, siz, off, &dest);
264           }
265         }
266         vga_refresh=1;
267     }
268     InterlockedDecrement(&vga_polling);
269 }
270
271 static BYTE palreg,palcnt;
272 static PALETTEENTRY paldat;
273
274 void VGA_ioport_out( WORD port, BYTE val )
275 {
276     switch (port) {
277         case 0x3c8:
278             palreg=val; palcnt=0; break;
279         case 0x3c9:
280             ((BYTE*)&paldat)[palcnt++]=val << 2;
281             if (palcnt==3) {
282                 VGA_SetPalette(&paldat,palreg++,1);
283                 palcnt=0;
284             }
285             break;
286     }
287 }
288
289 BYTE VGA_ioport_in( WORD port )
290 {
291     BYTE ret;
292
293     switch (port) {
294         case 0x3da:
295             /* since we don't (yet?) serve DOS VM requests while VGA_Poll is running,
296                we need to fake the occurrence of the vertical refresh */
297             ret=vga_refresh?0x00:0x08;
298             vga_refresh=0;
299             break;
300         default:
301             ret=0xff;
302     }
303     return ret;
304 }
305
306 void VGA_Clean(void)
307 {
308     VGA_Exit();
309     VGA_DeinstallTimer();
310 }