secur32/tests: Dynamically load various APIs and don't link with crypt32.dll to make...
[wine] / dlls / d3d9 / query.c
1 /*
2  * IDirect3DQuery9 implementation
3  *
4  * Copyright 2002-2003 Raphael Junqueira
5  * Copyright 2002-2003 Jason Edmeades
6  * Copyright 2005 Oliver Stieber
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21  */
22
23 #include "config.h"
24 #include "d3d9_private.h"
25
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27
28 /* IDirect3DQuery9 IUnknown parts follow: */
29 static HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(LPDIRECT3DQUERY9 iface, REFIID riid, LPVOID* ppobj) {
30     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
31     TRACE("(%p) Relay\n", This);
32
33     if (IsEqualGUID(riid, &IID_IUnknown)
34         || IsEqualGUID(riid, &IID_IDirect3DQuery9)) {
35         IUnknown_AddRef(iface);
36         *ppobj = This;
37         return S_OK;
38     }
39
40     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
41     *ppobj = NULL;
42     return E_NOINTERFACE;
43 }
44
45 static ULONG WINAPI IDirect3DQuery9Impl_AddRef(LPDIRECT3DQUERY9 iface) {
46     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
47     ULONG ref = InterlockedIncrement(&This->ref);
48
49     TRACE("(%p) : AddRef from %d\n", This, ref - 1);
50     return ref;
51 }
52
53 static ULONG WINAPI IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface) {
54     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
55     ULONG ref = InterlockedDecrement(&This->ref);
56
57     TRACE("(%p) : ReleaseRef to %d\n", This, ref);
58
59     if (ref == 0) {
60         EnterCriticalSection(&d3d9_cs);
61         IWineD3DQuery_Release(This->wineD3DQuery);
62         LeaveCriticalSection(&d3d9_cs);
63         IUnknown_Release(This->parentDevice);
64         HeapFree(GetProcessHeap(), 0, This);
65     }
66     return ref;
67 }
68
69 /* IDirect3DQuery9 Interface follow: */
70 static HRESULT WINAPI IDirect3DQuery9Impl_GetDevice(LPDIRECT3DQUERY9 iface, IDirect3DDevice9** ppDevice) {
71     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
72     IWineD3DDevice* pDevice;
73     HRESULT hr;
74
75     TRACE("(%p) Relay\n", This);
76
77     EnterCriticalSection(&d3d9_cs);
78     hr = IWineD3DQuery_GetDevice(This->wineD3DQuery, &pDevice);
79     if(hr != D3D_OK){
80         *ppDevice = NULL;
81     }else{
82         hr = IWineD3DDevice_GetParent(pDevice, (IUnknown **)ppDevice);
83         IWineD3DDevice_Release(pDevice);
84     }
85     LeaveCriticalSection(&d3d9_cs);
86     return hr;
87 }
88
89 static D3DQUERYTYPE WINAPI IDirect3DQuery9Impl_GetType(LPDIRECT3DQUERY9 iface) {
90     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
91     HRESULT hr;
92     TRACE("(%p) Relay\n", This);
93
94     EnterCriticalSection(&d3d9_cs);
95     hr = IWineD3DQuery_GetType(This->wineD3DQuery);
96     LeaveCriticalSection(&d3d9_cs);
97     return hr;
98 }
99
100 static DWORD WINAPI IDirect3DQuery9Impl_GetDataSize(LPDIRECT3DQUERY9 iface) {
101     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
102     DWORD ret;
103     TRACE("(%p) Relay\n", This);
104
105     EnterCriticalSection(&d3d9_cs);
106     ret = IWineD3DQuery_GetDataSize(This->wineD3DQuery);
107     LeaveCriticalSection(&d3d9_cs);
108     return ret;
109 }
110
111 static HRESULT WINAPI IDirect3DQuery9Impl_Issue(LPDIRECT3DQUERY9 iface, DWORD dwIssueFlags) {
112     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
113     HRESULT hr;
114     TRACE("(%p) Relay\n", This);
115
116     EnterCriticalSection(&d3d9_cs);
117     hr = IWineD3DQuery_Issue(This->wineD3DQuery, dwIssueFlags);
118     LeaveCriticalSection(&d3d9_cs);
119     return hr;
120 }
121
122 static HRESULT WINAPI IDirect3DQuery9Impl_GetData(LPDIRECT3DQUERY9 iface, void* pData, DWORD dwSize, DWORD dwGetDataFlags) {
123     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
124     HRESULT hr;
125     TRACE("(%p) Relay\n", This);
126
127     EnterCriticalSection(&d3d9_cs);
128     hr = IWineD3DQuery_GetData(This->wineD3DQuery, pData, dwSize, dwGetDataFlags);
129     LeaveCriticalSection(&d3d9_cs);
130     return hr;
131 }
132
133
134 static const IDirect3DQuery9Vtbl Direct3DQuery9_Vtbl =
135 {
136     IDirect3DQuery9Impl_QueryInterface,
137     IDirect3DQuery9Impl_AddRef,
138     IDirect3DQuery9Impl_Release,
139     IDirect3DQuery9Impl_GetDevice,
140     IDirect3DQuery9Impl_GetType,
141     IDirect3DQuery9Impl_GetDataSize,
142     IDirect3DQuery9Impl_Issue,
143     IDirect3DQuery9Impl_GetData
144 };
145
146
147 /* IDirect3DDevice9 IDirect3DQuery9 Methods follow: */
148 HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9 iface, D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) {
149     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
150     IDirect3DQuery9Impl *object = NULL;
151     HRESULT hr = D3D_OK;
152
153     TRACE("(%p) Relay\n", This);
154
155     if (!ppQuery)
156     {
157         EnterCriticalSection(&d3d9_cs);
158         hr = IWineD3DDevice_CreateQuery(This->WineD3DDevice, Type, NULL, NULL);
159         LeaveCriticalSection(&d3d9_cs);
160         return hr;
161     }
162
163     /* Allocate the storage for the device */
164     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DQuery9Impl));
165     if (NULL == object) {
166         FIXME("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
167         return D3DERR_OUTOFVIDEOMEMORY;
168     }
169
170     object->lpVtbl = &Direct3DQuery9_Vtbl;
171     object->ref = 1;
172     EnterCriticalSection(&d3d9_cs);
173     hr = IWineD3DDevice_CreateQuery(This->WineD3DDevice, Type, &object->wineD3DQuery, (IUnknown *)object);
174     LeaveCriticalSection(&d3d9_cs);
175
176     if (FAILED(hr)) {
177
178         /* free up object */
179         FIXME("(%p) call to IWineD3DDevice_CreateQuery failed\n", This);
180         HeapFree(GetProcessHeap(), 0, object);
181     } else {
182         IUnknown_AddRef(iface);
183         object->parentDevice = iface;
184         *ppQuery = (LPDIRECT3DQUERY9) object;
185         TRACE("(%p) : Created query %p\n", This , object);
186     }
187     TRACE("(%p) : returning %x\n", This, hr);
188     return hr;
189 }