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HEAD
ddraw: Use wined3d_get_adapter_display_mode() in d3d_device7_EnumTextureFormats().
[wine]
/
dlls
/
d3dx9_30
/
Makefile.in
1
MODULE = d3dx9_30.dll
2
IMPORTS = d3d9
3
4
C_SRCS = \
5
d3dx9_30_main.c
6
7
RC_SRCS = version.rc
8
9
@MAKE_DLL_RULES@