d3dx9_36: Add a trailing '\n' to a TRACE().
[wine] / include / d3dx9anim.h
1 /*
2  * Copyright 2011 Dylan Smith
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18
19 #ifndef __WINE_D3DX9ANIM_H
20 #define __WINE_D3DX9ANIM_H
21
22 DEFINE_GUID(IID_ID3DXAnimationSet,           0x698cfb3f, 0x9289, 0x4d95, 0x9a, 0x57, 0x33, 0xa9, 0x4b, 0x5a, 0x65, 0xf9);
23 DEFINE_GUID(IID_ID3DXKeyframedAnimationSet,  0xfa4e8e3a, 0x9786, 0x407d, 0x8b, 0x4c, 0x59, 0x95, 0x89, 0x37, 0x64, 0xaf);
24 DEFINE_GUID(IID_ID3DXCompressedAnimationSet, 0x6cc2480d, 0x3808, 0x4739, 0x9f, 0x88, 0xde, 0x49, 0xfa, 0xcd, 0x8d, 0x4c);
25 DEFINE_GUID(IID_ID3DXAnimationController,    0xac8948ec, 0xf86d, 0x43e2, 0x96, 0xde, 0x31, 0xfc, 0x35, 0xf9, 0x6d, 0x9e);
26
27 typedef enum _D3DXMESHDATATYPE
28 {
29     D3DXMESHTYPE_MESH        = 1,
30     D3DXMESHTYPE_PMESH       = 2,
31     D3DXMESHTYPE_PATCHMESH   = 3,
32     D3DXMESHTYPE_FORCE_DWORD = 0x7fffffff,
33 } D3DXMESHDATATYPE;
34
35 typedef enum _D3DXCALLBACK_SEARCH_FLAGS
36 {
37     D3DXCALLBACK_SEARCH_EXCLUDING_INITIAL_POSITION = 0x00000001,
38     D3DXCALLBACK_SEARCH_BEHIND_INITIAL_POSITION    = 0x00000002,
39     D3DXCALLBACK_SEARCH_FORCE_DWORD                = 0x7fffffff,
40 } D3DXCALLBACK_SEARCH_FLAGS;
41
42 typedef enum _D3DXPLAYBACK_TYPE
43 {
44     D3DXPLAY_LOOP        = 0,
45     D3DXPLAY_ONCE        = 1,
46     D3DXPLAY_PINGPONG    = 2,
47     D3DXPLAY_FORCE_DWORD = 0x7fffffff,
48 } D3DXPLAYBACK_TYPE;
49
50 typedef enum _D3DXCOMPRESSION_FLAGS
51 {
52     D3DXCOMPRESSION_DEFAULT     = 0x00000000,
53     D3DXCOMPRESSION_FORCE_DWORD = 0x7fffffff,
54 } D3DXCOMPRESSION_FLAGS;
55
56 typedef enum _D3DXPRIORITY_TYPE
57 {
58     D3DXPRIORITY_LOW         = 0,
59     D3DXPRIORITY_HIGH        = 1,
60     D3DXPRIORITY_FORCE_DWORD = 0x7fffffff,
61 } D3DXPRIORITY_TYPE;
62
63 typedef enum _D3DXEVENT_TYPE
64 {
65     D3DXEVENT_TRACKSPEED    = 0,
66     D3DXEVENT_TRACKWEIGHT   = 1,
67     D3DXEVENT_TRACKPOSITION = 2,
68     D3DXEVENT_TRACKENABLE   = 3,
69     D3DXEVENT_PRIORITYBLEND = 4,
70     D3DXEVENT_FORCE_DWORD   = 0x7fffffff,
71 } D3DXEVENT_TYPE;
72
73 typedef enum _D3DXTRANSITION_TYPE
74 {
75     D3DXTRANSITION_LINEAR        = 0,
76     D3DXTRANSITION_EASEINEASEOUT = 1,
77     D3DXTRANSITION_FORCE_DWORD   = 0x7fffffff,
78 } D3DXTRANSITION_TYPE;
79
80
81 typedef struct _D3DXMESHDATA
82 {
83     D3DXMESHDATATYPE Type;
84
85     union
86     {
87         ID3DXMesh *pMesh;
88         ID3DXPMesh *pPMesh;
89         ID3DXPatchMesh *pPatchMesh;
90     } DUMMYUNIONNAME;
91 } D3DXMESHDATA, *LPD3DXMESHDATA;
92
93 typedef struct _D3DXMESHCONTAINER
94 {
95     LPSTR Name;
96     D3DXMESHDATA MeshData;
97     LPD3DXMATERIAL pMaterials;
98     LPD3DXEFFECTINSTANCE pEffects;
99     DWORD NumMaterials;
100     DWORD *pAdjacency;
101     ID3DXSkinInfo *pSkinInfo;
102     struct _D3DXMESHCONTAINER *pNextMeshContainer;
103 } D3DXMESHCONTAINER, *LPD3DXMESHCONTAINER;
104
105 typedef struct _D3DXFRAME
106 {
107     LPSTR Name;
108     D3DXMATRIX TransformationMatrix;
109     LPD3DXMESHCONTAINER pMeshContainer;
110     struct _D3DXFRAME *pFrameSibling;
111     struct _D3DXFRAME *pFrameFirstChild;
112 } D3DXFRAME, *LPD3DXFRAME;
113
114 typedef struct _D3DXKEY_VECTOR3
115 {
116     FLOAT Time;
117     D3DXVECTOR3 Value;
118 } D3DXKEY_VECTOR3, *LPD3DXKEY_VECTOR3;
119
120 typedef struct _D3DXKEY_QUATERNION
121 {
122     FLOAT Time;
123     D3DXQUATERNION Value;
124 } D3DXKEY_QUATERNION, *LPD3DXKEY_QUATERNION;
125
126 typedef struct _D3DXKEY_CALLBACK
127 {
128     FLOAT Time;
129     LPVOID pCallbackData;
130 } D3DXKEY_CALLBACK, *LPD3DXKEY_CALLBACK;
131
132 typedef struct _D3DXTRACK_DESC
133 {
134     D3DXPRIORITY_TYPE Priority;
135     FLOAT Weight;
136     FLOAT Speed;
137     DOUBLE Position;
138     BOOL Enable;
139 } D3DXTRACK_DESC, *LPD3DXTRACK_DESC;
140
141 typedef struct _D3DXEVENT_DESC
142 {
143     D3DXEVENT_TYPE Type;
144     UINT Track;
145     DOUBLE StartTime;
146     DOUBLE Duration;
147     D3DXTRANSITION_TYPE Transition;
148     union
149     {
150         FLOAT Weight;
151         FLOAT Speed;
152         DOUBLE Position;
153         BOOL Enable;
154     } DUMMYUNIONNAME;
155 } D3DXEVENT_DESC, *LPD3DXEVENT_DESC;
156
157 typedef DWORD D3DXEVENTHANDLE, *LPD3DXEVENTHANDLE;
158
159 typedef interface ID3DXAllocateHierarchy *LPD3DXALLOCATEHIERARCHY;
160 typedef interface ID3DXLoadUserData *LPD3DXLOADUSERDATA;
161 typedef interface ID3DXSaveUserData *LPD3DXSAVEUSERDATA;
162 typedef interface ID3DXAnimationSet *LPD3DXANIMATIONSET;
163 typedef interface ID3DXKeyframedAnimationSet *LPD3DXKEYFRAMEDANIMATIONSET;
164 typedef interface ID3DXCompressedAnimationSet *LPD3DXCOMPRESSEDANIMATIONSET;
165 typedef interface ID3DXAnimationCallbackHandler *LPD3DXANIMATIONCALLBACKHANDLER;
166 typedef interface ID3DXAnimationController *LPD3DXANIMATIONCONTROLLER;
167
168 #undef INTERFACE
169
170 #define INTERFACE ID3DXAllocateHierarchy
171 DECLARE_INTERFACE(ID3DXAllocateHierarchy)
172 {
173     STDMETHOD(CreateFrame)(THIS_ LPCSTR Name, LPD3DXFRAME *new_frame) PURE;
174     STDMETHOD(CreateMeshContainer)(THIS_ const char *name, const D3DXMESHDATA *mesh_data,
175             const D3DXMATERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances,
176             DWORD num_materials, const DWORD *adjacency, ID3DXSkinInfo *skin_info,
177             D3DXMESHCONTAINER **new_mesh_container) PURE;
178     STDMETHOD(DestroyFrame)(THIS_ LPD3DXFRAME frame) PURE;
179     STDMETHOD(DestroyMeshContainer)(THIS_ LPD3DXMESHCONTAINER mesh_container) PURE;
180 };
181 #undef INTERFACE
182
183 #define INTERFACE ID3DXLoadUserData
184 DECLARE_INTERFACE(ID3DXLoadUserData)
185 {
186     STDMETHOD(LoadTopLevelData)(ID3DXFileData *child_data) PURE;
187     STDMETHOD(LoadFrameChildData)(D3DXFRAME *frame, ID3DXFileData *child_data) PURE;
188     STDMETHOD(LoadMeshChildData)(D3DXMESHCONTAINER *mesh_container, ID3DXFileData *child_data) PURE;
189 };
190 #undef INTERFACE
191
192 #define INTERFACE ID3DXSaveUserData
193 DECLARE_INTERFACE(ID3DXSaveUserData)
194 {
195     STDMETHOD(AddFrameChildData)(const D3DXFRAME *frame,
196             ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *frame_data) PURE;
197     STDMETHOD(AddMeshChildData)(const D3DXMESHCONTAINER *mesh_container,
198             ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *mesh_data) PURE;
199     STDMETHOD(AddTopLevelDataObjectsPre)(ID3DXFileSaveObject *save_obj) PURE;
200     STDMETHOD(AddTopLevelDataObjectsPost)(ID3DXFileSaveObject *save_obj) PURE;
201     STDMETHOD(RegisterTemplates)(ID3DXFile *file) PURE;
202     STDMETHOD(SaveTemplates)(ID3DXFileSaveObject *save_obj) PURE;
203 };
204 #undef INTERFACE
205
206 #define INTERFACE ID3DXAnimationSet
207 DECLARE_INTERFACE_(ID3DXAnimationSet, IUnknown)
208 {
209     /*** IUnknown methods ***/
210     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
211     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
212     STDMETHOD_(ULONG, Release)(THIS) PURE;
213     /*** ID3DXAnimationSet methods ***/
214     STDMETHOD_(LPCSTR, GetName)(THIS) PURE;
215     STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE;
216     STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE;
217     STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE;
218     STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, LPCSTR *name) PURE;
219     STDMETHOD(GetAnimationIndexByName)(THIS_ LPCSTR name, UINT *index) PURE;
220     STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale,
221             D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
222     STDMETHOD(GetCallback)(THIS_ DOUBLE position, DWORD flags, DOUBLE *callback_position,
223             LPVOID *callback_data) PURE;
224 };
225 #undef INTERFACE
226
227 #define INTERFACE ID3DXKeyframedAnimationSet
228 DECLARE_INTERFACE_(ID3DXKeyframedAnimationSet, ID3DXAnimationSet)
229 {
230     /*** IUnknown methods ***/
231     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
232     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
233     STDMETHOD_(ULONG, Release)(THIS) PURE;
234     /*** ID3DXAnimationSet methods ***/
235     STDMETHOD_(LPCSTR, GetName)(THIS) PURE;
236     STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE;
237     STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE;
238     STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE;
239     STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, LPCSTR *name) PURE;
240     STDMETHOD(GetAnimationIndexByName)(THIS_ LPCSTR name, UINT *index) PURE;
241     STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale,
242             D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
243     STDMETHOD(GetCallback)(THIS_ DOUBLE position, DWORD flags, DOUBLE *callback_position,
244             LPVOID *callback_data) PURE;
245     /*** ID3DXKeyframedAnimationSet methods ***/
246     STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE;
247     STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE;
248     STDMETHOD_(UINT, GetNumScaleKeys)(THIS_ UINT animation) PURE;
249     STDMETHOD(GetScaleKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 scale_keys) PURE;
250     STDMETHOD(GetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE;
251     STDMETHOD(SetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE;
252     STDMETHOD_(UINT, GetNumRotationKeys)(THIS_ UINT animation) PURE;
253     STDMETHOD(GetRotationKeys)(THIS_ UINT animation, LPD3DXKEY_QUATERNION rotation_keys) PURE;
254     STDMETHOD(GetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE;
255     STDMETHOD(SetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE;
256     STDMETHOD_(UINT, GetNumTranslationKeys)(THIS_ UINT animation) PURE;
257     STDMETHOD(GetTranslationKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 translation_keys) PURE;
258     STDMETHOD(GetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE;
259     STDMETHOD(SetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE;
260     STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE;
261     STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE;
262     STDMETHOD(GetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE;
263     STDMETHOD(SetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE;
264     STDMETHOD(UnregisterScaleKey)(THIS_ UINT animation, UINT key) PURE;
265     STDMETHOD(UnregisterRotationKey)(THIS_ UINT animation, UINT key) PURE;
266     STDMETHOD(UnregisterTranslationKey)(THIS_ UINT animation, UINT key) PURE;
267     STDMETHOD(RegisterAnimationSRTKeys)(THIS_ LPCSTR name, UINT num_scale_keys,
268             UINT num_rotation_keys, UINT num_translation_keys, CONST D3DXKEY_VECTOR3 *scale_keys,
269             CONST D3DXKEY_QUATERNION *rotation_keys, CONST D3DXKEY_VECTOR3 *translation_keys,
270             DWORD *animation_index) PURE;
271     STDMETHOD(Compress)(THIS_ DWORD flags, float lossiness, D3DXFRAME *hierarchy,
272             ID3DXBuffer **compressed_data) PURE;
273     STDMETHOD(UnregisterAnimation)(THIS_ UINT index) PURE;
274 };
275 #undef INTERFACE
276
277 #define INTERFACE ID3DXCompressedAnimationSet
278 DECLARE_INTERFACE_(ID3DXCompressedAnimationSet, ID3DXAnimationSet)
279 {
280     /*** IUnknown methods ***/
281     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
282     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
283     STDMETHOD_(ULONG, Release)(THIS) PURE;
284     /*** ID3DXAnimationSet methods ***/
285     STDMETHOD_(LPCSTR, GetName)(THIS) PURE;
286     STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE;
287     STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE;
288     STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE;
289     STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, LPCSTR *name) PURE;
290     STDMETHOD(GetAnimationIndexByName)(THIS_ LPCSTR name, UINT *index) PURE;
291     STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale,
292             D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
293     STDMETHOD(GetCallback)(THIS_ DOUBLE position, DWORD flags, DOUBLE *callback_position,
294             LPVOID *callback_data) PURE;
295     /*** ID3DXCompressedAnimationSet methods ***/
296     STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE;
297     STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE;
298     STDMETHOD(GetCompressedData)(THIS_ ID3DXBuffer **compressed_data) PURE;
299     STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE;
300     STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE;
301 };
302 #undef INTERFACE
303
304 #define INTERFACE ID3DXAnimationCallbackHandler
305 DECLARE_INTERFACE(ID3DXAnimationCallbackHandler)
306 {
307     STDMETHOD(HandleCallback)(THIS_ UINT track, LPVOID callback_data) PURE;
308 };
309 #undef INTERFACE
310
311 #define INTERFACE ID3DXAnimationController
312 DECLARE_INTERFACE_(ID3DXAnimationController, IUnknown)
313 {
314     /*** IUnknown methods ***/
315     STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE;
316     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
317     STDMETHOD_(ULONG, Release)(THIS) PURE;
318     /*** ID3DXAnimationController methods ***/
319     STDMETHOD_(UINT, GetMaxNumAnimationOutputs)(THIS) PURE;
320     STDMETHOD_(UINT, GetMaxNumAnimationSets)(THIS) PURE;
321     STDMETHOD_(UINT, GetMaxNumTracks)(THIS) PURE;
322     STDMETHOD_(UINT, GetMaxNumEvents)(THIS) PURE;
323     STDMETHOD(RegisterAnimationOutput)(THIS_ LPCSTR name, D3DXMATRIX *matrix,
324             D3DXVECTOR3 *scale, D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
325     STDMETHOD(RegisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE;
326     STDMETHOD(UnregisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE;
327     STDMETHOD_(UINT, GetNumAnimationSets)(THIS) PURE;
328     STDMETHOD(GetAnimationSet)(THIS_ UINT index, ID3DXAnimationSet **anim_set) PURE;
329     STDMETHOD(GetAnimationSetByName)(THIS_ const char *name, ID3DXAnimationSet **anim_set) PURE;
330     STDMETHOD(AdvanceTime)(THIS_ double time_delta, ID3DXAnimationCallbackHandler **callback_handler) PURE;
331     STDMETHOD(ResetTime)(THIS) PURE;
332     STDMETHOD_(DOUBLE, GetTime)(THIS) PURE;
333     STDMETHOD(SetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet *anim_set) PURE;
334     STDMETHOD(GetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet **anim_set) PURE;
335     STDMETHOD(GetTrackPriority)(THIS_ UINT track, D3DXPRIORITY_TYPE *priority) PURE;
336     STDMETHOD(SetTrackSpeed)(THIS_ UINT track, FLOAT speed) PURE;
337     STDMETHOD(SetTrackWeight)(THIS_ UINT track, FLOAT weight) PURE;
338     STDMETHOD(SetTrackPosition)(THIS_ UINT track, DOUBLE position) PURE;
339     STDMETHOD(SetTrackEnable)(THIS_ UINT track, BOOL enable) PURE;
340     STDMETHOD(SetTrackDesc)(THIS_ UINT track, LPD3DXTRACK_DESC desc) PURE;
341     STDMETHOD(GetTrackDesc)(THIS_ UINT track, LPD3DXTRACK_DESC desc) PURE;
342     STDMETHOD(SetPriorityBlend)(THIS_ FLOAT blend_weight) PURE;
343     STDMETHOD_(FLOAT, GetPriorityBlend)(THIS) PURE;
344     STDMETHOD_(D3DXEVENTHANDLE, KeyTrackSpeed)(THIS_ UINT track, FLOAT new_speed,
345             DOUBLE start_time, DOUBLE duration, D3DXTRANSITION_TYPE transition) PURE;
346     STDMETHOD_(D3DXEVENTHANDLE, KeyTrackWeight)(THIS_ UINT track, FLOAT new_weight,
347             DOUBLE start_time, DOUBLE duration, D3DXTRANSITION_TYPE transition) PURE;
348     STDMETHOD_(D3DXEVENTHANDLE, KeyTrackPosition)(THIS_ UINT track, DOUBLE new_position, DOUBLE start_time) PURE;
349     STDMETHOD_(D3DXEVENTHANDLE, KeyTrackEnable)(THIS_ UINT track, BOOL new_enable, DOUBLE start_time) PURE;
350     STDMETHOD_(D3DXEVENTHANDLE, KeyPriorityBlend)(THIS_ FLOAT new_blend_weight,
351             DOUBLE start_time, DOUBLE duration, D3DXTRANSITION_TYPE transition) PURE;
352     STDMETHOD(UnkeyEvent)(THIS_ D3DXEVENTHANDLE event) PURE;
353     STDMETHOD(UnkeyAllTrackEvents)(THIS_ UINT track) PURE;
354     STDMETHOD(UnkeyAllPriorityBlends)(THIS) PURE;
355     STDMETHOD_(D3DXEVENTHANDLE, GetCurrentTrackEvent)(THIS_ UINT track, D3DXEVENT_TYPE event_type) PURE;
356     STDMETHOD_(D3DXEVENTHANDLE, GetCurrentPriorityBlend)(THIS) PURE;
357     STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingTrackEvent)(THIS_ UINT track, D3DXEVENTHANDLE event) PURE;
358     STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingPriorityBlend)(THIS_ D3DXEVENTHANDLE handle) PURE;
359     STDMETHOD(ValidateEvent)(THIS_ D3DXEVENTHANDLE event) PURE;
360     STDMETHOD(GetEventDesc)(THIS_ D3DXEVENTHANDLE event, LPD3DXEVENT_DESC desc) PURE;
361     STDMETHOD(CloneAnimationController)(THIS_ UINT max_num_anim_outputs, UINT max_num_anim_sets,
362             UINT max_num_tracks, UINT max_num_events, ID3DXAnimationController **anim_controller) PURE;
363 };
364 #undef INTERFACE
365
366 #ifdef __cplusplus
367 extern "C" {
368 #endif
369
370 HRESULT WINAPI D3DXLoadMeshHierarchyFromXA(const char *filename, DWORD flags, struct IDirect3DDevice9 *device,
371         struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader,
372         D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller);
373 HRESULT WINAPI D3DXLoadMeshHierarchyFromXW(const WCHAR *filename, DWORD flags, struct IDirect3DDevice9 *device,
374         struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader,
375         D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller);
376 #define D3DXLoadMeshHierarchyFromX WINELIB_NAME_AW(D3DXLoadMeshHierarchyFromX)
377 HRESULT WINAPI D3DXLoadMeshHierarchyFromXInMemory(const void *data, DWORD data_size, DWORD flags,
378         struct IDirect3DDevice9 *device, struct ID3DXAllocateHierarchy *alloc,
379         struct ID3DXLoadUserData *user_data_loader, D3DXFRAME **frame_hierarchy,
380         struct ID3DXAnimationController **animation_controller);
381 HRESULT WINAPI D3DXSaveMeshHierarchyToFileA(const char *filename, DWORD format,
382         const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller,
383         ID3DXSaveUserData *user_data_saver);
384 HRESULT WINAPI D3DXSaveMeshHierarchyToFileW(const WCHAR *filename, DWORD format,
385         const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller,
386         ID3DXSaveUserData *user_data_saver);
387 #define D3DXSaveMeshHierarchyToFile WINELIB_NAME_AW(D3DXSaveMeshHierarchyToFile)
388 HRESULT WINAPI D3DXFrameDestroy(D3DXFRAME *frame_root, ID3DXAllocateHierarchy *alloc);
389 HRESULT WINAPI D3DXFrameAppendChild(LPD3DXFRAME, CONST D3DXFRAME*);
390 LPD3DXFRAME WINAPI D3DXFrameFind(CONST D3DXFRAME*, LPCSTR);
391 HRESULT WINAPI D3DXFrameRegisterNamedMatrices(D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller);
392 UINT WINAPI D3DXFrameNumNamedMatrices(CONST D3DXFRAME *frame_root);
393 HRESULT WINAPI D3DXFrameCalculateBoundingSphere(CONST D3DXFRAME*, LPD3DXVECTOR3, FLOAT*);
394 HRESULT WINAPI D3DXCreateKeyframedAnimationSet(const char *name, double ticks_per_second,
395         D3DXPLAYBACK_TYPE playback_type, UINT animation_count, UINT callback_key_count,
396         const D3DXKEY_CALLBACK *callback_keys, ID3DXKeyframedAnimationSet **animation_set);
397 HRESULT WINAPI D3DXCreateCompressedAnimationSet(const char *name, double ticks_per_second,
398         D3DXPLAYBACK_TYPE playback_type, ID3DXBuffer *compressed_data, UINT callback_key_count,
399         const D3DXKEY_CALLBACK *callback_keys, ID3DXCompressedAnimationSet **animation_set);
400 HRESULT WINAPI D3DXCreateAnimationController(UINT max_animation_output_count, UINT max_animation_set_count,
401         UINT max_track_count, UINT max_event_count, ID3DXAnimationController **animation_controller);
402
403 #ifdef __cplusplus
404 }
405 #endif
406
407 #endif /* __WINE_D3DX9ANIM_H */