gameux: Loading of game statistics implemented.
[wine] / dlls / oleaut32 / Makefile.in
1 MODULE    = oleaut32.dll
2 IMPORTLIB = oleaut32
3 IMPORTS   = uuid ole32 rpcrt4 user32 gdi32 advapi32
4 DELAYIMPORTS = comctl32 urlmon windowscodecs
5 EXTRADEFS = -D_OLEAUT32_ -DCOM_NO_WINDOWS_H \
6     -DENTRY_PREFIX=OLEAUTPS_ -DPROXY_DELEGATION -DREGISTER_PROXY_DLL \
7     -DPROXY_CLSID_IS="{0xb196b286,0xbab4,0x101a,{0xb6,0x9c,0x00,0xaa,0x00,0x34,0x1d,0x07}}"
8
9 C_SRCS = \
10         connpt.c \
11         dispatch.c \
12         hash.c \
13         oleaut.c \
14         olefont.c \
15         olepicture.c \
16         olepropframe.c \
17         recinfo.c \
18         regsvr.c \
19         safearray.c \
20         tmarshal.c \
21         typelib.c \
22         typelib2.c \
23         usrmarshal.c \
24         varformat.c \
25         variant.c \
26         vartype.c
27
28 RC_SRCS = \
29         oleaut32_Bg.rc \
30         oleaut32_Cy.rc \
31         oleaut32_Cz.rc \
32         oleaut32_Da.rc \
33         oleaut32_De.rc \
34         oleaut32_El.rc \
35         oleaut32_En.rc \
36         oleaut32_Eo.rc \
37         oleaut32_Es.rc \
38         oleaut32_Fr.rc \
39         oleaut32_Hu.rc \
40         oleaut32_It.rc \
41         oleaut32_Ko.rc \
42         oleaut32_Lt.rc \
43         oleaut32_Nl.rc \
44         oleaut32_No.rc \
45         oleaut32_Pl.rc \
46         oleaut32_Pt.rc \
47         oleaut32_Ro.rc \
48         oleaut32_Ru.rc \
49         oleaut32_Si.rc \
50         oleaut32_Sr.rc \
51         oleaut32_Sv.rc \
52         oleaut32_Th.rc \
53         oleaut32_Tr.rc \
54         oleaut32_Uk.rc \
55         oleaut32_Zh.rc \
56         version.rc
57
58 IDL_P_SRCS = \
59         oleaut32_oaidl.idl \
60         oleaut32_ocidl.idl
61
62 EXTRA_OBJS = dlldata.o
63
64 @MAKE_DLL_RULES@