msvcrt: Implement strncat_s.
[wine] / dlls / gameux / gamestatistics.c
1 /*
2  *    Gameux library coclass GameStatistics implementation
3  *
4  * Copyright (C) 2010 Mariusz PluciƄski
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19  */
20 #define COBJMACROS
21
22 #include "config.h"
23
24 #include "ole2.h"
25 #include "winreg.h"
26 #include "msxml2.h"
27 #include "shlwapi.h"
28 #include "shlobj.h"
29
30 #include "gameux.h"
31 #include "gameux_private.h"
32
33 #include "wine/debug.h"
34
35 WINE_DEFAULT_DEBUG_CHANNEL(gameux);
36
37 /*
38  * constant definitions
39  */
40 #define MAX_CATEGORY_LENGTH 60
41 #define MAX_NAME_LENGTH 30
42 #define MAX_VALUE_LENGTH 30
43 #define MAX_CATEGORIES 10
44 #define MAX_STATS_PER_CATEGORY 10
45 /*******************************************************************************
46  * Game statistics helper components
47  */
48 /*******************************************************************************
49  * struct GAMEUX_STATS
50  *
51  * set of structures for containing game's data
52  */
53 struct GAMEUX_STATS_STAT
54 {
55     WCHAR sName[MAX_NAME_LENGTH+1];
56     WCHAR sValue[MAX_VALUE_LENGTH+1];
57 };
58 struct GAMEUX_STATS_CATEGORY
59 {
60     WCHAR sName[MAX_CATEGORY_LENGTH+1];
61     struct GAMEUX_STATS_STAT stats[MAX_STATS_PER_CATEGORY];
62 };
63 struct GAMEUX_STATS
64 {
65     WCHAR sStatsFile[MAX_PATH];
66     struct GAMEUX_STATS_CATEGORY categories[MAX_CATEGORIES];
67 };
68 /*******************************************************************************
69  * GAMEUX_createStatsDirectory
70  *
71  * Helper function, creates directory to store game statistics
72  *
73  * Parameters
74  *  path                [I]     path to game statistics file.
75  *                              base directory of this file will
76  *                              be created if it doesn't exists
77  */
78 static HRESULT GAMEUX_createStatsDirectory(LPCWSTR lpFilePath)
79 {
80     HRESULT hr;
81     WCHAR lpDirectoryPath[MAX_PATH];
82     LPCWSTR lpEnd;
83
84     lpEnd = StrRChrW(lpFilePath, NULL, '\\');
85     lstrcpynW(lpDirectoryPath, lpFilePath, lpEnd-lpFilePath+1);
86
87     hr = HRESULT_FROM_WIN32(SHCreateDirectoryExW(NULL, lpDirectoryPath, NULL));
88
89     if(hr == HRESULT_FROM_WIN32(ERROR_FILE_EXISTS) ||
90        hr == HRESULT_FROM_WIN32(ERROR_ALREADY_EXISTS))
91         hr = S_FALSE;
92
93     return hr;
94 }
95 /*******************************************************************
96  * GAMEUX_updateStatisticsFile
97  *
98  * Helper function updating data stored in statistics file
99  *
100  * Parameters:
101  *  data                [I]     pointer to struct containing
102  *                              statistics data
103  */
104 static HRESULT GAMEUX_updateStatisticsFile(struct GAMEUX_STATS *stats)
105 {
106     static const WCHAR sStatistics[] = {'S','t','a','t','i','s','t','i','c','s',0};
107     static const WCHAR sCategory[] = {'C','a','t','e','g','o','r','y',0};
108     static const WCHAR sIndex[] = {'I','n','d','e','x',0};
109     static const WCHAR sStatistic[] = {'S','t','a','t','i','s','t','i','c',0};
110     static const WCHAR sName[] = {'N','a','m','e',0};
111     static const WCHAR sValue[] = {'V','a','l','u','e',0};
112
113     HRESULT hr = S_OK;
114     IXMLDOMDocument *document;
115     IXMLDOMElement *root, *categoryElement, *statisticsElement;
116     IXMLDOMNode *categoryNode, *statisticsNode;
117     VARIANT vStatsFilePath, vValue;
118     BSTR bstrStatistics = NULL, bstrCategory = NULL, bstrIndex = NULL,
119         bstrStatistic = NULL, bstrName = NULL, bstrValue = NULL;
120     int i, j;
121
122     TRACE("(%p)\n", stats);
123
124     V_VT(&vStatsFilePath) = VT_BSTR;
125     V_BSTR(&vStatsFilePath) = SysAllocString(stats->sStatsFile);
126     if(!V_BSTR(&vStatsFilePath))
127         hr = E_OUTOFMEMORY;
128
129     if(SUCCEEDED(hr))
130         hr = CoCreateInstance(&CLSID_DOMDocument, NULL, CLSCTX_INPROC_SERVER,
131                               &IID_IXMLDOMDocument, (void**)&document);
132
133     if(SUCCEEDED(hr))
134     {
135         bstrStatistics = SysAllocString(sStatistics);
136         if(!bstrStatistics)
137             hr = E_OUTOFMEMORY;
138     }
139
140     if(SUCCEEDED(hr))
141         hr = IXMLDOMDocument_createElement(document, bstrStatistics, &root);
142
143     if(SUCCEEDED(hr))
144     {
145         bstrCategory = SysAllocString(sCategory);
146         if(!bstrCategory)
147             hr = E_OUTOFMEMORY;
148     }
149
150     if(SUCCEEDED(hr))
151     {
152         bstrIndex = SysAllocString(sIndex);
153         if(!bstrIndex)
154             hr = E_OUTOFMEMORY;
155     }
156
157     if(SUCCEEDED(hr))
158     {
159         bstrStatistic = SysAllocString(sStatistic);
160         if(!bstrStatistic)
161             hr = E_OUTOFMEMORY;
162     }
163
164     if(SUCCEEDED(hr))
165     {
166         bstrName = SysAllocString(sName);
167         if(!bstrName)
168             hr = E_OUTOFMEMORY;
169     }
170
171     if(SUCCEEDED(hr))
172     {
173         bstrValue = SysAllocString(sValue);
174         if(!bstrValue)
175             hr = E_OUTOFMEMORY;
176     }
177
178     if(SUCCEEDED(hr))
179
180     if(SUCCEEDED(hr))
181         for(i=0; i<MAX_CATEGORIES; ++i)
182         {
183             if(lstrlenW(stats->categories[i].sName)==0)
184                 continue;
185
186             V_VT(&vValue) = VT_INT;
187             V_INT(&vValue) = NODE_ELEMENT;
188
189             hr = IXMLDOMDocument_createNode(document, vValue, bstrCategory, NULL, &categoryNode);
190
191             if(SUCCEEDED(hr))
192                 hr = IXMLDOMNode_QueryInterface(categoryNode, &IID_IXMLDOMElement, (LPVOID*)&categoryElement);
193
194             V_INT(&vValue) = i;
195             if(SUCCEEDED(hr))
196                 hr = IXMLDOMElement_setAttribute(categoryElement, bstrIndex, vValue);
197
198             if(SUCCEEDED(hr))
199             {
200                 V_VT(&vValue) = VT_BSTR;
201                 V_BSTR(&vValue) = SysAllocString(stats->categories[i].sName);
202                 if(!V_BSTR(&vValue))
203                     hr = E_OUTOFMEMORY;
204             }
205
206             if(SUCCEEDED(hr))
207             {
208                 TRACE("storing category %d: %s\n", i, debugstr_w(V_BSTR(&vValue)));
209                 hr = IXMLDOMElement_setAttribute(categoryElement, bstrName, vValue);
210             }
211
212             SysFreeString(V_BSTR(&vValue));
213
214             if(SUCCEEDED(hr))
215             {
216                 for(j=0; j<MAX_STATS_PER_CATEGORY; ++j)
217                 {
218                     if(lstrlenW(stats->categories[i].stats[j].sName)==0)
219                         continue;
220
221                     V_VT(&vValue) = VT_INT;
222                     V_INT(&vValue) = NODE_ELEMENT;
223
224                     hr = IXMLDOMDocument_createNode(document, vValue, bstrStatistic, NULL, &statisticsNode);
225
226                     if(SUCCEEDED(hr))
227                         hr = IXMLDOMNode_QueryInterface(statisticsNode, &IID_IXMLDOMElement, (LPVOID*)&statisticsElement);
228
229                     V_INT(&vValue) = j;
230                     if(SUCCEEDED(hr))
231                         hr = IXMLDOMElement_setAttribute(statisticsElement, bstrIndex, vValue);
232
233                     if(SUCCEEDED(hr))
234                     {
235                         V_VT(&vValue) = VT_BSTR;
236                         V_BSTR(&vValue) = SysAllocString(stats->categories[i].stats[j].sName);
237                         if(!V_BSTR(&vValue))
238                             hr = E_OUTOFMEMORY;
239                     }
240
241                     if(SUCCEEDED(hr))
242                     {
243                         TRACE("    storing statistic %d: name: %s\n", j, debugstr_w(V_BSTR(&vValue)));
244                         hr = IXMLDOMElement_setAttribute(statisticsElement, bstrName, vValue);
245                     }
246
247                     SysFreeString(V_BSTR(&vValue));
248
249                     if(SUCCEEDED(hr))
250                     {
251                         V_VT(&vValue) = VT_BSTR;
252                         V_BSTR(&vValue) = SysAllocString(stats->categories[i].stats[j].sValue);
253                         if(!V_BSTR(&vValue))
254                             hr = E_OUTOFMEMORY;
255                     }
256
257                     if(SUCCEEDED(hr))
258                     {
259                         TRACE("    storing statistic %d: name: %s\n", j, debugstr_w(V_BSTR(&vValue)));
260                         hr = IXMLDOMElement_setAttribute(statisticsElement, bstrValue, vValue);
261                     }
262
263                     SysFreeString(V_BSTR(&vValue));
264
265                     if(SUCCEEDED(hr))
266                         hr = IXMLDOMElement_appendChild(categoryNode, statisticsNode, &statisticsNode);
267
268                     IXMLDOMElement_Release(statisticsElement);
269                     IXMLDOMNode_Release(statisticsNode);
270                 }
271             }
272
273             if(SUCCEEDED(hr))
274                 hr = IXMLDOMElement_appendChild(root, categoryNode, &categoryNode);
275
276             IXMLDOMElement_Release(categoryElement);
277             IXMLDOMNode_Release(categoryNode);
278
279             if(FAILED(hr))
280                 break;
281         }
282
283     if(SUCCEEDED(hr))
284         hr = IXMLDOMDocument_putref_documentElement(document, root);
285
286     IXMLDOMElement_Release(root);
287
288     TRACE("saving game statistics in %s file\n", debugstr_w(stats->sStatsFile));
289     if(SUCCEEDED(hr))
290         hr = GAMEUX_createStatsDirectory(stats->sStatsFile);
291
292     if(SUCCEEDED(hr))
293         hr = IXMLDOMDocument_save(document, vStatsFilePath);
294
295     IXMLDOMDocument_Release(document);
296
297     SysFreeString(bstrValue);
298     SysFreeString(bstrName);
299     SysFreeString(bstrStatistic);
300     SysFreeString(bstrIndex);
301     SysFreeString(bstrCategory);
302     SysFreeString(bstrStatistics);
303     SysFreeString(V_BSTR(&vStatsFilePath));
304     TRACE("ret=0x%x\n", hr);
305     return hr;
306 }
307 /*******************************************************************************
308  * GAMEUX_buildStatisticsFilePath
309  * Creates path to file contaning statistics of game with given id.
310  *
311  * Parameters:
312  *  lpApplicationId                         [I]     application id of game,
313  *                                                  as string
314  *  lpStatisticsFile                        [O]     array where path will be
315  *                                                  stored. It's size must be
316  *                                                  at least MAX_PATH
317  */
318 static HRESULT GAMEUX_buildStatisticsFilePath(
319         LPCWSTR lpApplicationId,
320         LPWSTR lpStatisticsFile)
321 {
322     static const WCHAR sBackslash[] = {'\\',0};
323     static const WCHAR sStatisticsDir[] = {'\\','M','i','c','r','o','s','o','f','t',
324             '\\','W','i','n','d','o','w','s','\\','G','a','m','e','E','x','p',
325             'l','o','r','e','r','\\','G','a','m','e','S','t','a','t','i','s',
326             't','i','c','s',0};
327     static const WCHAR sDotGamestats[] = {'.','g','a','m','e','s','t','a','t','s',0};
328
329     HRESULT hr;
330
331     hr = SHGetFolderPathW(NULL, CSIDL_LOCAL_APPDATA, NULL, SHGFP_TYPE_CURRENT, lpStatisticsFile);
332
333     if(SUCCEEDED(hr))
334     {
335         lstrcatW(lpStatisticsFile, sStatisticsDir);
336         lstrcatW(lpStatisticsFile, lpApplicationId);
337         lstrcatW(lpStatisticsFile, sBackslash);
338         lstrcatW(lpStatisticsFile, lpApplicationId);
339         lstrcatW(lpStatisticsFile, sDotGamestats);
340     }
341
342     return hr;
343 }
344 /*******************************************************************************
345  * GAMEUX_getAppIdFromGDFPath
346  *
347  * Loads application identifier associated with given GDF binary.
348  * Routine reads identifier from registry, so will fail if game
349  * is not registered.
350  *
351  * Parameters:
352  *  GDFBinaryPath                       [I]     path to gdf binary
353  *  lpApplicationId                     [O]     place to store application id.
354  *                                              must be at least 49 characters
355  *                                              to store guid and termination 0
356  */
357 static HRESULT GAMEUX_getAppIdFromGDFPath(
358         LPCWSTR GDFBinaryPath,
359         LPWSTR lpApplicationId)
360 {
361     static const WCHAR sApplicationId[] =
362             {'A','p','p','l','i','c','a','t','i','o','n','I','d',0};
363
364     HRESULT hr;
365     GAME_INSTALL_SCOPE installScope;
366     GUID instanceId;
367     LPWSTR lpRegistryPath;
368     DWORD dwLength = 49*sizeof(WCHAR);/* place for GUID */
369
370     TRACE("(%s, %p)\n", debugstr_w(GDFBinaryPath), lpApplicationId);
371
372     if(!GDFBinaryPath)
373         return E_INVALIDARG;
374
375     installScope = GIS_CURRENT_USER;
376     hr = GAMEUX_FindGameInstanceId(GDFBinaryPath, installScope, &instanceId);
377
378     if(hr == S_FALSE)
379     {
380         installScope = GIS_ALL_USERS;
381         hr = GAMEUX_FindGameInstanceId(GDFBinaryPath, installScope, &instanceId);
382     }
383
384     if(hr == S_FALSE)
385         /* game not registered, so statistics cannot be used */
386         hr = E_FAIL;
387
388     if(SUCCEEDED(hr))
389         /* game is registered, let's read it's application id from registry */
390         hr = GAMEUX_buildGameRegistryPath(installScope, &instanceId, &lpRegistryPath);
391
392     if(SUCCEEDED(hr))
393         hr = HRESULT_FROM_WIN32(RegGetValueW(HKEY_LOCAL_MACHINE,
394                 lpRegistryPath, sApplicationId, RRF_RT_REG_SZ,
395                 NULL, lpApplicationId, &dwLength));
396
397     HeapFree(GetProcessHeap(), 0, lpRegistryPath);
398
399     TRACE("found app id: %s, return: %#x\n", debugstr_w(lpApplicationId), hr);
400     return hr;
401 }
402 /*******************************************************************
403  * GAMEUX_loadGameStatisticsFromFile
404  * Helper function, loads game statistics from file and stores them
405  * in the structure.
406  *
407  * Parameters:
408  *  data                [I/O]   structure containing file name to
409  *                              load and data fields to store data in
410  */
411 static HRESULT GAMEUX_loadStatisticsFromFile(struct GAMEUX_STATS *data)
412 {
413     static const WCHAR sStatistics[] = {'S','t','a','t','i','s','t','i','c','s',0};
414     static const WCHAR sCategory[] = {'C','a','t','e','g','o','r','y',0};
415     static const WCHAR sIndex[] = {'I','n','d','e','x',0};
416     static const WCHAR sStatistic[] = {'S','t','a','t','i','s','t','i','c',0};
417     static const WCHAR sName[] = {'N','a','m','e',0};
418     static const WCHAR sValue[] = {'V','a','l','u','e',0};
419
420     HRESULT hr = S_OK;
421     IXMLDOMDocument *document = NULL;
422     IXMLDOMElement *root = NULL, *categoryElement, *statisticElement;
423     IXMLDOMNode *categoryNode, *statisticNode;
424     IXMLDOMNodeList *rootChildren = NULL, *categoryChildren;
425     VARIANT vStatsFilePath, vValue;
426     BSTR bstrStatistics = NULL, bstrCategory = NULL, bstrIndex = NULL,
427         bstrStatistic = NULL, bstrName = NULL, bstrValue = NULL;
428     VARIANT_BOOL isSuccessful =  VARIANT_FALSE;
429     int i, j;
430
431     TRACE("(%p)\n", data);
432
433     V_VT(&vStatsFilePath) = VT_BSTR;
434     V_BSTR(&vStatsFilePath) = SysAllocString(data->sStatsFile);
435     if(!V_BSTR(&vStatsFilePath))
436         hr = E_OUTOFMEMORY;
437
438     if(SUCCEEDED(hr))
439         hr = CoCreateInstance(&CLSID_DOMDocument30, NULL, CLSCTX_INPROC_SERVER, &IID_IXMLDOMDocument, (void**)&document);
440
441     if(SUCCEEDED(hr))
442     {
443         bstrStatistics = SysAllocString(sStatistics);
444         if(!bstrStatistics)
445             hr = E_OUTOFMEMORY;
446     }
447
448     if(SUCCEEDED(hr))
449     {
450         bstrCategory = SysAllocString(sCategory);
451         if(!bstrCategory)
452             hr = E_OUTOFMEMORY;
453     }
454
455     if(SUCCEEDED(hr))
456     {
457         bstrIndex = SysAllocString(sIndex);
458         if(!bstrIndex)
459             hr = E_OUTOFMEMORY;
460     }
461
462     if(SUCCEEDED(hr))
463     {
464         bstrStatistic = SysAllocString(sStatistic);
465         if(!bstrStatistic)
466             hr = E_OUTOFMEMORY;
467     }
468
469     if(SUCCEEDED(hr))
470     {
471         bstrName = SysAllocString(sName);
472         if(!bstrName)
473             hr = E_OUTOFMEMORY;
474     }
475
476     if(SUCCEEDED(hr))
477     {
478         bstrValue = SysAllocString(sValue);
479         if(!bstrValue)
480             hr = E_OUTOFMEMORY;
481     }
482
483     if(SUCCEEDED(hr))
484         hr = IXMLDOMDocument_load(document, vStatsFilePath, &isSuccessful);
485
486     if(hr == S_OK && isSuccessful != VARIANT_TRUE)
487         hr = S_FALSE;
488
489     if( hr == S_OK )
490         hr = IXMLDOMDocument_get_documentElement(document, &root);
491
492     if(hr == S_OK)
493         hr = IXMLDOMElement_get_childNodes(root, &rootChildren);
494
495     if(hr == S_OK)
496     {
497         hr = S_OK;
498         while(hr == S_OK)
499         {
500             hr = IXMLDOMNodeList_nextNode(rootChildren, &categoryNode);
501
502             if(hr == S_OK)
503             {
504                 hr = IXMLDOMNode_QueryInterface(categoryNode, &IID_IXMLDOMElement, (LPVOID*)&categoryElement);
505
506                 if(SUCCEEDED(hr))
507                 {
508                     hr = IXMLDOMElement_getAttribute(categoryElement, bstrIndex, &vValue);
509                     if( hr == S_OK && V_VT(&vValue) != VT_BSTR)
510                         hr = E_FAIL;
511
512                     if(SUCCEEDED(hr))
513                     {
514                         i = StrToIntW(V_BSTR(&vValue));
515                         hr = IXMLDOMElement_getAttribute(categoryElement, bstrName, &vValue);
516                         if( hr == S_OK && V_VT(&vValue) != VT_BSTR)
517                             hr = E_FAIL;
518                     }
519
520                     if(SUCCEEDED(hr))
521                     {
522                         lstrcpynW(data->categories[i].sName, V_BSTR(&vValue), MAX_CATEGORY_LENGTH);
523                         TRACE("category %d name %s\n", i, debugstr_w(data->categories[i].sName));
524                         hr = IXMLDOMElement_get_childNodes(categoryElement, &categoryChildren);
525                     }
526
527                     if(SUCCEEDED(hr))
528                     {
529                         hr = S_OK;
530                         while(hr == S_OK)
531                         {
532                             hr = IXMLDOMNodeList_nextNode(categoryChildren, &statisticNode);
533
534                             if(hr == S_OK)
535                             {
536                                 hr = IXMLDOMNode_QueryInterface(statisticNode, &IID_IXMLDOMElement, (LPVOID*)&statisticElement);
537
538                                 if(SUCCEEDED(hr))
539                                 {
540                                     hr = IXMLDOMElement_getAttribute(statisticElement, bstrIndex, &vValue);
541                                     if( hr == S_OK && V_VT(&vValue) != VT_BSTR)
542                                         hr = E_FAIL;
543
544                                     if(SUCCEEDED(hr))
545                                     {
546                                         j = StrToIntW(V_BSTR(&vValue));
547                                         hr = IXMLDOMElement_getAttribute(statisticElement, bstrName, &vValue);
548                                         if( hr == S_OK && V_VT(&vValue) != VT_BSTR)
549                                             hr = E_FAIL;
550                                     }
551
552                                     if(SUCCEEDED(hr))
553                                     {
554                                         lstrcpynW(data->categories[i].stats[j].sName, V_BSTR(&vValue), MAX_NAME_LENGTH);
555                                         hr = IXMLDOMElement_getAttribute(statisticElement, bstrValue, &vValue);
556                                         if( hr == S_OK && V_VT(&vValue) != VT_BSTR)
557                                             hr = E_FAIL;
558                                     }
559
560                                     if(SUCCEEDED(hr))
561                                         lstrcpynW(data->categories[i].stats[j].sValue, V_BSTR(&vValue), MAX_VALUE_LENGTH);
562
563                                     TRACE("  statistic %d name %s value %s\n", j,
564                                             debugstr_w(data->categories[i].stats[j].sName),
565                                             debugstr_w(data->categories[i].stats[j].sValue));
566                                     IXMLDOMElement_Release(statisticElement);
567                                 }
568
569                                 IXMLDOMNode_Release(statisticNode);
570                             }
571                         }
572
573                         if(SUCCEEDED(hr))
574                             hr = S_OK;
575                     }
576                     IXMLDOMElement_Release(categoryElement);
577                 }
578
579                 IXMLDOMNode_Release(categoryNode);
580             }
581         }
582         if(SUCCEEDED(hr))
583             hr = S_OK;
584     }
585
586     if(rootChildren) IXMLDOMNodeList_Release(rootChildren);
587     if(root) IXMLDOMElement_Release(root);
588     if(document) IXMLDOMDocument_Release(document);
589
590     SysFreeString(bstrValue);
591     SysFreeString(bstrName);
592     SysFreeString(bstrStatistic);
593     SysFreeString(bstrIndex);
594     SysFreeString(bstrCategory);
595     SysFreeString(bstrStatistics);
596     SysFreeString(V_BSTR(&vStatsFilePath));
597     return hr;
598 }
599 /*******************************************************************
600  * GAMEUX_loadGameStatistics
601  *
602  * Helper function which loads game statistics associated with game
603  * into interface's internal structures
604  *
605  * Parameters:
606  *  pStats              [O]     structure which will receive data
607  *  sGameId             [I]     application instance Id, stored as string
608  *                              to avoid additional conversions
609  *  openType            [I]     allowed ways of opening statistics
610  *  pOpenResult         [O]     way used to open statistics
611  *
612  */
613 static HRESULT GAMEUX_loadGameStatistics(struct GAMEUX_STATS *pStats,
614         LPWSTR sGameId,
615         GAMESTATS_OPEN_TYPE openType,
616         GAMESTATS_OPEN_RESULT* pOpenResult)
617 {
618     HRESULT hr;
619     TRACE("(%p, %s, %d, %p)\n", pStats, debugstr_w(sGameId), openType, pOpenResult);
620
621     hr = GAMEUX_buildStatisticsFilePath(sGameId, pStats->sStatsFile);
622
623     hr = GAMEUX_loadStatisticsFromFile(pStats);
624     TRACE("ldstats finished, res: %#x\n", hr);
625     if(hr == S_OK)
626     {
627         *pOpenResult = GAMESTATS_OPEN_OPENED;
628     }
629     else if(hr == S_FALSE && openType == GAMESTATS_OPEN_OPENORCREATE) /* file does not exist */
630     {
631         /* create new statitics, not yet connected with file */
632         TRACE("size: %d\n", sizeof(pStats->categories));
633         ZeroMemory(pStats->categories, sizeof(pStats->categories));
634         *pOpenResult = GAMESTATS_OPEN_CREATED;
635         hr = S_OK;
636     }
637     else
638         hr = HRESULT_FROM_WIN32(ERROR_FILE_NOT_FOUND);
639
640     TRACE("openResult=%#x ret=%#x\n", *pOpenResult, hr);
641     return hr;
642 }
643  /*******************************************************************
644  * IGameStatistics implementation
645  */
646 typedef struct _GameStatisticsImpl
647 {
648     const struct IGameStatisticsVtbl *lpVtbl;
649     LONG ref;
650     struct GAMEUX_STATS stats;
651 } GameStatisticsImpl;
652
653 static inline GameStatisticsImpl *impl_from_IGameStatistics( IGameStatistics *iface )
654 {
655     return (GameStatisticsImpl *)((char*)iface - FIELD_OFFSET(GameStatisticsImpl, lpVtbl));
656 }
657 static inline IGameStatistics *IGameStatistics_from_impl( GameStatisticsImpl* This )
658 {
659     return (struct IGameStatistics*)&This->lpVtbl;
660 }
661
662
663 static HRESULT WINAPI GameStatisticsImpl_QueryInterface(
664         IGameStatistics *iface,
665         REFIID riid,
666         void **ppvObject)
667 {
668     GameStatisticsImpl *This = impl_from_IGameStatistics( iface );
669
670     TRACE("%p %s %p\n", This, debugstr_guid( riid ), ppvObject );
671
672     *ppvObject = NULL;
673
674     if ( IsEqualGUID( riid, &IID_IUnknown ) ||
675          IsEqualGUID( riid, &IID_IGameStatistics ) )
676     {
677         *ppvObject = iface;
678     }
679     else
680     {
681         FIXME("interface %s not implemented\n", debugstr_guid(riid));
682         return E_NOINTERFACE;
683     }
684
685     IGameStatistics_AddRef( iface );
686     return S_OK;
687 }
688
689 static ULONG WINAPI GameStatisticsImpl_AddRef(IGameStatistics *iface)
690 {
691     GameStatisticsImpl *This = impl_from_IGameStatistics( iface );
692     LONG ref;
693
694     ref = InterlockedIncrement(&This->ref);
695
696     TRACE("(%p): ref=%d\n", This, ref);
697     return ref;
698 }
699
700 static ULONG WINAPI GameStatisticsImpl_Release(IGameStatistics *iface)
701 {
702     GameStatisticsImpl *This = impl_from_IGameStatistics( iface );
703     LONG ref;
704
705     ref = InterlockedDecrement( &This->ref );
706     TRACE("(%p): ref=%d\n", This, ref);
707
708     if ( ref == 0 )
709     {
710         TRACE("freeing IGameStatistics\n");
711         HeapFree( GetProcessHeap(), 0, This );
712     }
713
714     return ref;
715 }
716
717 static HRESULT WINAPI GameStatisticsImpl_GetMaxCategoryLength(
718     IGameStatistics *iface,
719     UINT *cch)
720 {
721     TRACE("(%p, %p)\n", iface, cch);
722     if(!cch)
723         return E_INVALIDARG;
724
725     *cch = MAX_CATEGORY_LENGTH;
726     return S_OK;
727 }
728
729 static HRESULT WINAPI GameStatisticsImpl_GetMaxNameLength(
730     IGameStatistics *iface,
731     UINT *cch)
732 {
733     TRACE("(%p, %p)\n", iface, cch);
734     if(!cch)
735         return E_INVALIDARG;
736
737     *cch = MAX_NAME_LENGTH;
738     return S_OK;
739 }
740
741 static HRESULT WINAPI GameStatisticsImpl_GetMaxValueLength(
742     IGameStatistics *iface,
743     UINT *cch)
744 {
745     TRACE("(%p, %p)\n", iface, cch);
746     if(!cch)
747         return E_INVALIDARG;
748
749     *cch = MAX_VALUE_LENGTH;
750     return S_OK;
751 }
752
753 static HRESULT WINAPI GameStatisticsImpl_GetMaxCategories(
754     IGameStatistics *iface,
755     WORD *pMax)
756 {
757     TRACE("(%p, %p)\n", iface, pMax);
758     if(!pMax)
759         return E_INVALIDARG;
760
761     *pMax = MAX_CATEGORIES;
762     return S_OK;
763 }
764
765 static HRESULT WINAPI GameStatisticsImpl_GetMaxStatsPerCategory(
766     IGameStatistics *iface,
767     WORD *pMax)
768 {
769     TRACE("(%p, %p)\n", iface, pMax);
770     if(!pMax)
771         return E_INVALIDARG;
772
773     *pMax = MAX_STATS_PER_CATEGORY;
774     return S_OK;
775 }
776
777 static HRESULT WINAPI GameStatisticsImpl_SetCategoryTitle(
778     IGameStatistics *iface,
779     WORD categoryIndex,
780     LPCWSTR title)
781 {
782     HRESULT hr = S_OK;
783     DWORD dwLength;
784     GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
785
786     TRACE("(%p, %d, %s)\n", This, categoryIndex, debugstr_w(title));
787
788     if(!title || categoryIndex >= MAX_CATEGORIES)
789         return E_INVALIDARG;
790
791     dwLength = lstrlenW(title);
792
793     if(dwLength > MAX_CATEGORY_LENGTH)
794     {
795         hr = S_FALSE;
796         dwLength = MAX_CATEGORY_LENGTH;
797     }
798
799     lstrcpynW(This->stats.categories[categoryIndex].sName,
800               title, dwLength+1);
801
802     return hr;
803 }
804
805 static HRESULT WINAPI GameStatisticsImpl_GetCategoryTitle(
806     IGameStatistics *iface,
807     WORD categoryIndex,
808     LPWSTR *pTitle)
809 {
810     HRESULT hr = S_OK;
811     LONG nLength;
812     GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
813
814     TRACE("%p, %d, %p\n", This, categoryIndex, pTitle);
815
816     *pTitle = NULL;
817
818     if(!pTitle || categoryIndex >= MAX_CATEGORIES)
819         hr = E_INVALIDARG;
820
821
822     if(SUCCEEDED(hr))
823     {
824         nLength = lstrlenW(This->stats.categories[categoryIndex].sName);
825         if(nLength != 0)
826         {
827             *pTitle = CoTaskMemAlloc(sizeof(WCHAR)*(nLength+1));
828             lstrcpyW(*pTitle, This->stats.categories[categoryIndex].sName);
829         }
830     }
831
832     return hr;
833 }
834
835 static HRESULT WINAPI GameStatisticsImpl_GetStatistic(
836     IGameStatistics *iface,
837     WORD categoryIndex,
838     WORD statIndex,
839     LPWSTR *pName,
840     LPWSTR *pValue)
841 {
842     HRESULT hr = S_OK;
843     LONG nLength;
844     GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
845
846     TRACE("%p, %d,%d, %p, %p\n", This, categoryIndex, statIndex, pName, pValue);
847
848     if(!pName || !pValue)
849         return E_INVALIDARG;
850
851     *pName = NULL;
852     *pValue = NULL;
853
854     if(categoryIndex >= MAX_CATEGORIES || statIndex >= MAX_STATS_PER_CATEGORY)
855         hr = E_INVALIDARG;
856
857     if(SUCCEEDED(hr))
858     {
859         nLength = lstrlenW(This->stats.categories[categoryIndex].stats[statIndex].sName);
860         if(nLength != 0)
861         {
862             *pName = CoTaskMemAlloc(sizeof(WCHAR)*(nLength+1));
863             if(!(*pName))
864                 hr = E_OUTOFMEMORY;
865             else
866                 lstrcpyW(*pName, This->stats.categories[categoryIndex].stats[statIndex].sName);
867         }
868     }
869
870     if(SUCCEEDED(hr))
871     {
872         nLength = lstrlenW(This->stats.categories[categoryIndex].stats[statIndex].sValue);
873         if(nLength != 0)
874         {
875             *pValue = CoTaskMemAlloc(sizeof(WCHAR)*(nLength+1));
876             if(!(*pValue))
877                 hr = E_OUTOFMEMORY;
878             else
879                 lstrcpyW(*pValue, This->stats.categories[categoryIndex].stats[statIndex].sValue);
880         }
881     }
882
883     TRACE("returning pair; %s => %s\n", debugstr_w(*pName), debugstr_w(*pValue));
884     return hr;
885 }
886
887 static HRESULT WINAPI GameStatisticsImpl_SetStatistic(
888     IGameStatistics *iface,
889     WORD categoryIndex,
890     WORD statIndex,
891     LPCWSTR name,
892     LPCWSTR value)
893 {
894     HRESULT hr = S_OK;
895     DWORD dwNameLen, dwValueLen;
896     GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
897
898     TRACE("(%p, %d, %d, %s, %s)\n", This, categoryIndex, statIndex,
899           debugstr_w(name), debugstr_w(value));
900
901     if(!name)
902         return S_FALSE;
903
904     if(categoryIndex >= MAX_CATEGORIES || statIndex >= MAX_STATS_PER_CATEGORY)
905         return E_INVALIDARG;
906
907     dwNameLen = lstrlenW(name);
908
909     if(dwNameLen > MAX_NAME_LENGTH)
910     {
911         hr = S_FALSE;
912         dwNameLen = MAX_NAME_LENGTH;
913     }
914
915     lstrcpynW(This->stats.categories[categoryIndex].stats[statIndex].sName,
916               name, dwNameLen+1);
917
918     if(value)
919     {
920         dwValueLen = lstrlenW(value);
921
922         if(dwValueLen > MAX_VALUE_LENGTH)
923         {
924             hr = S_FALSE;
925             dwValueLen = MAX_VALUE_LENGTH;
926         }
927
928         lstrcpynW(This->stats.categories[categoryIndex].stats[statIndex].sValue,
929                   value, dwValueLen+1);
930     }
931     else
932         /* Windows allows to pass NULL as value */
933         This->stats.categories[categoryIndex].stats[statIndex].sValue[0] = 0;
934
935     return hr;
936 }
937
938 static HRESULT WINAPI GameStatisticsImpl_Save(
939     IGameStatistics *iface,
940     BOOL trackChanges)
941 {
942     GameStatisticsImpl *This = impl_from_IGameStatistics(iface);
943     HRESULT hr = S_OK;
944
945     TRACE("(%p, %d)\n", This, trackChanges);
946
947     if(trackChanges == TRUE)
948         FIXME("tracking changes not yet implemented\n");
949
950     hr = GAMEUX_updateStatisticsFile(&This->stats);
951
952     return hr;
953 }
954
955 static HRESULT WINAPI GameStatisticsImpl_SetLastPlayedCategory(
956     IGameStatistics *iface,
957     UINT categoryIndex)
958 {
959     FIXME("stub\n");
960     return E_NOTIMPL;
961 }
962
963 static HRESULT WINAPI GameStatisticsImpl_GetLastPlayedCategory(
964     IGameStatistics *iface,
965     UINT *pCategoryIndex)
966 {
967     FIXME("stub\n");
968     return E_NOTIMPL;
969 }
970
971 static const struct IGameStatisticsVtbl GameStatisticsImplVtbl =
972 {
973     GameStatisticsImpl_QueryInterface,
974     GameStatisticsImpl_AddRef,
975     GameStatisticsImpl_Release,
976     GameStatisticsImpl_GetMaxCategoryLength,
977     GameStatisticsImpl_GetMaxNameLength,
978     GameStatisticsImpl_GetMaxValueLength,
979     GameStatisticsImpl_GetMaxCategories,
980     GameStatisticsImpl_GetMaxStatsPerCategory,
981     GameStatisticsImpl_SetCategoryTitle,
982     GameStatisticsImpl_GetCategoryTitle,
983     GameStatisticsImpl_GetStatistic,
984     GameStatisticsImpl_SetStatistic,
985     GameStatisticsImpl_Save,
986     GameStatisticsImpl_SetLastPlayedCategory,
987     GameStatisticsImpl_GetLastPlayedCategory
988 };
989
990
991 HRESULT create_IGameStatistics(GameStatisticsImpl** ppStats)
992 {
993     TRACE("(%p)\n", ppStats);
994
995     *ppStats = HeapAlloc( GetProcessHeap(), 0, sizeof(**ppStats));
996     if(!(*ppStats))
997         return E_OUTOFMEMORY;
998
999     (*ppStats)->lpVtbl = &GameStatisticsImplVtbl;
1000     (*ppStats)->ref = 1;
1001
1002     TRACE("returning coclass: %p\n", *ppStats);
1003     return S_OK;
1004 }
1005
1006 /*******************************************************************************
1007  * IGameStatisticsMgr implementation
1008  */
1009 typedef struct _GameStatisticsMgrImpl
1010 {
1011     const struct IGameStatisticsMgrVtbl *lpVtbl;
1012     LONG ref;
1013 } GameStatisticsMgrImpl;
1014
1015 static inline GameStatisticsMgrImpl *impl_from_IGameStatisticsMgr( IGameStatisticsMgr *iface )
1016 {
1017     return (GameStatisticsMgrImpl *)((char*)iface - FIELD_OFFSET(GameStatisticsMgrImpl, lpVtbl));
1018 }
1019
1020
1021 static HRESULT WINAPI GameStatisticsMgrImpl_QueryInterface(
1022         IGameStatisticsMgr *iface,
1023         REFIID riid,
1024         void **ppvObject)
1025 {
1026     GameStatisticsMgrImpl *This = impl_from_IGameStatisticsMgr( iface );
1027
1028     TRACE("%p %s %p\n", This, debugstr_guid( riid ), ppvObject );
1029
1030     *ppvObject = NULL;
1031
1032     if(IsEqualGUID(riid, &IID_IUnknown) ||
1033        IsEqualGUID(riid, &IID_IGameStatisticsMgr) )
1034     {
1035         *ppvObject = iface;
1036     }
1037     else
1038     {
1039         FIXME("interface %s not implemented\n", debugstr_guid(riid));
1040         return E_NOINTERFACE;
1041     }
1042
1043     IGameStatisticsMgr_AddRef( iface );
1044     return S_OK;
1045 }
1046
1047 static ULONG WINAPI GameStatisticsMgrImpl_AddRef(IGameStatisticsMgr *iface)
1048 {
1049     GameStatisticsMgrImpl *This = impl_from_IGameStatisticsMgr( iface );
1050     LONG ref;
1051
1052     ref = InterlockedIncrement(&This->ref);
1053
1054     TRACE("(%p): ref=%d\n", This, ref);
1055     return ref;
1056 }
1057
1058 static ULONG WINAPI GameStatisticsMgrImpl_Release(IGameStatisticsMgr *iface)
1059 {
1060     GameStatisticsMgrImpl *This = impl_from_IGameStatisticsMgr( iface );
1061     LONG ref;
1062
1063     ref = InterlockedDecrement(&This->ref);
1064     TRACE("(%p): ref=%d\n", This, ref);
1065
1066     if ( ref == 0 )
1067     {
1068         TRACE("freeing GameStatistics object\n");
1069         HeapFree( GetProcessHeap(), 0, This);
1070     }
1071
1072     return ref;
1073 }
1074
1075 static HRESULT STDMETHODCALLTYPE GameStatisticsMgrImpl_GetGameStatistics(
1076         IGameStatisticsMgr* iface,
1077         LPCWSTR GDFBinaryPath,
1078         GAMESTATS_OPEN_TYPE openType,
1079         GAMESTATS_OPEN_RESULT *pOpenResult,
1080         IGameStatistics **ppiStats)
1081 {
1082     HRESULT hr;
1083     WCHAR lpApplicationId[49];
1084     GameStatisticsImpl *statisticsImpl;
1085
1086     TRACE("(%p, %s, 0x%x, %p, %p)\n", iface, debugstr_w(GDFBinaryPath), openType, pOpenResult, ppiStats);
1087
1088     hr = GAMEUX_getAppIdFromGDFPath(GDFBinaryPath, lpApplicationId);
1089
1090     if(SUCCEEDED(hr))
1091         hr = create_IGameStatistics(&statisticsImpl);
1092
1093     if(SUCCEEDED(hr))
1094     {
1095         *ppiStats = IGameStatistics_from_impl(statisticsImpl);
1096         hr = GAMEUX_buildStatisticsFilePath(lpApplicationId, statisticsImpl->stats.sStatsFile);
1097     }
1098
1099     if(SUCCEEDED(hr))
1100         hr = GAMEUX_loadGameStatistics(&statisticsImpl->stats, lpApplicationId, openType, pOpenResult);
1101
1102     return hr;
1103 }
1104
1105 static HRESULT STDMETHODCALLTYPE GameStatisticsMgrImpl_RemoveGameStatistics(
1106         IGameStatisticsMgr* iface,
1107         LPCWSTR GDFBinaryPath)
1108 {
1109     HRESULT hr;
1110     WCHAR lpApplicationId[49];
1111     WCHAR sStatsFile[MAX_PATH];
1112
1113     TRACE("(%p, %s)\n", iface, debugstr_w(GDFBinaryPath));
1114
1115     hr = GAMEUX_getAppIdFromGDFPath(GDFBinaryPath, lpApplicationId);
1116
1117     if(SUCCEEDED(hr))
1118         hr = GAMEUX_buildStatisticsFilePath(lpApplicationId, sStatsFile);
1119
1120     if(SUCCEEDED(hr))
1121         hr = (DeleteFileW(sStatsFile)==TRUE ? S_OK : HRESULT_FROM_WIN32(GetLastError()));
1122
1123     return hr;
1124 }
1125
1126 static const struct IGameStatisticsMgrVtbl GameStatisticsMgrImplVtbl =
1127 {
1128     GameStatisticsMgrImpl_QueryInterface,
1129     GameStatisticsMgrImpl_AddRef,
1130     GameStatisticsMgrImpl_Release,
1131     GameStatisticsMgrImpl_GetGameStatistics,
1132     GameStatisticsMgrImpl_RemoveGameStatistics,
1133 };
1134
1135 HRESULT GameStatistics_create(
1136         IUnknown *pUnkOuter,
1137         IUnknown **ppObj)
1138 {
1139     GameStatisticsMgrImpl *pGameStatistics;
1140
1141     TRACE("(%p, %p)\n", pUnkOuter, ppObj);
1142
1143     pGameStatistics = HeapAlloc( GetProcessHeap(), 0, sizeof (*pGameStatistics) );
1144
1145     if( !pGameStatistics )
1146         return E_OUTOFMEMORY;
1147
1148     pGameStatistics->lpVtbl = &GameStatisticsMgrImplVtbl;
1149     pGameStatistics->ref = 1;
1150
1151     *ppObj = (IUnknown*)(&pGameStatistics->lpVtbl);
1152
1153     TRACE("returning iface %p\n", *ppObj);
1154     return S_OK;
1155 }