ddraw: Use wined3d_get_adapter_display_mode() in d3d_device7_EnumTextureFormats().
[wine] / dlls / d3dx9_30 / Makefile.in
1 MODULE    = d3dx9_30.dll
2 IMPORTS   = d3d9
3
4 C_SRCS = \
5         d3dx9_30_main.c
6
7 RC_SRCS = version.rc
8
9 @MAKE_DLL_RULES@