Keep track of per-column information inside the listview.
[wine] / dlls / ddraw / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = ddraw.dll
6 IMPORTS   = user32 gdi32 kernel32
7 EXTRAINCL = @X_CFLAGS@
8 EXTRALIBS = $(LIBUUID) @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@
9
10 LDDLLFLAGS = @LDDLLFLAGS@
11 SYMBOLFILE = $(MODULE).tmp.o
12
13 OPENGLFILES = \
14         d3dcommon.c \
15         d3ddevice/main.c \
16         d3ddevice/mesa.c \
17         d3dexecutebuffer.c \
18         d3dlight.c \
19         d3dmaterial.c \
20         d3dtexture.c \
21         d3dviewport.c \
22         direct3d/main.c \
23         direct3d/mesa.c \
24         mesa.c
25
26 C_SRCS = \
27         @OPENGLFILES@ \
28         convert.c \
29         dclipper/main.c \
30         ddraw/hal.c \
31         ddraw/main.c \
32         ddraw/thunks.c \
33         ddraw/user.c \
34         dpalette/hal.c \
35         dpalette/main.c \
36         dsurface/dib.c \
37         dsurface/fakezbuffer.c \
38         dsurface/gamma.c \
39         dsurface/hal.c \
40         dsurface/main.c \
41         dsurface/thunks.c \
42         dsurface/user.c \
43         dsurface/wndproc.c \
44         helper.c \
45         main.c \
46         struct_convert.c
47
48 RC_SRCS = version.rc
49
50 EXTRASUBDIRS = \
51         d3ddevice \
52         dclipper \
53         ddraw \
54         direct3d \
55         dpalette \
56         dsurface
57
58 @MAKE_DLL_RULES@
59
60 ### Dependencies: