Build most dlls as separate shared libraries.
[wine] / dlls / dplayx / dplayx.spec
1 name dplayx
2 type win32
3 init DPLAYX_LibMain
4
5   1 stdcall DirectPlayCreate(ptr ptr ptr ptr) DirectPlayCreate
6   2 stdcall DirectPlayEnumerateA(ptr ptr) DirectPlayEnumerateA
7   3 stdcall DirectPlayEnumerateW(ptr ptr) DirectPlayEnumerateW
8   4 stdcall DirectPlayLobbyCreateA(ptr ptr ptr ptr long) DirectPlayLobbyCreateA
9   5 stdcall DirectPlayLobbyCreateW(ptr ptr ptr ptr long) DirectPlayLobbyCreateW
10   6 stub gdwDPlaySPRefCount
11   9 stdcall DirectPlayEnumerate(ptr ptr) DirectPlayEnumerateA
12   10 stub DllCanUnloadNow
13   11 stdcall DllGetClassObject(ptr ptr ptr) DP_and_DPL_DllGetClassObject