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HEAD
gameux: Loading of game statistics implemented.
[wine]
/
dlls
/
ole32
/
Makefile.in
1
MODULE = ole32.dll
2
IMPORTLIB = ole32
3
IMPORTS = uuid advapi32 user32 gdi32 rpcrt4
4
EXTRADEFS = -D_OLE32_ -DCOM_NO_WINDOWS_H \
5
-DENTRY_PREFIX=OLE32_ -DPROXY_CLSID=CLSID_PSFactoryBuffer -DREGISTER_PROXY_DLL
6
7
C_SRCS = \
8
antimoniker.c \
9
bindctx.c \
10
classmoniker.c \
11
clipboard.c \
12
comcat.c \
13
compobj.c \
14
compositemoniker.c \
15
datacache.c \
16
defaulthandler.c \
17
dictionary.c \
18
enumx.c \
19
errorinfo.c \
20
filelockbytes.c \
21
filemoniker.c \
22
ftmarshal.c \
23
git.c \
24
hglobalstream.c \
25
ifs.c \
26
itemmoniker.c \
27
marshal.c \
28
memlockbytes.c \
29
moniker.c \
30
ole2.c \
31
ole2impl.c \
32
ole2stubs.c \
33
ole32_main.c \
34
oleobj.c \
35
oleproxy.c \
36
pointermoniker.c \
37
regsvr.c \
38
rpc.c \
39
stg_prop.c \
40
stg_stream.c \
41
storage32.c \
42
stubmanager.c \
43
usrmarshal.c
44
45
RC_SRCS = ole32res.rc
46
47
IDL_C_SRCS = \
48
irot.idl
49
50
IDL_P_SRCS = \
51
dcom.idl \
52
ole32_objidl.idl \
53
ole32_oleidl.idl \
54
ole32_unknwn.idl
55
56
EXTRA_OBJS = dlldata.o
57
58
@MAKE_DLL_RULES@