2 * User Interface Functions
4 * Copyright 1997 Dimitrie O. Paun
5 * Copyright 1997 Bertho A. Stultiens
9 #include "debugtools.h"
11 DEFAULT_DEBUG_CHANNEL(graphics)
13 static const WORD wPattern_AA55[8] = { 0xaaaa, 0x5555, 0xaaaa, 0x5555,
14 0xaaaa, 0x5555, 0xaaaa, 0x5555 };
16 /* These tables are used in:
17 * UITOOLS_DrawDiagEdge()
18 * UITOOLS_DrawRectEdge()
20 static const char LTInnerNormal[] = {
22 -1, COLOR_BTNHIGHLIGHT, COLOR_BTNHIGHLIGHT, -1,
23 -1, COLOR_3DDKSHADOW, COLOR_3DDKSHADOW, -1,
27 static const char LTOuterNormal[] = {
28 -1, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1,
29 COLOR_BTNHIGHLIGHT, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1,
30 COLOR_3DDKSHADOW, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1,
31 -1, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1
34 static const char RBInnerNormal[] = {
36 -1, COLOR_BTNSHADOW, COLOR_BTNSHADOW, -1,
37 -1, COLOR_3DLIGHT, COLOR_3DLIGHT, -1,
41 static const char RBOuterNormal[] = {
42 -1, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1,
43 COLOR_BTNSHADOW, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1,
44 COLOR_3DLIGHT, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1,
45 -1, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1
48 static const char LTInnerSoft[] = {
50 -1, COLOR_3DLIGHT, COLOR_3DLIGHT, -1,
51 -1, COLOR_BTNSHADOW, COLOR_BTNSHADOW, -1,
55 static const char LTOuterSoft[] = {
56 -1, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
57 COLOR_3DLIGHT, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
58 COLOR_BTNSHADOW, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
59 -1, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1
62 #define RBInnerSoft RBInnerNormal /* These are the same */
63 #define RBOuterSoft RBOuterNormal
65 static const char LTRBOuterMono[] = {
66 -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
67 COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
68 COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
69 COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
72 static const char LTRBInnerMono[] = {
74 -1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
75 -1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
76 -1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
79 static const char LTRBOuterFlat[] = {
80 -1, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
81 COLOR_WINDOWFRAME, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
82 COLOR_WINDOWFRAME, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
83 COLOR_WINDOWFRAME, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
86 static const char LTRBInnerFlat[] = {
88 -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
89 -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
90 -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
93 /***********************************************************************
94 * UITOOLS_DrawDiagEdge
96 * Same as DrawEdge invoked with BF_DIAGONAL
98 * 03-Dec-1997: Changed by Bertho Stultiens
100 * See also comments with UITOOLS_DrawRectEdge()
102 static BOOL UITOOLS95_DrawDiagEdge(HDC hdc, LPRECT rc,
103 UINT uType, UINT uFlags)
107 HPEN InnerPen, OuterPen;
112 int Width = rc->right - rc->left;
113 int Height= rc->bottom - rc->top;
114 int SmallDiam = Width > Height ? Height : Width;
115 BOOL retval = !( ((uType & BDR_INNER) == BDR_INNER
116 || (uType & BDR_OUTER) == BDR_OUTER)
117 && !(uFlags & (BF_FLAT|BF_MONO)) );
118 int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0)
119 + (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0);
122 OuterPen = InnerPen = (HPEN)GetStockObject(NULL_PEN);
123 SavePen = (HPEN)SelectObject(hdc, InnerPen);
124 spx = spy = epx = epy = 0; /* Satisfy the compiler... */
126 /* Determine the colors of the edges */
129 InnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
130 OuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
132 else if(uFlags & BF_FLAT)
134 InnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
135 OuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];
137 else if(uFlags & BF_SOFT)
139 if(uFlags & BF_BOTTOM)
141 InnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
142 OuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
146 InnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
147 OuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
152 if(uFlags & BF_BOTTOM)
154 InnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
155 OuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
159 InnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
160 OuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
164 if(InnerI != -1) InnerPen = GetSysColorPen(InnerI);
165 if(OuterI != -1) OuterPen = GetSysColorPen(OuterI);
167 MoveToEx(hdc, 0, 0, &SavePoint);
169 /* Don't ask me why, but this is what is visible... */
170 /* This must be possible to do much simpler, but I fail to */
171 /* see the logic in the MS implementation (sigh...). */
172 /* So, this might look a bit brute force here (and it is), but */
173 /* it gets the job done;) */
175 switch(uFlags & BF_RECT)
181 /* Left bottom endpoint */
183 spx = epx + SmallDiam;
185 spy = epy - SmallDiam;
190 /* Left top endpoint */
192 spx = epx + SmallDiam;
194 spy = epy + SmallDiam;
200 case BF_RIGHT|BF_LEFT:
201 case BF_RIGHT|BF_LEFT|BF_TOP:
202 case BF_BOTTOM|BF_TOP:
203 case BF_BOTTOM|BF_TOP|BF_LEFT:
204 case BF_BOTTOMRIGHT|BF_LEFT:
205 case BF_BOTTOMRIGHT|BF_TOP:
207 /* Right top endpoint */
209 epx = spx + SmallDiam;
211 epy = spy - SmallDiam;
215 MoveToEx(hdc, spx, spy, NULL);
216 SelectObject(hdc, OuterPen);
217 LineTo(hdc, epx, epy);
219 SelectObject(hdc, InnerPen);
221 switch(uFlags & (BF_RECT|BF_DIAGONAL))
223 case BF_DIAGONAL_ENDBOTTOMLEFT:
224 case (BF_DIAGONAL|BF_BOTTOM):
226 case (BF_DIAGONAL|BF_LEFT):
227 MoveToEx(hdc, spx-1, spy, NULL);
228 LineTo(hdc, epx, epy-1);
229 Points[0].x = spx-add;
231 Points[1].x = rc->left;
232 Points[1].y = rc->top;
234 Points[2].y = epy-1-add;
235 Points[3] = Points[2];
238 case BF_DIAGONAL_ENDBOTTOMRIGHT:
239 MoveToEx(hdc, spx-1, spy, NULL);
240 LineTo(hdc, epx, epy+1);
241 Points[0].x = spx-add;
243 Points[1].x = rc->left;
244 Points[1].y = rc->bottom-1;
246 Points[2].y = epy+1+add;
247 Points[3] = Points[2];
250 case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP):
251 case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP|BF_LEFT):
252 case BF_DIAGONAL_ENDTOPRIGHT:
253 case (BF_DIAGONAL|BF_RIGHT|BF_TOP|BF_LEFT):
254 MoveToEx(hdc, spx+1, spy, NULL);
255 LineTo(hdc, epx, epy+1);
257 Points[0].y = epy+1+add;
258 Points[1].x = rc->right-1;
259 Points[1].y = rc->top+add;
260 Points[2].x = rc->right-1;
261 Points[2].y = rc->bottom-1;
262 Points[3].x = spx+add;
266 case BF_DIAGONAL_ENDTOPLEFT:
267 MoveToEx(hdc, spx, spy-1, NULL);
268 LineTo(hdc, epx+1, epy);
269 Points[0].x = epx+1+add;
271 Points[1].x = rc->right-1;
272 Points[1].y = rc->top;
273 Points[2].x = rc->right-1;
274 Points[2].y = rc->bottom-1-add;
276 Points[3].y = spy-add;
279 case (BF_DIAGONAL|BF_TOP):
280 case (BF_DIAGONAL|BF_BOTTOM|BF_TOP):
281 case (BF_DIAGONAL|BF_BOTTOM|BF_TOP|BF_LEFT):
282 MoveToEx(hdc, spx+1, spy-1, NULL);
283 LineTo(hdc, epx, epy);
286 Points[1].x = rc->right-1;
287 Points[1].y = rc->top;
288 Points[2].x = rc->right-1;
289 Points[2].y = rc->bottom-1-add;
290 Points[3].x = spx+add;
291 Points[3].y = spy-add;
294 case (BF_DIAGONAL|BF_RIGHT):
295 case (BF_DIAGONAL|BF_RIGHT|BF_LEFT):
296 case (BF_DIAGONAL|BF_RIGHT|BF_LEFT|BF_BOTTOM):
297 MoveToEx(hdc, spx, spy, NULL);
298 LineTo(hdc, epx-1, epy+1);
301 Points[1].x = rc->left;
302 Points[1].y = rc->top+add;
303 Points[2].x = epx-1-add;
304 Points[2].y = epy+1+add;
305 Points[3] = Points[2];
309 /* Fill the interior if asked */
310 if((uFlags & BF_MIDDLE) && retval)
313 HBRUSH hb = GetSysColorBrush(uFlags & BF_MONO ? COLOR_WINDOW
316 HPEN hp = GetSysColorPen(uFlags & BF_MONO ? COLOR_WINDOW
318 hbsave = (HBRUSH)SelectObject(hdc, hb);
319 hpsave = (HPEN)SelectObject(hdc, hp);
320 Polygon(hdc, Points, 4);
321 SelectObject(hdc, hbsave);
322 SelectObject(hdc, hpsave);
325 /* Adjust rectangle if asked */
326 if(uFlags & BF_ADJUST)
328 if(uFlags & BF_LEFT) rc->left += add;
329 if(uFlags & BF_RIGHT) rc->right -= add;
330 if(uFlags & BF_TOP) rc->top += add;
331 if(uFlags & BF_BOTTOM) rc->bottom -= add;
335 SelectObject(hdc, SavePen);
336 MoveToEx(hdc, SavePoint.x, SavePoint.y, NULL);
341 /***********************************************************************
342 * UITOOLS_DrawRectEdge
344 * Same as DrawEdge invoked without BF_DIAGONAL
346 * 23-Nov-1997: Changed by Bertho Stultiens
348 * Well, I started testing this and found out that there are a few things
349 * that weren't quite as win95. The following rewrite should reproduce
350 * win95 results completely.
351 * The colorselection is table-driven to avoid awfull if-statements.
352 * The table below show the color settings.
354 * Pen selection table for uFlags = 0
356 * uType | LTI | LTO | RBI | RBO
357 * ------+-------+-------+-------+-------
358 * 0000 | x | x | x | x
359 * 0001 | x | 22 | x | 21
360 * 0010 | x | 16 | x | 20
361 * 0011 | x | x | x | x
362 * ------+-------+-------+-------+-------
363 * 0100 | x | 20 | x | 16
364 * 0101 | 20 | 22 | 16 | 21
365 * 0110 | 20 | 16 | 16 | 20
366 * 0111 | x | x | x | x
367 * ------+-------+-------+-------+-------
368 * 1000 | x | 21 | x | 22
369 * 1001 | 21 | 22 | 22 | 21
370 * 1010 | 21 | 16 | 22 | 20
371 * 1011 | x | x | x | x
372 * ------+-------+-------+-------+-------
373 * 1100 | x | x | x | x
374 * 1101 | x | x (22)| x | x (21)
375 * 1110 | x | x (16)| x | x (20)
376 * 1111 | x | x | x | x
378 * Pen selection table for uFlags = BF_SOFT
380 * uType | LTI | LTO | RBI | RBO
381 * ------+-------+-------+-------+-------
382 * 0000 | x | x | x | x
383 * 0001 | x | 20 | x | 21
384 * 0010 | x | 21 | x | 20
385 * 0011 | x | x | x | x
386 * ------+-------+-------+-------+-------
387 * 0100 | x | 22 | x | 16
388 * 0101 | 22 | 20 | 16 | 21
389 * 0110 | 22 | 21 | 16 | 20
390 * 0111 | x | x | x | x
391 * ------+-------+-------+-------+-------
392 * 1000 | x | 16 | x | 22
393 * 1001 | 16 | 20 | 22 | 21
394 * 1010 | 16 | 21 | 22 | 20
395 * 1011 | x | x | x | x
396 * ------+-------+-------+-------+-------
397 * 1100 | x | x | x | x
398 * 1101 | x | x (20)| x | x (21)
399 * 1110 | x | x (21)| x | x (20)
400 * 1111 | x | x | x | x
402 * x = don't care; (n) = is what win95 actually uses
403 * LTI = left Top Inner line
404 * LTO = left Top Outer line
405 * RBI = Right Bottom Inner line
406 * RBO = Right Bottom Outer line
408 * 16 = COLOR_BTNSHADOW
409 * 20 = COLOR_BTNHIGHLIGHT
410 * 21 = COLOR_3DDKSHADOW
415 static BOOL UITOOLS95_DrawRectEdge(HDC hdc, LPRECT rc,
416 UINT uType, UINT uFlags)
418 char LTInnerI, LTOuterI;
419 char RBInnerI, RBOuterI;
420 HPEN LTInnerPen, LTOuterPen;
421 HPEN RBInnerPen, RBOuterPen;
422 RECT InnerRect = *rc;
429 BOOL retval = !( ((uType & BDR_INNER) == BDR_INNER
430 || (uType & BDR_OUTER) == BDR_OUTER)
431 && !(uFlags & (BF_FLAT|BF_MONO)) );
434 LTInnerPen = LTOuterPen = RBInnerPen = RBOuterPen = (HPEN)GetStockObject(NULL_PEN);
435 SavePen = (HPEN)SelectObject(hdc, LTInnerPen);
437 /* Determine the colors of the edges */
440 LTInnerI = RBInnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
441 LTOuterI = RBOuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
443 else if(uFlags & BF_FLAT)
445 LTInnerI = RBInnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
446 LTOuterI = RBOuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];
448 else if(uFlags & BF_SOFT)
450 LTInnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
451 LTOuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
452 RBInnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
453 RBOuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
457 LTInnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
458 LTOuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
459 RBInnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
460 RBOuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
463 if((uFlags & BF_BOTTOMLEFT) == BF_BOTTOMLEFT) LBpenplus = 1;
464 if((uFlags & BF_TOPRIGHT) == BF_TOPRIGHT) RTpenplus = 1;
465 if((uFlags & BF_BOTTOMRIGHT) == BF_BOTTOMRIGHT) RBpenplus = 1;
466 if((uFlags & BF_TOPLEFT) == BF_TOPLEFT) LTpenplus = 1;
468 if(LTInnerI != -1) LTInnerPen = GetSysColorPen(LTInnerI);
469 if(LTOuterI != -1) LTOuterPen = GetSysColorPen(LTOuterI);
470 if(RBInnerI != -1) RBInnerPen = GetSysColorPen(RBInnerI);
471 if(RBOuterI != -1) RBOuterPen = GetSysColorPen(RBOuterI);
473 if((uFlags & BF_MIDDLE) && retval)
475 FillRect(hdc, &InnerRect, GetSysColorBrush(uFlags & BF_MONO ?
476 COLOR_WINDOW : COLOR_BTNFACE));
479 MoveToEx(hdc, 0, 0, &SavePoint);
481 /* Draw the outer edge */
482 SelectObject(hdc, LTOuterPen);
485 MoveToEx(hdc, InnerRect.left, InnerRect.top, NULL);
486 LineTo(hdc, InnerRect.right, InnerRect.top);
490 MoveToEx(hdc, InnerRect.left, InnerRect.top, NULL);
491 LineTo(hdc, InnerRect.left, InnerRect.bottom);
493 SelectObject(hdc, RBOuterPen);
494 if(uFlags & BF_BOTTOM)
496 MoveToEx(hdc, InnerRect.right-1, InnerRect.bottom-1, NULL);
497 LineTo(hdc, InnerRect.left-1, InnerRect.bottom-1);
499 if(uFlags & BF_RIGHT)
501 MoveToEx(hdc, InnerRect.right-1, InnerRect.bottom-1, NULL);
502 LineTo(hdc, InnerRect.right-1, InnerRect.top-1);
505 /* Draw the inner edge */
506 SelectObject(hdc, LTInnerPen);
509 MoveToEx(hdc, InnerRect.left+LTpenplus, InnerRect.top+1, NULL);
510 LineTo(hdc, InnerRect.right-RTpenplus, InnerRect.top+1);
514 MoveToEx(hdc, InnerRect.left+1, InnerRect.top+LTpenplus, NULL);
515 LineTo(hdc, InnerRect.left+1, InnerRect.bottom-LBpenplus);
517 SelectObject(hdc, RBInnerPen);
518 if(uFlags & BF_BOTTOM)
520 MoveToEx(hdc, InnerRect.right-1-RBpenplus, InnerRect.bottom-2, NULL);
521 LineTo(hdc, InnerRect.left-1+LBpenplus, InnerRect.bottom-2);
523 if(uFlags & BF_RIGHT)
525 MoveToEx(hdc, InnerRect.right-2, InnerRect.bottom-1-RBpenplus, NULL);
526 LineTo(hdc, InnerRect.right-2, InnerRect.top-1+RTpenplus);
529 /* Adjust rectangle if asked */
530 if(uFlags & BF_ADJUST)
532 int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0)
533 + (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0);
534 if(uFlags & BF_LEFT) rc->left += add;
535 if(uFlags & BF_RIGHT) rc->right -= add;
536 if(uFlags & BF_TOP) rc->top += add;
537 if(uFlags & BF_BOTTOM) rc->bottom -= add;
541 SelectObject(hdc, SavePen);
542 MoveToEx(hdc, SavePoint.x, SavePoint.y, NULL);
547 /**********************************************************************
548 * DrawEdge16 (USER.659)
550 BOOL16 WINAPI DrawEdge16( HDC16 hdc, LPRECT16 rc, UINT16 edge, UINT16 flags )
555 CONV_RECT16TO32( rc, &rect32 );
556 ret = DrawEdge( hdc, &rect32, edge, flags );
557 CONV_RECT32TO16( &rect32, rc );
561 /**********************************************************************
562 * DrawEdge32 (USER32.155)
564 BOOL WINAPI DrawEdge( HDC hdc, LPRECT rc, UINT edge, UINT flags )
566 TRACE("%04x %d,%d-%d,%d %04x %04x\n",
567 hdc, rc->left, rc->top, rc->right, rc->bottom, edge, flags );
569 if(flags & BF_DIAGONAL)
570 return UITOOLS95_DrawDiagEdge(hdc, rc, edge, flags);
572 return UITOOLS95_DrawRectEdge(hdc, rc, edge, flags);
576 /************************************************************************
577 * UITOOLS_MakeSquareRect
579 * Utility to create a square rectangle and returning the width
581 static int UITOOLS_MakeSquareRect(LPRECT src, LPRECT dst)
583 int Width = src->right - src->left;
584 int Height = src->bottom - src->top;
585 int SmallDiam = Width > Height ? Height : Width;
589 /* Make it a square box */
590 if(Width < Height) /* SmallDiam == Width */
592 dst->top += (Height-Width)/2;
593 dst->bottom = dst->top + SmallDiam;
595 else if(Width > Height) /* SmallDiam == Height */
597 dst->left += (Width-Height)/2;
598 dst->right = dst->left + SmallDiam;
605 /************************************************************************
606 * UITOOLS_DFC_ButtonPush
608 * Draw a push button coming from DrawFrameControl()
610 * Does a pretty good job in emulating MS behavior. Some quirks are
611 * however there because MS uses a TrueType font (Marlett) to draw
614 static BOOL UITOOLS95_DFC_ButtonPush(HDC dc, LPRECT r, UINT uFlags)
619 if(uFlags & (DFCS_PUSHED | DFCS_CHECKED | DFCS_FLAT))
624 if(uFlags & DFCS_CHECKED)
626 if(uFlags & DFCS_MONO)
627 UITOOLS95_DrawRectEdge(dc, &myr, edge, BF_MONO|BF_RECT|BF_ADJUST);
629 UITOOLS95_DrawRectEdge(dc, &myr, edge, (uFlags&DFCS_FLAT)|BF_RECT|BF_SOFT|BF_ADJUST);
631 if(GetSysColor(COLOR_BTNHIGHLIGHT) == RGB(255, 255, 255))
633 HBITMAP hbm = CreateBitmap(8, 8, 1, 1, wPattern_AA55);
635 HBRUSH hb = CreatePatternBrush(hbm);
637 FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNFACE));
638 hbsave = (HBRUSH)SelectObject(dc, hb);
639 PatBlt(dc, myr.left, myr.top, myr.right-myr.left, myr.bottom-myr.top, 0x00FA0089);
640 SelectObject(dc, hbsave);
646 FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
651 if(uFlags & DFCS_MONO)
653 UITOOLS95_DrawRectEdge(dc, &myr, edge, BF_MONO|BF_RECT|BF_ADJUST);
654 FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNFACE));
658 UITOOLS95_DrawRectEdge(dc, r, edge, (uFlags&DFCS_FLAT) | BF_MIDDLE |BF_SOFT| BF_RECT);
662 /* Adjust rectangle if asked */
663 if(uFlags & DFCS_ADJUSTRECT)
675 /************************************************************************
676 * UITOOLS_DFC_ButtonChcek
678 * Draw a check/3state button coming from DrawFrameControl()
680 * Does a pretty good job in emulating MS behavior. Some quirks are
681 * however there because MS uses a TrueType font (Marlett) to draw
684 #define DFC_CHECKPOINTSMAX 6
686 static BOOL UITOOLS95_DFC_ButtonCheck(HDC dc, LPRECT r, UINT uFlags)
689 int SmallDiam = UITOOLS_MakeSquareRect(r, &myr);
690 int BorderShrink = SmallDiam / 16;
692 if(BorderShrink < 1) BorderShrink = 1;
694 /* FIXME: The FillRect() sequence doesn't work for sizes less than */
695 /* 4 pixels in diameter. Not really a problem but it isn't M$'s */
696 /* 100% equivalent. */
697 if(uFlags & (DFCS_FLAT|DFCS_MONO))
699 FillRect(dc, &myr, GetSysColorBrush(COLOR_WINDOWFRAME));
700 myr.left += 2 * BorderShrink;
701 myr.right -= 2 * BorderShrink;
702 myr.top += 2 * BorderShrink;
703 myr.bottom -= 2 * BorderShrink;
707 FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
708 myr.right -= BorderShrink;
709 myr.bottom -= BorderShrink;
710 FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNSHADOW));
711 myr.left += BorderShrink;
712 myr.top += BorderShrink;
713 FillRect(dc, &myr, GetSysColorBrush(COLOR_3DLIGHT));
714 myr.right -= BorderShrink;
715 myr.bottom -= BorderShrink;
716 FillRect(dc, &myr, GetSysColorBrush(COLOR_3DDKSHADOW));
717 myr.left += BorderShrink;
718 myr.top += BorderShrink;
721 if(uFlags & (DFCS_INACTIVE|DFCS_PUSHED))
723 FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNFACE));
725 else if(uFlags & DFCS_CHECKED)
727 if(GetSysColor(COLOR_BTNHIGHLIGHT) == RGB(255, 255, 255))
729 HBITMAP hbm = CreateBitmap(8, 8, 1, 1, wPattern_AA55);
731 HBRUSH hb = CreatePatternBrush(hbm);
733 FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNFACE));
734 hbsave = (HBRUSH)SelectObject(dc, hb);
735 PatBlt(dc, myr.left, myr.top, myr.right-myr.left, myr.bottom-myr.top, 0x00FA0089);
736 SelectObject(dc, hbsave);
742 FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
747 FillRect(dc, &myr, GetSysColorBrush(COLOR_WINDOW));
750 if(uFlags & DFCS_CHECKED)
752 POINT CheckPoints[DFC_CHECKPOINTSMAX];
757 /* FIXME: This comes very close to M$'s checkmark, but not */
758 /* exactly... When small or large there is a few pixels */
759 /* shift. Not bad, but could be better :) */
760 UITOOLS_MakeSquareRect(r, &myr);
761 CheckPoints[0].x = myr.left + 253*SmallDiam/1000;
762 CheckPoints[0].y = myr.top + 345*SmallDiam/1000;
763 CheckPoints[1].x = myr.left + 409*SmallDiam/1000;
764 CheckPoints[1].y = CheckPoints[0].y + (CheckPoints[1].x-CheckPoints[0].x);
765 CheckPoints[2].x = myr.left + 690*SmallDiam/1000;
766 CheckPoints[2].y = CheckPoints[1].y - (CheckPoints[2].x-CheckPoints[1].x);
767 CheckPoints[3].x = CheckPoints[2].x;
768 CheckPoints[3].y = CheckPoints[2].y + 3*SmallDiam/16;
769 CheckPoints[4].x = CheckPoints[1].x;
770 CheckPoints[4].y = CheckPoints[1].y + 3*SmallDiam/16;
771 CheckPoints[5].x = CheckPoints[0].x;
772 CheckPoints[5].y = CheckPoints[0].y + 3*SmallDiam/16;
774 i = (uFlags & DFCS_INACTIVE) || (uFlags & 0xff) == DFCS_BUTTON3STATE ? COLOR_BTNSHADOW : COLOR_WINDOWTEXT;
775 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
776 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
777 Polygon(dc, CheckPoints, DFC_CHECKPOINTSMAX);
778 SelectObject(dc, hpsave);
779 SelectObject(dc, hbsave);
785 /************************************************************************
786 * UITOOLS_DFC_ButtonRadio
788 * Draw a radio/radioimage/radiomask button coming from DrawFrameControl()
790 * Does a pretty good job in emulating MS behavior. Some quirks are
791 * however there because MS uses a TrueType font (Marlett) to draw
794 static BOOL UITOOLS95_DFC_ButtonRadio(HDC dc, LPRECT r, UINT uFlags)
798 int SmallDiam = UITOOLS_MakeSquareRect(r, &myr);
799 int BorderShrink = SmallDiam / 16;
805 if(BorderShrink < 1) BorderShrink = 1;
807 if((uFlags & 0xff) == DFCS_BUTTONRADIOIMAGE)
809 FillRect(dc, r, (HBRUSH)GetStockObject(BLACK_BRUSH));
813 ye = myr.top + SmallDiam - SmallDiam/2;
815 xc = myr.left + SmallDiam - SmallDiam/2;
816 yc = myr.top + SmallDiam - SmallDiam/2;
818 /* Define bounding box */
820 myr.left = xc - i+i/2;
821 myr.right = xc + i/2;
822 myr.top = yc - i+i/2;
823 myr.bottom = yc + i/2;
825 if((uFlags & 0xff) == DFCS_BUTTONRADIOMASK)
827 hbsave = (HBRUSH)SelectObject(dc, GetStockObject(BLACK_BRUSH));
828 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
829 SelectObject(dc, hbsave);
833 if(uFlags & (DFCS_FLAT|DFCS_MONO))
835 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_WINDOWFRAME));
836 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_WINDOWFRAME));
837 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
838 SelectObject(dc, hbsave);
839 SelectObject(dc, hpsave);
843 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_BTNHIGHLIGHT));
844 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
845 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.left-1, myr.bottom, myr.right-1, myr.top);
847 SelectObject(dc, GetSysColorPen(COLOR_BTNSHADOW));
848 SelectObject(dc, GetSysColorBrush(COLOR_BTNSHADOW));
849 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.right+1, myr.top, myr.left+1, myr.bottom);
851 myr.left += BorderShrink;
852 myr.right -= BorderShrink;
853 myr.top += BorderShrink;
854 myr.bottom -= BorderShrink;
856 SelectObject(dc, GetSysColorPen(COLOR_3DLIGHT));
857 SelectObject(dc, GetSysColorBrush(COLOR_3DLIGHT));
858 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.left-1, myr.bottom, myr.right-1, myr.top);
860 SelectObject(dc, GetSysColorPen(COLOR_3DDKSHADOW));
861 SelectObject(dc, GetSysColorBrush(COLOR_3DDKSHADOW));
862 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.right+1, myr.top, myr.left+1, myr.bottom);
863 SelectObject(dc, hbsave);
864 SelectObject(dc, hpsave);
868 myr.left = xc - i+i/2;
869 myr.right = xc + i/2;
870 myr.top = yc - i+i/2;
871 myr.bottom = yc + i/2;
872 i= !(uFlags & (DFCS_INACTIVE|DFCS_PUSHED)) ? COLOR_WINDOW : COLOR_BTNFACE;
873 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
874 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
875 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
876 SelectObject(dc, hbsave);
877 SelectObject(dc, hpsave);
880 if(uFlags & DFCS_CHECKED)
884 myr.left = xc - i+i/2;
885 myr.right = xc + i/2;
886 myr.top = yc - i+i/2;
887 myr.bottom = yc + i/2;
889 i = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_WINDOWTEXT;
890 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
891 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
892 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
893 SelectObject(dc, hpsave);
894 SelectObject(dc, hbsave);
897 /* FIXME: M$ has a polygon in the center at relative points: */
898 /* 0.476, 0.476 (times SmallDiam, SmallDiam) */
902 /* when the button is unchecked. The reason for it is unknown. The */
903 /* color is COLOR_BTNHIGHLIGHT, although the polygon gets painted at */
904 /* least 3 times (it looks like a clip-region when you see it happen). */
905 /* I do not really see a reason why this should be implemented. If you */
906 /* have a good reason, let me know. Maybe this is a quirk in the Marlett */
912 /***********************************************************************
913 * UITOOLS_DrawFrameButton
915 static BOOL UITOOLS95_DrawFrameButton(HDC hdc, LPRECT rc, UINT uState)
917 switch(uState & 0xff)
919 case DFCS_BUTTONPUSH:
920 return UITOOLS95_DFC_ButtonPush(hdc, rc, uState);
922 case DFCS_BUTTONCHECK:
923 case DFCS_BUTTON3STATE:
924 return UITOOLS95_DFC_ButtonCheck(hdc, rc, uState);
926 case DFCS_BUTTONRADIOIMAGE:
927 case DFCS_BUTTONRADIOMASK:
928 case DFCS_BUTTONRADIO:
929 return UITOOLS95_DFC_ButtonRadio(hdc, rc, uState);
932 WARN("Invalid button state=0x%04x\n", uState);
938 /***********************************************************************
939 * UITOOLS_DrawFrameCaption
941 * Draw caption buttons (win95), coming from DrawFrameControl()
944 static BOOL UITOOLS95_DrawFrameCaption(HDC dc, LPRECT r, UINT uFlags)
951 int SmallDiam = UITOOLS_MakeSquareRect(r, &myr)-2;
956 int xc = (myr.left+myr.right)/2;
957 int yc = (myr.top+myr.bottom)/2;
965 UITOOLS95_DFC_ButtonPush(dc, r, uFlags & 0xff00);
967 switch(uFlags & 0xff)
969 case DFCS_CAPTIONCLOSE:
970 edge = 328*SmallDiam/1000;
971 move = 95*SmallDiam/1000;
972 Line1[0].x = Line2[0].x = Line1[1].x = Line2[1].x = xc - edge;
973 Line1[2].y = Line2[5].y = Line1[1].y = Line2[4].y = yc - edge;
974 Line1[3].x = Line2[3].x = Line1[4].x = Line2[4].x = xc + edge;
975 Line1[5].y = Line2[2].y = Line1[4].y = Line2[1].y = yc + edge;
976 Line1[2].x = Line2[2].x = Line1[1].x + move;
977 Line1[0].y = Line2[3].y = Line1[1].y + move;
978 Line1[5].x = Line2[5].x = Line1[4].x - move;
979 Line1[3].y = Line2[0].y = Line1[4].y - move;
984 case DFCS_CAPTIONHELP:
985 /* This one breaks the flow */
986 /* FIXME: We need the Marlett font in order to get this right. */
988 hf = CreateFontA(-SmallDiam, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE,
989 ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
990 DEFAULT_QUALITY, FIXED_PITCH|FF_DONTCARE, "System");
991 alignsave = SetTextAlign(dc, TA_TOP|TA_LEFT);
992 bksave = SetBkMode(dc, TRANSPARENT);
993 clrsave = GetTextColor(dc);
994 hfsave = (HFONT)SelectObject(dc, hf);
995 GetTextExtentPoint32A(dc, str, 1, &size);
997 if(uFlags & DFCS_INACTIVE)
999 SetTextColor(dc, GetSysColor(COLOR_BTNHIGHLIGHT));
1000 TextOutA(dc, xc-size.cx/2+1, yc-size.cy/2+1, str, 1);
1002 SetTextColor(dc, GetSysColor(uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_BTNTEXT));
1003 TextOutA(dc, xc-size.cx/2, yc-size.cy/2, str, 1);
1005 SelectObject(dc, hfsave);
1006 SetTextColor(dc, clrsave);
1007 SetBkMode(dc, bksave);
1008 SetTextAlign(dc, alignsave);
1012 case DFCS_CAPTIONMIN:
1013 Line1[0].x = Line1[3].x = myr.left + 96*SmallDiam/750+2;
1014 Line1[1].x = Line1[2].x = Line1[0].x + 372*SmallDiam/750;
1015 Line1[0].y = Line1[1].y = myr.top + 563*SmallDiam/750+1;
1016 Line1[2].y = Line1[3].y = Line1[0].y + 92*SmallDiam/750;
1021 case DFCS_CAPTIONMAX:
1022 edge = 47*SmallDiam/750;
1023 Line1[0].x = Line1[5].x = myr.left + 57*SmallDiam/750+3;
1024 Line1[0].y = Line1[1].y = myr.top + 143*SmallDiam/750+1;
1025 Line1[1].x = Line1[2].x = Line1[0].x + 562*SmallDiam/750;
1026 Line1[5].y = Line1[4].y = Line1[0].y + 93*SmallDiam/750;
1027 Line1[2].y = Line1[3].y = Line1[0].y + 513*SmallDiam/750;
1028 Line1[3].x = Line1[4].x = Line1[1].x - edge;
1030 Line2[0].x = Line2[5].x = Line1[0].x;
1031 Line2[3].x = Line2[4].x = Line1[1].x;
1032 Line2[1].x = Line2[2].x = Line1[0].x + edge;
1033 Line2[0].y = Line2[1].y = Line1[0].y;
1034 Line2[4].y = Line2[5].y = Line1[2].y;
1035 Line2[2].y = Line2[3].y = Line1[2].y - edge;
1040 case DFCS_CAPTIONRESTORE:
1041 /* FIXME: this one looks bad at small sizes < 15x15 :( */
1042 edge = 47*SmallDiam/750;
1043 move = 420*SmallDiam/750;
1044 Line1[0].x = Line1[9].x = myr.left + 198*SmallDiam/750+2;
1045 Line1[0].y = Line1[1].y = myr.top + 169*SmallDiam/750+1;
1046 Line1[6].y = Line1[7].y = Line1[0].y + 93*SmallDiam/750;
1047 Line1[7].x = Line1[8].x = Line1[0].x + edge;
1048 Line1[1].x = Line1[2].x = Line1[0].x + move;
1049 Line1[5].x = Line1[6].x = Line1[1].x - edge;
1050 Line1[9].y = Line1[8].y = Line1[0].y + 187*SmallDiam/750;
1051 Line1[2].y = Line1[3].y = Line1[0].y + 327*SmallDiam/750;
1052 Line1[4].y = Line1[5].y = Line1[2].y - edge;
1053 Line1[3].x = Line1[4].x = Line1[2].x - 140*SmallDiam/750;
1055 Line2[1].x = Line2[2].x = Line1[3].x;
1056 Line2[7].x = Line2[8].x = Line2[1].x - edge;
1057 Line2[0].x = Line2[9].x = Line2[3].x = Line2[4].x = Line2[1].x - move;
1058 Line2[5].x = Line2[6].x = Line2[0].x + edge;
1059 Line2[0].y = Line2[1].y = Line1[9].y;
1060 Line2[4].y = Line2[5].y = Line2[8].y = Line2[9].y = Line2[0].y + 93*SmallDiam/750;
1061 Line2[2].y = Line2[3].y = Line2[0].y + 327*SmallDiam/750;
1062 Line2[6].y = Line2[7].y = Line2[2].y - edge;
1068 WARN("Invalid caption; flags=0x%04x\n", uFlags);
1072 /* Here the drawing takes place */
1073 if(uFlags & DFCS_INACTIVE)
1075 /* If we have an inactive button, then you see a shadow */
1076 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
1077 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_BTNHIGHLIGHT));
1078 Polygon(dc, Line1, Line1N);
1080 Polygon(dc, Line2, Line2N);
1081 SelectObject(dc, hpsave);
1082 SelectObject(dc, hbsave);
1085 /* Correct for the shadow shift */
1086 for(i = 0; i < Line1N; i++)
1091 for(i = 0; i < Line2N; i++)
1097 /* Make the final picture */
1098 i = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_BTNTEXT;
1099 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
1100 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
1102 Polygon(dc, Line1, Line1N);
1104 Polygon(dc, Line2, Line2N);
1105 SelectObject(dc, hpsave);
1106 SelectObject(dc, hbsave);
1112 /************************************************************************
1113 * UITOOLS_DrawFrameScroll
1115 * Draw a scroll-bar control coming from DrawFrameControl()
1117 static BOOL UITOOLS95_DrawFrameScroll(HDC dc, LPRECT r, UINT uFlags)
1121 int SmallDiam = UITOOLS_MakeSquareRect(r, &myr) - 2;
1123 HBRUSH hbsave, hb, hb2;
1124 HPEN hpsave, hp, hp2;
1125 int tri = 310*SmallDiam/1000;
1128 switch(uFlags & 0xff)
1130 case DFCS_SCROLLCOMBOBOX:
1131 case DFCS_SCROLLDOWN:
1132 Line[2].x = myr.left + 470*SmallDiam/1000 + 2;
1133 Line[2].y = myr.top + 687*SmallDiam/1000 + 1;
1134 Line[0].x = Line[2].x - tri;
1135 Line[1].x = Line[2].x + tri;
1136 Line[0].y = Line[1].y = Line[2].y - tri;
1140 Line[2].x = myr.left + 470*SmallDiam/1000 + 2;
1141 Line[2].y = myr.top + 313*SmallDiam/1000 + 1;
1142 Line[0].x = Line[2].x - tri;
1143 Line[1].x = Line[2].x + tri;
1144 Line[0].y = Line[1].y = Line[2].y + tri;
1147 case DFCS_SCROLLLEFT:
1148 Line[2].x = myr.left + 313*SmallDiam/1000 + 1;
1149 Line[2].y = myr.top + 470*SmallDiam/1000 + 2;
1150 Line[0].y = Line[2].y - tri;
1151 Line[1].y = Line[2].y + tri;
1152 Line[0].x = Line[1].x = Line[2].x + tri;
1155 case DFCS_SCROLLRIGHT:
1156 Line[2].x = myr.left + 687*SmallDiam/1000 + 1;
1157 Line[2].y = myr.top + 470*SmallDiam/1000 + 2;
1158 Line[0].y = Line[2].y - tri;
1159 Line[1].y = Line[2].y + tri;
1160 Line[0].x = Line[1].x = Line[2].x - tri;
1163 case DFCS_SCROLLSIZEGRIP:
1164 /* This one breaks the flow... */
1165 UITOOLS95_DrawRectEdge(dc, r, EDGE_BUMP, BF_MIDDLE | ((uFlags&(DFCS_MONO|DFCS_FLAT)) ? BF_MONO : 0));
1166 hpsave = (HPEN)SelectObject(dc, GetStockObject(NULL_PEN));
1167 hbsave = (HBRUSH)SelectObject(dc, GetStockObject(NULL_BRUSH));
1168 if(uFlags & (DFCS_MONO|DFCS_FLAT))
1170 hp = hp2 = GetSysColorPen(COLOR_WINDOWFRAME);
1171 hb = hb2 = GetSysColorBrush(COLOR_WINDOWFRAME);
1175 hp = GetSysColorPen(COLOR_BTNHIGHLIGHT);
1176 hp2 = GetSysColorPen(COLOR_BTNSHADOW);
1177 hb = GetSysColorBrush(COLOR_BTNHIGHLIGHT);
1178 hb2 = GetSysColorBrush(COLOR_BTNSHADOW);
1180 Line[0].x = Line[1].x = r->right-1;
1181 Line[2].y = Line[3].y = r->bottom-1;
1182 d46 = 46*SmallDiam/750;
1183 d93 = 93*SmallDiam/750;
1185 i = 586*SmallDiam/750;
1186 Line[0].y = r->bottom - i - 1;
1187 Line[3].x = r->right - i - 1;
1188 Line[1].y = Line[0].y + d46;
1189 Line[2].x = Line[3].x + d46;
1190 SelectObject(dc, hb);
1191 SelectObject(dc, hp);
1192 Polygon(dc, Line, 4);
1194 Line[1].y++; Line[2].x++;
1195 Line[0].y = Line[1].y + d93;
1196 Line[3].x = Line[2].x + d93;
1197 SelectObject(dc, hb2);
1198 SelectObject(dc, hp2);
1199 Polygon(dc, Line, 4);
1201 i = 398*SmallDiam/750;
1202 Line[0].y = r->bottom - i - 1;
1203 Line[3].x = r->right - i - 1;
1204 Line[1].y = Line[0].y + d46;
1205 Line[2].x = Line[3].x + d46;
1206 SelectObject(dc, hb);
1207 SelectObject(dc, hp);
1208 Polygon(dc, Line, 4);
1210 Line[1].y++; Line[2].x++;
1211 Line[0].y = Line[1].y + d93;
1212 Line[3].x = Line[2].x + d93;
1213 SelectObject(dc, hb2);
1214 SelectObject(dc, hp2);
1215 Polygon(dc, Line, 4);
1217 i = 210*SmallDiam/750;
1218 Line[0].y = r->bottom - i - 1;
1219 Line[3].x = r->right - i - 1;
1220 Line[1].y = Line[0].y + d46;
1221 Line[2].x = Line[3].x + d46;
1222 SelectObject(dc, hb);
1223 SelectObject(dc, hp);
1224 Polygon(dc, Line, 4);
1226 Line[1].y++; Line[2].x++;
1227 Line[0].y = Line[1].y + d93;
1228 Line[3].x = Line[2].x + d93;
1229 SelectObject(dc, hb2);
1230 SelectObject(dc, hp2);
1231 Polygon(dc, Line, 4);
1233 SelectObject(dc, hpsave);
1234 SelectObject(dc, hbsave);
1238 WARN("Invalid scroll; flags=0x%04x\n", uFlags);
1242 /* Here do the real scroll-bar controls end up */
1243 UITOOLS95_DFC_ButtonPush(dc, r, uFlags & 0xff00);
1245 if(uFlags & DFCS_INACTIVE)
1247 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
1248 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_BTNHIGHLIGHT));
1249 Polygon(dc, Line, 3);
1250 SelectObject(dc, hpsave);
1251 SelectObject(dc, hbsave);
1254 for(i = 0; i < 3; i++)
1260 i = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_BTNTEXT;
1261 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
1262 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
1263 Polygon(dc, Line, 3);
1264 SelectObject(dc, hpsave);
1265 SelectObject(dc, hbsave);
1270 /************************************************************************
1271 * UITOOLS_DrawFrameMenu
1273 * Draw a menu control coming from DrawFrameControl()
1275 static BOOL UITOOLS95_DrawFrameMenu(HDC dc, LPRECT r, UINT uFlags)
1279 int SmallDiam = UITOOLS_MakeSquareRect(r, &myr);
1287 /* Using black and white seems to be utterly wrong, but win95 doesn't */
1288 /* use anything else. I think I tried all sys-colors to change things */
1289 /* without luck. It seems as if this behavior is inherited from the */
1290 /* win31 DFC() implementation... (you remember, B/W menus). */
1292 FillRect(dc, r, (HBRUSH)GetStockObject(WHITE_BRUSH));
1294 hbsave = (HBRUSH)SelectObject(dc, GetStockObject(BLACK_BRUSH));
1295 hpsave = (HPEN)SelectObject(dc, GetStockObject(BLACK_PEN));
1297 switch(uFlags & 0xff)
1299 case DFCS_MENUARROW:
1300 i = 187*SmallDiam/750;
1301 Points[2].x = myr.left + 468*SmallDiam/750;
1302 Points[2].y = myr.top + 352*SmallDiam/750+1;
1303 Points[0].y = Points[2].y - i;
1304 Points[1].y = Points[2].y + i;
1305 Points[0].x = Points[1].x = Points[2].x - i;
1306 Polygon(dc, Points, 3);
1309 case DFCS_MENUBULLET:
1311 ye = myr.top + SmallDiam - SmallDiam/2;
1312 xc = myr.left + SmallDiam - SmallDiam/2;
1313 yc = myr.top + SmallDiam - SmallDiam/2;
1314 i = 234*SmallDiam/750;
1316 myr.left = xc - i+i/2;
1317 myr.right = xc + i/2;
1318 myr.top = yc - i+i/2;
1319 myr.bottom = yc + i/2;
1320 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
1323 case DFCS_MENUCHECK:
1324 Points[0].x = myr.left + 253*SmallDiam/1000;
1325 Points[0].y = myr.top + 445*SmallDiam/1000;
1326 Points[1].x = myr.left + 409*SmallDiam/1000;
1327 Points[1].y = Points[0].y + (Points[1].x-Points[0].x);
1328 Points[2].x = myr.left + 690*SmallDiam/1000;
1329 Points[2].y = Points[1].y - (Points[2].x-Points[1].x);
1330 Points[3].x = Points[2].x;
1331 Points[3].y = Points[2].y + 3*SmallDiam/16;
1332 Points[4].x = Points[1].x;
1333 Points[4].y = Points[1].y + 3*SmallDiam/16;
1334 Points[5].x = Points[0].x;
1335 Points[5].y = Points[0].y + 3*SmallDiam/16;
1336 Polygon(dc, Points, 6);
1340 WARN("Invalid menu; flags=0x%04x\n", uFlags);
1345 SelectObject(dc, hpsave);
1346 SelectObject(dc, hbsave);
1351 /**********************************************************************
1352 * DrawFrameControl16 (USER.656)
1354 BOOL16 WINAPI DrawFrameControl16( HDC16 hdc, LPRECT16 rc, UINT16 uType,
1360 CONV_RECT16TO32( rc, &rect32 );
1361 ret = DrawFrameControl( hdc, &rect32, uType, uState );
1362 CONV_RECT32TO16( &rect32, rc );
1367 /**********************************************************************
1368 * DrawFrameControl32 (USER32.158)
1370 BOOL WINAPI DrawFrameControl( HDC hdc, LPRECT rc, UINT uType,
1373 /* Win95 doesn't support drawing in other mapping modes */
1374 if(GetMapMode(hdc) != MM_TEXT)
1380 return UITOOLS95_DrawFrameButton(hdc, rc, uState);
1382 return UITOOLS95_DrawFrameCaption(hdc, rc, uState);
1384 return UITOOLS95_DrawFrameMenu(hdc, rc, uState);
1386 return UITOOLS95_DrawFrameScroll(hdc, rc, uState);
1388 WARN("(%x,%p,%d,%x), bad type!\n",
1389 hdc,rc,uType,uState );