2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
21 enum message_kind { SEND_MESSAGE, POST_MESSAGE, COOKED_HW_MESSAGE, RAW_HW_MESSAGE };
22 #define NB_MSG_KINDS (RAW_HW_MESSAGE+1)
27 struct message_result *send_next; /* next in sender list */
28 struct message_result *recv_next; /* next in receiver list */
29 struct msg_queue *sender; /* sender queue */
30 struct msg_queue *receiver; /* receiver queue */
31 int replied; /* has it been replied to? */
32 unsigned int result; /* reply result */
33 unsigned int error; /* error code to pass back to sender */
34 void *data; /* message reply data */
35 unsigned int data_size; /* size of message reply data */
36 struct timeout_user *timeout; /* result timeout */
41 struct message *next; /* next message in list */
42 struct message *prev; /* prev message in list */
43 enum message_type type; /* message type */
44 user_handle_t win; /* window handle */
45 unsigned int msg; /* message code */
46 unsigned int wparam; /* parameters */
47 unsigned int lparam; /* parameters */
48 int x; /* x position */
49 int y; /* y position */
50 unsigned int time; /* message time */
51 unsigned int info; /* extra info */
52 void *data; /* message data for sent messages */
53 unsigned int data_size; /* size of message data */
54 struct message_result *result; /* result in sender queue */
59 struct message *first; /* head of list */
60 struct message *last; /* tail of list */
65 struct timer *next; /* next timer in list */
66 struct timer *prev; /* prev timer in list */
67 struct timeval when; /* next expiration */
68 unsigned int rate; /* timer rate in ms */
69 user_handle_t win; /* window handle */
70 unsigned int msg; /* message to post */
71 unsigned int id; /* timer id */
72 unsigned int lparam; /* lparam for message */
77 struct object obj; /* object header */
78 unsigned int wake_bits; /* wakeup bits */
79 unsigned int wake_mask; /* wakeup mask */
80 unsigned int changed_bits; /* changed wakeup bits */
81 unsigned int changed_mask; /* changed wakeup mask */
82 int paint_count; /* pending paint messages count */
83 struct message_list msg_list[NB_MSG_KINDS]; /* lists of messages */
84 struct message_result *send_result; /* stack of sent messages waiting for result */
85 struct message_result *recv_result; /* stack of received messages waiting for result */
86 struct message *last_msg; /* last msg returned to the app and not removed */
87 enum message_kind last_msg_kind; /* message kind of last_msg */
88 struct timer *first_timer; /* head of timer list */
89 struct timer *last_timer; /* tail of timer list */
90 struct timer *next_timer; /* next timer to expire */
91 struct timeout_user *timeout; /* timeout for next timer to expire */
94 static void msg_queue_dump( struct object *obj, int verbose );
95 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
96 static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
97 static int msg_queue_signaled( struct object *obj, struct thread *thread );
98 static int msg_queue_satisfied( struct object *obj, struct thread *thread );
99 static void msg_queue_destroy( struct object *obj );
100 static void timer_callback( void *private );
102 static const struct object_ops msg_queue_ops =
104 sizeof(struct msg_queue), /* size */
105 msg_queue_dump, /* dump */
106 msg_queue_add_queue, /* add_queue */
107 msg_queue_remove_queue, /* remove_queue */
108 msg_queue_signaled, /* signaled */
109 msg_queue_satisfied, /* satisfied */
110 NULL, /* get_poll_events */
111 NULL, /* poll_event */
112 no_get_fd, /* get_fd */
113 no_flush, /* flush */
114 no_get_file_info, /* get_file_info */
115 msg_queue_destroy /* destroy */
119 static struct msg_queue *create_msg_queue( struct thread *thread )
121 struct msg_queue *queue;
124 if ((queue = alloc_object( &msg_queue_ops, -1 )))
126 queue->wake_bits = 0;
127 queue->wake_mask = 0;
128 queue->changed_bits = 0;
129 queue->changed_mask = 0;
130 queue->paint_count = 0;
131 queue->send_result = NULL;
132 queue->recv_result = NULL;
133 queue->last_msg = NULL;
134 queue->first_timer = NULL;
135 queue->last_timer = NULL;
136 queue->next_timer = NULL;
137 queue->timeout = NULL;
138 for (i = 0; i < NB_MSG_KINDS; i++)
139 queue->msg_list[i].first = queue->msg_list[i].last = NULL;
141 thread->queue = queue;
142 if (!thread->process->queue)
143 thread->process->queue = (struct msg_queue *)grab_object( queue );
148 /* check the queue status */
149 inline static int is_signaled( struct msg_queue *queue )
151 return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask));
154 /* set some queue bits */
155 inline static void set_queue_bits( struct msg_queue *queue, unsigned int bits )
157 queue->wake_bits |= bits;
158 queue->changed_bits |= bits;
159 if (is_signaled( queue )) wake_up( &queue->obj, 0 );
162 /* clear some queue bits */
163 inline static void clear_queue_bits( struct msg_queue *queue, unsigned int bits )
165 queue->wake_bits &= ~bits;
166 queue->changed_bits &= ~bits;
169 /* get the QS_* bit corresponding to a given hardware message */
170 inline static int get_hardware_msg_bit( struct message *msg )
172 if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
173 if (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST) return QS_KEY;
174 return QS_MOUSEBUTTON;
177 /* get the current thread queue, creating it if needed */
178 inline static struct msg_queue *get_current_queue(void)
180 struct msg_queue *queue = current->queue;
181 if (!queue) queue = create_msg_queue( current );
185 /* append a message to the end of a list */
186 inline static void append_message( struct message_list *list, struct message *msg )
189 if ((msg->prev = list->last)) msg->prev->next = msg;
190 else list->first = msg;
194 /* unlink a message from a list it */
195 inline static void unlink_message( struct message_list *list, struct message *msg )
197 if (msg->next) msg->next->prev = msg->prev;
198 else list->last = msg->prev;
199 if (msg->prev) msg->prev->next = msg->next;
200 else list->first = msg->next;
203 /* try to merge a message with the last in the list; return 1 if successful */
204 static int merge_message( struct message_list *list, const struct message *msg )
206 struct message *prev = list->last;
209 if (prev->result) return 0;
210 if (prev->win != msg->win) return 0;
211 if (prev->msg != msg->msg) return 0;
212 if (prev->type != msg->type) return 0;
213 /* now we can merge it */
214 prev->wparam = msg->wparam;
215 prev->lparam = msg->lparam;
218 prev->time = msg->time;
219 prev->info = msg->info;
223 /* free a result structure */
224 static void free_result( struct message_result *result )
226 if (result->timeout) remove_timeout_user( result->timeout );
227 if (result->data) free( result->data );
231 /* store the message result in the appropriate structure */
232 static void store_message_result( struct message_result *res, unsigned int result,
235 res->result = result;
240 remove_timeout_user( res->timeout );
243 /* wake sender queue if waiting on this result */
244 if (res->sender && res->sender->send_result == res)
245 set_queue_bits( res->sender, QS_SMRESULT );
248 /* free a message when deleting a queue or window */
249 static void free_message( struct message *msg )
251 struct message_result *result = msg->result;
256 result->receiver = NULL;
257 store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ );
259 else free_result( result );
261 if (msg->data) free( msg->data );
265 /* remove (and free) a message from a message list */
266 static void remove_queue_message( struct msg_queue *queue, struct message *msg,
267 enum message_kind kind )
270 struct message *other;
272 if (queue->last_msg == msg) queue->last_msg = NULL;
273 unlink_message( &queue->msg_list[kind], msg );
277 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_SENDMESSAGE );
280 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_POSTMESSAGE );
282 case COOKED_HW_MESSAGE:
284 clr_bit = get_hardware_msg_bit( msg );
285 for (other = queue->msg_list[kind].first; other; other = other->next)
286 if (get_hardware_msg_bit( other ) == clr_bit) break;
287 if (!other) clear_queue_bits( queue, clr_bit );
293 /* message timed out without getting a reply */
294 static void result_timeout( void *private )
296 struct message_result *result = private;
298 assert( !result->replied );
300 result->timeout = NULL;
301 store_message_result( result, 0, STATUS_TIMEOUT );
304 /* allocate and fill a message result structure */
305 static struct message_result *alloc_message_result( struct msg_queue *send_queue,
306 struct msg_queue *recv_queue,
307 unsigned int timeout )
309 struct message_result *result = mem_alloc( sizeof(*result) );
312 /* put the result on the sender result stack */
313 result->sender = send_queue;
314 result->receiver = recv_queue;
317 result->data_size = 0;
318 result->timeout = NULL;
319 result->send_next = send_queue->send_result;
320 send_queue->send_result = result;
324 gettimeofday( &when, 0 );
325 add_timeout( &when, timeout );
326 result->timeout = add_timeout_user( &when, result_timeout, result );
332 /* receive a message, removing it from the sent queue */
333 static void receive_message( struct msg_queue *queue, struct message *msg,
334 struct get_message_reply *reply )
336 struct message_result *result = msg->result;
338 reply->total = msg->data_size;
339 if (msg->data_size > get_reply_max_size())
341 set_error( STATUS_BUFFER_OVERFLOW );
344 reply->type = msg->type;
345 reply->win = msg->win;
346 reply->msg = msg->msg;
347 reply->wparam = msg->wparam;
348 reply->lparam = msg->lparam;
351 reply->time = msg->time;
352 reply->info = msg->info;
354 if (msg->data) set_reply_data_ptr( msg->data, msg->data_size );
356 unlink_message( &queue->msg_list[SEND_MESSAGE], msg );
357 /* put the result on the receiver result stack */
360 result->recv_next = queue->recv_result;
361 queue->recv_result = result;
364 if (!queue->msg_list[SEND_MESSAGE].first) clear_queue_bits( queue, QS_SENDMESSAGE );
367 /* set the result of the current received message */
368 static void reply_message( struct msg_queue *queue, unsigned int result,
369 unsigned int error, int remove, const void *data, size_t len )
371 struct message_result *res = queue->recv_result;
375 queue->recv_result = res->recv_next;
376 res->receiver = NULL;
377 if (!res->sender) /* no one waiting for it */
385 if (len && (res->data = memdup( data, len ))) res->data_size = len;
386 store_message_result( res, result, error );
390 /* empty a message list and free all the messages */
391 static void empty_msg_list( struct message_list *list )
393 struct message *msg = list->first;
396 struct message *next = msg->next;
402 /* cleanup all pending results when deleting a queue */
403 static void cleanup_results( struct msg_queue *queue )
405 struct message_result *result, *next;
407 result = queue->send_result;
410 next = result->send_next;
411 result->sender = NULL;
412 if (!result->receiver) free_result( result );
416 while (queue->recv_result)
417 reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 );
420 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
422 struct msg_queue *queue = (struct msg_queue *)obj;
423 struct process *process = entry->thread->process;
425 /* a thread can only wait on its own queue */
426 if (entry->thread->queue != queue)
428 set_error( STATUS_ACCESS_DENIED );
431 /* if waiting on the main process queue, set the idle event */
432 if (process->queue == queue)
434 if (process->idle_event) set_event( process->idle_event );
436 add_queue( obj, entry );
440 static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
442 struct msg_queue *queue = (struct msg_queue *)obj;
443 struct process *process = entry->thread->process;
445 remove_queue( obj, entry );
447 assert( entry->thread->queue == queue );
449 /* if waiting on the main process queue, reset the idle event */
450 if (process->queue == queue)
452 if (process->idle_event) reset_event( process->idle_event );
456 static void msg_queue_dump( struct object *obj, int verbose )
458 struct msg_queue *queue = (struct msg_queue *)obj;
459 fprintf( stderr, "Msg queue bits=%x mask=%x\n",
460 queue->wake_bits, queue->wake_mask );
463 static int msg_queue_signaled( struct object *obj, struct thread *thread )
465 struct msg_queue *queue = (struct msg_queue *)obj;
466 return is_signaled( queue );
469 static int msg_queue_satisfied( struct object *obj, struct thread *thread )
471 struct msg_queue *queue = (struct msg_queue *)obj;
472 queue->wake_mask = 0;
473 queue->changed_mask = 0;
474 return 0; /* Not abandoned */
477 static void msg_queue_destroy( struct object *obj )
479 struct msg_queue *queue = (struct msg_queue *)obj;
480 struct timer *timer = queue->first_timer;
483 cleanup_results( queue );
484 for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
488 struct timer *next = timer->next;
492 if (queue->timeout) remove_timeout_user( queue->timeout );
495 /* set the next timer to expire */
496 static void set_next_timer( struct msg_queue *queue, struct timer *timer )
500 remove_timeout_user( queue->timeout );
501 queue->timeout = NULL;
503 if ((queue->next_timer = timer))
504 queue->timeout = add_timeout_user( &timer->when, timer_callback, queue );
506 /* set/clear QS_TIMER bit */
507 if (queue->next_timer == queue->first_timer)
508 clear_queue_bits( queue, QS_TIMER );
510 set_queue_bits( queue, QS_TIMER );
513 /* callback for the next timer expiration */
514 static void timer_callback( void *private )
516 struct msg_queue *queue = private;
518 queue->timeout = NULL;
519 /* move on to the next timer */
520 set_next_timer( queue, queue->next_timer->next );
523 /* link a timer at its rightful place in the queue list */
524 static void link_timer( struct msg_queue *queue, struct timer *timer )
526 struct timer *pos = queue->next_timer;
528 while (pos && time_before( &pos->when, &timer->when )) pos = pos->next;
530 if (pos) /* insert before pos */
532 if ((timer->prev = pos->prev)) timer->prev->next = timer;
533 else queue->first_timer = timer;
537 else /* insert at end */
540 timer->prev = queue->last_timer;
541 if (queue->last_timer) queue->last_timer->next = timer;
542 else queue->first_timer = timer;
543 queue->last_timer = timer;
545 /* check if we replaced the next timer */
546 if (pos == queue->next_timer) set_next_timer( queue, timer );
549 /* remove a timer from the queue timer list */
550 static void unlink_timer( struct msg_queue *queue, struct timer *timer )
552 if (timer->next) timer->next->prev = timer->prev;
553 else queue->last_timer = timer->prev;
554 if (timer->prev) timer->prev->next = timer->next;
555 else queue->first_timer = timer->next;
556 /* check if we removed the next timer */
557 if (queue->next_timer == timer) set_next_timer( queue, timer->next );
558 else if (queue->next_timer == queue->first_timer) clear_queue_bits( queue, QS_TIMER );
561 /* restart an expired timer */
562 static void restart_timer( struct msg_queue *queue, struct timer *timer )
565 unlink_timer( queue, timer );
566 gettimeofday( &now, 0 );
567 while (!time_before( &now, &timer->when )) add_timeout( &timer->when, timer->rate );
568 link_timer( queue, timer );
571 /* find an expired timer matching the filtering parameters */
572 static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win,
573 unsigned int get_first, unsigned int get_last,
577 for (timer = queue->first_timer; (timer && timer != queue->next_timer); timer = timer->next)
579 if (win && timer->win != win) continue;
580 if (timer->msg >= get_first && timer->msg <= get_last)
582 if (remove) restart_timer( queue, timer );
590 static int kill_timer( struct msg_queue *queue, user_handle_t win,
591 unsigned int msg, unsigned int id )
595 for (timer = queue->first_timer; timer; timer = timer->next)
597 if (timer->win != win || timer->msg != msg || timer->id != id) continue;
598 unlink_timer( queue, timer );
606 static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
608 struct timer *timer = mem_alloc( sizeof(*timer) );
612 gettimeofday( &timer->when, 0 );
613 add_timeout( &timer->when, rate );
614 link_timer( queue, timer );
620 /* increment (or decrement if 'incr' is negative) the queue paint count */
621 void inc_queue_paint_count( struct thread *thread, int incr )
623 struct msg_queue *queue = thread->queue;
627 if ((queue->paint_count += incr) < 0) queue->paint_count = 0;
629 if (queue->paint_count)
630 set_queue_bits( queue, QS_PAINT );
632 clear_queue_bits( queue, QS_PAINT );
636 /* remove all messages and timers belonging to a certain window */
637 void queue_cleanup_window( struct thread *thread, user_handle_t win )
639 struct msg_queue *queue = thread->queue;
647 timer = queue->first_timer;
650 struct timer *next = timer->next;
651 if (timer->win == win)
653 unlink_timer( queue, timer );
659 /* remove messages */
660 for (i = 0; i < NB_MSG_KINDS; i++)
662 msg = queue->msg_list[i].first;
665 struct message *next = msg->next;
666 if (msg->win == win) remove_queue_message( queue, msg, i );
672 /* get the message queue of the current thread */
673 DECL_HANDLER(get_msg_queue)
675 struct msg_queue *queue = get_current_queue();
678 if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
682 /* set the current message queue wakeup mask */
683 DECL_HANDLER(set_queue_mask)
685 struct msg_queue *queue = get_current_queue();
689 queue->wake_mask = req->wake_mask;
690 queue->changed_mask = req->changed_mask;
691 reply->wake_bits = queue->wake_bits;
692 reply->changed_bits = queue->changed_bits;
693 if (is_signaled( queue ))
695 /* if skip wait is set, do what would have been done in the subsequent wait */
696 if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
697 else wake_up( &queue->obj, 0 );
703 /* get the current message queue status */
704 DECL_HANDLER(get_queue_status)
706 struct msg_queue *queue = current->queue;
709 reply->wake_bits = queue->wake_bits;
710 reply->changed_bits = queue->changed_bits;
711 if (req->clear) queue->changed_bits = 0;
713 else reply->wake_bits = reply->changed_bits = 0;
717 /* send a message to a thread queue */
718 DECL_HANDLER(send_message)
721 struct msg_queue *send_queue = get_current_queue();
722 struct msg_queue *recv_queue;
723 struct thread *thread = get_thread_from_id( req->id );
727 if (!(recv_queue = thread->queue))
729 set_error( STATUS_INVALID_PARAMETER );
730 release_object( thread );
734 if ((msg = mem_alloc( sizeof(*msg) )))
736 msg->type = req->type;
737 msg->win = get_user_full_handle( req->win );
739 msg->wparam = req->wparam;
740 msg->lparam = req->lparam;
741 msg->time = req->time;
744 msg->info = req->info;
751 case MSG_OTHER_PROCESS:
752 msg->data_size = get_req_data_size();
753 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
762 if (!(msg->result = alloc_message_result( send_queue, recv_queue, req->timeout )))
769 append_message( &recv_queue->msg_list[SEND_MESSAGE], msg );
770 set_queue_bits( recv_queue, QS_SENDMESSAGE );
773 append_message( &recv_queue->msg_list[POST_MESSAGE], msg );
774 set_queue_bits( recv_queue, QS_POSTMESSAGE );
776 case MSG_HARDWARE_RAW:
777 case MSG_HARDWARE_COOKED:
779 struct message_list *list = ((msg->type == MSG_HARDWARE_RAW) ?
780 &recv_queue->msg_list[RAW_HW_MESSAGE] :
781 &recv_queue->msg_list[COOKED_HW_MESSAGE]);
782 if (msg->msg == WM_MOUSEMOVE && merge_message( list, msg ))
787 append_message( list, msg );
788 set_queue_bits( recv_queue, get_hardware_msg_bit(msg) );
792 set_error( STATUS_INVALID_PARAMETER );
797 release_object( thread );
800 /* return a message to the application, removing it from the queue if needed */
801 static void return_message_to_app( struct msg_queue *queue, int flags,
802 struct get_message_reply *reply,
803 struct message *msg, enum message_kind kind )
805 assert( !msg->data_size ); /* posted messages can't have data */
807 reply->type = msg->type;
808 reply->win = msg->win;
809 reply->msg = msg->msg;
810 reply->wparam = msg->wparam;
811 reply->lparam = msg->lparam;
814 reply->time = msg->time;
815 reply->info = msg->info;
818 /* raw messages always get removed */
819 if ((msg->type == MSG_HARDWARE_RAW) || (flags & GET_MSG_REMOVE))
821 queue->last_msg = NULL;
822 remove_queue_message( queue, msg, kind );
824 else /* remember it as the last returned message */
826 queue->last_msg = msg;
827 queue->last_msg_kind = kind;
832 inline static struct message *find_matching_message( const struct message_list *list,
834 unsigned int first, unsigned int last )
838 for (msg = list->first; msg; msg = msg->next)
840 /* check against the filters */
841 if (msg->msg == WM_QUIT) break; /* WM_QUIT is never filtered */
842 if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
843 if (msg->msg < first) continue;
844 if (msg->msg > last) continue;
845 break; /* found one */
851 /* get a message from the current queue */
852 DECL_HANDLER(get_message)
856 struct msg_queue *queue = get_current_queue();
857 user_handle_t get_win = get_user_full_handle( req->get_win );
861 /* first check for sent messages */
862 if ((msg = queue->msg_list[SEND_MESSAGE].first))
864 receive_message( queue, msg, reply );
867 if (req->flags & GET_MSG_SENT_ONLY) goto done; /* nothing else to check */
869 /* if requested, remove the last returned but not yet removed message */
870 if ((req->flags & GET_MSG_REMOVE_LAST) && queue->last_msg)
871 remove_queue_message( queue, queue->last_msg, queue->last_msg_kind );
872 queue->last_msg = NULL;
874 /* clear changed bits so we can wait on them if we don't find a message */
875 queue->changed_bits = 0;
877 /* then check for posted messages */
878 if ((msg = find_matching_message( &queue->msg_list[POST_MESSAGE], get_win,
879 req->get_first, req->get_last )))
881 return_message_to_app( queue, req->flags, reply, msg, POST_MESSAGE );
885 /* then check for cooked hardware messages */
886 if ((msg = find_matching_message( &queue->msg_list[COOKED_HW_MESSAGE], get_win,
887 req->get_first, req->get_last )))
889 return_message_to_app( queue, req->flags, reply, msg, COOKED_HW_MESSAGE );
893 /* then check for any raw hardware message */
894 if ((msg = queue->msg_list[RAW_HW_MESSAGE].first))
896 return_message_to_app( queue, req->flags, reply, msg, RAW_HW_MESSAGE );
900 /* now check for WM_PAINT */
901 if (queue->paint_count &&
902 (WM_PAINT >= req->get_first) && (WM_PAINT <= req->get_last) &&
903 (reply->win = find_window_to_repaint( get_win, current )))
905 reply->type = MSG_POSTED;
906 reply->msg = WM_PAINT;
911 reply->time = get_tick_count();
916 /* now check for timer */
917 if ((timer = find_expired_timer( queue, get_win, req->get_first,
918 req->get_last, (req->flags & GET_MSG_REMOVE) )))
920 reply->type = MSG_POSTED;
921 reply->win = timer->win;
922 reply->msg = timer->msg;
923 reply->wparam = timer->id;
924 reply->lparam = timer->lparam;
927 reply->time = get_tick_count();
933 set_error( STATUS_PENDING ); /* FIXME */
937 /* reply to a sent message */
938 DECL_HANDLER(reply_message)
940 if (current->queue && current->queue->recv_result)
941 reply_message( current->queue, req->result, 0, req->remove,
942 get_req_data(), get_req_data_size() );
944 set_error( STATUS_ACCESS_DENIED );
948 /* retrieve the reply for the last message sent */
949 DECL_HANDLER(get_message_reply)
951 struct msg_queue *queue = current->queue;
955 struct message_result *result = queue->send_result;
957 set_error( STATUS_PENDING );
960 if (result && (result->replied || req->cancel))
964 reply->result = result->result;
965 set_error( result->error );
968 size_t data_len = min( result->data_size, get_reply_max_size() );
969 set_reply_data_ptr( result->data, data_len );
971 result->data_size = 0;
974 queue->send_result = result->send_next;
975 result->sender = NULL;
976 if (!result->receiver) free_result( result );
977 if (!queue->send_result || !queue->send_result->replied)
978 clear_queue_bits( queue, QS_SMRESULT );
981 else set_error( STATUS_ACCESS_DENIED );
985 /* set a window timer */
986 DECL_HANDLER(set_win_timer)
989 struct msg_queue *queue = get_current_queue();
990 user_handle_t win = get_user_full_handle( req->win );
994 /* remove it if it existed already */
995 if (win) kill_timer( queue, win, req->msg, req->id );
997 if ((timer = set_timer( queue, req->rate )))
1000 timer->msg = req->msg;
1001 timer->id = req->id;
1002 timer->lparam = req->lparam;
1006 /* kill a window timer */
1007 DECL_HANDLER(kill_win_timer)
1009 struct msg_queue *queue = current->queue;
1011 if (!queue || !kill_timer( queue, get_user_full_handle(req->win), req->msg, req->id ))
1012 set_error( STATUS_INVALID_PARAMETER );