Use d3dexecutebuffer_create only when compiling with MESA.
[wine] / dlls / mouse / Makefile.in
1 DEFS      = @DLLFLAGS@ -D__WINE__
2 TOPSRCDIR = @top_srcdir@
3 TOPOBJDIR = ../..
4 SRCDIR    = @srcdir@
5 VPATH     = @srcdir@
6 MODULE    = mouse
7 WRCEXTRA  = -s -w16 -pmouse
8 SPEC_SRCS = mouse.spec
9
10 C_SRCS = \
11         mouse_main.c
12
13 RC_SRCS = \
14         mouserc.rc
15
16 all: $(MODULE).o
17
18 @MAKE_RULES@
19
20 ### Dependencies:
21