2 * PostScript colour functions
4 * Copyright 1998 Huw D M Davies
12 /**********************************************************************
15 * Return TRUE if col1 == col2
17 BOOL32 PSDRV_CmpColor(PSCOLOR *col1, PSCOLOR *col2)
19 if(col1->type != col2->type)
24 if(col1->value.gray.i == col2->value.gray.i)
28 if( col1->value.rgb.r == col2->value.rgb.r &&
29 col1->value.rgb.g == col2->value.rgb.g &&
30 col1->value.rgb.b == col2->value.rgb.b )
34 ERR(psdrv, "Unknown colour type %d\n", col1->type);
40 /**********************************************************************
43 * Copies col2 into col1. Return FALSE on error.
45 BOOL32 PSDRV_CopyColor(PSCOLOR *col1, PSCOLOR *col2)
50 col1->value.gray.i = col2->value.gray.i;
54 col1->value.rgb.r = col2->value.rgb.r;
55 col1->value.rgb.g = col2->value.rgb.g;
56 col1->value.rgb.b = col2->value.rgb.b;
60 ERR(psdrv, "Unknown colour type %d\n", col1->type);
64 col1->type = col2->type;
69 /**********************************************************************
72 * Creates a PostScript colour from a COLORREF.
73 * Result is grey scale if ColorDevice field of ppd is FALSE else an
74 * rgb colour is produced.
76 void PSDRV_CreateColor( PSDRV_PDEVICE *physDev, PSCOLOR *pscolor,
79 int ctype = wincolor >> 24;
83 FIXME(psdrv, "Colour is %08lx\n", wincolor);
85 r = (wincolor & 0xff) / 256.0;
86 g = ((wincolor >> 8) & 0xff) / 256.0;
87 b = ((wincolor >> 16) & 0xff) / 256.0;
89 if(physDev->pi->ppd->ColorDevice) {
90 pscolor->type = PSCOLOR_RGB;
91 pscolor->value.rgb.r = r;
92 pscolor->value.rgb.g = g;
93 pscolor->value.rgb.b = b;
95 pscolor->type = PSCOLOR_GRAY;
96 /* FIXME configurable */
97 pscolor->value.gray.i = r * 0.3 + g * 0.59 + b * 0.11;
103 /***********************************************************************
106 COLORREF PSDRV_SetBkColor( DC *dc, COLORREF color )
108 PSDRV_PDEVICE *physDev = (PSDRV_PDEVICE *)dc->physDev;
111 oldColor = dc->w.backgroundColor;
112 dc->w.backgroundColor = color;
114 PSDRV_CreateColor(physDev, &physDev->bkColor, color);
120 /***********************************************************************
123 COLORREF PSDRV_SetTextColor( DC *dc, COLORREF color )
125 PSDRV_PDEVICE *physDev = (PSDRV_PDEVICE *)dc->physDev;
128 oldColor = dc->w.textColor;
129 dc->w.textColor = color;
131 PSDRV_CreateColor(physDev, &physDev->font.color, color);
132 physDev->font.set = FALSE;