3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2002 TransGaming Technologies, Inc.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
26 #include <sys/types.h>
27 #include <sys/fcntl.h>
35 #define NONAMELESSSTRUCT
36 #define NONAMELESSUNION
46 #include "wine/windef16.h"
47 #include "wine/debug.h"
50 #include "dsound_private.h"
52 WINE_DEFAULT_DEBUG_CHANNEL(dsound);
54 /*******************************************************************************
57 static HRESULT WINAPI IDirectSoundNotifyImpl_QueryInterface(
58 LPDIRECTSOUNDNOTIFY iface,REFIID riid,LPVOID *ppobj
60 ICOM_THIS(IDirectSoundNotifyImpl,iface);
61 TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
63 if (This->dsb == NULL) {
64 WARN("invalid parameter\n");
68 return IDirectSoundBuffer_QueryInterface((LPDIRECTSOUNDBUFFER)This->dsb, riid, ppobj);
71 static ULONG WINAPI IDirectSoundNotifyImpl_AddRef(LPDIRECTSOUNDNOTIFY iface) {
72 ICOM_THIS(IDirectSoundNotifyImpl,iface);
75 TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId());
77 ref = InterlockedIncrement(&(This->ref));
81 static ULONG WINAPI IDirectSoundNotifyImpl_Release(LPDIRECTSOUNDNOTIFY iface) {
82 ICOM_THIS(IDirectSoundNotifyImpl,iface);
85 TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId());
87 ref = InterlockedDecrement(&(This->ref));
89 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER)This->dsb);
90 This->dsb->notify = NULL;
91 HeapFree(GetProcessHeap(),0,This);
92 TRACE("(%p) released\n",This);
97 static HRESULT WINAPI IDirectSoundNotifyImpl_SetNotificationPositions(
98 LPDIRECTSOUNDNOTIFY iface,DWORD howmuch,LPCDSBPOSITIONNOTIFY notify
100 ICOM_THIS(IDirectSoundNotifyImpl,iface);
101 TRACE("(%p,0x%08lx,%p)\n",This,howmuch,notify);
103 if (howmuch > 0 && notify == NULL) {
104 WARN("invalid parameter: notify == NULL\n");
105 return DSERR_INVALIDPARAM;
108 if (TRACE_ON(dsound)) {
110 for (i=0;i<howmuch;i++)
111 TRACE("notify at %ld to 0x%08lx\n",
112 notify[i].dwOffset,(DWORD)notify[i].hEventNotify);
115 if (This->dsb->hwnotify) {
117 hres = IDsDriverNotify_SetNotificationPositions(This->dsb->hwnotify, howmuch, notify);
119 WARN("IDsDriverNotify_SetNotificationPositions failed\n");
121 } else if (howmuch > 0) {
122 /* Make an internal copy of the caller-supplied array.
123 * Replace the existing copy if one is already present. */
124 if (This->dsb->notifies)
125 This->dsb->notifies = HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
126 This->dsb->notifies, howmuch * sizeof(DSBPOSITIONNOTIFY));
128 This->dsb->notifies = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
129 howmuch * sizeof(DSBPOSITIONNOTIFY));
131 if (This->dsb->notifies == NULL) {
132 WARN("out of memory\n");
133 return DSERR_OUTOFMEMORY;
135 memcpy(This->dsb->notifies, notify, howmuch * sizeof(DSBPOSITIONNOTIFY));
136 This->dsb->nrofnotifies = howmuch;
138 if (This->dsb->notifies) {
139 HeapFree(GetProcessHeap(), 0, This->dsb->notifies);
140 This->dsb->notifies = NULL;
142 This->dsb->nrofnotifies = 0;
148 ICOM_VTABLE(IDirectSoundNotify) dsnvt =
150 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
151 IDirectSoundNotifyImpl_QueryInterface,
152 IDirectSoundNotifyImpl_AddRef,
153 IDirectSoundNotifyImpl_Release,
154 IDirectSoundNotifyImpl_SetNotificationPositions,
157 HRESULT WINAPI IDirectSoundNotifyImpl_Create(
158 IDirectSoundBufferImpl * dsb,
159 IDirectSoundNotifyImpl **pdsn)
161 IDirectSoundNotifyImpl * dsn;
162 TRACE("(%p,%p)\n",dsb,pdsn);
164 dsn = (IDirectSoundNotifyImpl*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(dsn));
167 WARN("out of memory\n");
168 return DSERR_OUTOFMEMORY;
172 dsn->lpVtbl = &dsnvt;
175 IDirectSoundBuffer_AddRef((LPDIRECTSOUNDBUFFER)dsb);
181 HRESULT WINAPI IDirectSoundNotifyImpl_Destroy(
182 IDirectSoundNotifyImpl *pdsn)
184 TRACE("(%p)\n",pdsn);
186 while (IDirectSoundNotifyImpl_Release((LPDIRECTSOUNDNOTIFY)pdsn) > 0);
191 /*******************************************************************************
195 static HRESULT WINAPI IDirectSoundBufferImpl_SetFormat(
196 LPDIRECTSOUNDBUFFER8 iface,LPCWAVEFORMATEX wfex
198 ICOM_THIS(IDirectSoundBufferImpl,iface);
200 TRACE("(%p,%p)\n",This,wfex);
201 /* This method is not available on secondary buffers */
202 WARN("invalid call\n");
203 return DSERR_INVALIDCALL;
206 static HRESULT WINAPI IDirectSoundBufferImpl_SetVolume(
207 LPDIRECTSOUNDBUFFER8 iface,LONG vol
209 ICOM_THIS(IDirectSoundBufferImpl,iface);
212 TRACE("(%p,%ld)\n",This,vol);
214 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLVOLUME)) {
215 WARN("control unavailable: This->dsbd.dwFlags = 0x%08lx\n", This->dsbd.dwFlags);
216 return DSERR_CONTROLUNAVAIL;
219 if ((vol > DSBVOLUME_MAX) || (vol < DSBVOLUME_MIN)) {
220 WARN("invalid parameter: vol = %ld\n", vol);
221 return DSERR_INVALIDPARAM;
225 EnterCriticalSection(&(This->lock));
227 if (This->dsbd.dwFlags & DSBCAPS_CTRL3D) {
228 oldVol = This->ds3db_lVolume;
229 This->ds3db_lVolume = vol;
231 oldVol = This->volpan.lVolume;
232 This->volpan.lVolume = vol;
234 DSOUND_RecalcVolPan(&(This->volpan));
240 hres = IDsDriverBuffer_SetVolumePan(This->hwbuf, &(This->volpan));
242 WARN("IDsDriverBuffer_SetVolumePan failed\n");
244 DSOUND_ForceRemix(This);
247 LeaveCriticalSection(&(This->lock));
253 static HRESULT WINAPI IDirectSoundBufferImpl_GetVolume(
254 LPDIRECTSOUNDBUFFER8 iface,LPLONG vol
256 ICOM_THIS(IDirectSoundBufferImpl,iface);
257 TRACE("(%p,%p)\n",This,vol);
259 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLVOLUME)) {
260 WARN("control unavailable\n");
261 return DSERR_CONTROLUNAVAIL;
265 WARN("invalid parameter: vol == NULL\n");
266 return DSERR_INVALIDPARAM;
269 *vol = This->volpan.lVolume;
274 static HRESULT WINAPI IDirectSoundBufferImpl_SetFrequency(
275 LPDIRECTSOUNDBUFFER8 iface,DWORD freq
277 ICOM_THIS(IDirectSoundBufferImpl,iface);
280 TRACE("(%p,%ld)\n",This,freq);
282 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLFREQUENCY)) {
283 WARN("control unavailable\n");
284 return DSERR_CONTROLUNAVAIL;
287 if (freq == DSBFREQUENCY_ORIGINAL)
288 freq = This->wfx.nSamplesPerSec;
290 if ((freq < DSBFREQUENCY_MIN) || (freq > DSBFREQUENCY_MAX)) {
291 WARN("invalid parameter: freq = %ld\n", freq);
292 return DSERR_INVALIDPARAM;
296 EnterCriticalSection(&(This->lock));
298 oldFreq = This->freq;
300 if (freq != oldFreq) {
301 This->freqAdjust = (freq << DSOUND_FREQSHIFT) / This->dsound->wfx.nSamplesPerSec;
302 This->nAvgBytesPerSec = freq * This->wfx.nBlockAlign;
303 DSOUND_RecalcFormat(This);
305 DSOUND_ForceRemix(This);
308 LeaveCriticalSection(&(This->lock));
314 static HRESULT WINAPI IDirectSoundBufferImpl_Play(
315 LPDIRECTSOUNDBUFFER8 iface,DWORD reserved1,DWORD reserved2,DWORD flags
317 HRESULT hres = DS_OK;
318 ICOM_THIS(IDirectSoundBufferImpl,iface);
319 TRACE("(%p,%08lx,%08lx,%08lx)\n",This,reserved1,reserved2,flags);
322 EnterCriticalSection(&(This->lock));
324 This->playflags = flags;
325 if (This->state == STATE_STOPPED) {
327 This->startpos = This->buf_mixpos;
328 This->state = STATE_STARTING;
329 } else if (This->state == STATE_STOPPING)
330 This->state = STATE_PLAYING;
332 hres = IDsDriverBuffer_Play(This->hwbuf, 0, 0, This->playflags);
334 WARN("IDsDriverBuffer_Play failed\n");
336 This->state = STATE_PLAYING;
339 LeaveCriticalSection(&(This->lock));
345 static HRESULT WINAPI IDirectSoundBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface)
347 HRESULT hres = DS_OK;
348 ICOM_THIS(IDirectSoundBufferImpl,iface);
349 TRACE("(%p)\n",This);
352 EnterCriticalSection(&(This->lock));
354 if (This->state == STATE_PLAYING)
355 This->state = STATE_STOPPING;
356 else if (This->state == STATE_STARTING)
357 This->state = STATE_STOPPED;
359 hres = IDsDriverBuffer_Stop(This->hwbuf);
361 WARN("IDsDriverBuffer_Stop failed\n");
363 This->state = STATE_STOPPED;
365 DSOUND_CheckEvent(This, 0);
367 LeaveCriticalSection(&(This->lock));
373 static DWORD WINAPI IDirectSoundBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface) {
374 ICOM_THIS(IDirectSoundBufferImpl,iface);
377 TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId());
379 ref = InterlockedIncrement(&(This->ref));
381 FIXME("thread-safety alert! AddRef-ing with a zero refcount!\n");
386 static DWORD WINAPI IDirectSoundBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface) {
387 ICOM_THIS(IDirectSoundBufferImpl,iface);
391 TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId());
393 ref = InterlockedDecrement(&(This->ref));
396 RtlAcquireResourceExclusive(&(This->dsound->lock), TRUE);
397 for (i=0;i<This->dsound->nrofbuffers;i++)
398 if (This->dsound->buffers[i] == This)
400 if (i < This->dsound->nrofbuffers) {
401 /* Put the last buffer of the list in the (now empty) position */
402 This->dsound->buffers[i] = This->dsound->buffers[This->dsound->nrofbuffers - 1];
403 This->dsound->nrofbuffers--;
404 This->dsound->buffers = HeapReAlloc(GetProcessHeap(),0,This->dsound->buffers,sizeof(LPDIRECTSOUNDBUFFER8)*This->dsound->nrofbuffers);
405 TRACE("(%p) buffer count is now %d\n", This, This->dsound->nrofbuffers);
407 RtlReleaseResource(&(This->dsound->lock));
409 DeleteCriticalSection(&(This->lock));
412 IDsDriverBuffer_Release(This->hwbuf);
413 if (This->dsound->drvdesc.dwFlags & DSDDESC_USESYSTEMMEMORY) {
415 if (This->buffer->ref==0) {
416 HeapFree(GetProcessHeap(),0,This->buffer->memory);
417 HeapFree(GetProcessHeap(),0,This->buffer);
422 if (This->buffer->ref==0) {
423 HeapFree(GetProcessHeap(),0,This->buffer->memory);
424 HeapFree(GetProcessHeap(),0,This->buffer);
428 if (This->notifies != NULL)
429 HeapFree(GetProcessHeap(), 0, This->notifies);
431 HeapFree(GetProcessHeap(),0,This);
433 TRACE("(%p) released\n",This);
437 DWORD DSOUND_CalcPlayPosition(IDirectSoundBufferImpl *This,
438 DWORD state, DWORD pplay, DWORD pwrite, DWORD pmix, DWORD bmix)
442 TRACE("primary playpos=%ld, mixpos=%ld\n", pplay, pmix);
443 TRACE("this mixpos=%ld, time=%ld\n", bmix, GetTickCount());
445 /* the actual primary play position (pplay) is always behind last mixed (pmix),
446 * unless the computer is too slow or something */
447 /* we need to know how far away we are from there */
448 #if 0 /* we'll never fill the primary entirely */
450 if ((state == STATE_PLAYING) || (state == STATE_STOPPING)) {
451 /* wow, the software mixer is really doing well,
452 * seems the entire primary buffer is filled! */
453 pmix += This->dsound->buflen;
455 /* else: the primary buffer is not playing, so probably empty */
458 if (pmix < pplay) pmix += This->dsound->buflen; /* wraparound */
460 /* detect buffer underrun */
461 if (pwrite < pplay) pwrite += This->dsound->buflen; /* wraparound */
463 if (pmix > (ds_snd_queue_max * This->dsound->fraglen + pwrite + This->dsound->writelead)) {
464 WARN("detected an underrun: primary queue was %ld\n",pmix);
467 /* divide the offset by its sample size */
468 pmix /= This->dsound->wfx.nBlockAlign;
469 TRACE("primary back-samples=%ld\n",pmix);
470 /* adjust for our frequency */
471 pmix = (pmix * This->freqAdjust) >> DSOUND_FREQSHIFT;
472 /* multiply by our own sample size */
473 pmix *= This->wfx.nBlockAlign;
474 TRACE("this back-offset=%ld\n", pmix);
475 /* subtract from our last mixed position */
477 while (bplay < pmix) bplay += This->buflen; /* wraparound */
479 if (This->leadin && ((bplay < This->startpos) || (bplay > bmix))) {
480 /* seems we haven't started playing yet */
481 TRACE("this still in lead-in phase\n");
482 bplay = This->startpos;
484 /* return the result */
488 static HRESULT WINAPI IDirectSoundBufferImpl_GetCurrentPosition(
489 LPDIRECTSOUNDBUFFER8 iface,LPDWORD playpos,LPDWORD writepos
492 ICOM_THIS(IDirectSoundBufferImpl,iface);
493 TRACE("(%p,%p,%p)\n",This,playpos,writepos);
495 hres=IDsDriverBuffer_GetPosition(This->hwbuf,playpos,writepos);
497 WARN("IDsDriverBuffer_GetPosition failed\n");
502 if (playpos && (This->state != STATE_PLAYING)) {
503 /* we haven't been merged into the primary buffer (yet) */
504 *playpos = This->buf_mixpos;
507 DWORD pplay, pwrite, lplay, splay, pstate;
508 /* let's get this exact; first, recursively call GetPosition on the primary */
509 EnterCriticalSection(&(This->dsound->mixlock));
510 if (DSOUND_PrimaryGetPosition(This->dsound, &pplay, &pwrite) != DS_OK)
511 WARN("DSOUND_PrimaryGetPosition failed\n");
512 /* detect HEL mode underrun */
513 pstate = This->dsound->state;
514 if (!(This->dsound->hwbuf || This->dsound->pwqueue)) {
515 TRACE("detected an underrun\n");
517 if (pstate == STATE_PLAYING)
518 pstate = STATE_STARTING;
519 else if (pstate == STATE_STOPPING)
520 pstate = STATE_STOPPED;
522 /* get data for ourselves while we still have the lock */
523 pstate &= This->state;
524 lplay = This->primary_mixpos;
525 splay = This->buf_mixpos;
526 if ((This->dsbd.dwFlags & DSBCAPS_GETCURRENTPOSITION2) || This->dsound->hwbuf) {
527 /* calculate play position using this */
528 *playpos = DSOUND_CalcPlayPosition(This, pstate, pplay, pwrite, lplay, splay);
530 /* (unless the app isn't using GETCURRENTPOSITION2) */
531 /* don't know exactly how this should be handled...
532 * the docs says that play cursor is reported as directly
533 * behind write cursor, hmm... */
534 /* let's just do what might work for Half-Life */
536 wp = (This->dsound->pwplay + ds_hel_margin) * This->dsound->fraglen;
537 while (wp >= This->dsound->buflen)
538 wp -= This->dsound->buflen;
539 *playpos = DSOUND_CalcPlayPosition(This, pstate, wp, pwrite, lplay, splay);
541 LeaveCriticalSection(&(This->dsound->mixlock));
543 if (writepos) *writepos = This->buf_mixpos;
546 if (This->state != STATE_STOPPED)
547 /* apply the documented 10ms lead to writepos */
548 *writepos += This->writelead;
549 while (*writepos >= This->buflen) *writepos -= This->buflen;
551 if (playpos) This->last_playpos = *playpos;
552 TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos?*playpos:0, writepos?*writepos:0, This, GetTickCount());
556 static HRESULT WINAPI IDirectSoundBufferImpl_GetStatus(
557 LPDIRECTSOUNDBUFFER8 iface,LPDWORD status
559 ICOM_THIS(IDirectSoundBufferImpl,iface);
560 TRACE("(%p,%p), thread is %04lx\n",This,status,GetCurrentThreadId());
562 if (status == NULL) {
563 WARN("invalid parameter: status = NULL\n");
564 return DSERR_INVALIDPARAM;
568 if ((This->state == STATE_STARTING) || (This->state == STATE_PLAYING)) {
569 *status |= DSBSTATUS_PLAYING;
570 if (This->playflags & DSBPLAY_LOOPING)
571 *status |= DSBSTATUS_LOOPING;
574 TRACE("status=%lx\n", *status);
579 static HRESULT WINAPI IDirectSoundBufferImpl_GetFormat(
580 LPDIRECTSOUNDBUFFER8 iface,LPWAVEFORMATEX lpwf,DWORD wfsize,LPDWORD wfwritten
582 ICOM_THIS(IDirectSoundBufferImpl,iface);
583 TRACE("(%p,%p,%ld,%p)\n",This,lpwf,wfsize,wfwritten);
585 if (wfsize>sizeof(This->wfx))
586 wfsize = sizeof(This->wfx);
587 if (lpwf) { /* NULL is valid */
588 memcpy(lpwf,&(This->wfx),wfsize);
593 *wfwritten = sizeof(This->wfx);
595 WARN("invalid parameter: wfwritten == NULL\n");
596 return DSERR_INVALIDPARAM;
603 static HRESULT WINAPI IDirectSoundBufferImpl_Lock(
604 LPDIRECTSOUNDBUFFER8 iface,DWORD writecursor,DWORD writebytes,LPVOID lplpaudioptr1,LPDWORD audiobytes1,LPVOID lplpaudioptr2,LPDWORD audiobytes2,DWORD flags
606 HRESULT hres = DS_OK;
607 ICOM_THIS(IDirectSoundBufferImpl,iface);
609 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx) at %ld\n",
621 if (flags & DSBLOCK_FROMWRITECURSOR) {
623 /* GetCurrentPosition does too much magic to duplicate here */
624 hres = IDirectSoundBufferImpl_GetCurrentPosition(iface, NULL, &writepos);
626 WARN("IDirectSoundBufferImpl_GetCurrentPosition failed\n");
629 writecursor += writepos;
631 while (writecursor >= This->buflen)
632 writecursor -= This->buflen;
633 if (flags & DSBLOCK_ENTIREBUFFER)
634 writebytes = This->buflen;
635 if (writebytes > This->buflen)
636 writebytes = This->buflen;
638 assert(audiobytes1!=audiobytes2);
639 assert(lplpaudioptr1!=lplpaudioptr2);
641 EnterCriticalSection(&(This->lock));
643 if ((writebytes == This->buflen) &&
644 ((This->state == STATE_STARTING) ||
645 (This->state == STATE_PLAYING)))
646 /* some games, like Half-Life, try to be clever (not) and
647 * keep one secondary buffer, and mix sounds into it itself,
648 * locking the entire buffer every time... so we can just forget
649 * about tracking the last-written-to-position... */
650 This->probably_valid_to = (DWORD)-1;
652 This->probably_valid_to = writecursor;
654 if (!(This->dsound->drvdesc.dwFlags & DSDDESC_DONTNEEDSECONDARYLOCK) && This->hwbuf) {
655 hres = IDsDriverBuffer_Lock(This->hwbuf,
656 lplpaudioptr1, audiobytes1,
657 lplpaudioptr2, audiobytes2,
658 writecursor, writebytes,
661 WARN("IDsDriverBuffer_Lock failed\n");
662 LeaveCriticalSection(&(This->lock));
667 if (writecursor+writebytes <= This->buflen) {
668 *(LPBYTE*)lplpaudioptr1 = This->buffer->memory+writecursor;
669 *audiobytes1 = writebytes;
671 *(LPBYTE*)lplpaudioptr2 = NULL;
674 TRACE("->%ld.0\n",writebytes);
676 *(LPBYTE*)lplpaudioptr1 = This->buffer->memory+writecursor;
677 *audiobytes1 = This->buflen-writecursor;
679 *(LPBYTE*)lplpaudioptr2 = This->buffer->memory;
681 *audiobytes2 = writebytes-(This->buflen-writecursor);
682 TRACE("->%ld.%ld\n",*audiobytes1,audiobytes2?*audiobytes2:0);
684 if (This->state == STATE_PLAYING) {
685 /* if the segment between playpos and buf_mixpos is touched,
686 * we need to cancel some mixing */
687 /* we'll assume that the app always calls GetCurrentPosition before
688 * locking a playing buffer, so that last_playpos is up-to-date */
689 if (This->buf_mixpos >= This->last_playpos) {
690 if (This->buf_mixpos > writecursor &&
691 This->last_playpos < writecursor+writebytes)
695 if (This->buf_mixpos > writecursor ||
696 This->last_playpos < writecursor+writebytes)
700 TRACE("locking prebuffered region, ouch\n");
701 DSOUND_MixCancelAt(This, writecursor);
706 LeaveCriticalSection(&(This->lock));
710 static HRESULT WINAPI IDirectSoundBufferImpl_SetCurrentPosition(
711 LPDIRECTSOUNDBUFFER8 iface,DWORD newpos
713 HRESULT hres = DS_OK;
714 ICOM_THIS(IDirectSoundBufferImpl,iface);
715 TRACE("(%p,%ld)\n",This,newpos);
718 EnterCriticalSection(&(This->lock));
720 while (newpos >= This->buflen)
721 newpos -= This->buflen;
722 This->buf_mixpos = newpos;
724 hres = IDsDriverBuffer_SetPosition(This->hwbuf, This->buf_mixpos);
726 WARN("IDsDriverBuffer_SetPosition failed\n");
729 LeaveCriticalSection(&(This->lock));
735 static HRESULT WINAPI IDirectSoundBufferImpl_SetPan(
736 LPDIRECTSOUNDBUFFER8 iface,LONG pan
738 HRESULT hres = DS_OK;
739 ICOM_THIS(IDirectSoundBufferImpl,iface);
741 TRACE("(%p,%ld)\n",This,pan);
743 if ((pan > DSBPAN_RIGHT) || (pan < DSBPAN_LEFT)) {
744 WARN("invalid parameter: pan = %ld\n", pan);
745 return DSERR_INVALIDPARAM;
748 /* You cannot use both pan and 3D controls */
749 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLPAN) ||
750 (This->dsbd.dwFlags & DSBCAPS_CTRL3D)) {
751 WARN("control unavailable\n");
752 return DSERR_CONTROLUNAVAIL;
756 EnterCriticalSection(&(This->lock));
758 if (This->volpan.lPan != pan) {
759 This->volpan.lPan = pan;
760 DSOUND_RecalcVolPan(&(This->volpan));
763 hres = IDsDriverBuffer_SetVolumePan(This->hwbuf, &(This->volpan));
765 WARN("IDsDriverBuffer_SetVolumePan failed\n");
767 DSOUND_ForceRemix(This);
770 LeaveCriticalSection(&(This->lock));
776 static HRESULT WINAPI IDirectSoundBufferImpl_GetPan(
777 LPDIRECTSOUNDBUFFER8 iface,LPLONG pan
779 ICOM_THIS(IDirectSoundBufferImpl,iface);
780 TRACE("(%p,%p)\n",This,pan);
782 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLPAN)) {
783 WARN("control unavailable\n");
784 return DSERR_CONTROLUNAVAIL;
788 WARN("invalid parameter: pan = NULL\n");
789 return DSERR_INVALIDPARAM;
792 *pan = This->volpan.lPan;
797 static HRESULT WINAPI IDirectSoundBufferImpl_Unlock(
798 LPDIRECTSOUNDBUFFER8 iface,LPVOID p1,DWORD x1,LPVOID p2,DWORD x2
800 ICOM_THIS(IDirectSoundBufferImpl,iface);
801 DWORD probably_valid_to;
803 TRACE("(%p,%p,%ld,%p,%ld)\n", This,p1,x1,p2,x2);
805 if (!(This->dsound->drvdesc.dwFlags & DSDDESC_DONTNEEDSECONDARYLOCK) && This->hwbuf) {
807 hres = IDsDriverBuffer_Unlock(This->hwbuf, p1, x1, p2, x2);
809 WARN("IDsDriverBuffer_Unlock failed\n");
814 if (p2) probably_valid_to = (((LPBYTE)p2)-This->buffer->memory) + x2;
815 else probably_valid_to = (((LPBYTE)p1)-This->buffer->memory) + x1;
816 while (probably_valid_to >= This->buflen)
817 probably_valid_to -= This->buflen;
818 if ((probably_valid_to == 0) && ((x1+x2) == This->buflen) &&
819 ((This->state == STATE_STARTING) ||
820 (This->state == STATE_PLAYING)))
821 /* see IDirectSoundBufferImpl_Lock */
822 probably_valid_to = (DWORD)-1;
823 This->probably_valid_to = probably_valid_to;
828 static HRESULT WINAPI IDirectSoundBufferImpl_Restore(
829 LPDIRECTSOUNDBUFFER8 iface
831 ICOM_THIS(IDirectSoundBufferImpl,iface);
832 FIXME("(%p):stub\n",This);
836 static HRESULT WINAPI IDirectSoundBufferImpl_GetFrequency(
837 LPDIRECTSOUNDBUFFER8 iface,LPDWORD freq
839 ICOM_THIS(IDirectSoundBufferImpl,iface);
840 TRACE("(%p,%p)\n",This,freq);
843 WARN("invalid parameter: freq = NULL\n");
844 return DSERR_INVALIDPARAM;
848 TRACE("-> %ld\n", *freq);
853 static HRESULT WINAPI IDirectSoundBufferImpl_SetFX(
854 LPDIRECTSOUNDBUFFER8 iface,DWORD dwEffectsCount,LPDSEFFECTDESC pDSFXDesc,LPDWORD pdwResultCodes
856 ICOM_THIS(IDirectSoundBufferImpl,iface);
859 FIXME("(%p,%lu,%p,%p): stub\n",This,dwEffectsCount,pDSFXDesc,pdwResultCodes);
862 for (u=0; u<dwEffectsCount; u++) pdwResultCodes[u] = DSFXR_UNKNOWN;
864 WARN("control unavailable\n");
865 return DSERR_CONTROLUNAVAIL;
868 static HRESULT WINAPI IDirectSoundBufferImpl_AcquireResources(
869 LPDIRECTSOUNDBUFFER8 iface,DWORD dwFlags,DWORD dwEffectsCount,LPDWORD pdwResultCodes
871 ICOM_THIS(IDirectSoundBufferImpl,iface);
874 FIXME("(%p,%08lu,%lu,%p): stub\n",This,dwFlags,dwEffectsCount,pdwResultCodes);
877 for (u=0; u<dwEffectsCount; u++) pdwResultCodes[u] = DSFXR_UNKNOWN;
879 WARN("control unavailable\n");
880 return DSERR_CONTROLUNAVAIL;
883 static HRESULT WINAPI IDirectSoundBufferImpl_GetObjectInPath(
884 LPDIRECTSOUNDBUFFER8 iface,REFGUID rguidObject,DWORD dwIndex,REFGUID rguidInterface,LPVOID* ppObject
886 ICOM_THIS(IDirectSoundBufferImpl,iface);
888 FIXME("(%p,%s,%lu,%s,%p): stub\n",This,debugstr_guid(rguidObject),dwIndex,debugstr_guid(rguidInterface),ppObject);
890 WARN("control unavailable\n");
891 return DSERR_CONTROLUNAVAIL;
894 static HRESULT WINAPI IDirectSoundBufferImpl_Initialize(
895 LPDIRECTSOUNDBUFFER8 iface,LPDIRECTSOUND dsound,LPCDSBUFFERDESC dbsd
897 ICOM_THIS(IDirectSoundBufferImpl,iface);
898 FIXME("(%p,%p,%p):stub\n",This,dsound,dbsd);
899 DPRINTF("Re-Init!!!\n");
900 WARN("already initialized\n");
901 return DSERR_ALREADYINITIALIZED;
904 static HRESULT WINAPI IDirectSoundBufferImpl_GetCaps(
905 LPDIRECTSOUNDBUFFER8 iface,LPDSBCAPS caps
907 ICOM_THIS(IDirectSoundBufferImpl,iface);
908 TRACE("(%p)->(%p)\n",This,caps);
911 WARN("invalid parameter: caps == NULL\n");
912 return DSERR_INVALIDPARAM;
915 if (caps->dwSize < sizeof(*caps)) {
916 WARN("invalid parameter: caps->dwSize = %ld < %d\n",caps->dwSize, sizeof(*caps));
917 return DSERR_INVALIDPARAM;
920 caps->dwFlags = This->dsbd.dwFlags;
921 if (This->hwbuf) caps->dwFlags |= DSBCAPS_LOCHARDWARE;
922 else caps->dwFlags |= DSBCAPS_LOCSOFTWARE;
924 caps->dwBufferBytes = This->buflen;
926 /* This value represents the speed of the "unlock" command.
927 As unlock is quite fast (it does not do anything), I put
928 4096 ko/s = 4 Mo / s */
929 /* FIXME: hwbuf speed */
930 caps->dwUnlockTransferRate = 4096;
931 caps->dwPlayCpuOverhead = 0;
936 static HRESULT WINAPI IDirectSoundBufferImpl_QueryInterface(
937 LPDIRECTSOUNDBUFFER8 iface,REFIID riid,LPVOID *ppobj
939 ICOM_THIS(IDirectSoundBufferImpl,iface);
941 TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
944 WARN("invalid parameter\n");
948 *ppobj = NULL; /* assume failure */
950 if ( IsEqualGUID(riid, &IID_IUnknown) ||
951 IsEqualGUID(riid, &IID_IDirectSoundBuffer) ||
952 IsEqualGUID(riid, &IID_IDirectSoundBuffer8) ) {
954 SecondaryBufferImpl_Create(This, &(This->dsb));
956 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8)This->dsb);
960 WARN("IID_IDirectSoundBuffer\n");
961 return E_NOINTERFACE;
964 if ( IsEqualGUID( &IID_IDirectSoundNotify, riid ) ||
965 IsEqualGUID( &IID_IDirectSoundNotify8, riid ) ) {
967 IDirectSoundNotifyImpl_Create(This, &(This->notify));
969 IDirectSoundNotify_AddRef((LPDIRECTSOUNDNOTIFY)This->notify);
970 *ppobj = This->notify;
973 WARN("IID_IDirectSoundNotify\n");
974 return E_NOINTERFACE;
977 if ( IsEqualGUID( &IID_IDirectSound3DBuffer, riid ) ) {
979 IDirectSound3DBufferImpl_Create(This, &(This->ds3db));
981 IDirectSound3DBuffer_AddRef((LPDIRECTSOUND3DBUFFER)This->ds3db);
982 *ppobj = This->ds3db;
985 WARN("IID_IDirectSound3DBuffer\n");
986 return E_NOINTERFACE;
989 if ( IsEqualGUID( &IID_IDirectSound3DListener, riid ) ) {
990 ERR("app requested IDirectSound3DListener on secondary buffer\n");
991 return E_NOINTERFACE;
994 if ( IsEqualGUID( &IID_IKsPropertySet, riid ) ) {
995 /* only supported on hardware 3D secondary buffers */
996 if (!(This->dsbd.dwFlags & DSBCAPS_PRIMARYBUFFER) &&
997 (This->dsbd.dwFlags & DSBCAPS_CTRL3D) &&
998 (This->hwbuf != NULL) ) {
1000 IKsBufferPropertySetImpl_Create(This, &(This->iks));
1002 IKsPropertySet_AddRef((LPKSPROPERTYSET)*ppobj);
1007 WARN("IID_IKsPropertySet\n");
1008 return E_NOINTERFACE;
1011 FIXME( "Unknown IID %s\n", debugstr_guid( riid ) );
1013 return E_NOINTERFACE;
1016 static ICOM_VTABLE(IDirectSoundBuffer8) dsbvt =
1018 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
1019 IDirectSoundBufferImpl_QueryInterface,
1020 IDirectSoundBufferImpl_AddRef,
1021 IDirectSoundBufferImpl_Release,
1022 IDirectSoundBufferImpl_GetCaps,
1023 IDirectSoundBufferImpl_GetCurrentPosition,
1024 IDirectSoundBufferImpl_GetFormat,
1025 IDirectSoundBufferImpl_GetVolume,
1026 IDirectSoundBufferImpl_GetPan,
1027 IDirectSoundBufferImpl_GetFrequency,
1028 IDirectSoundBufferImpl_GetStatus,
1029 IDirectSoundBufferImpl_Initialize,
1030 IDirectSoundBufferImpl_Lock,
1031 IDirectSoundBufferImpl_Play,
1032 IDirectSoundBufferImpl_SetCurrentPosition,
1033 IDirectSoundBufferImpl_SetFormat,
1034 IDirectSoundBufferImpl_SetVolume,
1035 IDirectSoundBufferImpl_SetPan,
1036 IDirectSoundBufferImpl_SetFrequency,
1037 IDirectSoundBufferImpl_Stop,
1038 IDirectSoundBufferImpl_Unlock,
1039 IDirectSoundBufferImpl_Restore,
1040 IDirectSoundBufferImpl_SetFX,
1041 IDirectSoundBufferImpl_AcquireResources,
1042 IDirectSoundBufferImpl_GetObjectInPath
1045 HRESULT WINAPI IDirectSoundBufferImpl_Create(
1046 IDirectSoundImpl *ds,
1047 IDirectSoundBufferImpl **pdsb,
1048 LPCDSBUFFERDESC dsbd)
1050 IDirectSoundBufferImpl *dsb;
1051 LPWAVEFORMATEX wfex = dsbd->lpwfxFormat;
1052 HRESULT err = DS_OK;
1055 TRACE("(%p,%p,%p)\n",ds,pdsb,dsbd);
1057 if (dsbd->dwBufferBytes < DSBSIZE_MIN || dsbd->dwBufferBytes > DSBSIZE_MAX) {
1058 WARN("invalid parameter: dsbd->dwBufferBytes = %ld\n", dsbd->dwBufferBytes);
1060 return DSERR_INVALIDPARAM; /* FIXME: which error? */
1063 dsb = (IDirectSoundBufferImpl*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(*dsb));
1066 WARN("out of memory\n");
1068 return DSERR_OUTOFMEMORY;
1073 dsb->lpVtbl = &dsbvt;
1076 memcpy(&dsb->dsbd, dsbd, sizeof(*dsbd));
1078 memcpy(&dsb->wfx, wfex, sizeof(dsb->wfx));
1080 TRACE("Created buffer at %p\n", dsb);
1082 dsb->buflen = dsbd->dwBufferBytes;
1083 dsb->freq = dsbd->lpwfxFormat->nSamplesPerSec;
1086 dsb->notifies = NULL;
1087 dsb->nrofnotifies = 0;
1090 /* Check necessary hardware mixing capabilities */
1091 if (wfex->nChannels==2) capf |= DSCAPS_SECONDARYSTEREO;
1092 else capf |= DSCAPS_SECONDARYMONO;
1093 if (wfex->wBitsPerSample==16) capf |= DSCAPS_SECONDARY16BIT;
1094 else capf |= DSCAPS_SECONDARY8BIT;
1096 use_hw = (ds->drvcaps.dwFlags & capf) == capf;
1097 TRACE("use_hw = 0x%08x, capf = 0x%08lx, ds->drvcaps.dwFlags = 0x%08lx\n", use_hw, capf, ds->drvcaps.dwFlags);
1099 /* FIXME: check hardware sample rate mixing capabilities */
1100 /* FIXME: check app hints for software/hardware buffer (STATIC, LOCHARDWARE, etc) */
1101 /* FIXME: check whether any hardware buffers are left */
1102 /* FIXME: handle DSDHEAP_CREATEHEAP for hardware buffers */
1104 /* Allocate system memory if applicable */
1105 if ((ds->drvdesc.dwFlags & DSDDESC_USESYSTEMMEMORY) || !use_hw) {
1106 dsb->buffer = HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb->buffer)));
1107 if (dsb->buffer == NULL) {
1108 WARN("out of memory\n");
1109 HeapFree(GetProcessHeap(),0,dsb);
1111 return DSERR_OUTOFMEMORY;
1114 dsb->buffer->memory = (LPBYTE)HeapAlloc(GetProcessHeap(),0,dsb->buflen);
1115 if (dsb->buffer->memory == NULL) {
1116 WARN("out of memory\n");
1117 HeapFree(GetProcessHeap(),0,dsb->buffer);
1118 HeapFree(GetProcessHeap(),0,dsb);
1120 return DSERR_OUTOFMEMORY;
1122 dsb->buffer->ref = 1;
1125 /* Allocate the hardware buffer */
1127 err = IDsDriver_CreateSoundBuffer(ds->driver,wfex,dsbd->dwFlags,0,
1128 &(dsb->buflen),&(dsb->buffer->memory),
1129 (LPVOID*)&(dsb->hwbuf));
1130 /* fall back to software buffer on failure */
1132 TRACE("IDsDriver_CreateSoundBuffer failed, falling back to software buffer\n");
1134 if (ds->drvdesc.dwFlags & DSDDESC_USESYSTEMMEMORY) {
1135 dsb->buffer = HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb->buffer)));
1136 if (dsb->buffer == NULL) {
1137 WARN("out of memory\n");
1138 HeapFree(GetProcessHeap(),0,dsb);
1140 return DSERR_OUTOFMEMORY;
1143 dsb->buffer->memory = (LPBYTE)HeapAlloc(GetProcessHeap(),0,dsb->buflen);
1144 if (dsb->buffer->memory == NULL) {
1145 WARN("out of memory\n");
1146 HeapFree(GetProcessHeap(),0,dsb->buffer);
1147 HeapFree(GetProcessHeap(),0,dsb);
1149 return DSERR_OUTOFMEMORY;
1151 dsb->buffer->ref = 1;
1156 /* calculate fragment size and write lead */
1157 DSOUND_RecalcFormat(dsb);
1159 /* It's not necessary to initialize values to zero since */
1160 /* we allocated this structure with HEAP_ZERO_MEMORY... */
1162 dsb->buf_mixpos = 0;
1163 dsb->state = STATE_STOPPED;
1165 dsb->freqAdjust = (dsb->freq << DSOUND_FREQSHIFT) /
1166 ds->wfx.nSamplesPerSec;
1167 dsb->nAvgBytesPerSec = dsb->freq *
1168 dsbd->lpwfxFormat->nBlockAlign;
1170 if (dsb->dsbd.dwFlags & DSBCAPS_CTRL3D) {
1171 dsb->ds3db_ds3db.dwSize = sizeof(DS3DBUFFER);
1172 dsb->ds3db_ds3db.vPosition.x = 0.0;
1173 dsb->ds3db_ds3db.vPosition.y = 0.0;
1174 dsb->ds3db_ds3db.vPosition.z = 0.0;
1175 dsb->ds3db_ds3db.vVelocity.x = 0.0;
1176 dsb->ds3db_ds3db.vVelocity.y = 0.0;
1177 dsb->ds3db_ds3db.vVelocity.z = 0.0;
1178 dsb->ds3db_ds3db.dwInsideConeAngle = DS3D_DEFAULTCONEANGLE;
1179 dsb->ds3db_ds3db.dwOutsideConeAngle = DS3D_DEFAULTCONEANGLE;
1180 dsb->ds3db_ds3db.vConeOrientation.x = 0.0;
1181 dsb->ds3db_ds3db.vConeOrientation.y = 0.0;
1182 dsb->ds3db_ds3db.vConeOrientation.z = 0.0;
1183 dsb->ds3db_ds3db.lConeOutsideVolume = DS3D_DEFAULTCONEOUTSIDEVOLUME;
1184 dsb->ds3db_ds3db.flMinDistance = DS3D_DEFAULTMINDISTANCE;
1185 dsb->ds3db_ds3db.flMaxDistance = DS3D_DEFAULTMAXDISTANCE;
1186 dsb->ds3db_ds3db.dwMode = DS3DMODE_NORMAL;
1188 dsb->ds3db_need_recalc = FALSE;
1189 DSOUND_Calc3DBuffer(dsb);
1191 DSOUND_RecalcVolPan(&(dsb->volpan));
1193 InitializeCriticalSection(&(dsb->lock));
1194 dsb->lock.DebugInfo->Spare[1] = (DWORD)"DSOUNDBUFFER_lock";
1196 /* register buffer */
1197 RtlAcquireResourceExclusive(&(ds->lock), TRUE);
1198 if (!(dsbd->dwFlags & DSBCAPS_PRIMARYBUFFER)) {
1199 IDirectSoundBufferImpl **newbuffers;
1201 newbuffers = (IDirectSoundBufferImpl**)HeapReAlloc(GetProcessHeap(),0,ds->buffers,sizeof(IDirectSoundBufferImpl*)*(ds->nrofbuffers+1));
1203 newbuffers = (IDirectSoundBufferImpl**)HeapAlloc(GetProcessHeap(),0,sizeof(IDirectSoundBufferImpl*)*(ds->nrofbuffers+1));
1206 ds->buffers = newbuffers;
1207 ds->buffers[ds->nrofbuffers] = dsb;
1209 TRACE("buffer count is now %d\n", ds->nrofbuffers);
1211 ERR("out of memory for buffer list! Current buffer count is %d\n", ds->nrofbuffers);
1212 if (dsb->buffer->memory)
1213 HeapFree(GetProcessHeap(),0,dsb->buffer->memory);
1215 HeapFree(GetProcessHeap(),0,dsb->buffer);
1216 DeleteCriticalSection(&(dsb->lock));
1217 RtlReleaseResource(&(ds->lock));
1218 HeapFree(GetProcessHeap(),0,dsb);
1220 return DSERR_OUTOFMEMORY;
1223 RtlReleaseResource(&(ds->lock));
1228 HRESULT WINAPI IDirectSoundBufferImpl_Destroy(
1229 IDirectSoundBufferImpl *pdsb)
1231 TRACE("(%p)\n",pdsb);
1233 /* This keeps the *_Destroy functions from possibly deleting
1234 * this object until it is ready to be deleted */
1235 IDirectSoundBufferImpl_AddRef((LPDIRECTSOUNDBUFFER8)pdsb);
1238 WARN("iks not NULL\n");
1239 IKsBufferPropertySetImpl_Destroy(pdsb->iks);
1244 WARN("ds3db not NULL\n");
1245 IDirectSound3DBufferImpl_Destroy(pdsb->ds3db);
1250 WARN("notify not NULL\n");
1251 IDirectSoundNotifyImpl_Destroy(pdsb->notify);
1252 pdsb->notify = NULL;
1256 WARN("dsb not NULL\n");
1257 SecondaryBufferImpl_Destroy(pdsb->dsb);
1261 while (IDirectSoundBuffer8_Release((LPDIRECTSOUNDBUFFER8)pdsb) > 0);
1266 /*******************************************************************************
1270 static HRESULT WINAPI SecondaryBufferImpl_QueryInterface(
1271 LPDIRECTSOUNDBUFFER8 iface,REFIID riid,LPVOID *ppobj)
1273 ICOM_THIS(SecondaryBufferImpl,iface);
1274 TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
1276 return IDirectSoundBufferImpl_QueryInterface((LPDIRECTSOUNDBUFFER8)This->dsb,riid,ppobj);
1279 static DWORD WINAPI SecondaryBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface)
1281 ICOM_THIS(IDirectSoundBufferImpl,iface);
1283 TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId());
1285 ref = InterlockedIncrement(&(This->ref));
1287 FIXME("thread-safety alert! AddRef-ing with a zero refcount!\n");
1292 static DWORD WINAPI SecondaryBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface)
1294 ICOM_THIS(IDirectSoundBufferImpl,iface);
1296 TRACE("(%p) ref was %ld, thread is %04lx\n",This, This->ref, GetCurrentThreadId());
1298 ref = InterlockedDecrement(&(This->ref));
1300 This->dsb->dsb = NULL;
1301 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER8)This->dsb);
1302 HeapFree(GetProcessHeap(),0,This);
1303 TRACE("(%p) released\n",This);
1308 static HRESULT WINAPI SecondaryBufferImpl_GetCaps(
1309 LPDIRECTSOUNDBUFFER8 iface,LPDSBCAPS caps)
1311 ICOM_THIS(SecondaryBufferImpl,iface);
1312 TRACE("(%p)->(%p)\n",This,caps);
1314 return IDirectSoundBufferImpl_GetCaps((LPDIRECTSOUNDBUFFER8)This->dsb,caps);
1317 static HRESULT WINAPI SecondaryBufferImpl_GetCurrentPosition(
1318 LPDIRECTSOUNDBUFFER8 iface,LPDWORD playpos,LPDWORD writepos)
1320 ICOM_THIS(SecondaryBufferImpl,iface);
1321 TRACE("(%p,%p,%p)\n",This,playpos,writepos);
1323 return IDirectSoundBufferImpl_GetCurrentPosition((LPDIRECTSOUNDBUFFER8)This->dsb,playpos,writepos);
1326 static HRESULT WINAPI SecondaryBufferImpl_GetFormat(
1327 LPDIRECTSOUNDBUFFER8 iface,LPWAVEFORMATEX lpwf,DWORD wfsize,LPDWORD wfwritten)
1329 ICOM_THIS(SecondaryBufferImpl,iface);
1330 TRACE("(%p,%p,%ld,%p)\n",This,lpwf,wfsize,wfwritten);
1332 return IDirectSoundBufferImpl_GetFormat((LPDIRECTSOUNDBUFFER8)This->dsb,lpwf,wfsize,wfwritten);
1335 static HRESULT WINAPI SecondaryBufferImpl_GetVolume(
1336 LPDIRECTSOUNDBUFFER8 iface,LPLONG vol)
1338 ICOM_THIS(SecondaryBufferImpl,iface);
1339 TRACE("(%p,%p)\n",This,vol);
1341 return IDirectSoundBufferImpl_GetVolume((LPDIRECTSOUNDBUFFER8)This->dsb,vol);
1344 static HRESULT WINAPI SecondaryBufferImpl_GetPan(
1345 LPDIRECTSOUNDBUFFER8 iface,LPLONG pan)
1347 ICOM_THIS(SecondaryBufferImpl,iface);
1348 TRACE("(%p,%p)\n",This,pan);
1350 return IDirectSoundBufferImpl_GetPan((LPDIRECTSOUNDBUFFER8)This->dsb,pan);
1353 static HRESULT WINAPI SecondaryBufferImpl_GetFrequency(
1354 LPDIRECTSOUNDBUFFER8 iface,LPDWORD freq)
1356 ICOM_THIS(SecondaryBufferImpl,iface);
1357 TRACE("(%p,%p)\n",This,freq);
1359 return IDirectSoundBufferImpl_GetFrequency((LPDIRECTSOUNDBUFFER8)This->dsb,freq);
1362 static HRESULT WINAPI SecondaryBufferImpl_GetStatus(
1363 LPDIRECTSOUNDBUFFER8 iface,LPDWORD status)
1365 ICOM_THIS(SecondaryBufferImpl,iface);
1366 TRACE("(%p,%p)\n",This,status);
1368 return IDirectSoundBufferImpl_GetStatus((LPDIRECTSOUNDBUFFER8)This->dsb,status);
1371 static HRESULT WINAPI SecondaryBufferImpl_Initialize(
1372 LPDIRECTSOUNDBUFFER8 iface,LPDIRECTSOUND dsound,LPCDSBUFFERDESC dbsd)
1374 ICOM_THIS(SecondaryBufferImpl,iface);
1375 TRACE("(%p,%p,%p)\n",This,dsound,dbsd);
1377 return IDirectSoundBufferImpl_Initialize((LPDIRECTSOUNDBUFFER8)This->dsb,dsound,dbsd);
1380 static HRESULT WINAPI SecondaryBufferImpl_Lock(
1381 LPDIRECTSOUNDBUFFER8 iface,
1384 LPVOID lplpaudioptr1,
1385 LPDWORD audiobytes1,
1386 LPVOID lplpaudioptr2,
1387 LPDWORD audiobytes2,
1390 ICOM_THIS(SecondaryBufferImpl,iface);
1391 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx)\n",
1392 This,writecursor,writebytes,lplpaudioptr1,audiobytes1,lplpaudioptr2,audiobytes2,dwFlags);
1394 return IDirectSoundBufferImpl_Lock((LPDIRECTSOUNDBUFFER8)This->dsb,
1395 writecursor,writebytes,lplpaudioptr1,audiobytes1,lplpaudioptr2,audiobytes2,dwFlags);
1398 static HRESULT WINAPI SecondaryBufferImpl_Play(
1399 LPDIRECTSOUNDBUFFER8 iface,DWORD reserved1,DWORD reserved2,DWORD flags)
1401 ICOM_THIS(SecondaryBufferImpl,iface);
1402 TRACE("(%p,%08lx,%08lx,%08lx)\n",This,reserved1,reserved2,flags);
1404 return IDirectSoundBufferImpl_Play((LPDIRECTSOUNDBUFFER8)This->dsb,reserved1,reserved2,flags);
1407 static HRESULT WINAPI SecondaryBufferImpl_SetCurrentPosition(
1408 LPDIRECTSOUNDBUFFER8 iface,DWORD newpos)
1410 ICOM_THIS(SecondaryBufferImpl,iface);
1411 TRACE("(%p,%ld)\n",This,newpos);
1413 return IDirectSoundBufferImpl_SetCurrentPosition((LPDIRECTSOUNDBUFFER8)This->dsb,newpos);
1416 static HRESULT WINAPI SecondaryBufferImpl_SetFormat(
1417 LPDIRECTSOUNDBUFFER8 iface,LPCWAVEFORMATEX wfex)
1419 ICOM_THIS(SecondaryBufferImpl,iface);
1420 TRACE("(%p,%p)\n",This,wfex);
1422 return IDirectSoundBufferImpl_SetFormat((LPDIRECTSOUNDBUFFER8)This->dsb,wfex);
1425 static HRESULT WINAPI SecondaryBufferImpl_SetVolume(
1426 LPDIRECTSOUNDBUFFER8 iface,LONG vol)
1428 ICOM_THIS(SecondaryBufferImpl,iface);
1429 TRACE("(%p,%ld)\n",This,vol);
1431 return IDirectSoundBufferImpl_SetVolume((LPDIRECTSOUNDBUFFER8)This->dsb,vol);
1434 static HRESULT WINAPI SecondaryBufferImpl_SetPan(
1435 LPDIRECTSOUNDBUFFER8 iface,LONG pan)
1437 ICOM_THIS(SecondaryBufferImpl,iface);
1438 TRACE("(%p,%ld)\n",This,pan);
1440 return IDirectSoundBufferImpl_SetPan((LPDIRECTSOUNDBUFFER8)This->dsb,pan);
1443 static HRESULT WINAPI SecondaryBufferImpl_SetFrequency(
1444 LPDIRECTSOUNDBUFFER8 iface,DWORD freq)
1446 ICOM_THIS(SecondaryBufferImpl,iface);
1447 TRACE("(%p,%ld)\n",This,freq);
1449 return IDirectSoundBufferImpl_SetFrequency((LPDIRECTSOUNDBUFFER8)This->dsb,freq);
1452 static HRESULT WINAPI SecondaryBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface)
1454 ICOM_THIS(SecondaryBufferImpl,iface);
1455 TRACE("(%p)\n",This);
1457 return IDirectSoundBufferImpl_Stop((LPDIRECTSOUNDBUFFER8)This->dsb);
1460 static HRESULT WINAPI SecondaryBufferImpl_Unlock(
1461 LPDIRECTSOUNDBUFFER8 iface,
1462 LPVOID lpvAudioPtr1,
1463 DWORD dwAudioBytes1,
1464 LPVOID lpvAudioPtr2,
1465 DWORD dwAudioBytes2)
1467 ICOM_THIS(SecondaryBufferImpl,iface);
1468 TRACE("(%p,%p,%ld,%p,%ld)\n",
1469 This, lpvAudioPtr1, dwAudioBytes1, lpvAudioPtr2, dwAudioBytes2);
1471 return IDirectSoundBufferImpl_Unlock((LPDIRECTSOUNDBUFFER8)This->dsb,
1472 lpvAudioPtr1,dwAudioBytes1,lpvAudioPtr2,dwAudioBytes2);
1475 static HRESULT WINAPI SecondaryBufferImpl_Restore(
1476 LPDIRECTSOUNDBUFFER8 iface)
1478 ICOM_THIS(SecondaryBufferImpl,iface);
1479 TRACE("(%p)\n",This);
1481 return IDirectSoundBufferImpl_Restore((LPDIRECTSOUNDBUFFER8)This->dsb);
1484 static HRESULT WINAPI SecondaryBufferImpl_SetFX(
1485 LPDIRECTSOUNDBUFFER8 iface,DWORD dwEffectsCount,LPDSEFFECTDESC pDSFXDesc,LPDWORD pdwResultCodes)
1487 ICOM_THIS(SecondaryBufferImpl,iface);
1488 TRACE("(%p,%lu,%p,%p)\n",This,dwEffectsCount,pDSFXDesc,pdwResultCodes);
1490 return IDirectSoundBufferImpl_SetFX((LPDIRECTSOUNDBUFFER8)This->dsb,dwEffectsCount,pDSFXDesc,pdwResultCodes);
1493 static HRESULT WINAPI SecondaryBufferImpl_AcquireResources(
1494 LPDIRECTSOUNDBUFFER8 iface,DWORD dwFlags,DWORD dwEffectsCount,LPDWORD pdwResultCodes)
1496 ICOM_THIS(SecondaryBufferImpl,iface);
1497 TRACE("(%p,%08lu,%lu,%p)\n",This,dwFlags,dwEffectsCount,pdwResultCodes);
1499 return IDirectSoundBufferImpl_AcquireResources((LPDIRECTSOUNDBUFFER8)This->dsb,dwFlags,dwEffectsCount,pdwResultCodes);
1502 static HRESULT WINAPI SecondaryBufferImpl_GetObjectInPath(
1503 LPDIRECTSOUNDBUFFER8 iface,REFGUID rguidObject,DWORD dwIndex,REFGUID rguidInterface,LPVOID* ppObject)
1505 ICOM_THIS(SecondaryBufferImpl,iface);
1506 TRACE("(%p,%s,%lu,%s,%p)\n",This,debugstr_guid(rguidObject),dwIndex,debugstr_guid(rguidInterface),ppObject);
1508 return IDirectSoundBufferImpl_GetObjectInPath((LPDIRECTSOUNDBUFFER8)This->dsb,rguidObject,dwIndex,rguidInterface,ppObject);
1511 static ICOM_VTABLE(IDirectSoundBuffer8) sbvt =
1513 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
1514 SecondaryBufferImpl_QueryInterface,
1515 SecondaryBufferImpl_AddRef,
1516 SecondaryBufferImpl_Release,
1517 SecondaryBufferImpl_GetCaps,
1518 SecondaryBufferImpl_GetCurrentPosition,
1519 SecondaryBufferImpl_GetFormat,
1520 SecondaryBufferImpl_GetVolume,
1521 SecondaryBufferImpl_GetPan,
1522 SecondaryBufferImpl_GetFrequency,
1523 SecondaryBufferImpl_GetStatus,
1524 SecondaryBufferImpl_Initialize,
1525 SecondaryBufferImpl_Lock,
1526 SecondaryBufferImpl_Play,
1527 SecondaryBufferImpl_SetCurrentPosition,
1528 SecondaryBufferImpl_SetFormat,
1529 SecondaryBufferImpl_SetVolume,
1530 SecondaryBufferImpl_SetPan,
1531 SecondaryBufferImpl_SetFrequency,
1532 SecondaryBufferImpl_Stop,
1533 SecondaryBufferImpl_Unlock,
1534 SecondaryBufferImpl_Restore,
1535 SecondaryBufferImpl_SetFX,
1536 SecondaryBufferImpl_AcquireResources,
1537 SecondaryBufferImpl_GetObjectInPath
1540 HRESULT WINAPI SecondaryBufferImpl_Create(
1541 IDirectSoundBufferImpl *dsb,
1542 SecondaryBufferImpl **psb)
1544 SecondaryBufferImpl *sb;
1545 TRACE("(%p,%p)\n",dsb,psb);
1547 sb = (SecondaryBufferImpl*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(*sb));
1550 WARN("out of memory\n");
1552 return DSERR_OUTOFMEMORY;
1558 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8)dsb);
1563 HRESULT WINAPI SecondaryBufferImpl_Destroy(
1564 SecondaryBufferImpl *pdsb)
1566 TRACE("(%p)\n",pdsb);
1568 while (SecondaryBufferImpl_Release((LPDIRECTSOUNDBUFFER8)pdsb) > 0);